Difference between revisions of "DonPachi/Enemy list"
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=== <span style="font-size:180%"> Stage 4 </span>=== | === <span style="font-size:180%"> Stage 4 </span>=== | ||
+ | |||
+ | {{DPEnemyTable | ||
+ | |side=left | ||
+ | |image = DP-s4-powercarrier.png | ||
+ | |imagepx = 200px | ||
+ | |health = Low | ||
+ | |score = 1,200 | ||
+ | |dangerlevel = Low | ||
+ | |item = Power-Up | ||
+ | |locales = Stage 1, 2, 3, 4, 5 | ||
+ | |content = The item carrier has a comparatively high score value making it worthwhile to include early on in chains. | ||
+ | }} | ||
+ | |||
+ | {{DPEnemyTable | ||
+ | |side=left | ||
+ | |image = DP-s4-spurpleship.png | ||
+ | |imagepx = 100px | ||
+ | |health = Very Low | ||
+ | |score = 70 | ||
+ | |dangerlevel = Low - Medium | ||
+ | |item = - | ||
+ | |locales = Stage 4 | ||
+ | |content = Popcorn enemy that comes in large groups and can easily trap the player. At the very end of the stage the last wave of these enemies shoots almost constant streams of bullets. Tricky enemy. | ||
+ | }} | ||
+ | |||
+ | {{DPEnemyTable | ||
+ | |side=left | ||
+ | |image = DP-s4-sgreenship1.png | ||
+ | |imagepx = 100px | ||
+ | |health = Low | ||
+ | |score = 140 | ||
+ | |dangerlevel = Low - Medium | ||
+ | |item = - | ||
+ | |locales = Stage 4 | ||
+ | |content = Shoots a twin bullet attack. Some formations with these green enemies are not easy to deal with. | ||
+ | }} | ||
+ | |||
+ | {{DPEnemyTable | ||
+ | |side=left | ||
+ | |image = DP-s4-hblueplane.png | ||
+ | |imagepx = 200px | ||
+ | |health = High | ||
+ | |score = 2,400 | ||
+ | |dangerlevel = High | ||
+ | |item = - | ||
+ | |locales = Stage 4 | ||
+ | |content = Very dangerous enemy shooting wide spread attacks and occasionally homing missiles. Destroying these enemies quickly by pointblanking them triggers waves of bonus enemies. | ||
+ | }} | ||
+ | |||
+ | {{DPEnemyTable | ||
+ | |side=left | ||
+ | |image = DP-s4-missile.png | ||
+ | |imagepx = 50px | ||
+ | |health = Low | ||
+ | |score = 150 | ||
+ | |dangerlevel = Low | ||
+ | |item = - | ||
+ | |locales = Stage 4 | ||
+ | |content = Homing missile fired by some midsize planes. | ||
+ | }} | ||
+ | |||
+ | {{DPEnemyTable | ||
+ | |side=left | ||
+ | |image = DP-s4-sblueship.png | ||
+ | |imagepx = 100px | ||
+ | |health = Very Low | ||
+ | |score = 70 | ||
+ | |dangerlevel = Low | ||
+ | |item = - | ||
+ | |locales = Stage 4 | ||
+ | |content = Another popcorn enemy but much less dangerous than its purple counterpart due to a different movement behavior. The reason for this is that these blue ships are not homing in on the player but rather move down sideways. | ||
+ | }} | ||
+ | |||
+ | {{DPEnemyTable | ||
+ | |side=left | ||
+ | |image = DP-s4-mpurpleplane.png | ||
+ | |imagepx = 150px | ||
+ | |health = Medium | ||
+ | |score = 510 | ||
+ | |dangerlevel = Low | ||
+ | |item = - | ||
+ | |locales = Stage 2, 4 | ||
+ | |content = Harmless midsize plane with a directly aimed line of bullets. Behavior is very easy to predict. Don't let it push you too far to the side. | ||
+ | }} | ||
+ | |||
+ | {{DPEnemyTable | ||
+ | |side=left | ||
+ | |image = DP-s4-redship.png | ||
+ | |imagepx = 100px | ||
+ | |health = Low | ||
+ | |score = 100 | ||
+ | |dangerlevel = Low | ||
+ | |item = - | ||
+ | |locales = Stage 2, 4 | ||
+ | |content = Another small fry. Shoot it down and focus on other things. | ||
+ | }} | ||
+ | |||
+ | {{DPEnemyTable | ||
+ | |side=left | ||
+ | |image = DP-s4-sgreenship2.png | ||
+ | |imagepx = 100px | ||
+ | |health = Very Low | ||
+ | |score = 90 | ||
+ | |dangerlevel = Very Low | ||
+ | |item = - | ||
+ | |locales = Stage 4 | ||
+ | |content = Compared to the other small popcorn ships, this one is even less dangerous as its attacks are delayed by quite a bit. | ||
+ | }} | ||
+ | |||
+ | {{DPEnemyTable | ||
+ | |side=left | ||
+ | |image = DP-s4-mredplane1.png | ||
