Difference between revisions of "Radiant Silvergun"

From Shmups Wiki -- The Digital Library of Shooting Games
Jump to navigation Jump to search
(Adding in some of the missing template in the page)
(added producer and director to the box)
Line 11: Line 11:
  
 
|developer = [[Treasure]]
 
|developer = [[Treasure]]
 +
|
 +
|director = Hiroshi Iuchi
 +
|
 +
|producer = Hiroshi Iuchi
 
|
 
|
 
|music = Hitoshi Sakamoto
 
|music = Hitoshi Sakamoto

Revision as of 17:15, 30 June 2025

RS logo.jpg

Radiant Silvergun
RS Title.png

Title screen of the Sega Saturn Version

Developer: Treasure
Director: Hiroshi Iuchi
Producer: Hiroshi Iuchi
Music: Hitoshi Sakamoto
Program: Fukuryuu, Hideyuki Suginami (Choko Monkey)
Art: Tetsuhiko Kikuchi (characters), Hiroshi Iuchi (backgrounds)
Release date: May 1998 (Arcade), July 1998 (Sega Saturn)
Next game: Silpheed: The Lost Planet


Radiant Silvergun (JP:レイディアント シルバーガン) is the first shooting game developed by Treasure in the year 1998. The game features a futuristic, apocalyptic setting, and a single playable ship, the Silvergun. Somewhat unique for the genre, Radiant Silvergun features no traditional collectible power-ups, instead relying on score pertaining to one of the game's weapons to measure their power and effective range. The scoring mechanic involves chaining enemies of certain specific colors, Red, Blue and Green, with each chain of 3 increasing score progressively. Shooting an enemy of another color breaks the chain and its bonus points.

Radiant Silvergun was initially developed for the Sega Saturn adjacent arcade board ST-V, before being released to the home console Sega Saturn. It later received ports to the XBOX 360, Nintendo Switch and Windows PC. It has a spiritual sequel also developed by Treasure, named Ikaruga, featuring radically different gameplay mechanics.

For replay videos, visit the Video Index.

Contents

Story

RS BackCover.jpg

The ST-V board version/arcade version of home versions of Radiant Silvergun contains images with captions explaining the story of the game:


July 2520 A.D.: A robonoid is unearthed from a prehistoric stratum. It is found to be identical to a robonoid manufactured in 2519 A.D.

Nearby, a stone-like object is unearthed, but its purpose cannot be determined from analysis of its composition.

The Research Laboratory of the Global Coalition Forces successfully restores the Robonoid's memory data, but it is lost in a mysterious explosion.

At the same time, an unknown flying object and a stone-like object appear and begin an indiscriminate attack on the human race. Before long, the stone-like object emits a blinding light that annihilates the human race.

One year later... four crew members and a robonoid from the cruise ship Tetra who escaped death by taking in an orbiting satellite stake their survival on a mission to return to Earth.



Silvergun
(Player 1 ship)

Silvergun
(Player 2 ship)

Buster
(Player 1 protagonist)

Reana
(Player 2 protagonist)

Gai
(Non-playable character)

Captain Tengai
(Non-playable character)

CREATOR
(Non-playable character)

Stone-like
(Antagonist)