Difference between revisions of "Dream Logical World"
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− | [[File:thdlwlogo.png|center]] | + | [[File:thdlwlogo.png|center|555px]] |
{{GameInfobox | {{GameInfobox | ||
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|developer = [[Analogue Reverie]] | |developer = [[Analogue Reverie]] | ||
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− | |releasedate = January 20 2022 | + | |releasedate = August 2 2021 (itch.io) January 20 2022 (STEAM) |
}} | }} | ||
− | '''''Dream Logical World''''' (東方実在相) is a [[:Category:Touhou Project|Touhou Project]] [[:Category:Touhou fangames|fangame]] | + | '''''Touhou Jitsuzaisou ~ Dream Logical World''''' (東方実在相) is a free to play [[:Category:Touhou Project|Touhou Project]] [[:Category:Touhou fangames|fangame]] developed by Analogue Reverie released in 2021 for itch.io, and then in 2022 for STEAM. It was developed with the Danmakufu PH3.5 engine. |
{{VideoIndex}} | {{VideoIndex}} | ||
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On keyboard, movement can be done using either the arrow keys or the number pad. | On keyboard, movement can be done using either the arrow keys or the number pad. | ||
+ | |||
+ | == Gameplay overview == | ||
+ | The game borrows the Power system from Mountain of Faith and Subterranean Animism, and the Power system in this game is used to sacrifice some power to trigger the Aspect Shift, which can cancel bullets. | ||
+ | |||
+ | ==== Aspect Shift ==== | ||
+ | |||
+ | The Aspect Shift (A.S.) has the ability to cancel bullets, and as well can award bonuses depending on how long it lasts. It´s duration is increased via grazing and item collecting. If the player is hit with the A.S. active, no bonuses will be awarded. | ||
+ | |||
+ | ==== Point of Collection ==== | ||
+ | |||
+ | Just like the official Touhou games, all point and power items will be autocollected above the Point of Collection, which is a line high up on the screen. | ||
+ | |||
+ | == Scoring == | ||
+ | Scoring is based on grazing to increase point item value, getting bonuses from Aspect Shifts and trying to get spellcard bonuses. | ||
+ | |||
+ | == Difficulty Modes == | ||
+ | The game has 2 game modes: | ||
+ | *Standard: The usual experience. | ||
+ | *Lucid: Special game mode where shot is boosted at all times. Unlocked by beating Extra once. | ||
+ | |||
+ | The game has 5 difficulty modes. The higher difficulties are, of course, harder, and also have higher scoring potential. The difficulty modes are: | ||
+ | *Easy | ||
+ | *Normal | ||
+ | *Hard | ||
+ | *Lunatic | ||
+ | *Overdrive | ||
+ | |||
+ | The game also has an Extra stage, and also offers Easy Extra aside from it´s original difficulty, as well an unlockable Elite Extra. Extra must be unlocked by getting a 1cc on any difficulty. Beating Extra once will unlock Lucid. | ||
== Playable Characters == | == Playable Characters == | ||
− | Dream Logical World has 6 teams with 2 characters each. | + | Dream Logical World has 6 teams with 2 characters each. Each team faces a different boss team of these on Stage 4. |
<h3> <span style="display:none;"> Reimu/Kasen </span></h3> | <h3> <span style="display:none;"> Reimu/Kasen </span></h3> | ||
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|- | |- | ||
| '''Team ability''': Small hitbox | | '''Team ability''': Small hitbox | ||
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|} | |} | ||
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|'''Team ability''': Max power at 6.00. | |'''Team ability''': Max power at 6.00. | ||
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|} | |} | ||
