Mahou Daisakusen
Revision as of 02:07, 7 November 2020 by Komidore64 (talk | contribs) (merging content from Mahou Daisakusen and Mahou Daisakuken pages, with cleanup)
Contents
Gameplay Overview
Controls
- A: Fires standard shots from the ship at a semi-automatic rate.
- B: Activates a bomb. Bombs are the same between characters. The bomb will take a few frames to detonate if it does not touch a enemy, solid object or the top of the game play field. If any of the listed are touched by a bomb, the bombe will immediately explode. Iframes from the bomb are only active for the the duration of time the bomb explosion is on screen.
Characters / Ships
- Gain the Warrior
- Chitta the Witch
- Miyamoto the Samurai Dragon
- Bornman the Necromancer
Weapons/Magic Books
Each magic book corresponds to its own secondary shot type that varies between characters. You must collect 3 of the same book type to max out its fire power.
- H-Book: Homing Shot Type
- F-Book: Forward Shot Type
- W-Book: Wide Shot Type
Items
- Coin Bag/Coins: Coin bags will contain 4 coins each valued at 100 points, bags will release coins in a random direction when shot. Your shot level is determined by number of coins collected starting at shot level 1. Each level up requires its own set amount of coins after gaining the next level. Level 2: 1 coin, Level 3: 2 coins, Level 4: 3 coins, Level 5: 4 coins, Level 6: 12 coins. A total of 22 coins are needed to reach max shot power for your characters main shot.
- Bomb Icon: Bomb icons are dropped by predetermined enemies or scenery in each stage. You can carry as many bombs as you can get a hold of but the bomb counter will only display 9 in stock.
Rank
Loops
This game has 2 loops with the second being much harder. The second loop no longer rewards score extends, all power ups disappear on death, enemies have much more HP and are more aggressive.
Scoring
Strategy
See Mahou Daisakusen/Strategy for stage maps, enemy and boss descriptions, walkthroughs, and advanced play strategies.
Story
Development History
This is the first game developed by Raizing.
Version Differences
Western release, Sorcer Striker, is a much easier game in both loops.
Gallery
See Mahou Daisakusen/Gallery for our collection of images and scans for the game.