Difference between revisions of "Strikers 1945"

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== General remarks ==
 
 
=== Creating a new page ===
 
There are two ways to create a new entry in the wiki:
 
# Reference the new page that you would like to make on a page somewhere ( <nowiki>[[Your Page Name Here]]</nowiki> ), and then click the red link to be taken to the "missing page" screen. You can then click "create a new page" and start filling it out.
 
# In the search box on the top right, type in the name of the page you would like to make, and then search. You will be taken to a similar page as above, prompting you to create the missing page.
 
 
=== Writing etiquette ===
 
* Write from a [https://en.wikipedia.org/wiki/Wikipedia:Neutral_point_of_view neutral point of view], avoid personal opinions and overly subjective explanations.
 
* Particularly when it comes to the inner workings of a game (e.g. scoring, rank system etc.), please confirm and double-check your statements, ideally backing them up with hard evidence. If you can't confirm something right away but have very good reasons to believe that it's true, please attach the tag <code><nowiki>{{unconfirmed}}</nowiki></code> to the statement in question. This way, other people can work on this part and eventually confirm it.
 
 
 
 
 
[[File:Template_Logo.png|center]]
 
[[File:Template_Logo.png|center]]
  
 
{{GameInfobox
 
{{GameInfobox
 
|bordercolor = black
 
|bordercolor = black
|title = Game Title
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|title = Strikers 1945
 
|background = #f8f8f8
 
|background = #f8f8f8
 
|image = Template_Title.png
 
|image = Template_Title.png
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|imagescalepx = 180px
 
|imagescalepx = 180px
  
|developer = Dev here
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|developer = [[Psikyo]]
 
|
 
|
 
|music = Person A
 
|music = Person A
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|art = Person C
 
|art = Person C
 
|
 
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|releasedate = Release Date
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|releasedate = 1995
  
|nextgame = Next game in a series
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|nextgame = [[Strikers 1945 II]]
 
}}
 
}}
  
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== ( Insert Game Title Here ) ==
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== Strikers 1945 ==
'''(Template Page)''' is a page that is dedicated to be easily copied and modified, in order to massively simplify the process of creating new '''game pages'''. The introduction to the player should be a simple, concise summary of the game, including information like release date, ports, and making sure to note who the developer is using [] brackets.
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'''Strikers 1945''' is a 1995 manic shooter developed by [[Psikyo]]. It is the first in the ''Strikers'' series of shooting games, followed by [[Strikers 1945 II]] and [[Strikers 1999 III]] (''Strikers 1945 III'').
 
 
It's also important to note when games might contain specific cultural relevance, such as innovating on a new style of game, or excellent/poor critical reception.
 
 
 
The infobox (on the top right on this page) should contain all basic information about the game such as developer, people involved, release date etc. The image included should be the title screen of the game. You can change the color of the infobox and add a variety of other parameters. For this, please check the template page for the infoxbox: [[Template:GameInfobox]]
 
  
  
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=== Controls ===
 
=== Controls ===
 
----
 
----
* '''A:''' Description
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* '''A (Press):''' Fire the player's Shot weapon. Each ship's shot button has a different function.
* '''A (Press):''' Description
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* '''A (Hold):''' Charge up the Super Shot. Release to fire. Can only be performed when the player has [[options]] with them.
* '''A (Hold):''' Description
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* '''B:''' Releases a screen-clearing Bomb. Bomb functionality varies between ships.
* '''B:''' Description
 
 
 
=== Unlockable Secrets ===
 
----
 
If a game features unlockable modes, extras, secrets character etc. such as the Mahou characters in ''[[Battle Garegga|Battle Garegga]]'' or Strong Style in ''[[DoDonPachi DaiFukkatsu|DoDonPachi DaiFukkatsu]]'' that are relevant to the basic system of a game, put these codes here. ''Otherwise, omit this section.''
 
  
 
=== Characters / Ships / Styles ===
 
=== Characters / Ships / Styles ===
 
----
 
----
This section should include the characters or ships, if any, that the player can select in the game. Ideally, different "styles" (for games that use them, such as ''[[DoDonPachi]]'') would also be included here.
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TBD
 
 
If there is only one playable character and no elements to augment/customize your ship, ''this section can be omitted from the page''.
 
 
 
=== Weapons ===
 
----
 
This section describes the weapons that you use in the game and elaborates on them further. Stuff like standard shots, focus shots, bombs, weapon pickups that differ in functionality, options, etc. ''This can be omitted if not relevant to the game in question.''
 
  
 
=== Items ===
 
=== Items ===
 
----
 
----
This section describes any and all collectibles that you acquire in the game. An example being any '''Power Up items''' or '''Medals''' from ''[[Battle Garegga|Battle Garegga]]''. Include secret items such as extra lives as well.
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TBD
  
 
=== Rank ===
 
=== Rank ===
 
----
 
----
If the game features a relevant [[rank]] system, use this section to discuss it in more detail. ''Otherwise, this can be omitted.''
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Rank increases based on deaths, stage progression, and ship power level. This section is to be expanded and clarified later.
  
 
=== Loops ===
 
=== Loops ===
 
----
 
----
If a game features a [[loop]] system, elaborate on it in detail here. ''Otherwise, omit this section.''
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''Strikers 1945'' features a second loop with denser and faster bullet patterns. There are no conditions to enter the second loop.
  
 
=== Scoring ===
 
=== Scoring ===
 
----
 
----
This section should cover a general breakdown of the scoring system of the game. Feel free to put the meat and potatoes here. A great example of a scoring section is the ''[[DoDonPachi]]'' page.
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The main scoring trick in ''Strikers'' games involves collecting '''gold bars''' that are left behind by some ground enemies and destructible objects. Gold is worth 200, 500, 1000 or 2000pts depending on what frame of animation it is on.
 +
 
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For ideal score play, the player wants to collect the gold bars on the frame that they flash '''white'''.
  
