Difference between revisions of "Danmaku Unlimited 3"

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''Danmaku Unlimited 3'' features 5 stages to play, 4 difficulty modes (Easy, Medium, Hard and True), each one having a mid-level boss and ending with a boss, and a TLB that`s accessible if Hard or True is completed with no continues.
 
''Danmaku Unlimited 3'' features 5 stages to play, 4 difficulty modes (Easy, Medium, Hard and True), each one having a mid-level boss and ending with a boss, and a TLB that`s accessible if Hard or True is completed with no continues.
  
The game features five difficulty levels, a standard arcade mode, a "free play" mode allowing to start from the beginning of any level, a boss rush mode, and a "boss free play" allowing to pick any boss to play against, including the TLB. Each of these modes is available in "Spirit mode" and "Graze mode": in the first one, killing an enemy makes his shots disappears, while in the second mode, the bullets stay.
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Aside from the 4 main difficulties, there´s also a tutorial, a standard arcade mode, a "free play" mode allowing to start from the beginning of any level, a boss rush mode, and a "boss free play" allowing to pick any boss to play against, including the TLB. Each of these modes is available in "Spirit mode" and "Graze mode": in the Spirit mode, killing an enemy turns their shots into spirits (similar mechanic of Bullet Soul) , while in Graze mode, the bullets always stay.
  
 
Like in most CAVE games, the ship has a regular rapid fire wide shot ; a focus shot, more powerful but narrower ; and a bomb that clears enemy bullets. The bomb is automatically triggered, and as such can be thought of as additional lives.
 
Like in most CAVE games, the ship has a regular rapid fire wide shot ; a focus shot, more powerful but narrower ; and a bomb that clears enemy bullets. The bomb is automatically triggered, and as such can be thought of as additional lives.

Revision as of 19:36, 16 February 2025

Danmaku Unlimited 3 title.jpg
Danmaku Unlimited 3
Danmaku Unlimited 3 vertical.jpg

Title screen

Developer: Doragon Games
Official site: Doragon Games
Music: warinside (BLANKFIELD)
Program: Sunny Tam
Art: Sunny Tam
Release date: Windows: 2017-03-09
Mobile: 2017-08-09
Nintendo Switch: 2018-03-13
Previous game: Danmaku Unlimited 2
Next game: Wyver Ultra

Danmaku Unlimited 3 is a vertically scrolling shoot'em up game developed and published by Doragon Games in 2017. It has a detailed but very purple graphics design, a metal soundtrack, and impressive bullet patterns. The mood seems inspired by Ikaruga, with interstitial philosophical questions evoking lore.

The game supports TATE mode, with the whole UI rotating at a 90° angle.

For replay videos, visit the Video Index.

Gameplay Overview

Danmaku Unlimited 3 features 5 stages to play, 4 difficulty modes (Easy, Medium, Hard and True), each one having a mid-level boss and ending with a boss, and a TLB that`s accessible if Hard or True is completed with no continues.

Aside from the 4 main difficulties, there´s also a tutorial, a standard arcade mode, a "free play" mode allowing to start from the beginning of any level, a boss rush mode, and a "boss free play" allowing to pick any boss to play against, including the TLB. Each of these modes is available in "Spirit mode" and "Graze mode": in the Spirit mode, killing an enemy turns their shots into spirits (similar mechanic of Bullet Soul) , while in Graze mode, the bullets always stay.

Like in most CAVE games, the ship has a regular rapid fire wide shot ; a focus shot, more powerful but narrower ; and a bomb that clears enemy bullets. The bomb is automatically triggered, and as such can be thought of as additional lives.

There is only one ship, but the player can pick different shots types: 5 regular shots types, and 5 focus shot types, some of them being locked behind requirements.

Like most modern bullet hell games, the hitbox at the center of the ship is brightly lit to be very visible and well-defined.

The gameplay is based on bullet grazing: the ship is surrounded by two circles, and bullets that enter the inner one generate a spark and increase the graze gauge. When the gauge is full, the player can trigger the "trance" mode: the shot is much more powerful, and generates score bonus items when killing enemies. The bullets on screen are also cleared when the trance mode is activated, and transformed into bonus items.

Controls

On Switch

  • A: shot
  • X: beam (focus shot)
  • B: trance

Scoring

TBD