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|'''Team ability''': Easier to extend A.S. by collecting items. | |'''Team ability''': Easier to extend A.S. by collecting items. | ||
+ | |} | ||
+ | |||
+ | <h3> <span style="display:none;"> Sanae/Seija </span></h3> | ||
+ | {| class="wikitable" style="font-size:120%; border:1px solid #222222; background-color:#00FF66; width: 74%; margin-bottom: 0px; margin-top: 0px;" | ||
|- | |- | ||
− | | ''' | + | ! colspan="9" style="background-color:#009B3E; color:#ffffff;" | <big>Sanae/Seija</big> |
+ | |- | ||
+ | {{!}} colspan="1" rowspan="4" | [[File:DLW_SanaeSeija.png|center]] | ||
+ | | style="text-align:center;" | '''Sanae shot''': Mighty Wind </br> '''Sanae A.S.''': Quantitative Invocation </br> '''Seija shot''': Inverted Arrow </br> '''Seija A.S.''': Cheating Out of Bounds | ||
+ | |- | ||
+ | |'''Team ability''': Point of Collection is slightly lower. | ||
+ | |} | ||
− | ''' | + | <h3> <span style="display:none;"> Youmu/Koishi </span></h3> |
+ | {| class="wikitable" style="font-size:120%; border:1px solid #222222; background-color:#82FF7D; width: 74%; margin-bottom: 0px; margin-top: 0px;" | ||
+ | |- | ||
+ | ! colspan="9" style="background-color:#059B00; color:#ffffff;" | <big>Youmu/Koishi</big> | ||
+ | |- | ||
+ | {{!}} colspan="1" rowspan="4" | [[File:DLW_YoumuKoishi.png|center]] | ||
+ | | style="text-align:center;" | '''Youmu shot''': Phantom Slash </br> '''Youmu A.S.''': Supernatural Efficient Swordplay </br> '''Koishi shot''': Brambly Rose Thorn </br> '''Koishi A.S.''': Subconscious Vigilance | ||
+ | |- | ||
+ | |'''Team ability''': Easier to extend Aspect Shifts by Grazing | ||
+ | |} | ||
+ | <h3> <span style="display:none;"> Aya/Kosuzu </span></h3> | ||
+ | {| class="wikitable" style="font-size:120%; border:1px solid #222222; background-color:#FFDB75; width: 74%; margin-bottom: 0px; margin-top: 0px;" | ||
+ | |- | ||
+ | ! colspan="9" style="background-color:#DCA200; color:#ffffff;" | <big>Aya/Kosuzu</big> | ||
+ | |- | ||
+ | {{!}} colspan="1" rowspan="4" | [[File:DLW_AyaKosuzu.png|center]] | ||
+ | | style="text-align:center;" | '''Aya shot''': Crazy Fall Wind </br> '''Aya A.S.''': Inescapable Megapixel </br> '''Kosuzu shot''': Dready Forbidden Scrollery </br> '''Kosuzu A.S.''': Learning Curve | ||
+ | |- | ||
+ | |'''Team ability''': Wider field of item collection when focused. | ||
|} | |} | ||
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== Items == | == Items == | ||
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| [[File:DLW-PowItem.png|center]] ||'''Power item: ''' Increases the Power level. | | [[File:DLW-PowItem.png|center]] ||'''Power item: ''' Increases the Power level. | ||
|- | |- | ||
− | | [[File:DLW-PointItem.png|center]] ||'''Point item: ''' Increases score. | + | | [[File:DLW-PointItem.png|center]] ||'''Point item: ''' Increases score. Their score depends on their value. |
|- | |- | ||
− | | [[File:DLW- | + | | [[File:DLW-Valueitems.png|center]] ||'''Value items: ''' Appears from cancelled bullets, and they`re collected automatically. They increase the maximum value of point items. The larger their size, the more value they award. |
|- | |- | ||
| [[File:DLW-1UP.png|center]] ||'''1UP: ''' Grants an extra life. | | [[File:DLW-1UP.png|center]] ||'''1UP: ''' Grants an extra life. | ||
|- | |- | ||
|} | |} | ||
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== Trivia == | == Trivia == |
Latest revision as of 18:44, 20 November 2024
Touhou Jitsuzaisou ~ Dream Logical World (東方実在相) is a free to play Touhou Project fangame developed by Analogue Reverie released in 2021 for itch.io, and then in 2022 for STEAM. It was developed with the Danmakufu PH3.5 engine.
