Eden's Aegis
Eden's Aegis
Start Screen
Developer: | x.x |
---|---|
Official site: | [1] |
Release date: | PC Jan 6th, 2010 |
Previous game: | Blue Wish Resurrection Plus |
Next game: | Blue Wish Desire |
Contents
General Information
Eden's Aegis is the 6th game by x.x Game Room, is [Free to Play|Free To Play] and the 2nd installment in the Eden's Edge series. Like the developer's other games, it is a 2D shmup with heavy inspiration from CAVE's development and game design style. Eden's Aegis combines many ideas from a variety of games such as Mushihimesama, Espgaluda/ ESP_Ra.De., and the Touhou series by ZUN (or a magical girl + fantasy sort of style in general). It is available for Windows PCs and is compatible with Windows 10.
The game has 3 difficulty modes and a total of 4 characters to choose from (2 needing to be unlocked via clearing the game multiple times), each with unique shot types and abilities. The key mechanic in Eden's Aegis is a special shot that each character has. By consuming a meter (that refills after a short time), the player can unleash an additional volley of bullets at enemies, dealing extra damage. However, defeating enemies under the effects of this special attack will cause all bullets shot from that enemy to cancel and award bonus score items. Utilizing ability skillfully is crucial to success.
The game was officially released to itch.io on January 6th, 2010, however development of the game dates back as far as June 30th, 2008, according to the update notes provided in the game's Read_Me.txt file. The current version of the game is version 1.11, having been updated some time after version 1.10, which is dated in the same file at May 5th, 2010 (ver.1.11 is not noted/dated in the changelog).
Reviews of the game on its store page are positive, with players generally regarding it as a fun STG to play.
Gameplay Overview
Controls
- Move - Arrow Keys
- Shot - Z
- Focused Shot - Hold Z
- Bomb - X
- Special - C
- Auto-Fire - A
Characters/Shot Types
WIP
Character | Shot Type | Bomb | Special |
---|---|---|---|
Nanathy | Wide Shot with Medium damage | Large Star Explosion AoE | Homing Stars with Medium Damage |
Maple | Narrow Shot with High damage | Radial Bullet Flurry AoE | Narrow Blue Fireballs with Average Damage. Will slightly tilt to the side if holding a direction |
Eve | Wide Shot with Low Damage, but has options that follow the path of the place (and will move into a narrow shot formation for focused shot, but move back when released) | Burst of fast, very wide bullets | Very Wide Bullet Fan with Low Damage (High Damage if point blank) |
Ridmie | Narrow Pulsing Shot with Medium damage | ???WIP |
Short Range Blade with Very High damage |
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Items
Strategy
Scoring
WIP
Scoring revolves around chaining defeating enemies and collecting score items. Defeating enemies as they are hit with your special shot will cause them to cancel all of their bullets on screen, converting the bullets into score items. Score items increase in value as they are collected, however will decrease in value if not collected fast enough. Thus must be chained in sequence. There is also a hidden chain that increases the value gained from defeating enemies. It is reset to zero, along with your item chain, upon losing a life. Thus a No Miss of the game is ideal for scoring as well.
Gallery
Video Index
Trivia/Other
Development History
Version Differences
References and Contributors
Eden's Aegis itch.io page: https://xxgameroom.itch.io/edens-aegis
x.x GameRoom's (Developer's) itch.io Page of all their works: https://xxgameroom.itch.io/
Contributors: Xeirla