Difference between revisions of "Deathsmiles"

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__TOC__
 
__TOC__
 
{{clear}}
 
{{clear}}
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 +
== Gameplay Overview ==
 +
 +
Deathsmiles uses a different life system than is typically found in other shmups. Instead of dying and respawning, you have a life meter which depletes when taking damage. The game makes a separation between bullet damage, which loses 1 bar, and contact damage, which only loses half a bar. Taking damage from any source with half a bar will only do half a bar of damage. Two extends are available from scoring, which both increase your life meter by 1 bar.
  
 
== Controls ==
 
== Controls ==
Line 32: Line 36:
 
* '''B (Press):''' Right shot
 
* '''B (Press):''' Right shot
 
* '''B (Press):''' Right laser
 
* '''B (Press):''' Right laser
* '''A + B (Press with item counter at 1000):''' Enter power-up mode
+
* '''A + B (Hold):''' Lock-on shot, activates power-up mode when the item counter is at 1000
* '''A + B (Hold):''' Lock-on shot
 
 
* '''C:''' Bomb
 
* '''C:''' Bomb
  
== Branching Paths Through The Game ==
+
Power-up mode increases speed and damage dealt, grants invincibility to contact damage, and erases all bullets on screen on activation.
 +
 
 +
Bombs grant temporary invincibility and erase all bullets on screen for their duration.
 +
 
 +
== Unlockables ==
 +
 
 +
These codes are only applicable to the vanilla arcade release. The console releases, as well as Mega Black Label, have everything unlocked from the beginning.
 +
 
 +
 
 +
'''Unlock Follett:'''
 +
 
 +
2P: Hold A + B + C
 +
 
 +
1P: ↑, ↑, ↑, ↑, B,B,A,A, ←, ←, →, →, C, C, C, ↓, C
 +
 
 +
 
 +
'''Unlock Rosa:'''
 +
 
 +
2P: Hold A + B + C
 +
 
 +
1P: C,B,A,C,B,↑,A,→,C,←,B,↓,C,B,A,A,A
 +
 
 +
 
 +
'''Unlock Gorge (Extra) Stage:'''
 +
 
 +
2P: Hold A + B +C
  
There are 4 paths possible through the game's Rank system: 2 avoiding the Gorge stage, and 2 including the Gorge (aka 'EX') stage.
+
1P: C,C,C,A,↑,←,→,↓,B,C,C,C,↓,↓,A,B,C,B,A
  
The 6 'Chapter and Verse' (C/V) stages have a selectable Rank of between R1 (easiest) and R3 (hardest), and your choices in these stages influence the difficulty of the Castle and Gorge stages.
+
== Characters ==
  
Choosing 5 stages at R3 (N.B. the Non-EX Castle counts as R3 for this purpose) will cause your 5th R3 stage to introduce suicide bullets when enemies are defeated. This is known as Death Mode, and has its own rank levels depending on your path. Choosing the Gorge always adds +1 to your existing Death Mode rank from the C/V stages, so the Gorge ALWAYS has suicide bullets. *If* you choose to visit the Gorge, the Castle always adds +1 to the Gorge Death Mode rank!
+
=== Casper ===
 +
 
 +
[[File:Casper.jpg|140px|]]
 +
 
 +
=== Windia ===
 +
 
 +
[[File:Windia.jpg|140px|]]
 +
 
 +
=== Follett ===
 +
 
 +
[[File:Follett.jpg|140px|]]
 +
 
 +
=== Rosa ===
 +
 
 +
[[File:Rosa.jpg|140px|]]
 +
 
 +
Generally considered the strongest character, with a somewhat slow speed but very high damage.
 +
 
 +
'''Familiar:''' Locks during shot, follows during laser. Its laser attack does high damage.
 +
 
 +
=== Sakura ===
 +
 
 +
[[File:Sakura.jpg|140px|]]
 +
 
 +
Exclusive to Mega Black Label.
 +
 
 +
'''Familiar:''' Follows during shot, locks during laser. When following, it will move and shoot behind her, allowing you to shoot in both directions or concentrate fire when locked.
 +
 
 +
== Stages ==
 +
 
 +
Deathsmiles consists of 8 stages (9 in Mega Black Label).
 +
 
 +
The initial 6 stages are the Chapter & Verse stages. They are divided into the lower row (X-1) and upper row (X-2). You will start by choosing a lower row stage, and then an upper row stage. This consists of a Chapter. After your first Chapter, you move to Chapter 2, which is the next two stages you play, and finally Chapter 3. The chapter in which you play a stage mainly affects which items will appear in it, such as bombs or life-ups.
 +
 
 +
In the C/V stages, you can select your rank (difficulty) from Level 1 to Level 3 (easiest to hardest). Level 1 and Level 2 can only be selected once per row of stages, meaning you must play at least two stages at Level 3.
 +
 
