Difference between revisions of "Akai Katana"
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− | + | [[File:Katana Logo.png|300px|center]] | |
− | Akai Katana | + | {{GameInfobox |
+ | |bordercolor = #e8000d | ||
+ | |title = Akai Katana | ||
+ | |background = white | ||
+ | |image = Katana Title.png | ||
+ | |imagecaption = Title Screen | ||
+ | |developer = [[CAVE]] | ||
+ | |music = Ryu Umemoto | ||
+ | |program = Tsuneki Ikeda<br/>Shinobu Yagawa<br/>Daisuke Koizumi<br/>Toshihiko Sera<br/>Takashi Ichimura<br/>Yuji Inoue | ||
+ | |art = Tachikawa Mushimaro<br/>Takeharu Isogai<br/>Hideki Nomura<br/>Toshiyuki Kuroiwa | ||
+ | |designer = Hiroyuki Tanaka<br/>Akira Wakabayashi | ||
+ | |releasedate = '''Arcade:''' August 13, 2010<br/>'''Xbox 360:''' May 26, 2011 (JP)<br/>May 15, 2012 (NA,EU)<br/>'''Switch, PS4, Steam, Xbox One:''' December 15, 2022 | ||
+ | |previousgame = [[DoDonPachi DaiFukkatsu Black Label]] | ||
+ | |nextgame = [[DoDonPachi SaiDaiOuJou]] | ||
+ | }} | ||
+ | '''Akai Katana''' is a side scrolling shooter developed by Cave. | ||
+ | |||
+ | {{VideoIndex}} | ||
+ | __TOC__ | ||
+ | {{clear}} | ||
== Console Release Notes == | == Console Release Notes == | ||
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* Physical Release? - Yes | * Physical Release? - Yes | ||
* Region Locked? - Yes | * Region Locked? - Yes | ||
− | * Arranged Modes - Yes: 'Akai Katana Climax', 'Akai Katana Slash'[http://www.hardcoregaming101.net/akai-katana/] | + | * Arranged Modes - Yes: 'Akai Katana Climax', 'Akai Katana Slash'[http://www.hardcoregaming101.net/akai-katana/]. 'Origin' and 'Slash' modes also have 'Novice' versions. |
* Online Leaderboards? - Yes | * Online Leaderboards? - Yes | ||
* Tate Option? - n/a Hori | * Tate Option? - n/a Hori | ||
* Original Arcade Graphics - Yes in 'Origin Mode' (and Xbox 360 can be forced to output 4:3 ratio at 480p) | * Original Arcade Graphics - Yes in 'Origin Mode' (and Xbox 360 can be forced to output 4:3 ratio at 480p) | ||
− | * Internal Scanlines Generator: No | + | * Internal Scanlines Generator: No (T_T) |
* Graphical Filters: Smoothing On/Off | * Graphical Filters: Smoothing On/Off | ||
* Training mode - Yes | * Training mode - Yes | ||
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- Level Select - Yes | - Level Select - Yes | ||
- Customise Resources - Yes, all. | - Customise Resources - Yes, all. | ||
+ | - Save multiple sets of training configurations - Yes | ||
- Boss Fight Select - No (but can access from Replays) | - Boss Fight Select - No (but can access from Replays) | ||
- Mid Boss Fight Select - No (but can access from Replays) | - Mid Boss Fight Select - No (but can access from Replays) | ||
+ | - Save Training Run Replays - Yes | ||
* Replay Mode - Yes (& can download high scoring replays from Leaderboards) | * Replay Mode - Yes (& can download high scoring replays from Leaderboards) | ||
* Replay Options: | * Replay Options: | ||
- Can slow playback to 1/2 speed. | - Can slow playback to 1/2 speed. | ||
- Can take control of the ship during the replay & continue playing. | - Can take control of the ship during the replay & continue playing. | ||
+ | |||
+ | [[Category:Horizontal orientation]] |
Latest revision as of 09:37, 21 November 2023
Akai Katana
Title Screen
Developer: | CAVE |
---|---|
Music: | Ryu Umemoto |
Program: | Tsuneki Ikeda Shinobu Yagawa Daisuke Koizumi Toshihiko Sera Takashi Ichimura Yuji Inoue |
Art: | Tachikawa Mushimaro Takeharu Isogai Hideki Nomura Toshiyuki Kuroiwa |
Designer: | Hiroyuki Tanaka Akira Wakabayashi |
Release date: | Arcade: August 13, 2010 Xbox 360: May 26, 2011 (JP) May 15, 2012 (NA,EU) Switch, PS4, Steam, Xbox One: December 15, 2022 |
Previous game: | DoDonPachi DaiFukkatsu Black Label |
Next game: | DoDonPachi SaiDaiOuJou |
Akai Katana is a side scrolling shooter developed by Cave.
For replay videos, visit the Video Index.
Contents
Console Release Notes
Xbox 360
- Physical Release? - Yes
- Region Locked? - Yes
- Arranged Modes - Yes: 'Akai Katana Climax', 'Akai Katana Slash'[1]. 'Origin' and 'Slash' modes also have 'Novice' versions.
- Online Leaderboards? - Yes
- Tate Option? - n/a Hori
- Original Arcade Graphics - Yes in 'Origin Mode' (and Xbox 360 can be forced to output 4:3 ratio at 480p)
- Internal Scanlines Generator: No (T_T)
- Graphical Filters: Smoothing On/Off
- Training mode - Yes
- Save States - Yes - see below:
- Turn on Replay Saving in the options - In 'Training' mode, configure the options for the start of your chosen level (or you can record a full run outside training mode) - Commence your run. DO NOT CONTINUE and DO NOT RESTART as this will prevent Replay saving. - At the end of the run, save it to Replays. - You can now watch the replay, fast forward to the part you want to practice AND TAKE OVER CONTROL at any point by pressing the 'BACK'/SELECT button. - If you take over control and do not continue/restart, you can save this new run to a separate slot. You now have 2 saved runs that you can practice from.
- Training Mode Configuration:
- Level Select - Yes - Customise Resources - Yes, all. - Save multiple sets of training configurations - Yes - Boss Fight Select - No (but can access from Replays) - Mid Boss Fight Select - No (but can access from Replays) - Save Training Run Replays - Yes
- Replay Mode - Yes (& can download high scoring replays from Leaderboards)
- Replay Options:
- Can slow playback to 1/2 speed. - Can take control of the ship during the replay & continue playing.