Battle Bakraid/Bosses

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Note: Most bosses are worth 1/10 of their value if you die/bomb.

Axebeak



Main body Score
(Shot)
Score
(Aura)
Score
(Bomb)
Multiplier
BB-Axebeak.png 100,000 100,000 10,000 x2 = 200k / 20k
x4 = 400k / 40k
x8 = 800k / 80k
x16 = 1.6m / 160k
x32 = 3.2m / 320k
x64 = 6.4m / 640k
Missile launchers Score
(Shot)
Score
(Aura)
Score
(Bomb)
Multiplier
BB-Missilelauncher.png 5,000 5,000 5,000 x2 = 10,000
x4 = 20,000
x8 = 40,000
x16 = 80,000
x32 = 160,000
x64 = 320,000
Cockpit Score
(Shot)
Score
(Aura)
Score
(Bomb)
Multiplier
BB-Cockpit.png 50,000 50,000 5,000 x2 = 100k / 10k
x4 = 200k / 20k
x8 = 400k / 40k
x16 = 800k / 80k
x32 = 1.6m / 160k
x64 = 3.2m / 320k
Wing battery Score
(Shot)
Score
(Aura)
Score
(Bomb)
Multiplier
BB-Wingbattery.png 50,000 50,000 5,000 x2 = 100k / 10k
x4 = 200k / 20k
x8 = 400k / 40k
x16 = 800k / 80k
x32 = 1.6m / 160k
x64 = 3.2m / 320k
Rear turret Score
(Shot)
Score
(Aura)
Score
(Bomb)
Multiplier
BB-Rearturret.png 10,000 10,000 10,000 x2 = 20,000
x4 = 40,000
x8 = 80,000
x16 = 160,000
x32 = 320,000
x64 = 640,000

Cyclops

Main body Score
(Shot)
Score
(Aura)
Score
(Bomb)
Multiplier
BB-Cyclops.png 100,000 100,000 10,000 x2 = 200k / 20k
x4 = 400k / 40k
x8 = 800k / 80k
x16 = 1.6m / 160k
x32 = 3.2m / 320k
x64 = 6.4m / 640k
Front turret Score
(Shot)
Score
(Aura)
Score
(Bomb)
Multiplier
BB-Frontturret.png 10,000 10,000 10,000 x2 = 20,000
x4 = 40,000
x8 = 80,000
x16 = 160,000
x32 = 320,000
x64 = 640,000
Wagon turret Score
(Shot)
Score
(Aura)
Score
(Bomb)
Multiplier
BB-Wagonturret.png 1,000 1,000 1,000 x2 = 2,000
x4 = 4,000
x8 = 8,000
x16 = 16,000
x32 = 32,000
x64 = 64,000
Wagon battery Score
(Shot)
Score
(Aura)
Score
(Bomb)
Multiplier
BB-Wagonbattery.png 1,000 1,000 1,000 x2 = 2,000
x4 = 4,000
x8 = 8,000
x16 = 16,000
x32 = 32,000
x64 = 64,000
Wagon Score
(Shot)
Score
(Aura)
Score
(Bomb)
Multiplier
BB-Wagon.png 10,000 10,000 10,000 x2 = 20,000
x4 = 40,000
x8 = 80,000
x16 = 160,000
x32 = 320,000
x64 = 640,000

Bahamut

Main body Score
(Shot)
Score
(Aura)
Score
(Bomb)
Multiplier
BB-Bahamut.png 100,000 100,000 10,000 x2 = 200k / 20k
x4 = 400k / 40k
x8 = 800k / 80k
x16 = 1.6m / 160k
x32 = 3.2m / 320k
x64 = 6.4m / 640k
Regenerating turret Score
(Shot)
Score
(Aura)
Score
(Bomb)
Multiplier
BB-Regenturret.png 500 + 1,000 500 + 1,000 500 + 1,000 x2 = 1,000 + 2,000
x4 = 2,000 + 4,000
x8 = 4,000 + 8,000
x16 = 8,000 + 16,000
x32 = 16,000 + 32,000
x64 = 32,000 + 64,000
Frontal turret cover Score
(Shot)
Score
(Aura)
Score
(Bomb)
Multiplier
BB-Frontalcover.png 5,000 5,000 5,000 x2 = 10,000
x4 = 20,000
x8 = 40,000
x16 = 80,000
x32 = 160,000
x64 = 320,000
Frontal turret Score
(Shot)
Score
(Aura)
Score
(Bomb)
Multiplier
BB-Frontalturret.png 5,000 5,000 5,000 x2 = 10,000
x4 = 20,000
x8 = 40,000
x16 = 80,000
x32 = 160,000
x64 = 320,000
Head cannon Score
(Shot)
Score
(Aura)
Score
(Bomb)
Multiplier
BB-Headcannon.png 10,000 10,000 10,000 x2 = 20,000
x4 = 40,000
x8 = 80,000
x16 = 160,000
x32 = 320,000
x64 = 640,000
Back missile launcher Score
(Shot)
Score
(Aura)
Score
(Bomb)
Multiplier
BB-Backmissile.png 5,000 5,000 500 x2 = 10,000 / 1,000
x4 = 20,000 / 2,000
x8 = 40,000 / 4,000
x16 = 80,000 / 8,000
x32 = 160,000 / 16,000
x64 = 320,000 / 32,000

