Pink Sweets: Ibara Sorekara

From Shmups Wiki -- The Digital Library of Shooting Games
Revision as of 22:25, 11 June 2020 by Pearl (talk | contribs) (Created page with "== Pink Sweets ピンクスウィーツ == 250px|thumb|left '''''Pink Sweets''''' <small>(ピンクスウィーツ abbreviated: '''PS''')</sm...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Pink Sweets ピンクスウィーツ

Pink Sweets Title.png

Pink Sweets (ピンクスウィーツ abbreviated: PS) is a bullet hell shoot-em-up developed by CAVE in 2006. It was later ported to the XBox 360 in 2011, as a double-pack of Muchi Muchi Pork & Pink Sweets.

Story wise, this game is a sequel to Ibara

Gameplay Overview

In-Game HUD

Mame64 Jh8M7cyET5.png
  • 1: Your ship, this sprite changes based on what character you select.
  • 2: To the left, is the Rose Cracker Gauge, when it's fully charged you'll be able to release a Rose Cracker.
  • 3: Your speed meter.
  • 4: Your internal Autofire rate
  • 5: Character in use, changes based on what character you select.
  • 6: Remaining lives





Controls

Pink Sweets is a 2-button game in normal play, with an 8 directional joystick for movement.

  • A (Not Held): Charges your Rose Cracker
  • A (Press rapidly): Fires your shot, however pressing the button fast enough will raise the internal autofire rate (12, 15, 20, 30 per second)
  • A (Hold): Fires your shot & options.
  • B (Press rapidly): Cycles through your options, if you have any collected on your current life. Cycling between : Forward, Wide, Back, Reverse & Turn in that order.
  • B (Hold): Fires your options only.
  • A+B (Press): Changes your speed.


Gameplay Elements

Ships / Characters

PSCharacter.png

Meidi&Midi

  • Info
  • Rapid * Wide
  • Bomb
  • Speed

Kasumi

  • Info
  • Rapid * Wide
  • Bomb
  • Speed

Shasta

  • Info
  • Rapid * Wide
  • Bomb
  • Speed

Lace

  • Info
  • Rapid * Wide
  • Bomb
  • Speed