Category:Lock-on mechanic
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Some games have a weapon that you need to lock onto enemies before it can launch and home in on them. The lock-on typically happens through a reticle before the ship (e.g. RayForce), a moving section (e.g. Astebreed), or an expanding area around the ship (e.g. Missile Dancer, Astebreed).
(One of) the earliest games to feature this mechanic is RayForce.
Pages in category "Lock-on mechanic"
The following 2 pages are in this category, out of 2 total.