Difference between revisions of "Terarin Games"

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(→‎Shooting games developed by Terarin Games: fixed game names to match with (new) official spelling)
(added more info about Terarin55’s style of games)
 
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[[File:terarin_games_logo.jpg|200px|center]]
 
[[File:terarin_games_logo.jpg|200px|center]]
  
'''Terarin Games''' is a indie videogame developer and publisher from Japan, created by the lead programmer, ''Junichi Terayama'', known as '''''Terarin55'''''.
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'''Terarin Games''' is an indie videogame developer and publisher from Japan, created by the lead programmer, ''Junichi Terayama'', known as '''''Terarin55'''''.
  
Their main focus is creating retro-styled [[shooting game]]s, but without the “unfairness” of that era<ref>https://indietsushin.net/posts/2024-09-14-Interview-with-Terarin.html</ref>. The main target platforms are Steam and the Nintendo Switch, but many of their games are also available in a visually stripped-down version on Android.
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Their main focus is creating retro-styled [[shooting game]]s, but without the “unfairness” of that era<ref>https://indietsushin.net/posts/2024-09-14-Interview-with-Terarin.html</ref>. A common theme of their games is that the protagonist is fighting a system gone haywire, Terarin makes it an important point that they in their games humans are not fighting other humans. Their games most often have a single, but well implemented, mechanic and feature an excellent [[Help:Glossary#Caravan_Shooter|Caravan]] mode. The main target platforms are Steam and the Nintendo Switch, but many of their games are also available in a visually stripped-down version on Android.
  
 
According to interviews<ref>https://indietsushin.net/posts/2024-09-14-Interview-with-Terarin.html</ref><ref>https://www.nintendolife.com/news/2020/07/feature_missile_dancer_dev_terarin_games_on_shmup_design_future_plans_and_embracing_western_players</ref> Junichi Terayama is an information security engineer by day, and develops shooters in his spare time, using the GameMaker engine.
 
According to interviews<ref>https://indietsushin.net/posts/2024-09-14-Interview-with-Terarin.html</ref><ref>https://www.nintendolife.com/news/2020/07/feature_missile_dancer_dev_terarin_games_on_shmup_design_future_plans_and_embracing_western_players</ref> Junichi Terayama is an information security engineer by day, and develops shooters in his spare time, using the GameMaker engine.
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* [https://www.teraringames.com/ Terarin Games Official Site]
 
* [https://www.teraringames.com/ Terarin Games Official Site]
 
* [https://store.steampowered.com/franchise/terarin Terarin Games at the Steam Store]
 
* [https://store.steampowered.com/franchise/terarin Terarin Games at the Steam Store]
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* [https://terarin.itch.io/ Terarin Games (old, seems abandoned) Itch.io page]

Latest revision as of 13:51, 20 October 2025

Terarin games logo.jpg

Terarin Games is an indie videogame developer and publisher from Japan, created by the lead programmer, Junichi Terayama, known as Terarin55.

Their main focus is creating retro-styled shooting games, but without the “unfairness” of that era[1]. A common theme of their games is that the protagonist is fighting a system gone haywire, Terarin makes it an important point that they in their games humans are not fighting other humans. Their games most often have a single, but well implemented, mechanic and feature an excellent Caravan mode. The main target platforms are Steam and the Nintendo Switch, but many of their games are also available in a visually stripped-down version on Android.

According to interviews[2][3] Junichi Terayama is an information security engineer by day, and develops shooters in his spare time, using the GameMaker engine.


Shooting games developed by Terarin Games
Game Year
Image Striker 2016
Image Striker 2 2017
Missile Dancer 2018
Gemini Arms 2019
Raging Blasters 2021
Moon Dancer 2022
Terra Flame 2022
Star Gagnant (together with Takahashi Meijin) 2023
Missile Dancer 2 2024
Crystal Breaker 2024
Blaze of Storm TBA

External Links

  • https://indietsushin.net/posts/2024-09-14-Interview-with-Terarin.html
  • https://indietsushin.net/posts/2024-09-14-Interview-with-Terarin.html
  • https://www.nintendolife.com/news/2020/07/feature_missile_dancer_dev_terarin_games_on_shmup_design_future_plans_and_embracing_western_players