Difference between revisions of "Great Mahou Daisakusen/Drop list"

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Line 12: Line 12:
 
| colspan="2" rowspan="1" | [[File:GMD_blade_disk.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_blade_disk.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Zako enemy. Its bullets can be sealed.
 +
 
'''Appears in:''' Every stage.
 
'''Appears in:''' Every stage.
  
Line 27: Line 29:
 
| colspan="2" rowspan="1" | [[File:GMD_wizard.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_wizard.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Fires 3-Way aimed magic bullets, can be sealed.
 +
 
'''Appears in:''' Every stage.
 
'''Appears in:''' Every stage.
  
Line 42: Line 46:
 
| colspan="2" rowspan="1" | [[File:GMD_tank1.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_tank1.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Aims at the player and fires single bullets.
 +
 
'''Appears in:''' Stage 1, 3, 4, and 5.
 
'''Appears in:''' Stage 1, 3, 4, and 5.
  
Line 49: Line 55:
 
*'''Turret:''' Food.
 
*'''Turret:''' Food.
 
*'''Body:''' Shoes.
 
*'''Body:''' Shoes.
 
'''Note:''' Technically this enemy is in stage 2 and 6 on top of the carriers. However it's a different version that only drops a single item therefore it's treated as a unique enemy.
 
 
|-
 
|-
 
|}
 
|}
Line 61: Line 65:
 
| colspan="2" rowspan="1" | [[File:GMD_yellow_plane.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_yellow_plane.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Frequently used as a "filler" enemy after a big enemy has been taken out, can be lured off-screen by moving upwards while sealing its bullets.
 +
 
'''Appears in:''' Stage 1, 2, 3, 4 and 6.
 
'''Appears in:''' Stage 1, 2, 3, 4 and 6.
  
Line 76: Line 82:
 
| colspan="2" rowspan="1" | [[File:GMD_st1-2_dragon.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_st1-2_dragon.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Its wings fire aimed twin bullets while the center fires magic bullets forward.
 +
 
'''Appears in:''' Stage 1 and 2.
 
'''Appears in:''' Stage 1 and 2.
  
Line 83: Line 91:
 
*'''Wings:''' Armor.
 
*'''Wings:''' Armor.
 
*'''Body:''' Shield.
 
*'''Body:''' Shield.
 
'''Note:''' There is another version of this enemy in stage 3 and 6 with different item drops.
 
 
|-
 
|-
 
|}
 
|}
Line 95: Line 101:
 
| colspan="2" rowspan="1" | [[File:GMD_st1_gobligan.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_st1_gobligan.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Completely harmless to the player.
 +
 
'''Appears in:''' Stage 1, 4 and 5.
 
'''Appears in:''' Stage 1, 4 and 5.
  
Line 114: Line 122:
 
| colspan="2" rowspan="1" | [[File:GMD_st1_drill.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_st1_drill.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Appears from the ground, fires once if the player is far away enough.
 +
 
'''Appears in:''' Stage 1.
 
'''Appears in:''' Stage 1.
  
Line 129: Line 139:
 
| colspan="2" rowspan="1" | [[File:GMD_st1_large_tank.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_st1_large_tank.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' A large tank with several turrets to destroy.
 +
 
'''Appears in:''' Stage 1, 3, 4 and 5.
 
'''Appears in:''' Stage 1, 3, 4 and 5.
  
Line 138: Line 150:
 
*'''Spinning turret underneath:''' Armor.
 
*'''Spinning turret underneath:''' Armor.
 
*'''Body:''' Shield.
 
*'''Body:''' Shield.
 
'''Note:''' There are multiple versions of this tank found throughout the game with a different arrangement of turrets, these turrets follow the same item drop as the ones found in tanks (e.g. a large tank with a spinning turret on top will drop the Accessory once said turret is destroyed).
 
 
|-
 
|-
 
|}
 
|}
Line 150: Line 160:
 
| colspan="2" rowspan="1" | [[File:GMD_tank2.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_tank2.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Its spinning turret fires bullets in several angles.
 +
 
'''Appears in:''' Stage 1, 4 and 5.
 
'''Appears in:''' Stage 1, 4 and 5.
  
Line 167: Line 179:
 
| colspan="2" rowspan="1" | [[File:GMD_missile_gobligan.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_missile_gobligan.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Fires very slow bullets before releasing a barrage of aimed missiles.
 +
 
'''Appears in:''' Stage 1, 2 and 6.
 
'''Appears in:''' Stage 1, 2 and 6.
  