 +
If you play at least five stages at Level 3, Death Mode will be activated, which introduces [[Help:Glossary#Revenge_Bullets|revenge bullets]] into the game and has its own [[Help:Glossary#Rank|rank system]].
 +
 
 +
Mega Black Label also introduces Level 999, which is extremely difficult, and must be completed in all 6 C/V stages as part of the conditions to challenge the True Last Boss of MBL.
 +
 
 +
=== A-1: Port Town ===
 +
 
 +
=== B-1: Forest of the Lost ===
 +
 
 +
=== C-1: Lake Shore ===
 +
 
 +
=== A-2: Graveyard ===
 +
 
 +
=== B-2: Swamp Wastes ===
 +
 
 +
=== C-2: Volcano ===
 +
 
 +
=== Extra/4-A: Gorge ===
 +
 
 +
Extra stage. Can be skipped if desired.
 +
 
 +
=== Extra/4-B: Ice Palace ===
 +
 
 +
New extra stage exclusive to Mega Black Label. Both extra stages must also be played as part of MBL's True Last Boss conditions.
 +
 
 +
=== Final: Hades' Castle ===
 +
 
 +
== Death Mode ==
 +
 
 +
=== Vanilla ===
 +
 
 +
There are 4 paths possible through the game's Rank system: 2 avoiding the Gorge stage, and 2 including the Gorge stage.
  
 
The paths are as follows:
 
The paths are as follows:
  
'''NON-EX'''
+
'''Without Extra'''
  
1) <4 C/V stages at R3 means Death Mode will not be activated at all, and the Castle will therefore have no suicide bullets.
+
1) <4 C/V stages at L3 means Death Mode will not be activated at all, and the Castle will therefore have no revenge bullets.
  
2) >=4 C/V stages at R3 means you will activate Death Mode L1 in the 5th R3 stage. The castle will therefore definitely have Death Mode L1 suicide bullets
+
2) >=4 C/V stages at L3 means you will activate Death Mode L1 in the 5th R3 stage. The castle will therefore definitely have Death Mode L1 revenge bullets
  
 
+
'''With Extra'''
'''EX'''
 
 
   
 
   
3) <5 C/V stages at R3 means Death Mode will not be activated in the C/V stages. Your existing Death Mode rank is therefore = 0, Gorge adds +1 so will be at Death Mode 1. Castle adds +1 again, to reach Death Mode 2.
+
3) <5 C/V stages at L3 means Death Mode will not be activated in the C/V stages. Your existing Death Mode rank is therefore = 0, Gorge adds +1 so will be at Death Mode 1. Castle adds +1 again, to reach Death Mode 2.
 
 
4) >=5 C/V Stages at R3 means you will reach Death Mode 1 in the C/V Stages. Gorge adds +1 so will be at Death Mode 2. Castle adds +1 again, to reach Death Mode 3, the highest rank in the game.
 
  
 +
4) >=5 C/V Stages at L3 means you will reach Death Mode 1 in the C/V Stages. Gorge adds +1 so will be at Death Mode 2. Castle adds +1 again, to reach Death Mode 3, the highest rank in the game.
  
 +
=== Mega Black Label ===
  
 
== Console Release Notes ==
 
== Console Release Notes ==

Latest revision as of 05:28, 1 June 2026

Deathsmiles Logo.png
Deathsmiles
Deathsmiles Title.png

Title Screen

Developer: CAVE
Music: Manabu Namiki
Noriyuki Kamikura
Miki Ito
Dota Ando
Yasuko Yamada
Takayuki Hirose
Natsuko Naitou
Ryoji Uezu
Daisuke Matsumoto
Yukihiro Masaki
Program: Takashi Ichimura
Yuji Inoue
Tsuneki Ikeda
Art: Atsushi Aburano
Toshiyuki Kuroiwa
Designer: Hiroyuki Tanaka
Akira Wakabayashi
Release date: Arcade: October 9, 2007
Xbox 360: April 23, 2009 (JP)
June 29, 2010 (NA)
February 28, 2011 (EU)
March 10, 2011 (AU)
Windows: March 10, 2016
PS4, Xbox One, Switch: December 15, 2021
December 16, 2021 (JP)
Previous game: Muchi Muchi Pork!
Next game: Mushihimesama Futari Black Label

Deathsmiles is a horizontally scrolling shooter developed by Cave. It is notable for its manually selectable difficulty ranks for each stage, which create branching paths in the game's difficulty.

Later, a special version of the game called Deathsmiles Mega Black Label was released.

For replay videos, visit the Video Index.

Gameplay Overview

Deathsmiles uses a different life system than is typically found in other shmups. Instead of dying and respawning, you have a life meter which depletes when taking damage. The game makes a separation between bullet damage, which loses 1 bar, and contact damage, which only loses half a bar. Taking damage from any source with half a bar will only do half a bar of damage. Two extends are available from scoring, which both increase your life meter by 1 bar.