+ | |imagepx = 200px | ||
+ | |health = Medium | ||
+ | |score = 1,400 | ||
+ | |dangerlevel = High | ||
+ | |item = - | ||
+ | |locales = Stage 4 | ||
+ | |content = Dangerous aircraft that comes in groups and immediately fills the screen with bullets. The wings have no hitbox. | ||
+ | }} | ||
+ | |||
+ | {{DPEnemyTable | ||
+ | |side=left | ||
+ | |image = DP-s4-midboss.png | ||
+ | |imagepx = 200px | ||
+ | |health = High | ||
+ | |score = turret: 320 <br>base: 4,500 | ||
+ | |dangerlevel = Very High | ||
+ | |item = - | ||
+ | |locales = Stage 4 | ||
+ | |content = This midboss combines numerous very difficult attacks and constantly fires rockets with big explosions trapping the player in no time. Fortunately, this enemy can be taken out quickly by pointblanking it. The sooner you kill it, the more waves of bonus enemies will appear afterwards. | ||
+ | }} | ||
+ | |||
+ | {{DPEnemyTable | ||
+ | |side=left | ||
+ | |image = DP-s4-rocket.png | ||
+ | |imagepx = 50px | ||
+ | |health = Very Low | ||
+ | |score = 390 | ||
+ | |dangerlevel = Medium | ||
+ | |item = - | ||
+ | |locales = Stage 4 | ||
+ | |content = Rockets fired by the midboss. Will leave a dangerous explosion radius on screen. | ||
+ | }} | ||
+ | |||
+ | {{DPEnemyTable | ||
+ | |side=left | ||
+ | |image = DP-s4-sturret1.png | ||
+ | |imagepx = 100px | ||
+ | |health = Low | ||
+ | |score = 600 | ||
+ | |dangerlevel = Low | ||
+ | |item = - | ||
+ | |locales = Stage 2, 4 | ||
+ | |content = A simple turret not causing any danger. | ||
+ | }} | ||
+ | |||
+ | {{DPEnemyTable | ||
+ | |side=left | ||
+ | |image = DP-s4-roundturret.png | ||
+ | |imagepx = 100px | ||
+ | |health = Low | ||
+ | |score = 800 | ||
+ | |dangerlevel = Low | ||
+ | |item = - | ||
+ | |locales = Stage 4 | ||
+ | |content = Another simple turret. Can be used to prolong chains. | ||
+ | }} | ||
+ | |||
+ | {{DPEnemyTable | ||
+ | |side=left | ||
+ | |image = DP-s4-bigshipcockpit.png | ||
+ | |imagepx = 100px | ||
+ | |health = Medium | ||
+ | |score = 800 | ||
+ | |dangerlevel = - | ||
+ | |item = - | ||
+ | |locales = Stage 4 | ||
+ | |content = Scenery object. | ||
+ | }} | ||
+ | |||
+ | {{DPEnemyTable | ||
+ | |side=left | ||
+ | |image = DP-s4-bigshipcore.png | ||
+ | |imagepx = 200px | ||
+ | |health = Medium | ||
+ | |score = 2,000 | ||
+ | |dangerlevel = - | ||
+ | |item = Bee Medal | ||
+ | |locales = Stage 4 | ||
+ | |content = Once this structure is destroyed, bonus waves of helicopters rush in that are important for chaining. | ||
+ | }} | ||
+ | |||
+ | {{DPEnemyTable | ||
+ | |side=left | ||
+ | |image = DP-s4-bigshipflipover.png | ||
+ | |imagepx = 75px | ||
+ | |health = Low | ||
+ | |score = 800 | ||
+ | |dangerlevel = Low | ||
+ | |item = - | ||
+ | |locales = Stage 4 | ||
+ | |content = Flipover turret that opens and retracts in random intervals. Has slightly more HP when closed. | ||
+ | }} | ||
+ | |||
+ | {{DPEnemyTable | ||
+ | |side=left | ||
+ | |image = DP-s4-heli.png | ||
+ | |imagepx = 100px | ||
+ | |health = Very Low | ||
+ | |score = 130 | ||
+ | |dangerlevel = Low | ||
+ | |item = - | ||
+ | |locales = Stage 1, 2, 3, 4 | ||
+ | |content = Harmless popcorn helicopter that dies in one hit. | ||
+ | }} | ||
+ | |||
+ | {{DPEnemyTable | ||
+ | |side=left | ||
+ | |image = DP-s4-sturret4.png | ||
+ | |imagepx = 100px | ||
+ | |health = Low | ||
+ | |score = 800 | ||
+ | |dangerlevel = Low | ||
+ | |item = - | ||
+ | |locales = Stage 2, 3, 4, 5 | ||
+ | |content = A small turret that only becomes an issue when the screen is filled with other enemies. | ||
+ | }} | ||
+ | |||
+ | {{DPEnemyTable | ||
+ | |side=left | ||
+ | |image = DP-s4-redplanestationary.png | ||
+ | |imagepx = 100px | ||
+ | |health = Low | ||
+ | |score = 1,400 | ||
+ | |dangerlevel = - | ||
+ | |item = Star Item | ||
+ | |locales = Stage 4 | ||
+ | |content = The stationary variant of this red plane is harmless. | ||
+ | }} | ||
+ | |||
