Difference between revisions of "Space Pressure 3D: Prelude"

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Line 34: Line 34:
 
----
 
----
  
'''- Keyboard'''
+
==== Keyboard ====
 
* '''A''' or '''Left''': Move Left
 
* '''A''' or '''Left''': Move Left
 
* '''W''' or '''Up''': Move Up
 
* '''W''' or '''Up''': Move Up
Line 41: Line 41:
 
* '''Space''' or '''R. Ctrl''': Fire
 
* '''Space''' or '''R. Ctrl''': Fire
  
'''- Gamepad'''
+
==== Gamepad ====
 
* '''Left Stick''': Movement
 
* '''Left Stick''': Movement
 
* '''A''': Ok
 
* '''A''': Ok
Line 50: Line 50:
 
----
 
----
  
'''Blaster'''
+
==== Blaster ====
  
 
Rapid fire. Average damage. Projectiles are destroyed when they hit an enemy. At the third level, it starts shooting three projectiles in a sector.
 
Rapid fire. Average damage. Projectiles are destroyed when they hit an enemy. At the third level, it starts shooting three projectiles in a sector.
Line 68: Line 68:
 
|}
 
|}
  
'''Wavegun'''
+
==== Wavegun ====
  
 
Rapid fire. Average damage. The projectiles have a large vertical area. Projectiles pass through enemies once, dealing damage to each enemy. Projectiles disappear after a few seconds.
 
Rapid fire. Average damage. The projectiles have a large vertical area. Projectiles pass through enemies once, dealing damage to each enemy. Projectiles disappear after a few seconds.
Line 86: Line 86:
 
|}
 
|}
  
'''Laser'''
+
==== Laser ====
  
 
Infinite through beam to the right edge of the screen. All enemies that intersect with the beam are dealt damage over time.
 
Infinite through beam to the right edge of the screen. All enemies that intersect with the beam are dealt damage over time.
Line 104: Line 104:
 
|}
 
|}
  
'''Sungun'''
+
==== Sungun ====
  
 
Very slow attack speed. Large slow projectiles that explode on contact with an enemy. Huge damage. Splash damage.
 
Very slow attack speed. Large slow projectiles that explode on contact with an enemy. Huge damage. Splash damage.
Line 125: Line 125:
 
----
 
----
  
'''Missiles'''
+
==== Missiles ====
  
 
If there are available targets on the screen, it will spawn homing missiles with a certain frequency flying at the enemy.
 
If there are available targets on the screen, it will spawn homing missiles with a certain frequency flying at the enemy.
Line 131: Line 131:
 
[[File:Missiles.jpg|200px]]
 
[[File:Missiles.jpg|200px]]
  
'''Shield'''
+
==== Shield ====
  
 
Protect from all incoming damage.
 
Protect from all incoming damage.
Line 137: Line 137:
 
[[File:Shield1.jpg|200px]]
 
[[File:Shield1.jpg|200px]]
  
'''Drones'''
+
==== Drones ====
  
 
The additional collectable type of weapon. For each bonus level (up to 3) a small allied drone spawns around the player's ship and fires continuously in front of them.
 
The additional collectable type of weapon. For each bonus level (up to 3) a small allied drone spawns around the player's ship and fires continuously in front of them.
Line 175: Line 175:
 
| Drones || [[File:BonusDrones00.png|64px]] || +1 Drone Level (Permanent)
 
| Drones || [[File:BonusDrones00.png|64px]] || +1 Drone Level (Permanent)
 