Line 182: Line 196:
 
| colspan="2" rowspan="1" | [[File:GMD_tank3.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_tank3.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Aims at the player and fires twin bullets.
 +
 
'''Appears in:''' Stage 1, 3, 4 and 5.
 
'''Appears in:''' Stage 1, 3, 4 and 5.
  
Line 189: Line 205:
 
*'''Turret:''' Staff.
 
*'''Turret:''' Staff.
 
*'''Body:''' Shoes.
 
*'''Body:''' Shoes.
 
'''Note:''' Technically this enemy is in stage 2 and 6 on top of the carriers. However it's a different version that only drops a single item therefore it's treated as a unique enemy.
 
 
|-
 
|-
 
|}
 
|}
Line 201: Line 215:
 
| colspan="2" rowspan="1" | [[File:GMD_arms_gobligan.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_arms_gobligan.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Performs a rocket punch.
 +
 
'''Appears in:''' Stage 1, 2 and 6.
 
'''Appears in:''' Stage 1, 2 and 6.
  
Line 302: Line 318:
 
| colspan="2" rowspan="1" | [[File:GMD_jetfighter.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_jetfighter.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Zako enemy, depending on the current rank it will fire 2-Way spreads or 3-Way spreads.
 +
 
'''Appears in:''' Stage 2 and 6.
 
'''Appears in:''' Stage 2 and 6.
  
Line 317: Line 335:
 
| colspan="2" rowspan="1" | [[File:GMD_flying_tank1.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_flying_tank1.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
'''Appears in:''' Stage 2 and 6.
+
'''Description:''' Aims at the player and fires single bullets.
 +
 
 +
'''Appears in:''' Stage 2.
  
 
'''Polarity:''' None.
 
'''Polarity:''' None.
Line 334: Line 354:
 
| colspan="2" rowspan="1" | [[File:GMD_gold_ship.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_gold_ship.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Fires bullets aimed around and directly at the player.
 +
 
'''Appears in:''' Stage 2, 5 and 6.
 
'''Appears in:''' Stage 2, 5 and 6.
  
Line 351: Line 373:
 
| colspan="2" rowspan="1" | [[File:GMD_kamikaze_blade_disk.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_kamikaze_blade_disk.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Tries to collide with the player, its turret might fire along the way.
 +
 
'''Appears in:''' Stage 2 and 6.
 
'''Appears in:''' Stage 2 and 6.
  
Line 366: Line 390:
 
| colspan="2" rowspan="1" | [[File:GMD_blade_disk.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_blade_disk.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Zako enemy. Its bullets can be sealed.
 +
 
'''Appears in:''' Every stage.
 
'''Appears in:''' Every stage.
  
Line 381: Line 407:
 
| colspan="2" rowspan="1" | [[File:GMD_wizard.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_wizard.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Fires 3-Way aimed magic bullets, can be sealed.
 +
 
'''Appears in:''' Every stage.
 
'''Appears in:''' Every stage.
  
Line 396: Line 424:
 
| colspan="2" rowspan="1" | [[File:GMD_yellow_plane.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_yellow_plane.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Frequently used as a "filler" enemy after a big enemy has been taken out, can be lured off-screen by moving upwards while sealing its bullets.
 +
 
'''Appears in:''' Stage 1, 2, 3, 4 and 6.
 
'''Appears in:''' Stage 1, 2, 3, 4 and 6.
  
Line 411: Line 441:
 
| colspan="2" rowspan="1" | [[File:GMD_st1-2_dragon.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_st1-2_dragon.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Its wings fire aimed twin bullets while the center fires magic bullets forward.
 +
 
'''Appears in:''' Stage 1 and 2.
 
'''Appears in:''' Stage 1 and 2.
  
Line 418: Line 450:
 
*'''Wings:''' Armor.
 
*'''Wings:''' Armor.
 
*'''Body:''' Shield.
 
*'''Body:''' Shield.
 
'''Note:''' There is another version of this enemy in stage 3 and 6 with different item drops.
 
 
|-
 
|-
 
|}
 
|}
Line 430: Line 460:
 
| colspan="2" rowspan="1" | [[File:GMD_spiked_shield_ship.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_spiked_shield_ship.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Fires several spreads.
 +
 
'''Appears in:''' Stage 2 and 4.
 
'''Appears in:''' Stage 2 and 4.
  
Line 448: Line 480:
 
| colspan="2" rowspan="1" | [[File:GMD_carrier.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_carrier.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description''': A carrier ship with several destructible parts and enemies on top of it.
 +
 
'''Appears in:''' Stage 2 and 6.
 
'''Appears in:''' Stage 2 and 6.
  
