Difference between revisions of "Blue Revolver/Damage Comparison"
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(Created page with "== Special Weapons == Damage values obtained via in-game testing. '''Caveats:''' * Many weapons are a little inconsistent/random in their application and often apply damage...") |
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| Mae || Cluster Missile || ~145 || ~4613 | | Mae || Cluster Missile || ~145 || ~4613 | ||
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− | | Val || Arc Caster || 130 (x3) || | + | | Val || Arc Caster || 130 (x3) || 910 (x3) |
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| Val || Hyper Laser || ~280 || ~2550 | | Val || Hyper Laser || ~280 || ~2550 |
Latest revision as of 11:16, 1 August 2020
Special Weapons
Damage values obtained via in-game testing.
Caveats:
- Many weapons are a little inconsistent/random in their application and often apply damage over an area instead of to a single target. Any damage values where this is a factor have been marked with a tilde "~".
- Bosses and midbosses have resistance against special weapons, and often resist certain weapons more than others - for example, the damage particles of the cluster missile are heavily resisted by many bosses, whereas the explosion sprite is only weakly resisted. The Hyper Laser is specifically a boss nuker, and therefore resistances to it are low.
- The Stasis Field is more or less impossible to get DPS values for.
Character | Weapon | DPS | Damage per 100 Ammo |
---|---|---|---|
Mae | Plasma Lancer | 240 | ~1400 |
Mae | Hyper Laser | 480 | 2748 |
Mae | Vortex Barrier (Orbiting) | 80 | 1200 |
Mae | Vortex Barrier (Release) | ~283.5 | ~600 |
Mae | Cluster Missile | ~145 | ~4613 |
Val | Arc Caster | 130 (x3) | 910 (x3) |
Val | Hyper Laser | ~280 | ~2550 |
Val | Stasis Field (Field, no Release) | 12 | 210 |
Val | Cluster Missile | ~115 | ~3730 |