|}
 
|}
 +
 +
=== Units ===
 +
----
 +
 +
==== Amazons Ship ====
 +
 +
{| class="wikitable"
 +
|-
 +
| '''Preview''' || [[File:AmazonsSpaceship00.png|128px]]
 +
|-
 +
| '''Fraction''' || Space Amazons
 +
|-
 +
| '''Hitpoints''' || 1000
 +
|}
 +
 +
 +
==== Garbage Container ====
 +
 +
{| class="wikitable"
 +
|-
 +
| '''Preview''' || [[File:GarbageContainer00.png|128px]]
 +
|-
 +
| '''Fraction''' || Garbage
 +
|-
 +
| '''Hitpoints''' || 275
 +
|-
 +
| '''Score''' || 150
 +
|}
 +
 +
 +
==== Explosive Container ====
 +
 +
{| class="wikitable"
 +
|-
 +
| '''Preview''' || [[File:ExplosiveContainer00.png|128px]]
 +
|-
 +
| '''Fraction''' || Garbage
 +
|-
 +
| '''Hitpoints''' || 450
 +
|-
 +
| '''Damage''' || 150-250
 +
|-
 +
| '''Score''' || 200
 +
|}
 +
 +
 +
==== Small Asteroid ====
 +
 +
{| class="wikitable"
 +
|-
 +
| '''Preview''' || [[File:SmallAsteroid00.png|128px]]
 +
|-
 +
| '''Fraction''' || Asteroids
 +
|-
 +
| '''Hitpoints''' || 150
 +
|-
 +
| '''Score''' || 55
 +
|}
 +
 +
 +
==== Medium Asteroid ====
 +
 +
{| class="wikitable"
 +
|-
 +
| '''Preview''' || [[File:MediumAsteroid00.png|128px]]
 +
|-
 +
| '''Fraction''' || Asteroids
 +
|-
 +
| '''Hitpoints''' || 400
 +
|-
 +
| '''Score''' || 120
 +
|}
 +
 +
 +
==== Big Asteroid ====
 +
 +
{| class="wikitable"
 +
|-
 +
| '''Preview''' || [[File:BigAsteroid00.png|128px]]
 +
|-
 +
| '''Fraction''' || Asteroids
 +
|-
 +
| '''Hitpoints''' || 1000
 +
|-
 +
| '''Score''' || 200
 +
|}
 +
 +
 +
==== Mined Asteroid ====
 +
 +
{| class="wikitable"
 +
|-
 +
| '''Preview''' || [[File:AsteroidMine00.png|128px]]
 +
|-
 +
| '''Fraction''' || Asteroids
 +
|-
 +
| '''Hitpoints''' || 450
 +
|-
 +
| '''Damage''' || 150-250
 +
|-
 +
| '''Score''' || 85
 +
|}
 +
 +
 +
==== Penisteroid ====
 +
 +
{| class="wikitable"
 +
|-
 +
| '''Preview''' || [[File:SpecialAsteroid.png|128px]]
 +
|-
 +
| '''Fraction''' || Asteroids
 +
|-
 +
| '''Hitpoints''' || 1500
 +
|-
 +
| '''Score''' || 1000
 +
|}
 +
 +
 +
==== Scavenger Drone ====
 +
 +
{| class="wikitable"
 +
|-
 +
| '''Preview''' || [[File:ScavengerDrone00.png|128px]]
 +
|-
 +
| '''Fraction''' || Scavengers
 +
|-
 +
| '''Hitpoints''' || 175
 +
|-
 +
| '''Damage''' || 50-150
 +
|-
 +
| '''Cooldown''' || Default: 3.8 / Hunter: 1.5
 +
|-
 +
| '''Score''' || 100
 +
|}
 +
 +
 +
==== Scavenger Garbage Truck ====
 +
 +
{| class="wikitable"
 +
|-
 +
| '''Preview''' || [[File:ScavengerGarbageTruck00.png|128px]]
 +
|-
 +
| '''Fraction''' || Scavengers
 +
|-
 +
| '''Hitpoints''' || 850
 +
|-
 +
| '''Damage''' || 30-50 (Melee)
 +
|-
 +
| '''Score''' || 450
 +
|}
 +
 +