Line 473: Line 507:
 
| colspan="2" rowspan="1" | [[File:GMD_flying_tank2.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_flying_tank2.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Aims at the player and fires twin bullets.
 +
 
'''Appears in:''' Stage 2 and 6.
 
'''Appears in:''' Stage 2 and 6.
  
Line 490: Line 526:
 
| colspan="2" rowspan="1" | [[File:GMD_flying_tank3.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_flying_tank3.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Its spinning turret fires bullets in several angles.
 +
 
'''Appears in:''' Stage 2 and 6.
 
'''Appears in:''' Stage 2 and 6.
  
Line 507: Line 545:
 
| colspan="2" rowspan="1" | [[File:GMD_flying_gobligan.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_flying_gobligan.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Dives down, its horizontal movement is based on the player's position.
 +
 
'''Appears in:''' Stage 2, 3, 5 and 6.
 
'''Appears in:''' Stage 2, 3, 5 and 6.
  
Line 522: Line 562:
 
| colspan="2" rowspan="1" | [[File:GMD_missile_gobligan.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_missile_gobligan.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Fires very slow bullets before releasing a barrage of aimed missiles.
 +
 
'''Appears in:''' Stage 1, 2 and 6.
 
'''Appears in:''' Stage 1, 2 and 6.
  
Line 537: Line 579:
 
| colspan="2" rowspan="1" | [[File:GMD_arms_gobligan.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_arms_gobligan.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Performs a rocket punch.
 +
 
'''Appears in:''' Stage 1, 2 and 6.
 
'''Appears in:''' Stage 1, 2 and 6.
  
Line 554: Line 598:
 
| colspan="2" rowspan="1" | [[File:GMD_homing_bullets_gobligan.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_homing_bullets_gobligan.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Fires two homing bullets.
 +
 
'''Appears in:''' Stage 2, 4, 5 and 6.
 
'''Appears in:''' Stage 2, 4, 5 and 6.
  
Line 571: Line 617:
 
| colspan="2" rowspan="1" | [[File:GMD_st2_midboss.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_st2_midboss.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' The mid-boss of Stage 2. The timer before it escapes is very short so try to destroy it as soon as possible.
 +
 
'''Appears in:''' Stage 2.
 
'''Appears in:''' Stage 2.
  
Line 668: Line 716:
 
| colspan="2" rowspan="1" | [[File:GMD_blade_disk.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_blade_disk.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Zako enemy. Its bullets can be sealed.
 +
 
'''Appears in:''' Every stage.
 
'''Appears in:''' Every stage.
  
Line 683: Line 733:
 
| colspan="2" rowspan="1" | [[File:GMD_flying_gobligan.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_flying_gobligan.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Dives down, its horizontal movement is based on the player's position.
 +
 
'''Appears in:''' Stage 2, 3, 5 and 6.
 
'''Appears in:''' Stage 2, 3, 5 and 6.
  
Line 698: Line 750:
 
| colspan="2" rowspan="1" | [[File:GMD_hover_turtle.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_hover_turtle.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Its turrets fire overlapping bullets while the cannon fires small spreads.
 +
 
'''Appears in:''' Stage 3 and 4.
 
'''Appears in:''' Stage 3 and 4.
  
Line 717: Line 771:
 
| colspan="2" rowspan="1" | [[File:GMD_wizard.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_wizard.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Fires 3-Way aimed magic bullets, can be sealed.
 +
 
'''Appears in:''' Every stage.
 
'''Appears in:''' Every stage.
  
Line 732: Line 788:
 
| colspan="2" rowspan="1" | [[File:GMD_yellow_plane.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_yellow_plane.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Frequently used as a "filler" enemy after a big enemy has been taken out, can be lured off-screen by moving upwards while sealing its bullets.
 +
 
'''Appears in:''' Stage 1, 2, 3, 4 and 6.
 
'''Appears in:''' Stage 1, 2, 3, 4 and 6.
  
Line 747: Line 805:
 
| colspan="2" rowspan="1" | [[File:GMD_st3-6_dragon.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_st3-6_dragon.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Its wings fire aimed and static bullets while the center fires 3-Way magic bullets.
 +
 
'''Appears in:''' Stage 3 and 6.
 
'''Appears in:''' Stage 3 and 6.
  
Line 764: Line 824:
 
| colspan="2" rowspan="1" | [[File:GMD_st3_large_drill.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_st3_large_drill.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Starts firing fast spreads when low enough on the screen. This enemy is extremely resilient if you try to take it down with its own polarity, always use <span style="color:blue">'''blue'''</span>.
 +
 
'''Appears in:''' Stage 3.
 
'''Appears in:''' Stage 3.
  
