Difference between revisions of "DoDonPachi SaiDaiOuJou"

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(Rewrote some sections of intro, added new logo image (old link was dead), imported wiki template, updated contributors listing, changed colors on infobox to improve legibility)
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[[File:https://www.cave.co.jp/gameonline/saidaioujou/common/img/logo.png|420px|center]]
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{{GameInfobox
 
{{GameInfobox
|bordercolor = #6FFCFE
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|bordercolor = #346e82
 
|innerbordercolor = #47EBF8
 
|innerbordercolor = #47EBF8
 
|title = DoDonPachi SaiDaiOuJou
 
|title = DoDonPachi SaiDaiOuJou
|background = #007088
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|background = #aad0d2
 
|image = https://www.cave.co.jp/wp/wp-content/uploads/ACsaidai_SS01.jpg
 
|image = https://www.cave.co.jp/wp/wp-content/uploads/ACsaidai_SS01.jpg
 
|imagecaption = Title screen
 
|imagecaption = Title screen
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|developer = [[CAVE]]
 
|developer = [[CAVE]]
 
|music = Manabu Namiki<br/>Akari Sengoku<br/>Azusa Chiba<br/>Yoshimi Kudo
 
|music = Manabu Namiki<br/>Akari Sengoku<br/>Azusa Chiba<br/>Yoshimi Kudo
|program = Tsuneki Ikeda
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|program = Tsuneki Ikeda<br>Shinobu Yagawa
 
|art = Nagi Ryou
 
|art = Nagi Ryou
 
|releasedate = '''Arcade''' <br> '''JP''': April 20, 2012 <br> '''Xbox 360''' <br> '''JP''': May 30, 2013}}
 
|releasedate = '''Arcade''' <br> '''JP''': April 20, 2012 <br> '''Xbox 360''' <br> '''JP''': May 30, 2013}}
  
[[DoDonPachi SaiDaiOuJou]] <small>(怒首領蜂最大往生 "Angry Leader Bee True Death", abbreviated: '''DDP SDOJ''')</small> is the seventh game developed in the ''[[:Category:DonPachi series|Donpachi series]]'', the sixth developed by [[CAVE]]. This game was intended to be the final arcade game that CAVE would release, and was designed to be mechanically simpler and more about raw bullet dodging, unlike ''[[DoDonPachi DaiFukkatsu]]'' which emphasizes bullet-canceling. SDOJ saw a "'''Version 1.5'''" release on the XBOX 360 in order to fix perceived issues with the scoring mechanics in the original game, as well as a brand new "'''Xbox 360 Mode'''" with new mechanics and an increased focus on story and characters.  The XBOX 360 port also features an option to disable the infamous ''overflow'' bug in the original game, which allows for extremely large point gain in a short amount of time when triggered.
 
  
A new release of the game, '''''DoDonPachi SaiDaiOuJou Exa Label''''', was announced in 2020 for the '''EXA-Arcadia''' arcade platform. It was released on November 29th, 2020 after a delay due to the COVID-19 pandemic.
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== DoDonPachi SaiDaiOuJou ==
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[[File:SDOJ_Logo.png|frameless|200px|upright=0.6667|right|Game logo, as used for the Xbox 360 release.]]
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''DoDonPachi SaiDaiOuJou'' <small>(怒首領蜂最大往生 "Angry Leader Bee True Death", abbreviated: '''DDP SDOJ''' or just '''SDOJ''')</small> is the seventh game developed in the [[:Category:DonPachi series|''Donpachi'' series]], and the sixth developed by [[CAVE]]. This game was intended to be the final arcade game that CAVE would release. Unlike its predecessor ''[[DoDonPachi DaiFukkatsu]]'', which had a heavy emphasis on bullet canceling using the "Hyper Counter" mechanic, ''SaiDaiOuJou'' was designed to be mechanically simpler, with more focus on raw bullet dodging. As the name suggests, ''SaiDaiOuJou'' has many mechanical similarities to ''Dodonpachi DaiOuJou''.
 +
 
 +
SDOJ saw a "Version 1.5" release on the XBOX 360 in order to fix perceived issues with the scoring mechanics in the original game, as well as a brand new ''Xbox 360 Mode'' with new mechanics and an increased focus on story and characters.  The XBOX 360 port also features an option to disable the infamous GP "overflow" bug in the original game, which allows for extremely large point gain in a short amount of time when triggered.
 +
 
