Infinite Blade Pavilion
Touhou Kisouken ~ Infinite Blade Pavilion (東方鬼葬剣) is a Touhou Project fangame developed Len in 2019 with the Danmakufu PH3 engine.
It`s mostly inspired in Wily Beast and Weakest Creature and ido´s Mystical Power Plant.
For replay videos, visit the Video Index.
Contents
Gameplay overview
Gameplay revolves around a combination of factors: a "Skill Tree" similar to that of Mystical Power Plant that increases by collecting leaf items, special attacks that can be used by consuming Skill Tree levels, and a "tension gauge" that increases or decreases the amount of items dropped by enemies.
When Skill lvl. is at least at lvl. 3, Skill Release can be used.
Controls
Like the official games, uses the standard Touhou control scheme, as well the addition of the Skill Release button.
- Z: Shoot
- X: Bomb
- C: Skill release
- Shift: Focus
On keyboard, movement can be done using either the arrow keys or the number pad. The gamepad can also be configured using the config program of the game.
Difficulties
The game has 4 difficulty modes. The higher difficulties are, of course, harder, and also have higher scoring potential. The difficulty modes are:
- Easy
- Normal
- Hard
- Lunatic
The game also has an Extra stage, in which it´s treated as it´s own difficulty. To unlock Extra, the player has to 1cc the main game on any difficulty. Extra still allows the player to play the Extra stage as other characters and shot types despite not having them cleared in the main game first.
Aside from the Extra Stage, there are also Overdrive spellcards (In Scene Practice), in which the play field is huge,
Scoring
Scoring is highly based on the collecting point items, and leaf items, as well trying to get spellcard bonuses.
Playable Characters and Shot weaponry
Infinite Blade Pavilion has 3 playable characters, with 2 shot types each. Each shot type has different shot behavior.
Hakurei Reimu | A | B | ||
---|---|---|---|---|
Homing Type of Beautiful Eastern Wind | Rapid Fire Type of White Southern Wind | |||
Description: Reimu[A] is a homing shot attacker type. Her shots will chase down any enemy on screen and can attack from sides. | Description: Reimu[B] is a direct attacker type. She has shots that can be on wide and rolling focused formation. | |||
Regular shot:
Focus shot:
Skill release:
|
Regular shot:
Focus shot:
Skill release:
|
Kirisame Marisa | A | B | ||
---|---|---|---|---|
Laser Type of Dim Morning Light | Wave Type of Occulation | |||
Description: Marisa[A] is a laser lock-on type. Her lasers can lock into any enemy and attack it. | Description: Marisa[B] is a wave spread type. Fires waves in a wide area. | |||
Regular shot:
Focus shot:
Skill release:
|
Regular shot:
Focus shot:
Skill release:
|
Konpaku Youmu | A | B | ||
---|---|---|---|---|
Slashing Type of Murasame | Scattershot Type of Shiranui | |||
Description: Youmu[A] is a slash launcher type. Her charged slash suppresses an area | Description: Youmu[B] is direct slash type. She can slash in a short range | |||
Regular shot:
Focus shot:
Skill release:
|
Regular shot:
Focus shot:
Skill release:
|
Items
Point items: Increases score. | |
Leaf items: Increases the Skill level after a certain amount collected. | |
Bomb parts: Gives bomb parts until achieving an extra bomb. | |
Life parts: Gives life parts until achieving an Extend. | |
1UP: Gives a full Extend. |
Trivia
- The game´s theme is mostly based in Chinese mythology, from demons, spectres, blacksmiths, etc.
- Snow Cordie is mostly inspired in Cirno. Possibly a combination of Daiyousei too.
External Links
- Images and info provided byJSAV2006STG(ABC)
- English shot types info taken from an english language patch.
- Some info taken from (Touhou Wiki):