+ | {{DPEnemyTable | ||
+ | |side=left | ||
+ | |image = DP-s4-sturret2.png | ||
+ | |imagepx = 100px | ||
+ | |health = Low | ||
+ | |score = 480 | ||
+ | |dangerlevel = Low | ||
+ | |item = - | ||
+ | |locales = Stage 4 | ||
+ | |content = Exclusively appearing in groups of two in the center line of the screen. | ||
+ | }} | ||
+ | |||
+ | {{DPEnemyTable | ||
+ | |side=left | ||
+ | |image = DP-s4-extendbuilding.png | ||
+ | |imagepx = 175px | ||
+ | |health = Medium | ||
+ | |score = 1,000 | ||
+ | |dangerlevel = Medium | ||
+ | |item = [1-Up] | ||
+ | |locales = Stage 4 | ||
+ | |content = This building drops a 1-Up item when destroyed without the use of a bomb (first loop only!). | ||
+ | }} | ||
+ | |||
+ | {{DPEnemyTable | ||
+ | |side=left | ||
+ | |image = DP-s4-turretbox.png | ||
+ | |imagepx = 150px | ||
+ | |health = Medium | ||
+ | |score = 1,000 | ||
+ | |dangerlevel = Medium | ||
+ | |item = Power-Up | ||
+ | |locales = Stage 4 | ||
+ | |content = The bullets of this turret battery can be sealed by pointblanking or when it's out of screen. | ||
+ | }} | ||
+ | |||
+ | {{DPEnemyTable | ||
+ | |side=left | ||
+ | |image = DP-s4-purpletank.png | ||
+ | |imagepx = 100px | ||
+ | |health = Low | ||
+ | |score = 600 | ||
+ | |dangerlevel = Low | ||
+ | |item = - | ||
+ | |locales = Stage 4 | ||
+ | |content = These tanks rush in from the side and fire directly aimed bullet patterns that can be dodged simply by tap dodging. | ||
+ | }} | ||
+ | |||
+ | {{DPEnemyTable | ||
+ | |side=left | ||
+ | |image = DP-s4-sturret3.png | ||
+ | |imagepx = 100px | ||
+ | |health = Low | ||
+ | |score = 600 | ||
+ | |dangerlevel = Low | ||
+ | |item = - | ||
+ | |locales = Stage 1, 4, 5 | ||
+ | |content = Shoots a short stream of bullets. Not too dangerous. | ||
+ | }} | ||
+ | |||
+ | {{DPEnemyTable | ||
+ | |side=left | ||
+ | |image = DP-s4-mredplane2.png | ||
+ | |imagepx = 150px | ||
+ | |health = Low | ||
+ | |score = turret: 420 <br>base: 3,400 | ||
+ | |dangerlevel = Medium | ||
+ | |item = - | ||
+ | |locales = Stage 2, 4 | ||
+ | |content = Behaves slightly differently compared to its green counterpart in stage 2 and goes down much quicker. Important for chaining. | ||
+ | }} | ||
+ | |||
+ | {{DPEnemyTable | ||
+ | |side=left | ||
+ | |image = DP-s4-missileship.png | ||
+ | |imagepx = 200px | ||
+ | |health = High | ||
+ | |score = 2,500 | ||
+ | |dangerlevel = High | ||
+ | |item = - | ||
+ | |locales = Stage 4 | ||
+ | |content = Very dangerous enemy that shoots a random volley during phase 1 and a stream of homing missiles during phase 2. As there are three of them at the end of the stage, they are conventionally called "Tarō" (firstborn), "Jirō" (secondborn), and "Saburō" (thirdborn) by Japanese players. | ||
+ | }} | ||
=== <span style="font-size:180%"> Stage 4 Boss </span>=== | === <span style="font-size:180%"> Stage 4 Boss </span>=== |
Revision as of 09:40, 27 September 2020
Contents
Enemy list
Stage 1
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Very Low | 130 | Low | - | Stage 1, 2, 3, 4 |
Harmless popcorn helicopter that dies in one hit. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Low | 190 | Low | - | Stage 1 |
A harmless turret shooting bullets occasionally when the bushes open up. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Low | 600 | Low | - | Stage 1, 4, 5 |
Another simple turret that you shouldn't worry about too much. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Low | 150 | - | - | Stage 1 |
It's just a house. No danger. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Low | 1,120 | - | Star Item x4 | Stage 1 |
Another scenery object. No danger level but leaves behind four Star Items. |
Stage 1 Boss
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Very Low | 110 | - | Bee Medal | Stage 1, 3 |
Shoot this small car for a Bee Medal. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Medium | 1,500 | Medium | - | Stage 1 |
