Difference between revisions of "User:CHA-STG/Sandbox"

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=== Ships ===
 
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<center><big>This wiki page focuses on the '''original doujin release''', please see the page for ''[[Crimzon Clover: World Ignition|World Ignition / EXplosion]]'' for info pertaining to that version.</big></center>
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There are four ships to play in ''Giga Wing'', each one being piloted by a different character, which feature their own unique dialogue between stages.<br>
----
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A fifth ship can be unlocked in the Dreamcast port by 1CCing the game.
{{GameInfobox
 
|bordercolor = #fa1c40
 
|innerbordercolor = #fa1c40
 
|title = Crimzon Clover
 
|background = #f0f8ff
 
|image = crimzoncloverworldignitiontitle.png
 
|width = 324px;
 
|imagecaption = Title screen
 
|imagescalepx = 180px
 
  
|developer = [[Yotsubane]]
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{| class="wikitable" style="font-size:120%; border:1px solid #222222; background-color:#f8f8ff; width: 40%; margin-bottom: 0px; margin-top: 0px;"
|music = potechi
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|-
|program =
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! colspan=2 style="background-color:#EE0099; color:#ffffff;" | <big>Sinnosuke</big>
|art =  
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! style="background-color:#a9a9a9; color:#ffffff;" | Power
|releasedate = '''Doujin''': January 11, 2011 (PC)<br/>'''For NESiCAxLive''': 2013 (Arcade)<br/> '''[[Crimzon Clover: World Ignition|World Ignition]]''': June 6, 2014 (PC) <br/> '''World EXplosion''': October 29, 2020 (NS), December 6, 2021 (PC)
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! style="background-color:#a9a9a9; color:#ffffff;" | Weapon
}}
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! style="background-color:#a9a9a9; color:#ffffff;" | Speed
 
 
 
 
[[Replace File: with OG logo|center]]
 
'''''Crimzon Clover''''' (クリムゾンクローバー) is a doujin vertical [[shooting game]] developed by [[YOTSUBANE]] (CLOVER-TAC) and released in 2011 for Windows PCs.
 
An arcade version ''(For NESiCAxLive)'' was released in 2013, and an updated retail version of the game, known as '''''[[Crimzon Clover: World Ignition]]''''', was released in 2014 on Steam and GOG, then followed by '''''Crimzon Clover: World EXplosion''''' for Nintendo Switch in 2020, and Steam in 2021.
 
 
 
The game focuses on the destruction of a mechanical army known as the '''Gorgoneion''', and their new doomsday weapon known as the '''Crimson Heart'''. The primary focus with the game's overall gameplay is on utilizing '''homing lock-on shots''' -- which activate a score multiplier -- and a [[hyper system]] mechanic known as '''Break Mode''' and '''Double Break Mode'''.
 
 
 
__TOC__
 
<!--Table of Contents-->
 
==Controls==
 
{| class="wikitable"
 
 
|-
 
|-
! scope="col" style="width: 80px;" | Button
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{{!}} colspan="2" rowspan="2" | [[File:GW_CharSel_Sinnosuke.png|center]]
! scope="col" style="width: 330px;" | Function
+
| style="text-align:center;" | Low
 +
| style="text-align:center;" | Wide Shot
 +
| style="text-align:center;" | Average
 
|-
 
|-
| '''A''' || <center>'''Shot''' (CONFIRM)</center><small>Auto-fires the player's primary weapon.<br>If the player is shooting while '''B''' (Lock-On) is held, their shot range will narrow closer to the center.</small>
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| colspan="13" style="text-align:center;" | '''Raijin'''<br>
 +
----
 +
[[File:GW_Ship_Raijin.png]]<br>
 +
A basic ship that has good screen coverage and movement, but low power.<br>
 +
| [[File:GW_Bomb_Raijin.png]]
 +
|}
 +
----
 +
{| class="wikitable" style="font-size:120%; border:1px solid #222222; background-color:#f8f8ff; width: 40%; margin-bottom: 0px; margin-top: 0px;"
 
|-
 
|-
| '''B''' || <center>'''Lock-On''' (CANCEL)</center><small>Hold to open lock-on field. Release to fire homing lasers at targets.<br>Movement speed is reduced while Locking-On.<br>A multiplier will activate based on number of lock-ons.</small>
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! colspan=2 style="background-color:#77BBDD; color:#ffffff;" | <big>Isha</big>
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Power
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Weapon
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Speed
 
