User:1ccsDontMatter/cleo

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Revision as of 07:48, 29 January 2021 by 1ccsDontMatter (talk | contribs)
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RAM

410988 - 16 - game state var?

41098A - 16 - game state var?

410996 - 16 - demo move timer (does the next move at 0)

410998 - 16 - demo move instruction index (into table of demo moves)

4109EC - 32 - score P1 (not BCD)

4109EE - 32 - "level"

410A00 - 32 - "blocks"

410A16 - 16 - current block X index (visual only?)

410A18 - 16 - current block Y index (visual only?)

410A1A - 16 - timer, dec until block pushed down at 0

410ACA - arr - current game board state

410F8E - arr - elements of current selected block (9 16-bit values)

410FDC - arr - elements of NEXT block (9 16-bit values)

411BFA - 32 - bonus value upper (not fully supported?)

411BFC - 32 - bonus value lower

411CO2 - 16 - bonus graphic timer right

411D7C - 16 - cleo current animation

411D7E - 16 - cleo current animation?

411D80 - 16 - cleo current animation timer 411CO4 - 16 - bonus graphic timer center

411CO6 - 16 - cleo hint timer