Difference between revisions of "Solite Spirits"
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| [[File:Sspirits_seven.png]] || '''Bonus''' <br> Score item. | | [[File:Sspirits_seven.png]] || '''Bonus''' <br> Score item. | ||
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| + | |} | ||
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| + | ==Scoring== | ||
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| + | While there is a major scoring bug, the scoring system revolves around picking up bonus items with the right timing. These are found in spades throughout the game via destructible scenery and defeated enemies. The items go through several slot machine bonuses each awarding a different value, following a cycle of '''Plum->Bell->Watermelon->Cherry->Bar->7'''. This cycle then goes in reverse and starts over. Each bonus lasts for ''' 8 frames'''. | ||
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| + | {| class="wikitable" | ||
| + | |- | ||
| + | ! Icon || Points | ||
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| + | | [[File:Sspirits_plum.png]] || 100 | ||
| + | |- | ||
| + | | [[File:Sspirits_bell.png]] || 200 | ||
| + | |- | ||
| + | | [[File:Sspirits_watermelon.png]] || 500 | ||
| + | |- | ||
| + | | [[File:Sspirits_cherry.png]] || 1,000 | ||
| + | |- | ||
| + | | [[File:Sspirits_bar.png]] || 2,000 | ||
| + | |- | ||
| + | | [[File:Sspirits_seven.png]] || 3,000 | ||
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|} | |} | ||
Revision as of 19:52, 19 June 2026
Title screen
| Developer: | Team Muhaha |
|---|---|
| Publisher: | Promat |
| Director: | Sung Jung Woo |
| Producer: | Lee Hyung Kee Sung Jung Woo |
| Music: | Lee Seung Woo |
| Program: | Sung Jung Woo |
| Art: | Kim Tae Wook Lee Dong Ik Woo Sang Gyun |
| Designer: | Sung Jung Woo Kim Tae Wook Lee Dong Ik |
| Release date: | 1999 |
Solite Spirits is a vertical scrolling shoot em' up developed by Team Muhaha and published by Promat in 1999.
1945k III, a later revision of the game, was published by Oriental Software the following year.
For replay videos, visit the Video Index.
Gameplay Overview
Solite Spirits uses 2 buttons. It has 6 stages with a single loop.
Controls
- A button (Press): Fires the player's weapons.
- A button (Hold): Fires the player's charge shot.
- B button (Press): Activates the player's bomb.
Ships
| F-15 |
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| EF2000 |
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| Rafale |
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| SU-37 |
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| F-14 |
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| F-22 |
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| F-2A |
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| Tornado |
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Hidden ship #1.
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There aren't any secret codes to select either of the hidden ships. However, the random selection always highlights in the same order, being possible to develop a timing for it.
Items
| Item | Description |
|---|---|
| Power-up Powers up the player's weapons. | |
| Bomb Adds a bomb. | |
| Bonus Score item. |
Scoring
While there is a major scoring bug, the scoring system revolves around picking up bonus items with the right timing. These are found in spades throughout the game via destructible scenery and defeated enemies. The items go through several slot machine bonuses each awarding a different value, following a cycle of Plum->Bell->Watermelon->Cherry->Bar->7. This cycle then goes in reverse and starts over. Each bonus lasts for 8 frames.
| Icon | Points |
|---|---|
| 100 | |
| 200 | |
| 500 | |
| 1,000 | |
| 2,000 | |
| 3,000 |