Line 781: Line 843:
 
| colspan="2" rowspan="1" | [[File:GMD_tank3.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_tank3.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Aims at the player and fires twin bullets.
 +
 
'''Appears in:''' Stage 1, 3, 4 and 5.
 
'''Appears in:''' Stage 1, 3, 4 and 5.
  
Line 788: Line 852:
 
*'''Turret:''' Staff.
 
*'''Turret:''' Staff.
 
*'''Body:''' Shoes.
 
*'''Body:''' Shoes.
 
'''Note:''' Technically this enemy is in stage 2 and 6 on top of the carriers. However it's a different version that only drops a single item therefore it's treated as a unique enemy.
 
 
|-
 
|-
 
|}
 
|}
Line 800: Line 862:
 
| colspan="2" rowspan="1" | [[File:GMD_small_turret1.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_small_turret1.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' A very small turret that aims at the player and fires single bullets.
 +
 
'''Appears in:''' Stage 3, 5 and 6.
 
'''Appears in:''' Stage 3, 5 and 6.
  
Line 815: Line 879:
 
| colspan="2" rowspan="1" | [[File:GMD_tank1.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_tank1.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Aims at the player and fires single bullets.
 +
 
'''Appears in:''' Stage 1, 3, 4, and 5.
 
'''Appears in:''' Stage 1, 3, 4, and 5.
  
Line 822: Line 888:
 
*'''Turret:''' Food.
 
*'''Turret:''' Food.
 
*'''Body:''' Shoes.
 
*'''Body:''' Shoes.
 
'''Note:''' Technically this enemy is in stage 2 and 6 on top of the carriers. However it's a different version that only drops a single item therefore it's treated as a unique enemy.
 
 
|-
 
|-
 
|}
 
|}
Line 834: Line 898:
 
| colspan="2" rowspan="1" | [[File:GMD_laser_cannon.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_laser_cannon.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Locks-on to the player's position and fires a large laser.
 +
 
'''Appears in:''' Stage 3 and 5.
 
'''Appears in:''' Stage 3 and 5.
  
Line 849: Line 915:
 
| colspan="2" rowspan="1" | [[File:GMD_magic_ship.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_magic_ship.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Fires magic bullets in an enclosing pattern followed by a mixture of aimed and static patterns.
 +
 
'''Appears in:''' Stage 3, 4 and 6.
 
'''Appears in:''' Stage 3, 4 and 6.
  
Line 864: Line 932:
 
| colspan="2" rowspan="1" | [[File:GMD_st3_dormant_dragon.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_st3_dormant_dragon.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' A dragon chilling amongst all the havoc, non-threatening.
 +
 
'''Appears in:''' Stage 3.
 
'''Appears in:''' Stage 3.
  
Line 879: Line 949:
 
| colspan="2" rowspan="1" | [[File:GMD_st3_large_tank.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_st3_large_tank.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' A large tank with several turrets to destroy.
 +
 
'''Appears in:''' Stage 1, 3, 4 and 5.
 
'''Appears in:''' Stage 1, 3, 4 and 5.
  
Line 890: Line 962:
 
*'''Spinning turret underneath:''' Armor.
 
*'''Spinning turret underneath:''' Armor.
 
*'''Body:''' Shield.
 
*'''Body:''' Shield.
 
'''Note:''' There are multiple versions of this tank found throughout the game with a different arrangement of turrets, these turrets follow the same item drop as the ones found in tanks (e.g. a large tank with a spinning turret on top will drop the Accessory once said turret is destroyed).
 
 
|-
 
|-
 
|}
 
|}
Line 902: Line 972:
 
| colspan="2" rowspan="1" | [[File:GMD_large_turret1.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_large_turret1.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' A large turret that aims at the player and fires single bullets.
 +
 
'''Appears in:''' Stage 3 and 5.
 
'''Appears in:''' Stage 3 and 5.
  
Line 917: Line 989:
 
| colspan="2" rowspan="1" | [[File:GMD_large_turret2.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_large_turret2.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' A large turret that aims at the player and fires twin bullets.
 +
 
'''Appears in:''' Stage 3, 5 and 6.
 
'''Appears in:''' Stage 3, 5 and 6.
  
Line 934: Line 1,008:
 
| colspan="2" rowspan="1" | [[File:GMD_st3_midboss.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_st3_midboss.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' The mid-boss of Stage 3. Has quite a lot of destructible parts but none of them are particularly threatening. Most importantly, this serves as the last opportunity to finish item sets such as the Staff, Accessory, Armor and Helmet.
 +
 
'''Appears in:''' Stage 3.
 
'''Appears in:''' Stage 3.
  