 +
==== Scavenger Combat Garbage Truck ====
 +
 +
{| class="wikitable"
 +
|-
 +
| '''Preview''' || [[File:ScavengerCombatGarbageTruck00.png|128px]]
 +
|-
 +
| '''Fraction''' || Scavengers
 +
|-
 +
| '''Hitpoints''' || 900
 +
|-
 +
| '''Damage''' || [x3] 50-150
 +
|-
 +
| '''Cooldown''' || 4.0
 +
|-
 +
| '''Score''' || 550
 +
|}
 +
 +
 +
==== Threeway Scavenger ====
 +
 +
{| class="wikitable"
 +
|-
 +
| '''Preview''' || [[File:ThreewayScavenger00.png|128px]]
 +
|-
 +
| '''Fraction''' || Scavengers
 +
|-
 +
| '''Hitpoints''' || 1200
 +
|-
 +
| '''Damage''' || Bomb: [x3] 50-150, Frag: [x9] 45-65
 +
|-
 +
| '''Cooldown''' || 5.0
 +
|-
 +
| '''Score''' || 700
 +
|}
 +
 +
 +
==== Scavenger Driller ====
 +
 +
{| class="wikitable"
 +
|-
 +
| '''Preview''' || [[File:ScavengerDriller00.png|128px]]
 +
|-
 +
| '''Fraction''' || Scavengers
 +
|-
 +
| '''Hitpoints''' || 3000
 +
|-
 +
| '''Damage''' || Ranged: [x12] 75-100, Melee: 30-50
 +
|-
 +
| '''Cooldown''' || Ranged: 3.85, Melee: 0.1
 +
|-
 +
| '''Score''' || 1500
 +
|}
 +
 +
 +
==== Scavenger Leader ====
 +
 +
{| class="wikitable"
 +
|-
 +
| '''Preview''' || [[File:ScavengerBossShip00.png|128px]]
 +
|-
 +
| '''Fraction''' || Scavengers
 +
|-
 +
| '''Hitpoints (Phase 1)''' || 17000
 +
|-
 +
| '''Damage (Phase 1)''' || [x15] 50-150
 +
|-
 +
| '''Cooldown (Phase 1)''' || 4.0
 +
|-
 +
| '''Score (Phase 1)''' || 5000
 +
|-
 +
| '''Hitpoints (Phase 2)''' || 13000
 +
|-
 +
| '''Damage (Phase 2)''' || 30-50
 +
|-
 +
| '''Cooldown (Phase 2)''' || 0.05
 +
|-
 +
| '''Score (Phase 2)''' || 10000
 +
|}
 +
 +
 +
==== Military Drone ====
 +
 +
[[File:MilitaryDrone00.png|128px]]
 +
 +
==== Kamikaze Drone ====
 +
 +
[[File:KamikazeDrone00.png|128px]]
 +
 +
==== Fighter ====
 +
 +
[[File:Fighter.png|128px]]
 +
 +
==== Upgraded Fighter ====
 +
 +
[[File:UpgradedFighter00.png|128px]]
 +
 +
==== Electric Mill ====
 +
 +
[[File:ElectricMill00.png|128px]]
 +
 +
==== Military Threeway ====
 +
 +
[[File:MilitaryThreeway00.png|128px]]
 +
 +
==== Tank ====
 +
 +
[[File:Tank00.png|128px]]
 +
 +
==== Artillery Tank ====
 +
 +
[[File:ArtilleryTank00.png|128px]]
 +
 +
==== Asteroid Turret ====
 +
 +
[[File:AsteroidTurret00.png|128px]]
 +
 +
==== General Admiral ====
 +
 +
[[File:GeneralAdmiralShip00.png|128px]]
 +
 +
==== Elite Moneybag's Drone ====
 +
 +
[[File:EliteDrone00.png|128px]]
 +
 +
==== Elite Moneybag's Threeway ====
 +
 +
[[File:EliteThreeway00.png|128px]]
 +
 +
==== Elite Moneybag's Fighter ====
 +
 +
[[File:EliteFighter00.png|128px]]
 +
 +
==== Moneybag ====
 +
 +
[[File:MoneybagShip00.png|128px]]
  