Leviathan

Main body Score
(Shot)
Score
(Aura)
Score
(Bomb)
Multiplier
BB-Leviathan.png 50,000 50,000 50,000 x2 = 200,000
x4 = 400,000
x8 = 800,000
x16 = 1,600,000
x32 = 3,200,000
x64 = 6,400,000
Hangar Score
(Shot)
Score
(Aura)
Score
(Bomb)
Multiplier
BB-Hangar.png 10,000 10,000 10,000 x2 = 20,000
x4 = 40,000
x8 = 80,000
x16 = 160,000
x32 = 320,000
x64 = 640,000
Hangar zako Score
(Shot)
Score
(Aura)
Score
(Bomb)
Multiplier
BB-Hangarzako.png 1,000 1,000 1,000 x2 = 2,000
x4 = 4,000
x8 = 8,000
x16 = 16,000
x32 = 32,000
x64 = 64,000
Big turret Score
(Shot)
Score
(Aura)
Score
(Bomb)
Multiplier
BB-Bigturret.png 5,000 5,000 5,000 x2 = 10,000
x4 = 20,000
x8 = 40,000
x16 = 80,000
x32 = 160,000
x64 = 320,000
Slide panel turret Score
(Shot)
Score
(Aura)
Score
(Bomb)
Multiplier
BB-Slidepanel.png 50,000 50,000 5,000 x2 = 100k / 10k
x4 = 200k / 20k
x8 = 400k / 40k
x16 = 800k / 80k
x32 = 1.6m / 160k
x64 = 3.2m / 320k
Dock Score
(Shot)
Score
(Aura)
Score
(Bomb)
Multiplier
BB-Dock.png 50,000 50,000 5,000 x2 = 100k / 10k
x4 = 200k / 20k
x8 = 400k / 40k
x16 = 800k / 80k
x32 = 1.6m / 160k
x64 = 3.2m / 320k

Barlog

Main body Score
(Shot)
Score
(Aura)
Score
(Bomb)
Multiplier
BB-Barlog.png 50,000 50,000 5,000 x2 = 100k / 10k
x4 = 200k / 20k
x8 = 400k / 40k
x16 = 800k / 80k
x32 = 1.6m / 160k
x64 = 3.2m / 320k
Mini turret Score
(Shot)
Score
(Aura)
Score
(Bomb)
Multiplier
BB-Miniturret.png 5,000 5,000 5,000 x2 = 10,000
x4 = 20,000
x8 = 40,000
x16 = 80,000
x32 = 160,000
x64 = 320,000
Side battery Score
(Shot)
Score
(Aura)
Score
(Bomb)
Multiplier
BB-Sidebattery.png 10,000 10,000 10,000 x2 = 20,000
x4 = 40,000
x8 = 80,000
x16 = 160,000
x32 = 320,000
x64 = 640,000
First body Score
(Shot)
Score
(Aura)
Score
(Bomb)
Multiplier
BB-Barlogfirst.png 50,000 50,000 5,000 x2 = 100k / 10k
x4 = 200k / 20k
x8 = 400k / 40k
x16 = 800k / 80k
x32 = 1.6m / 160k
x64 = 3.2m / 320k
Wing Battery Score
(Shot)
Score
(Aura)
Score
(Bomb)
Multiplier
BB-Barlogwing.png 10,000 10,000 10,000 x2 = 20,000
x4 = 40,000
x8 = 80,000
x16 = 160,000
x32 = 320,000
x64 = 640,000