Controls

Joystick Three Button.png
  • A (Press): Left shot
  • A (Hold): Left laser
  • B (Press): Right shot
  • B (Press): Right laser
  • A + B (Hold): Lock-on shot, activates power-up mode when the item counter is at 1000
  • C: Bomb

Power-up mode increases speed and damage dealt, grants invincibility to contact damage, and erases all bullets on screen on activation.

Bombs grant temporary invincibility and erase all bullets on screen for their duration.

Unlockables

These codes are only applicable to the vanilla arcade release. The console releases, as well as Mega Black Label, have everything unlocked from the beginning.


Unlock Follett:

2P: Hold A + B + C

1P: ↑, ↑, ↑, ↑, B,B,A,A, ←, ←, →, →, C, C, C, ↓, C


Unlock Rosa:

2P: Hold A + B + C

1P: C,B,A,C,B,↑,A,→,C,←,B,↓,C,B,A,A,A


Unlock Gorge (Extra) Stage:

2P: Hold A + B +C

1P: C,C,C,A,↑,←,→,↓,B,C,C,C,↓,↓,A,B,C,B,A

Characters

Casper

Casper.jpg

Windia

Windia.jpg

Follett

Follett.jpg

Rosa

Rosa.jpg

Generally considered the strongest character, with a somewhat slow speed but very high damage.

Familiar: Locks during shot, follows during laser. Its laser attack does high damage.

Sakura

Sakura.jpg

Exclusive to Mega Black Label.

Familiar: Follows during shot, locks during laser. When following, it will move and shoot behind her, allowing you to shoot in both directions or concentrate fire when locked.

Stages

Deathsmiles consists of 8 stages (9 in Mega Black Label).

The initial 6 stages are the Chapter & Verse stages. They are divided into the lower row (X-1) and upper row (X-2). You will start by choosing a lower row stage, and then an upper row stage. This consists of a Chapter. After your first Chapter, you move to Chapter 2, which is the next two stages you play, and finally Chapter 3. The chapter in which you play a stage mainly affects which items will appear in it, such as bombs or life-ups.

In the C/V stages, you can select your rank (difficulty) from Level 1 to Level 3 (easiest to hardest). Level 1 and Level 2 can only be selected once per row of stages, meaning you must play at least two stages at Level 3.

If you play at least five stages at Level 3, Death Mode will be activated, which introduces revenge bullets into the game and has its own rank system.

Mega Black Label also introduces Level 999, which is extremely difficult, and must be completed in all 6 C/V stages as part of the conditions to challenge the True Last Boss of MBL.

A-1: Port Town

B-1: Forest of the Lost

C-1: Lake Shore

A-2: Graveyard

B-2: Swamp Wastes

C-2: Volcano

Extra/4-A: Gorge

Extra stage. Can be skipped if desired.

Extra/4-B: Ice Palace

New extra stage exclusive to Mega Black Label. Both extra stages must also be played as part of MBL's True Last Boss conditions.

Final: Hades' Castle

Death Mode

Vanilla

There are 4 paths possible through the game's Rank system: 2 avoiding the Gorge stage, and 2 including the Gorge stage.

The paths are as follows:

Without Extra

1) <4 C/V stages at L3 means Death Mode will not be activated at all, and the Castle will therefore have no revenge bullets.

2) >=4 C/V stages at L3 means you will activate Death Mode L1 in the 5th R3 stage. The castle will therefore definitely have Death Mode L1 revenge bullets

With Extra

3) <5 C/V stages at L3 means Death Mode will not be activated in the C/V stages. Your existing Death Mode rank is therefore = 0, Gorge adds +1 so will be at Death Mode 1. Castle adds +1 again, to reach Death Mode 2.

4) >=5 C/V Stages at L3 means you will reach Death Mode 1 in the C/V Stages. Gorge adds +1 so will be at Death Mode 2. Castle adds +1 again, to reach Death Mode 3, the highest rank in the game.

Mega Black Label

Console Release Notes

Xbox 360/Steam

  • Physical Release? - Yes
  • Region Locked? - Yes, but available in all 3 regions
  • Arranged Modes - Yes: Version 1.1, Mega Black Label, Mega Black Label Version 1.1
  • Online Leaderboards? - Yes
  • Tate Option? - N/A - Hori
  • Original Arcade Graphics - Yes in 'Arcade' mode (and Xbox 360 can be forced to output 4:3 ratio at 480p)
  • Internal Scanlines Generator: No :(
  • Graphical Filters: Smoothing On/Off
  • Training mode - Yes
  • Save Training mode config? - Yes
  • Training Mode Configuration:
- Save States - No
- Level Select - Yes
- Customise Resources - Yes, all.
- Save multiple sets of training configurations - No
- Boss Fight Select - No :(
- Mid Boss Fight Select - No
- Save Training Run Replays - No
  • Replay Mode - Yes (& can download high scoring replays from Leaderboards)
  • Replay Options:
- Can slow playback to 1/16 speed.