 
=== Achievements ===
 
=== Achievements ===

Revision as of 19:18, 29 September 2023

MazeTeamLogo.png


This is stub page. Work in progress... Gradually filled by the developer...


Space Pressure 3D: Prelude
SpacePressure3D 630x500.png

Game Logo

Developer: Maze Team
Publisher: Tinaynox
Music: The Neon Droid
Release date: 12 Sep 2023

Gameplay Overview

Space Pressure 3D: Prelude - is a classic “shoot 'em up” horizontal shooting game.

Immerse yourself in the story of two brave space amazons who dare to challenge the irresponsible aristocratic system. Overcome all the obstacles that appear on your way - hordes of space scavengers, armies of General Admiral and get to the main villain - Evil Moneybag.

SP3DPromo00.gif

Controls


Keyboard

  • A or Left: Move Left
  • W or Up: Move Up
  • S or Down: Move Down
  • D or Right: Move Right
  • Space or R. Ctrl: Fire

Gamepad

  • Left Stick: Movement
  • A: Ok
  • B: Cancel
  • RT: Fire

Weapons


Blaster

Rapid fire. Average damage. Projectiles are destroyed when they hit an enemy. At the third level, it starts shooting three projectiles in a sector.

Level Preview Damage
1 Blaster1.jpg 40-55 (RPS: 7.4)
2 Blaster2.jpg 55-70 (RPS: 7.69)
3 Blaster3.jpg 3 x 36-44 (RPS: 6.45)
4 Blaster4.jpg 3 x 50-56 (RPS: 5.71)
5 Blaster5.jpg 3 x 62-70 (RPS: 5.0)

Wavegun

Rapid fire. Average damage. The projectiles have a large vertical area. Projectiles pass through enemies once, dealing damage to each enemy. Projectiles disappear after a few seconds.

Level Preview Damage
1 Wave1.jpg 50-70 (RPS: 6.66)
2 Wave2.jpg 55-75 (RPS: 6.89)
3 Wave3.jpg 60-80 (RPS: 7.14)
4 Wave4.jpg 40-60 (RPS: 11.76)
5 Wave5.jpg 40-60 (RPS:13.33)

Laser

Infinite through beam to the right edge of the screen. All enemies that intersect with the beam are dealt damage over time.

Level Preview Damage
1 Laser1.jpg 35-55 (RPS: 8.88)
2 Laser2.jpg 45-65 (RPS: 8.88)
3 Laser3.jpg 55-75 (RPS: 8.88)
4 Laser4.jpg 65-85 (RPS: 8.88)
5 Laser5.jpg 75-85 (RPS: 8.88)

Sungun

Very slow attack speed. Large slow projectiles that explode on contact with an enemy. Huge damage. Splash damage.

Level Preview Damage
1 Sun1.jpg 594-660 (RPS: 0.84)
2 Sun2.jpg 720-890 (RPS: 0.84)
3 Sun3.jpg 850-1050 (RPS: 0.84)
4 Sun4.jpg 1000-1200 (RPS: 0.84)
5 Sun5.jpg 75-105 every 0.45s / 900-1100 (RPS: 0.5)

Special Bonuses


Missiles

If there are available targets on the screen, it will spawn homing missiles with a certain frequency flying at the enemy.

Missiles.jpg

Shield

Protect from all incoming damage.

Shield1.jpg

Drones

The additional collectable type of weapon. For each bonus level (up to 3) a small allied drone spawns around the player's ship and fires continuously in front of them.

Level Preview Damage
1 Drones1.jpg 1 x 100-150
2 Drones2.jpg 2 x 100-150
3 Drones3.jpg 3 x 100-150

Pickups


Name Icon Description
Blaster Weapon BonusBlasterWeapon00.png +1 Blaster Level
Wavegun Weapon BonusWavegunWeapon00.png +1 Wavegun Level
Laser Weapon BonusLaserWeapon00.png +1 Laser Level
Sungun Weapon BonusSungunWeapon00.png +1 Sungun Level
Heal BonusHeal00.png 20% Heal
Missiles BonusMissiles00.png Added Missiles bonus for 15 seconds
Energy Shield BonusEnergyShield00.png Added Shield bonus for 10 seconds
Drones BonusDrones00.png +1 Drone Level (Permanent)

Units


Amazons Ship

Preview AmazonsSpaceship00.png
Fraction Space Amazons
Hitpoints 1000


Garbage Container

Preview GarbageContainer00.png
Fraction Garbage
Hitpoints 275
Score 150


Explosive Container

Preview ExplosiveContainer00.png
Fraction Garbage
Hitpoints 450
Damage 150-250
Score 200


