Difference between revisions of "Terarin Games"
Jump to navigation
Jump to search
↑ https://indietsushin.net/posts/2024-09-14-Interview-with-Terarin.html
↑ https://indietsushin.net/posts/2024-09-14-Interview-with-Terarin.html
↑ https://www.nintendolife.com/news/2020/07/feature_missile_dancer_dev_terarin_games_on_shmup_design_future_plans_and_embracing_western_players
(→Shooting games developed by Terarin Games: fixed game names to match with (new) official spelling) |
(added more info on the general style of Terarin’s games) |
||
| Line 1: | Line 1: | ||
[[File:terarin_games_logo.jpg|200px|center]] | [[File:terarin_games_logo.jpg|200px|center]] | ||
| − | '''Terarin Games''' is | + | '''Terarin Games''' is an indie videogame developer and publisher from Japan, created by the lead programmer, ''Junichi Terayama'', known as '''''Terarin55'''''. |
| − | Their main focus is creating retro-styled [[shooting game]]s, but without the “unfairness” of that era<ref>https://indietsushin.net/posts/2024-09-14-Interview-with-Terarin.html</ref>. The main target platforms are Steam and the Nintendo Switch, but many of their games are also available in a visually stripped-down version on Android. | + | Their main focus is creating retro-styled [[shooting game]]s, but without the “unfairness” of that era<ref>https://indietsushin.net/posts/2024-09-14-Interview-with-Terarin.html</ref>. A common theme of their game is that they have a single, but well implemented, mechanic and that they feature an excellent [[Help:Glossary#Caravan_Shooter|Caravan]] mode. The main target platforms are Steam and the Nintendo Switch, but many of their games are also available in a visually stripped-down version on Android. |
According to interviews<ref>https://indietsushin.net/posts/2024-09-14-Interview-with-Terarin.html</ref><ref>https://www.nintendolife.com/news/2020/07/feature_missile_dancer_dev_terarin_games_on_shmup_design_future_plans_and_embracing_western_players</ref> Junichi Terayama is an information security engineer by day, and develops shooters in his spare time, using the GameMaker engine. | According to interviews<ref>https://indietsushin.net/posts/2024-09-14-Interview-with-Terarin.html</ref><ref>https://www.nintendolife.com/news/2020/07/feature_missile_dancer_dev_terarin_games_on_shmup_design_future_plans_and_embracing_western_players</ref> Junichi Terayama is an information security engineer by day, and develops shooters in his spare time, using the GameMaker engine. | ||
Revision as of 13:44, 20 October 2025
Terarin Games is an indie videogame developer and publisher from Japan, created by the lead programmer, Junichi Terayama, known as Terarin55.
Their main focus is creating retro-styled shooting games, but without the “unfairness” of that era[1]. A common theme of their game is that they have a single, but well implemented, mechanic and that they feature an excellent Caravan mode. The main target platforms are Steam and the Nintendo Switch, but many of their games are also available in a visually stripped-down version on Android.
According to interviews[2][3] Junichi Terayama is an information security engineer by day, and develops shooters in his spare time, using the GameMaker engine.
Shooting games developed by Terarin Games
| Game | Year |
|---|---|
| Image Striker | 2016 |
| Image Striker 2 | 2017 |
| Missile Dancer | 2018 |
| Gemini Arms | 2019 |
| Raging Blasters | 2021 |
| Moon Dancer | 2022 |
| Terra Flame | 2022 |
| Star Gagnant (together with Takahashi Meijin) | 2023 |
| Missile Dancer 2 | 2024 |
| Crystal Breaker | 2024 |
| Blaze of Storm | TBA |
