Difference between revisions of "Jamestown/Enemies"
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AlvaLynsis (talk | contribs) (→Chapter I: War upon the East Frontier: 7/7 added) |
AlvaLynsis (talk | contribs) (ch2) |
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*point values: 2000pts | *point values: 2000pts | ||
*regular item drops: 2 small cogs, 2 medium cogs, 2 bonus cogs, 2 gears (4620pts, 158.6% Vaunt) | *regular item drops: 2 small cogs, 2 medium cogs, 2 bonus cogs, 2 gears (4620pts, 158.6% Vaunt) | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ==Chapter II: Journey through the Dark Sector== | ||
+ | <h3> <span style="display:none;">Small Striker</span></h3> | ||
+ | {| class="wikitable" style="background-color:#B6906B; width : 100%" | ||
+ | |- | ||
+ | ! colspan="2" style="background-color : #804040; color : white; text-align :left" | <big>Small Striker</big> | ||
+ | |- | ||
+ | | rowspan="3" style="width : 10%"| | ||
+ | [[File:JamestownSmallStriker.png|150px]] | ||
+ | |'''Behavior:''' Small plane. Its green variation only appears if Dog Fighters are destroyed quick enough. | ||
+ | |- | ||
+ | |'''Special:''' no special condition | ||
+ | |- | ||
+ | |'''Stats:''' | ||
+ | *health: 10HP | ||
+ | *point values: 100pts | ||
+ | *item drops (regular type): 3 medium cogs (300pts, 30% Vaunt charge) | ||
+ | *item drops (green type): 3 medium cogs, 1 large cog (1300?pts, 50% Vaunt charge) | ||
|- | |- | ||
|} | |} |
Revision as of 15:47, 2 October 2022
Contents
Chapter I: War upon the East Frontier
Frontier Tank | |
---|---|
Behavior: Small grounded walking tanks with little health that come in huge groups. On Judgement difficulty, they are much more dangerous as they shoot a large amount of bullets in a cone around their target with green rings being shot among them. | |
Special: no Special condition | |
Stats:
|
Frontier Hopper | |
---|---|
Behavior: Small enemies that drill out of the ground and jump along fixed routes. | |
Special: The enemy is destroyed mid-air. | |
Stats:
|
Frontier Saucer | |
---|---|
Behavior: Small betentacled saucers floating across the screen. On Judgement, they shoot revenge bullets upon getting destroyed. | |
Special: no special condition | |
Stats:
|
Frontier Rhino | |
---|---|
Behavior: The turrets don't drop their items until the rhino itself is destroyed. On Judgement difficulty the spiralling bullets will maintain their trajectory and fling unpredictably upon the rhino getting destroyed {add video clip to show this}. | |
Special: The enemy is destroyed after its three turrets have been destroyed. | |
Stats:
|
Tentacle Alien (escort) | |
---|---|
Behavior: Smaller tentacle aliens usually following a greater tentacle alien in groups. | |
Special: no special condition | |
Stats:
|
Tentacle Alien (treat) | |
---|---|
Behavior: Medium sized tentacle alien. | |
Special: no special condition | |
Stats:
|
Tentacle Alien (dangerous) | |
---|---|
Behavior: Large sized tentacle alien. | |
Special: no special condition | |
Stats:
|
Chapter II: Journey through the Dark Sector
Small Striker | |
---|---|
Behavior: Small plane. Its green variation only appears if Dog Fighters are destroyed quick enough. | |
Special: no special condition | |
Stats:
|