Small Asteroid

Preview SmallAsteroid00.png
Fraction Asteroids
Hitpoints 150
Score 55


Medium Asteroid

Preview MediumAsteroid00.png
Fraction Asteroids
Hitpoints 400
Score 120


Big Asteroid

Preview BigAsteroid00.png
Fraction Asteroids
Hitpoints 1000
Score 200


Mined Asteroid

Preview AsteroidMine00.png
Fraction Asteroids
Hitpoints 450
Damage 150-250
Score 85


Penisteroid

Preview SpecialAsteroid.png
Fraction Asteroids
Hitpoints 1500
Score 1000


Scavenger Drone

Preview ScavengerDrone00.png
Fraction Scavengers
Hitpoints 175
Damage 50-150
Cooldown Default: 3.8 / Hunter: 1.5
Score 100


Scavenger Garbage Truck

Preview ScavengerGarbageTruck00.png
Fraction Scavengers
Hitpoints 850
Damage 30-50 (Melee)
Score 450


Scavenger Combat Garbage Truck

Preview ScavengerCombatGarbageTruck00.png
Fraction Scavengers
Hitpoints 900
Damage [x3] 50-150
Cooldown 4.0
Score 550


Threeway Scavenger

Preview ThreewayScavenger00.png
Fraction Scavengers
Hitpoints 1200
Damage Bomb: [x3] 50-150, Frag: [x9] 45-65
Cooldown 5.0
Score 700


Scavenger Driller

Preview ScavengerDriller00.png
Fraction Scavengers
Hitpoints 3000
Damage Ranged: [x12] 75-100, Melee: 30-50
Cooldown Ranged: 3.85, Melee: 0.1
Score 1500


Scavenger Leader

Preview ScavengerBossShip00.png
Fraction Scavengers
Hitpoints (Phase 1) 17000
Damage (Phase 1) [x15] 50-150
Cooldown (Phase 1) 4.0
Score (Phase 1) 5000
Hitpoints (Phase 2) 13000
Damage (Phase 2) 30-50
Cooldown (Phase 2) 0.05
Score (Phase 2) 10000


Military Drone

MilitaryDrone00.png

Kamikaze Drone

KamikazeDrone00.png

Fighter

Fighter.png

Upgraded Fighter

UpgradedFighter00.png

Electric Mill

ElectricMill00.png

Military Threeway

MilitaryThreeway00.png

Tank

Tank00.png

Artillery Tank

ArtilleryTank00.png

Asteroid Turret

AsteroidTurret00.png

General Admiral

GeneralAdmiralShip00.png

Elite Moneybag's Drone

EliteDrone00.png

Elite Moneybag's Threeway

EliteThreeway00.png

Elite Moneybag's Fighter

EliteFighter00.png

Moneybag

MoneybagShip00.png

Achievements


Name Icon Description
Galactic calm Achievement SpaceCalm.png Complete the game's campaign.
Cosmic madness Achievement Destroyer.png Complete the game's campaign destroying absolutely all enemies.
Flawless victory Achievement Elusive.png Complete the game's campaign without taking any damage.
That's a..! Achievement ThatsA.png Destroy the Penisteroid.
Master Blaster Achievement MasterBlaster.png Complete the game's campaign picking up only Blasters as your main weapon. Assemble a level 5 Blaster.
Synth The Wave Achievement SynthTheWave.png Complete the game's campaign picking up only Waveguns as your main weapon. Assemble a level 5 Wavegun.
Laser Tag Achievement LaserTag.png Complete the game's campaign picking up only Lasers as your main weapon. Assemble a level 5 Laser.
Praise The Sun Achievement PraiseTheSun.png Complete the game's campaign picking up only Sunguns as your main weapon. Assemble a level 5 Sungun.
Armed and Dangerous Achievement ArmedAndDangerous.png Upgrade all weapons to level 5 during the game campaign.
Catch 'Em All! Achievement CatchEmAll.png Collect all three drones during the game campaign.
Missile boomerang Achievement FriendlyFire.png Destroy the enemy with his own missile.
Old School Achievement OldSchool.png Perform a secret key combination in the main menu.

Secret codes


You can enter a secret code to receive a starting bonus of 30 lives, 3 attacking drones and the 5 level Sungun (the Holegun) - just enter the following sequence of keys (on the keyboard or on the gamepad) in the game main menu: ↑↑↓↓←→←→BA