Turret at the back of stage 1 boss that shoots a very wide 7-way spread when opening. |
Stage 2
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Very Low | 330 | Low | - | Stage 2 |
Popcorn enemy that shows up in various formations but rarely becomes a threat. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Low | 100 | Low | - | Stage 2, 4 |
Another small fry. Shoot it down and focus on other things. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Low | 1,200 | Low | Bomb | Stage 2, 3, 4, 5 |
The item carrier has a comparatively high score value making it worthwhile to include early on in chains. |
Stage 2 Boss
Stage 3
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Very Low | 130 | Low | - | Stage 1, 2, 3, 4 |
Harmless popcorn helicopter that dies in one hit. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Medium | 220 | Low | - | Stage 3 |
Attacks with a twin shot that can occasionally snipe the player due to weird angles. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Low | 800 | Low | - | Stage 2, 3, 4, 5 |
A small turret that only becomes an issue when the screen is filled with other enemies. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Medium | 500 | Low | - | Stage 3 |
The front turret of the big carrier ships. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Medium | 500 | Medium | - | Stage 3 |
The side turret of the big carrier ships is much more dangerous shooting a tricky 5-way pattern. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Medium | 500 | - | Bee Medal | Stage 3 |
Scenery object. This crate holds a Bee Medal. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Low | 280 | - | - | Stage 3 |
Scenery object. Two small tanks will appear from underneath. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Low | 520 | - | Star Item | Stage 3 |
A container holding a Star Item. No danger. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Very Low | 110 | - | Bee Medal | Stage 1, 3 |
Shoot this small car for a Bee Medal. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Very Low | 130 | - | Star Item | Stage 3 |
Scenery object. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Low | 1,900 | - | - | Stage 3 |
High score value scenery object. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Low | 630 | - | Star Item | Stage 3 |
The purple container gives slightly more points than the other ones. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Medium | 210 | Low | - | Stage 3 |
Shoots a twin shot attack in very inflexible angles. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Low | 110 | - | - | Stage 3 |
Negligible scenery object. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Medium | 3,100 | Medium | - | Stage 3 |
These enemies shoot a wide 7-way pattern and are quite resilient. Don't underestimate! |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Low | 340 | - | - | Stage 3 |
A wooden crate. Move on. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Very Low | 130 | - | Star Item | Stage 3 |
The blue, red, and purple cars throughout the stage don't carry Bee Medals and are therefore less important. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Low | 800 | - | Star Item | Stage 3 |
Scenery object. Worth a bit more than the small cars. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Medium | 820 | - | Bee Medal | Stage 3 |
The cockpit of the cargo ship holds a Bee Medal. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Low | 520 | - | Star Item | Stage 3 |
A container holding a Star Item. No danger. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Low | tank: 2,000 truck: 2,000 |
- | Star Item x2 | Stage 3 |
Scenery object but very important for chaining due to the unexpectedly high score value. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Low | 190 | - | - | Stage 3 |
Low scoring scenery object. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Low | 1,200 | Low | Bomb | Stage 2, 3, 4, 5 |