|-
 
|-
| '''C''' || <center>'''Bomb / Break'''</center><small>Releases a Bomb that deletes all bullets on screen and deals heavy damage to on-screen enemies.<br>Using a bomb will increase the amount of Break Gauge required to use another.<br>In Original and Unlimited, pressing C with a full Break Gauge will activate '''Break Mode'''.</small>
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{{!}} colspan="2" rowspan="2" | [[File:GW_CharSel_Isha.png|center]]
 +
| style="text-align:center;" | Average
 +
| style="text-align:center;" | Homing Missile
 +
| style="text-align:center;" | Low
 
|-
 
|-
 +
|colspan="13" style="text-align:center;" | '''Porchka'''<br>
 +
----
 +
[[File:GW_Ship_Porchka.png]]<br>
 +
Features two options that fire homing missiles. Missiles track whatever enemy is closest.
 +
| [[File:GW_Bomb_Porchka.png]]
 
|}
 
|}
 
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----
==Ships==
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{| class="wikitable" style="font-size:120%; border:1px solid #222222; background-color:#f8f8ff; width: 40%; margin-bottom: 0px; margin-top: 0px;"
 
 
===TYPE-I===
 
Type-I is a general all-rounder ship featuring a wide shot and quick lock-ons.<br>
 
It has a slow movement speed and is not particularly powerful but can play a simple but effective game.
 
<div style="display:table; border:8px double  Darkred">[[File:Type1Large.jpg|420px]]</div>
 
{| class="wikitable"
 
 
|-
 
|-
! scope="col" style="width: 120px;" | Ship Functions
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! colspan=2 style="background-color:#22BB44; color:#ffffff;" | <big>Stuck</big>
! scope="col" style="width: 290px;" | Specs
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! style="background-color:#a9a9a9; color:#ffffff;" | Power
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Weapon
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Speed
 
|-
 
|-
| '''Ship Speed''' || Slow
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{{!}} colspan="2" rowspan="2" | [[File:GW_CharSel_Stuck.png|center]]
 +
| style="text-align:center;" | High
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| style="text-align:center;" | Explosive Mine
 +
| style="text-align:center;" | High
 
|-
 
|-
| '''Attack Width''' || Wide; narrow when locked-on.
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|colspan="13" style="text-align:center;" | '''Jiderstand'''<br>
|-
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----
| '''Attack Strength''' || Weak
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[[File:GW_Ship_Jiderstand.png]]<br>
|-
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A high power, technical ship. Mine options' angle can be adjusted.
| '''Lock-on Speed''' || Fast
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| [[File:GW_Bomb_Jiderstand.png]]
 
|}
 
|}
 
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----
===TYPE-II===
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{| class="wikitable" style="font-size:120%; border:1px solid #222222; background-color:#f8f8ff; width: 40%; margin-bottom: 0px; margin-top: 0px;"
Type-II is a technical ship that uses tracing options that follow the path of the player.<br>
 
They can be locked into place while Locking-On, allowing creativity in option setups.
 
<div style="display:table; border:8px double  DarkBlue">[[File:Type2Large.jpg|420px]]</div>
 
{| class="wikitable"
 
 
|-
 
|-
! scope="row" style="width: 120px;" | Ship Functions
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! colspan=2 style="background-color:#FF4400; color:#ffffff;" | <big>Ruby</big>
! scope="row" style="width: 290px;" | Specs
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! style="background-color:#a9a9a9; color:#ffffff;" | Power
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Weapon
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Speed
 
|-
 
|-
| '''Ship Speed''' || Average
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{{!}} colspan="2" rowspan="2" | [[File:GW_CharSel_Ruby.png|center]]
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| style="text-align:center;" | High
 +
| style="text-align:center;" | Straight Shot
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| style="text-align:center;" | Highest
 
|-
 
|-
| '''Attack Width''' || Variable; Trace options can be locked in place.
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|colspan="13" style="text-align:center;" | '''Carmine'''<br>
|-
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----
| '''Attack Strength''' || Average
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[[File:GW_Ship_Carmine.png]]<br>
|-
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A high-speed ship focused on power and aggression.
| '''Lock-on Speed''' || Average
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| [[File:GW_Bomb_Carmine.png]]
 
|}
 
|}
 
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----
===TYPE-Z===
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{| class="wikitable" style="font-size:120%; border:1px solid #222222; background-color:#f8f8ff; width: 40%; margin-bottom: 0px; margin-top: 0px;"
Type-Z is basically a beefed-up Type-I; it features greater fire power, more options, and moves faster, but scores lower than the other ships.
 