 +
A second arcade release of the game, ''DoDonPachi SaiDaiOuJou Exa Label'', was announced in 2020 for the ''EXA-Arcadia'' arcade platform. It was released on November 29th, 2020 after a delay due to the COVID-19 pandemic. ''Exa Label'' includes a port of the original arcade release of ''SaiDaiOuJou'', an updated rework of the Xbox 360 port's Xbox 360 Mode (in the form of ''X-Arrange''), a new ''Exa Label'' arrangement featuring gameplay somewhat similar to ''[[DoDonPachi DaiFukkatsu Black Label]]'', and a mode allowing players to immediately challenge the second [[Glossary#True_Last_Boss|true last boss]], Inbachi.
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A limited-release mobile game based on ''SaiDaiOuJou'', known as ''DoDonPachi Ichimen-Bancho,'' was also produced. Originally available for iOS, it has since become unavailable to download. Though reusing many assets and mechanics, it is a dramatically different game.
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== Gameplay Overview ==
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 +
=== Controls ===
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* '''A:''' Description
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* '''B:''' Description
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* '''C:''' Description
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 +
=== Characters / Ships / Styles ===
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 +
=== Weapons ===
 +
 
 +
=== Items ===
 +
 
 +
=== Rank ===
 +
 
 +
=== Scoring ===
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 +
== Story ==
 +
 
 +
== Development History ==
 +
 
 +
== Version Differences ==
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 +
== Trivia ==
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== Gallery ==
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<div style='text-align: center;'>
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</div>
  
There is also a limited-release "mobile" version of the game known as '''''DoDonPachi Ichimen-Bancho,''''' originally available for iOS, but has since become unavailable to download.
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== References & Contributors ==
  
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=== References ===
  
== References ==
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=== Contributors ===
 
<small>
 
<small>
# Primary info provided by [[User:CHA-STG|CHA-STG]]
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# Page creation and overview [[User:CHA-STG|CHA-STG]]
# Formatting and supplementary info provided by [[User:SMayfield|SMayfield]]
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# Additions, formatting [[User:SMayfield|SMayfield]]
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# Reformatting to meet wiki standard template, additional content [[User:Softdrink|Softdrink]]
 
</small>
 
</small>
  

Revision as of 03:20, 10 April 2021


DoDonPachi SaiDaiOuJou

Title screen

Developer: CAVE
Music: Manabu Namiki
Akari Sengoku
Azusa Chiba
Yoshimi Kudo
Program: Tsuneki Ikeda
Shinobu Yagawa
Art: Nagi Ryou
Release date: Arcade
JP: April 20, 2012
Xbox 360
JP: May 30, 2013


DoDonPachi SaiDaiOuJou

Game logo, as used for the Xbox 360 release.


DoDonPachi SaiDaiOuJou (怒首領蜂最大往生 "Angry Leader Bee True Death", abbreviated: DDP SDOJ or just SDOJ) is the seventh game developed in the Donpachi series, and the sixth developed by CAVE. This game was intended to be the final arcade game that CAVE would release. Unlike its predecessor DoDonPachi DaiFukkatsu, which had a heavy emphasis on bullet canceling using the "Hyper Counter" mechanic, SaiDaiOuJou was designed to be mechanically simpler, with more focus on raw bullet dodging. As the name suggests, SaiDaiOuJou has many mechanical similarities to Dodonpachi DaiOuJou.

SDOJ saw a "Version 1.5" release on the XBOX 360 in order to fix perceived issues with the scoring mechanics in the original game, as well as a brand new Xbox 360 Mode with new mechanics and an increased focus on story and characters. The XBOX 360 port also features an option to disable the infamous GP "overflow" bug in the original game, which allows for extremely large point gain in a short amount of time when triggered.

A second arcade release of the game, DoDonPachi SaiDaiOuJou Exa Label, was announced in 2020 for the EXA-Arcadia arcade platform. It was released on November 29th, 2020 after a delay due to the COVID-19 pandemic. Exa Label includes a port of the original arcade release of SaiDaiOuJou, an updated rework of the Xbox 360 port's Xbox 360 Mode (in the form of X-Arrange), a new Exa Label arrangement featuring gameplay somewhat similar to DoDonPachi DaiFukkatsu Black Label, and a mode allowing players to immediately challenge the second true last boss, Inbachi.

A limited-release mobile game based on SaiDaiOuJou, known as DoDonPachi Ichimen-Bancho, was also produced. Originally available for iOS, it has since become unavailable to download. Though reusing many assets and mechanics, it is a dramatically different game.

Gameplay Overview

Controls

  • A: Description
  • B: Description
  • C: Description

Characters / Ships / Styles

Weapons

Items

Rank

Scoring

Story

Development History

Version Differences

Trivia

Gallery

References & Contributors

References

Contributors

  1. Page creation and overview CHA-STG
  2. Additions, formatting SMayfield
  3. Reformatting to meet wiki standard template, additional content Softdrink