 
== Strategy ==
 
== Strategy ==
 
<div style='text-align: center;'>
 
<div style='text-align: center;'>
''See [[(Template Page)/Strategy]] for '''stage maps''', '''enemy and boss descriptions''', '''walkthroughs''', and '''advanced play strategies'''.''
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''See [[Strikers 1945/Strategy]] for '''stage maps''', '''enemy and boss descriptions''', '''walkthroughs''', and '''advanced play strategies'''.''
 
</div>  
 
</div>  
 
----
 
----
  
This section details some particular strategic information about the game and its gameplay, such as hidden 1UPs and some basic scoring tricks. For anything particularly deep or highly complex, you can probably leave it in the Strategy page.
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TBD
  
''(Currently evaluating whether or not this specific section should even include information outside of the separated Strategy pages. Worth thinking about as a community.)''
 
  
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== Story ==
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At the end of World War II, world peace seemingly returned to mankind, until an organization known as C.A.N.Y. rose to take over the world with a new breed of superweapons of mass destruction. A team of ace pilots known as the "STRIKERS" were formed in order to destroy this new foe and stop their plan for world conquest.
  
== Story ==
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=====Ending=====
Basic story breakdowns, plot information, and endings are included here.  
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Later on, it is revealed that the organization was created by aliens who specialize in brainwashing human brains, intending to invade planet Earth. The leader of the organization, also called CANY, is destroyed by the Strikers, alongside the alien base.
  
If there is no story at all, or any information about the setting, then this section can be omitted. Try to include at least small things here when you can.
 
 
----
 
----
  
 
== Development History ==
 
== Development History ==
If available, you can include information here about the hardware, the development of the game, and its general reception. ''Try to have as much information in this section cited as possible.''
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TBD
 
----
 
----
  
 
== Version Differences ==
 
== Version Differences ==
* Include information here about differences in a game between various versions. This includes regional differences, patch updates/bugfixes, and the like.
+
* In the World versions of ''Strikers 1945'', the easter egg revealing the identities of the Strikers pilots does not occur.
 +
* The Japanese text on the high score table does not appear.
 
----
 
----
  
 
== Trivia ==
 
== Trivia ==
* Cool facts and random tidbits go here!
+
TBD
 
----
 
----
  

Revision as of 21:36, 7 June 2021

Template Logo.png
Strikers 1945
Template Title.png

Title screen

Developer: Psikyo
Music: Person A
Program: Person B
Art: Person C
Release date: 1995
Next game: Strikers 1945 II


Strikers 1945

Strikers 1945 is a 1995 manic shooter developed by Psikyo. It is the first in the Strikers series of shooting games, followed by Strikers 1945 II and Strikers 1999 III (Strikers 1945 III).


Gameplay Overview

The gameplay overview section starts out with the controls of the game, including all of the buttons used and what they're used for. It's recommended to keep the control layout simple and easy to understand. Feel free to note the directions that the player can move as well, if you wish or if it's notable (horizontal only, 4 way, 8 way, analog, etc). Advanced and strategic ways of manipulating the controls can be included in a following Strategy section, or wherever that information might be the most relevant.

Controls


  • A (Press): Fire the player's Shot weapon. Each ship's shot button has a different function.
  • A (Hold): Charge up the Super Shot. Release to fire. Can only be performed when the player has options with them.
  • B: Releases a screen-clearing Bomb. Bomb functionality varies between ships.

Characters / Ships / Styles


TBD

Items


TBD

Rank


Rank increases based on deaths, stage progression, and ship power level. This section is to be expanded and clarified later.

Loops


Strikers 1945 features a second loop with denser and faster bullet patterns. There are no conditions to enter the second loop.

Scoring


The main scoring trick in Strikers games involves collecting gold bars that are left behind by some ground enemies and destructible objects. Gold is worth 200, 500, 1000 or 2000pts depending on what frame of animation it is on.

For ideal score play, the player wants to collect the gold bars on the frame that they flash white.

Strategy

See Strikers 1945/Strategy for stage maps, enemy and boss descriptions, walkthroughs, and advanced play strategies.


TBD


Story

At the end of World War II, world peace seemingly returned to mankind, until an organization known as C.A.N.Y. rose to take over the world with a new breed of superweapons of mass destruction. A team of ace pilots known as the "STRIKERS" were formed in order to destroy this new foe and stop their plan for world conquest.

Ending

Later on, it is revealed that the organization was created by aliens who specialize in brainwashing human brains, intending to invade planet Earth. The leader of the organization, also called CANY, is destroyed by the Strikers, alongside the alien base.


Development History

TBD


Version Differences

  • In the World versions of Strikers 1945, the easter egg revealing the identities of the Strikers pilots does not occur.
  • The Japanese text on the high score table does not appear.

Trivia

TBD


Gallery

See (Template Page)/Gallery for our collection of images and scans for the game.


Video References

If the game already has an existing entry in the Video Index, please link to the page here. If you want to link to smaller clips perhaps not included in the Index, you can also leave them here.


Other

We have support for wikitables, giving us the potential to add lots of cool info in a small box on the page somewhere, but we are not using them at the moment. I'm just leaving this here so we can have it handy in case we decide to actually use them. Feel free to not use this section.

(Template Page)
put your stuff here

References & Contributors

  1. Remember to include everyone that you can in your credits if they contributed information! | Having links handy is even better, when available.
  2. If you are a primary source of information for a game, be sure to link to your Shmup Wiki user account by including a link to your profile, such as: [[User:(You)|(Your Name)]]
    1. And while you're at it, make yourself a little profile page (if you want, of course)! As a contributor, you deserve to be recognized for your efforts.