Kaikan

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Kaikan

Kaikan Logo.png

Kaikan is a doujin PC SHMUP released in 2013 by Zakichi, who has released several games under the name ©-kigekiyahonpo-

Gameplay Overview

Controls

Kaikan is a 3-button game as follows:

  • Fire: This is what you press to deploy the fire of your main and subshots.
  • Bomb: This is what you press to deploy a bomb when the bomb meter is full.
  • Focus: Holding this button shows the ship hitbox and alters properties of the subshot for whichever ship you select.

Ships

All ships have a standard forward shot, the ship picked determines what kind of subshot is powered up along the way.

Ship Sprite Speed Weapon Focus Overview
Type A
Kaikan TypeAShip.jpg
5/6 Napalm Tightens subshot spread for a focused attack Pros:
  • Fast Ship with high damage
  • Can change sub to be slightly wider or focused with proper use of Focus.

Cons:

  • Lingering subshot can make for harder chain timings due to needing to let off the shot for longer to collect medals
Type B
Kaikan TypeBShip.jpg
4/6 Wideshot Engages subshots to fire forward in a 4-line formation Pros:
  • Most balanced ship in the game, no major flaws and can handle any situation
  • Wide shot covers entire screen, focus lets it get better damage on smaller targets or specific spots
  • Subshot ends quickly to allow for quick easier medal collecting
Type C
Kaikan TypeCShip.jpg
3/6 Homing Puts a target on the field while held, Homing shot directs towards the held target Pros:
  • Homing subshot lets players concentrate solely on dodging while having good medal collection due to the subshot not lingering
  • Unique shot strategies in tandem with use of Focus.

Cons:

  • Overall very weak, loses out on bonus waves other ships would see
  • Has to score completely differently from the other ships due to it's abnormal kit
Type D
Kaikan TypeDShip.jpg
2/6 Fire Slows span of fire pillars from 180 degree fan to 90 degree fan Pros:
  • Fire Pillars hit wide and pierce through anything
  • Being able to have unfocused + focused fire pillars simultaneously gives the ship versatility.

Cons:

  • The slower speed of the ship can be a detriment in some areas.
  • Big damage with this ship requires being close to enemies and stacking fire pillars for optimal destruction
Type E
Kaikan TypeEShip.jpg
6/6 Blast Prevents subshot from swaying while moving left/right Pros:
  • Fastest ship and highest damaging ship in the game
  • Due to it's high damage, has access to unique bonus waves only it can reach

Cons:

  • Very high speed means needing to dodge attacks with higher than normal speed
  • Due to the destructive power of it's subshot, it is an extreme version of Type A where one would need to let off Fire longer than they

might think in order to preserve medals and not lose chains

Type F
Kaikan TypeFShip.jpg
1/6 Ball Freezes balls in place Pros:
  • A highly disruptive ship that can cover the entire screen in flurries

Cons:

  • The major lack of speed turns into a hindrance when simply collecting ground medals or dodging some attacks
  • If any balls take too much damage and disappear, that means the ship will lose a power level as balls are tied to power level

Scoring

WIP

Strategy

WIP

Gallery