Difference between revisions of "DoDonPachi"
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'''''DoDonPachi''''' (commonly abbreviated as '''DDP''') is the second entry in the [[:Category:DonPachi series|DonPachi series]] of shoot-em-ups. It expanded upon the chaining system innovated in the [[DonPachi|first game]] in the series, and introduced a "variation system" that allowed you to pick two different styles of three ships (Shot and Laser types), giving the player a slightly higher degree of playstyle customization. DoDonPachi also introduced the True Last Boss, Hibachi, who would appear in all future ''DonPachi'' games to challenge skilled players. | '''''DoDonPachi''''' (commonly abbreviated as '''DDP''') is the second entry in the [[:Category:DonPachi series|DonPachi series]] of shoot-em-ups. It expanded upon the chaining system innovated in the [[DonPachi|first game]] in the series, and introduced a "variation system" that allowed you to pick two different styles of three ships (Shot and Laser types), giving the player a slightly higher degree of playstyle customization. DoDonPachi also introduced the True Last Boss, Hibachi, who would appear in all future ''DonPachi'' games to challenge skilled players. | ||
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+ | ''DoDonPachi'' was originally released in the arcades in 1997. It was later ported to the PlayStation and Sega Saturn home consoles. The ports of ''DoDonPachi'' are considered inferior to the PCB / arcade version of the game, and are typically not played for score. |
Revision as of 08:16, 17 May 2020
DoDonPachi
DoDonPachi (commonly abbreviated as DDP) is the second entry in the DonPachi series of shoot-em-ups. It expanded upon the chaining system innovated in the first game in the series, and introduced a "variation system" that allowed you to pick two different styles of three ships (Shot and Laser types), giving the player a slightly higher degree of playstyle customization. DoDonPachi also introduced the True Last Boss, Hibachi, who would appear in all future DonPachi games to challenge skilled players.
DoDonPachi was originally released in the arcades in 1997. It was later ported to the PlayStation and Sega Saturn home consoles. The ports of DoDonPachi are considered inferior to the PCB / arcade version of the game, and are typically not played for score.