Difference between revisions of "Jikkyou Oshaberi Parodius"
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| − | [File: | + | [[File:Jikkyouparodiuslogo.png|center]] |
| − | '''Jikkyou Oshaberi Parodius''' (Japanese: 実況おしゃべりパロディウス "Jikkyō Oshaberi Parodiusu") is a shmup developed and published by [[Konami]] in 1995 for the Super Famicom. It is the fourth installment in the Parodius series succeeding Gokujou Parodius. Alongside Parodius for MSX, Jikkyou Oshaberi Parodius never saw an arcade release and was developed strictly for the home market. | + | '''Jikkyou Oshaberi Parodius''' (Japanese: 実況おしゃべりパロディウス "Jikkyō Oshaberi Parodiusu") is a shmup developed and published by [[Konami]] in 1995 for the Super Famicom. It is the fourth installment in the Parodius series succeeding [[Gokujou Parodius]]. Alongside Parodius for MSX, Jikkyou Oshaberi Parodius never saw an arcade release and was developed strictly for the home market. |
Ports for the PlayStation and Sega Saturn were released in 1996, titled '''Jikkyou Oshaberi Parodius ~Forever With Me~''' (Japanese: 実況おしゃべりパロディウス ~フォーエバー・ウィズ・ミー~ "Jikkyō Oshaberi Parodiusu ~fōebā uizu mī~"). Both versions provide improved graphics, audio, performance and additional content over the Super Famicom release with specific stages and bosses altered. | Ports for the PlayStation and Sega Saturn were released in 1996, titled '''Jikkyou Oshaberi Parodius ~Forever With Me~''' (Japanese: 実況おしゃべりパロディウス ~フォーエバー・ウィズ・ミー~ "Jikkyō Oshaberi Parodiusu ~fōebā uizu mī~"). Both versions provide improved graphics, audio, performance and additional content over the Super Famicom release with specific stages and bosses altered. | ||
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| + | The PlayStation release was ported to Parodius Portable for the PlayStation Portable in 2007. | ||
{{GameInfobox | {{GameInfobox | ||
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| title = Jikkyou Oshaberi Parodius (SFC) | | title = Jikkyou Oshaberi Parodius (SFC) | ||
| background = #f8f8f8 | | background = #f8f8f8 | ||
| − | | image = | + | | image = Jikkyou_parodius_title.jpg |
| width = 324px; | | width = 324px; | ||
| imagecaption = Title screen | | imagecaption = Title screen | ||
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| program = Nobuhiro Matsuoka, Masatsugu Nagata, Koji Yoshida, Kenji Masakane | | program = Nobuhiro Matsuoka, Masatsugu Nagata, Koji Yoshida, Kenji Masakane | ||
| art = Lovely Monami, Kentaro Hisai, Kazutomo Terada, Kumiko Kimoto | | art = Lovely Monami, Kentaro Hisai, Kazutomo Terada, Kumiko Kimoto | ||
| − | | releasedate = '''Super Famicom:''' December 15, 1995 <br/>'''PlayStation:''' December 20, 1996 <br/>''' | + | | releasedate = '''Super Famicom:''' December 15, 1995 <br/>'''Sega Saturn:''' December 13, 1996 <br/>'''PlayStation:''' December 20, 1996 <br/> '''PlayStation Portable:''' Jan 25, 2007 |
| previousgame = [[TwinBee Yahho!]] | | previousgame = [[TwinBee Yahho!]] | ||
| nextgame = [[Salamander 2]] | | nextgame = [[Salamander 2]] | ||
Latest revision as of 19:38, 27 September 2026
Jikkyou Oshaberi Parodius (Japanese: 実況おしゃべりパロディウス "Jikkyō Oshaberi Parodiusu") is a shmup developed and published by Konami in 1995 for the Super Famicom. It is the fourth installment in the Parodius series succeeding Gokujou Parodius. Alongside Parodius for MSX, Jikkyou Oshaberi Parodius never saw an arcade release and was developed strictly for the home market.
Ports for the PlayStation and Sega Saturn were released in 1996, titled Jikkyou Oshaberi Parodius ~Forever With Me~ (Japanese: 実況おしゃべりパロディウス ~フォーエバー・ウィズ・ミー~ "Jikkyō Oshaberi Parodiusu ~fōebā uizu mī~"). Both versions provide improved graphics, audio, performance and additional content over the Super Famicom release with specific stages and bosses altered.
The PlayStation release was ported to Parodius Portable for the PlayStation Portable in 2007.
Title screen
| Developer: | Konami |
|---|---|
| Music: | Kazuhiko Uehara, Masanari Iwata, Tomoya Tomita, Saiko Miki, Takahito Uenishi, Nobuyuki Akena |
| Program: | Nobuhiro Matsuoka, Masatsugu Nagata, Koji Yoshida, Kenji Masakane |
| Art: | Lovely Monami, Kentaro Hisai, Kazutomo Terada, Kumiko Kimoto |
| Release date: | Super Famicom: December 15, 1995 Sega Saturn: December 13, 1996 PlayStation: December 20, 1996 PlayStation Portable: Jan 25, 2007 |
| Previous game: | TwinBee Yahho! |
| Next game: | Salamander 2 |
Contents
Gameplay Overview
TBW
Controls
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Unlockable Secrets
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Characters / Ships / Styles
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Weapons
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Items
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Rank
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Loops
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Scoring
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Strategy
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Story
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Development History
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Version Differences
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Trivia
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Gallery
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Other
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References & Contributors
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Categories
Page was written by KVLKCL.
