Difference between revisions of "User:1ccsDontMatter/test2"
Jump to navigation
Jump to search
(12 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
− | { | + | {| class="wikitable sortable" |
− | | | + | ! colspan="9" | Raw data |
− | | | + | |- |
− | | | + | ! Ship !! Bomb Dmg. !! Accel. per frame !! Boost Accel. !! Frames until boost !! Back brake speed !! Wall brake speed !! Movement speed !! Fragility |
− | | | + | |- |
− | | | + | | '''Gain''' || 21 || 4 || 6 || 90 || -5 || -2 || 18 || 8 |
− | | | + | |- |
− | | | + | | '''Chitta''' || 18 || 7 || 8 || 100 || -1 || -3 || 16 || 11 |
− | | | + | |- |
− | | | + | | '''Miyamoto''' || 18 || 6 || 6 || 80 || -4 || -7 || 20 || 9 |
− | | | + | |- |
− | | | + | | '''Bornham''' || 18 || 2 || 4 || 60 || -8 || -6 || 14 || 10 |
− | | | + | |- |
− | | | + | | '''Nirvana''' || 6 || 8 || 8 || 70 || -2 || -8 || 21 || 12 |
− | | | + | |- |
− | | | + | | '''K & L''' || 9 || 5 || 6 || 120 || -6 || -5 || 19 || 7 |
− | | | + | |- |
− | | | + | | '''Honest John''' || 18 || 3 || 5 || 110 || -7 || -4 || 17 || 6 |
− | | | + | |- |
− | | | + | | '''Bul-Gin''' || 21 || 1 || 4 || 151 || -3 || -1 || 15 || 5 |
− | | | + | |} |
− | | | + | *<small> ''Note: Fragility is the opposite measure of weight and is how the game calculates bump displacement.''</small> |
− | | | ||
− | | | ||
− | | | ||
− | | | ||
− | | | ||
− | | | ||
− | | | ||
− | | | ||
− | |||
− | |||
− | |||
− | * '' | ||
− | < | ||
− | |||
− | |||
− | |||
− | |||
− | }} | + | a |
+ | |||
+ | a | ||
+ | |||
+ | a | ||
+ | |||
+ | a | ||
+ | |||
+ | a | ||
+ | |||
+ | a | ||
+ | |||
+ | a | ||
+ | |||
+ | a | ||
+ | |||
+ | a | ||
+ | |||
+ | a | ||
+ | |||
+ | a | ||
+ | |||
+ | a | ||
+ | |||
+ | a | ||
+ | |||
+ | a | ||
+ | |||
+ | a | ||
+ | |||
+ | a | ||
+ | |||
+ | a | ||
+ | |||
+ | a | ||
+ | |||
+ | a | ||
+ | |||
+ | a | ||
+ | |||
+ | |||
+ | |||
+ | a | ||
+ | |||
+ | a | ||
+ | |||
+ | a | ||
+ | |||
+ | a | ||
+ | |||
+ | a | ||
+ | |||
+ | a | ||
+ | |||
+ | {{Anchor|blah}} | ||
+ | b |
Latest revision as of 08:18, 20 July 2020
Raw data | ||||||||
---|---|---|---|---|---|---|---|---|
Ship | Bomb Dmg. | Accel. per frame | Boost Accel. | Frames until boost | Back brake speed | Wall brake speed | Movement speed | Fragility |
Gain | 21 | 4 | 6 | 90 | -5 | -2 | 18 | 8 |
Chitta | 18 | 7 | 8 | 100 | -1 | -3 | 16 | 11 |
Miyamoto | 18 | 6 | 6 | 80 | -4 | -7 | 20 | 9 |
Bornham | 18 | 2 | 4 | 60 | -8 | -6 | 14 | 10 |
Nirvana | 6 | 8 | 8 | 70 | -2 | -8 | 21 | 12 |
K & L | 9 | 5 | 6 | 120 | -6 | -5 | 19 | 7 |
Honest John | 18 | 3 | 5 | 110 | -7 | -4 | 17 | 6 |
Bul-Gin | 21 | 1 | 4 | 151 | -3 | -1 | 15 | 5 |
- Note: Fragility is the opposite measure of weight and is how the game calculates bump displacement.
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
b