For replay videos, visit the Video Index.
Contents
Controls
- Z: Shoot
- X: Aspect Shift (A.S.)
- Shift: Focus
On keyboard, movement can be done using either the arrow keys or the number pad.
Gameplay overview
The game borrows the Power system from Mountain of Faith and Subterranean Animism, and the Power system in this game is used to sacrifice some power to trigger the Aspect Shift, which can cancel bullets.
Aspect Shift
The Aspect Shift (A.S.) has the ability to cancel bullets, and as well can award bonuses depending on how long it lasts. It´s duration is increased via grazing and item collecting. If the player is hit with the A.S. active, no bonuses will be awarded.
Point of Collection
Just like the official Touhou games, all point and power items will be autocollected above the Point of Collection, which is a line high up on the screen.
Scoring
Scoring is based on grazing to increase point item value, getting bonuses from Aspect Shifts and trying to get spellcard bonuses.
Difficulty Modes
The game has 2 game modes:
- Standard: The usual experience.
- Lucid: Special game mode where shot is boosted at all times. Unlocked by beating Extra once.
The game has 5 difficulty modes. The higher difficulties are, of course, harder, and also have higher scoring potential. The difficulty modes are:
- Easy
- Normal
- Hard
- Lunatic
- Overdrive
The game also has an Extra stage, and also offers Easy Extra aside from it´s original difficulty, as well an unlockable Elite Extra. Extra must be unlocked by getting a 1cc on any difficulty. Beating Extra once will unlock Lucid.
Playable Characters
Dream Logical World has 6 teams with 2 characters each. Each team faces a different boss team of these on Stage 4.
Reimu/Kasen | ||||||||
---|---|---|---|---|---|---|---|---|
Reimu shot: Homing amulet Reimu A.S.: Border of Conditional Invincibilty Kasen shot: Light orb Kasen A.S.: At One with Nature | ||||||||
Team ability: Small hitbox |
Marisa/Yuuka | ||||||||
---|---|---|---|---|---|---|---|---|
Marisa shot: Illusion laser Marisa A.S.: Dodge this! Yuuka shot: Flower shooting Yuuka A.S.: Seasonal harvest | ||||||||
Team ability: Max power at 6.00. |
Sakuya/Reisen | ||||||||
---|---|---|---|---|---|---|---|---|
Sakuya shot: Misreflection Sakuya A.S.: Relative velocity Reisen shot: Electromagneting propagation Reisen A.S.: Level 11 miniature black hole | ||||||||
Team ability: Easier to extend A.S. by collecting items. |
Sanae/Seija | ||||||||
---|---|---|---|---|---|---|---|---|
Sanae shot: Mighty Wind Sanae A.S.: Quantitative Invocation Seija shot: Inverted Arrow Seija A.S.: Cheating Out of Bounds | ||||||||
Team ability: Point of Collection is slightly lower. |
Youmu/Koishi | ||||||||
---|---|---|---|---|---|---|---|---|
Youmu shot: Phantom Slash Youmu A.S.: Supernatural Efficient Swordplay Koishi shot: Brambly Rose Thorn Koishi A.S.: Subconscious Vigilance | ||||||||
Team ability: Easier to extend Aspect Shifts by Grazing |
Aya/Kosuzu | ||||||||
---|---|---|---|---|---|---|---|---|
Aya shot: Crazy Fall Wind Aya A.S.: Inescapable Megapixel Kosuzu shot: Dready Forbidden Scrollery Kosuzu A.S.: Learning Curve | ||||||||
Team ability: Wider field of item collection when focused. |
Items
Power item: Increases the Power level. | |
Point item: Increases score. Their score depends on their value. | |
Value items: Appears from cancelled bullets, and they`re collected automatically. They increase the maximum value of point items. The larger their size, the more value they award. | |
1UP: Grants an extra life. |
Trivia
- Power system is inspired in Mountain of Faith and Subterranean Animism.
- Overdrive difficulty is inspired by the Ultra Lunatic mods in official Touhou shmups.