Difference between revisions of "Gradius"
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| − | [[File:Logo_Gradius_3x.png| | + | [[File:Logo_Gradius_3x.png|400px|center]] |
{{GameInfobox | {{GameInfobox | ||
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| imagescalepx = 180px | | imagescalepx = 180px | ||
| developer = [[Konami]] | | developer = [[Konami]] | ||
| − | | music = | + | | music = Miki Higashino |
| − | | program = Person | + | | program = Person A |
| − | | art = Person | + | | art = Person B |
| releasedate = 1985 | | releasedate = 1985 | ||
| nextgame = [[Twin Bee]] | | nextgame = [[Twin Bee]] | ||
}} | }} | ||
| − | ''[[Gradius]]'' is a horizontal-scrolling shoot-em-up developed by ''[[Konami]]'' in 1985, and is the first game in the Gradius series. | + | ''[[Gradius]]'' (グラディウス) is a horizontal-scrolling shoot-em-up developed by ''[[Konami]]'' in 1985, and is the first game in the Gradius series. It introduced a unique power-up system that allowed players to choose their upgrades, which would become a staple of the series. |
| + | |||
| + | ''Gradius'' was originally released in arcades in 1985, and has been ported to numerous consoles. | ||
| + | |||
| + | __TOC__ | ||
| + | |||
| + | {{clear}} | ||
| + | |||
| + | == Gameplay Overview == | ||
| + | |||
| + | ''Gradius'' is a three-button shooter (two in most ports). There are seven stages in the game (although some ports feature an additional stage). with the game looping upon completing the final stage. | ||
| + | |||
| + | === Controls === | ||
| + | |||
| + | * '''A''': Fires the standard shot or laser. | ||
| + | * '''B''': Fires missiles (once activated) | ||
| + | * '''C''': Activates currently selected power-up. | ||
| + | |||
| + | Note: In most ports, '''A''' and '''B''' are combined into a single fire button. | ||
Revision as of 16:04, 20 May 2022
Gradius
Title screen
| Developer: | Konami |
|---|---|
| Music: | Miki Higashino |
| Program: | Person A |
| Art: | Person B |
| Release date: | 1985 |
| Next game: | Twin Bee |
Gradius (グラディウス) is a horizontal-scrolling shoot-em-up developed by Konami in 1985, and is the first game in the Gradius series. It introduced a unique power-up system that allowed players to choose their upgrades, which would become a staple of the series.
Gradius was originally released in arcades in 1985, and has been ported to numerous consoles.
Contents
Gameplay Overview
Gradius is a three-button shooter (two in most ports). There are seven stages in the game (although some ports feature an additional stage). with the game looping upon completing the final stage.
Controls
- A: Fires the standard shot or laser.
- B: Fires missiles (once activated)
- C: Activates currently selected power-up.
Note: In most ports, A and B are combined into a single fire button.