<div style="display:table; border:8px double  Purple">[[File:TypeZLarge.jpg|420px]]</div>
 
{| class="wikitable"
 
 
|-
 
|-
! scope="col" style="width: 120px;" | Ship Functions
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! colspan=2 style="background-color:#000000; color:#ffffff;" | <big>Sinnosuke</big>
! scope="col" style="width: 290px;" | Specs
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! style="background-color:#a9a9a9; color:#ffffff;" | Power
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Weapon
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Speed
 
|-
 
|-
| '''Ship Speed''' || Average
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{{!}} colspan="2" rowspan="2" | [[File:GW_CharSel_Sinnosuke.png|center]]
 +
| style="text-align:center;" | Highest
 +
| style="text-align:center;" | ???
 +
| style="text-align:center;" | Highest
 
|-
 
|-
| '''Attack Width''' || Wide; narrow when locked-on.
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|colspan="13" style="text-align:center;" | '''Stranger'''<br>
|-
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----
| '''Attack Strength''' || Average
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[[File:GW_Ship_Stranger.png]]<br>
|-
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Exclusive to Dreamcast version. Highly overpowered, but terrible for scoring.<br>
| '''Lock-on Speed''' || Fast
 
 
|}
 
|}
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----
  
==Original==
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----
Basic description of mode here.
 
===System===
 
 
 
===Scoring===
 
 
 
==Simple==
 
Basic description of mode here.
 
===System===
 
 
 
===Scoring===
 
 
 
==Unlimited==
 
Basic description of mode here.
 
===System===
 
 
 
===Scoring===
 
 
 
==Time Attack==
 
Basic description of mode here.
 
===System===
 
 
 
===Scoring===
 
 
 
== References ==
 
<small>
 
# Primary info provided by [[User:CHA-STG|CHA-STG]]
 
# Thanks to ASE-SOT and moglar5k in the STG Rev. 2020 Discord for providing info on the doujin version of the game!
 
</small>
 
 
 
[[Category:Independent/Doujin shooting games]]
 
[[Category:Vertical orientation]]
 
[[Category:Hyper system mechanic]]
 
[[Category:True Last Boss]]
 
[[Category:Lock-on_mechanic]]
 
[[Category:Bomb_mechanic]]
 

Latest revision as of 20:08, 1 February 2022

Ships


There are four ships to play in Giga Wing, each one being piloted by a different character, which feature their own unique dialogue between stages.
A fifth ship can be unlocked in the Dreamcast port by 1CCing the game.

Sinnosuke Power Weapon Speed
GW CharSel Sinnosuke.png
Low Wide Shot Average
Raijin

GW Ship Raijin.png
A basic ship that has good screen coverage and movement, but low power.

GW Bomb Raijin.png

Isha Power Weapon Speed
GW CharSel Isha.png
Average Homing Missile Low
Porchka

GW Ship Porchka.png
Features two options that fire homing missiles. Missiles track whatever enemy is closest.

GW Bomb Porchka.png

Stuck Power Weapon Speed
GW CharSel Stuck.png
High Explosive Mine High
Jiderstand

GW Ship Jiderstand.png
A high power, technical ship. Mine options' angle can be adjusted.

GW Bomb Jiderstand.png

Ruby Power Weapon Speed
GW CharSel Ruby.png
High Straight Shot Highest
Carmine

GW Ship Carmine.png
A high-speed ship focused on power and aggression.

GW Bomb Carmine.png

Sinnosuke Power Weapon Speed
GW CharSel Sinnosuke.png
Highest ??? Highest
Stranger

File:GW Ship Stranger.png
Exclusive to Dreamcast version. Highly overpowered, but terrible for scoring.