The item carrier has a comparatively high score value making it worthwhile to include early on in chains. |
Stage 3 Boss
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Low | 360 | Low | Star Item | Stage 2, 3, 5 |
A simple turret. Not a big deal. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Medium | - | Low | - | Stage 3 |
No point reward, milking is futile! |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
High | 40,000 | Medium | Bee Medal | Stage 3 |
Highest score value outside of bosses proper. Even short chains with this turret are worth a lot. |
Stage 4
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Low | 140 | Low - Medium | - | Stage 4 |
Shoots a twin bullet attack. Some formations with these green enemies are not easy to deal with. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Low | 150 | Low | - | Stage 4 |
Homing missile fired by some midsize planes. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Low | 100 | Low | - | Stage 2, 4 |
Another small fry. Shoot it down and focus on other things. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Medium | 1,400 | High | - | Stage 4 |
Dangerous aircraft that comes in groups and immediately fills the screen with bullets. The wings have no hitbox. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Very Low | 390 | Medium | - | Stage 4 |
Rockets fired by the midboss. Will leave a dangerous explosion radius on screen. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Low | 600 | Low | - | Stage 2, 4 |
A simple turret not causing any danger. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Low | 800 | Low | - | Stage 4 |
Another simple turret. Can be used to prolong chains. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Medium | 800 | - | - | Stage 4 |
Scenery object. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Medium | 2,000 | - | Bee Medal | Stage 4 |
Once this structure is destroyed, bonus waves of helicopters rush in that are important for chaining. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Low | 800 | Low | - | Stage 4 |
Flipover turret that opens and retracts in random intervals. Has slightly more HP when closed. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Very Low | 130 | Low | - | Stage 1, 2, 3, 4 |
Harmless popcorn helicopter that dies in one hit. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Low | 800 | Low | - | Stage 2, 3, 4, 5 |
A small turret that only becomes an issue when the screen is filled with other enemies. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Low | 1,400 | - | Star Item | Stage 4 |
The stationary variant of this red plane is harmless. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Low | 480 | Low | - | Stage 4 |
Exclusively appearing in groups of two in the center line of the screen. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Medium | 1,000 | Medium | [1-Up] | Stage 4 |
This building drops a 1-Up item when destroyed without the use of a bomb (first loop only!). |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Medium | 1,000 | Medium | Power-Up | Stage 4 |
The bullets of this turret battery can be sealed by pointblanking or when it's out of screen. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Low | 600 | Low | - | Stage 4 |
These tanks rush in from the side and fire directly aimed bullet patterns that can be dodged simply by tap dodging. |
Enemy | Health | Score | Danger level | Item drop | Appears in... |
---|---|---|---|---|---|
![]() |
Low | 600 | Low | - | Stage 1, 4, 5 |
Shoots a short stream of bullets. Not too dangerous. |
Stage 4 Boss
Stage 5
Stage 5 Boss
References & Contributors
- Most of the image files are taken from an unreleased guide on Donpachi bearing the title "De Taisabachi à Inbachi: Guide complet des shoot them ups de la compagnie Cave, (1) Donpachi, Le dernier des Toaplan" from the French user "Yami" posted on Discord on November 18th, 2018.