Ketsui: Kizuna Jigoku Tachi

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Ketsui: Kizuna Jigoku Tachi

Ketsui: Kizuna Jigoku Tachi is a bullet hell shoot-em-up developed by CAVE in 2002. Its primary defining gameplay attributes are its highly complex bullet patterns, its proximity-based chip scoring system, and the lock-on focus shot utilized by the player ships, Tiger Sword and Panzer Jager. It was developed alongside DoDonPachi Dai-Ou-Jou and runs on the same engine, as well as utilizing many of the same sound effects and explosion graphics. Both gamesa are also notable for the switch to pre-rendered 3D models as sprites, giving the games a distinctive (and grittier) look compared to the studio's previous works, DonPachi and DoDonPachi.