Difference between revisions of "Category:Hyper system mechanic"

From Shmups Wiki -- The Digital Library of Shooting Games
Jump to navigation Jump to search
(Created page with "'''"Hyper system"''' or '''hyper''' refers to a game mechanic where the player can spend a gauge or power-up that grants them increased power, invulnerability, or various othe...")
 
Line 4: Line 4:
  
 
''See [[History#Hyper System|the history page]] for more details.''
 
''See [[History#Hyper System|the history page]] for more details.''
 +
 +
[[Category:Game mechanics]]

Revision as of 06:39, 19 October 2020

"Hyper system" or hyper refers to a game mechanic where the player can spend a gauge or power-up that grants them increased power, invulnerability, or various other enhancements for a limited time.

In more non-traditional uses of the term, hyper may be used to refer to any temporary, powered-up state.

See the history page for more details.

Pages in category "Hyper system mechanic"

The following 9 pages are in this category, out of 9 total.