Super Star Soldier
Super Star Soldier is a vertically scrolling shooter developed by Kaneko and published by Hudson Soft in 1990 for the PC-Engine (Turbografx-16). It is the second mainline entry in Hudson's Star Soldier series (fourth overall), and the fifth official Caravan Shooting game. It is the second entry in the series not to be developed directly by Hudson Soft.
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In the beginning of this new era of time and space, the small fighter aircraft, Caesar, was just beginning its fight against the evil Brains in an attempt to restore peace to the world. The mission was a success, and peace was restored. Now, four years later, the evil Brains are planning their next attack. Lead by their evil leader, Mother Brain, the peaceful existence of the world is once again in jeopardy.
However, do not despair all hope is not lost! In anticipation of the Brains's expected counterattack, an improved version of the original Caesar was designed and built and now sits quietly, ready for battle. It is you, Starbuck, that must pilot this new fighting aircraft Neo Caesar into combat! Go now! Hurry to your ship, you are the world's only hope of peace! - NA Manual
Super Star Soldier, like its predecessors, is a vertical scrolling shooter with an emphasis on high score chasing and competitive play. Super Star Soldier features establishes the format and style of gameplay that would become standard for the rest of the series, building upon the mechanics of the original Star Soldier, as well as it's direct predecessor Gunhed.
It features a total of eight main stages, and is the first game in the series to feature a dedicated stage for the Caravan modes.
- I: Rotate Defense System
- II (Press): Fire primary weapon
- II (Hold): Auto-Fire
- Select: Navigate menu and change movement speed
- Start: Start game and pause/un-pause
There are five different weapons in Super Star Soldier which can are obtained and upgraded through collecting power-up crystals.
There are four items to be found in Super Star Soldier: Power-Up Crystals, Homing Missiles, the Starbuck Defense System, and Bonus Points. Most of these are dropped specifically by pods when shot at, though are occasionally dropped by other enemies.