Line 1,014: Line 1,090:
 
| colspan="2" rowspan="1" | [[File:GMD_blade_disk.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_blade_disk.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Zako enemy. Its bullets can be sealed.
 +
 
'''Appears in:''' Every stage.
 
'''Appears in:''' Every stage.
  
Line 1,029: Line 1,107:
 
| colspan="2" rowspan="1" | [[File:GMD_drill_bug.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_drill_bug.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Flies down and launches its drill along the way, the drill will release a large spread of bullets when destroyed.
 +
 
'''Appears in:''' Stage 4 and 6.
 
'''Appears in:''' Stage 4 and 6.
  
Line 1,046: Line 1,126:
 
| colspan="2" rowspan="1" | [[File:GMD_st4_treasure_chest.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_st4_treasure_chest.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Drops a large coin power up when destroyed normally. Non-threatening enemy, but essential for scoring.
 +
 
'''Appears in:''' Stage 4.
 
'''Appears in:''' Stage 4.
  
Line 1,063: Line 1,145:
 
| colspan="2" rowspan="1" | [[File:GMD_st4_mimic.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_st4_mimic.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Living creature inside a treasure chest, remains dormant until being attacked, The sealing range is fairly generous and it can't shoot upwards, use that to your advantage.
 +
 
'''Appears in:''' Stage 4.
 
'''Appears in:''' Stage 4.
  
Line 1,080: Line 1,164:
 
| colspan="2" rowspan="1" | [[File:GMD_tank1.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_tank1.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Aims at the player and fires single bullets.
 +
 
'''Appears in:''' Stage 1, 3, 4, and 5.
 
'''Appears in:''' Stage 1, 3, 4, and 5.
  
Line 1,087: Line 1,173:
 
*'''Turret:''' Food.
 
*'''Turret:''' Food.
 
*'''Body:''' Shoes.
 
*'''Body:''' Shoes.
 
'''Note:''' Technically this enemy is in stage 2 and 6 on top of the carriers. However it's a different version that only drops a single item therefore it's treated as a unique enemy.
 
 
|-
 
|-
 
|}
 
|}
Line 1,099: Line 1,183:
 
| colspan="2" rowspan="1" | [[File:GMD_tank3.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_tank3.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Aims at the player and fires twin bullets.
 +
 
'''Appears in:''' Stage 1, 3, 4 and 5.
 
'''Appears in:''' Stage 1, 3, 4 and 5.
  
Line 1,106: Line 1,192:
 
*'''Turret:''' Staff.
 
*'''Turret:''' Staff.
 
*'''Body:''' Shoes.
 
*'''Body:''' Shoes.
 
'''Note:''' Technically this enemy is in stage 2 and 6 on top of the carriers. However it's a different version that only drops a single item therefore it's treated as a unique enemy.
 
 
|-
 
|-
 
|}
 
|}
Line 1,118: Line 1,202:
 
| colspan="2" rowspan="1" | [[File:GMD_large_shielded_ship.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_large_shielded_ship.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Large ship with a considerable amount of HP. Fires very dense spread, dispose of as soon as possible.
 +
 
'''Appears in:''' Stage 4 and 6.
 
'''Appears in:''' Stage 4 and 6.
  
Line 1,138: Line 1,224:
 
| colspan="2" rowspan="1" | [[File:GMD_wizard.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_wizard.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Fires 3-Way aimed magic bullets, can be sealed.
 +
 
'''Appears in:''' Every stage.
 
'''Appears in:''' Every stage.
  
Line 1,153: Line 1,241:
 
| colspan="2" rowspan="1" | [[File:GMD_tank2.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_tank2.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Its spinning turret fires bullets in several angles.
 +
 
'''Appears in:''' Stage 1, 4 and 5.
 
'''Appears in:''' Stage 1, 4 and 5.
  
Line 1,170: Line 1,260:
 
| colspan="2" rowspan="1" | [[File:GMD_cannon_turtle.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_cannon_turtle.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Its turrets fire overlapping bullets while the cannon fires a very fast line of bullets.
 +
 
'''Appears in:''' Stage 4 and 5.
 
'''Appears in:''' Stage 4 and 5.
  
Line 1,189: Line 1,281:
 
| colspan="2" rowspan="1" | [[File:GMD_yellow_plane.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_yellow_plane.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Frequently used as a "filler" enemy after a big enemy has been taken out, can be lured off-screen by moving upwards while sealing its bullets.
 +
 
'''Appears in:''' Stage 1, 2, 3, 4 and 6.
 
'''Appears in:''' Stage 1, 2, 3, 4 and 6.
  
Line 1,204: Line 1,298:
 
| colspan="2" rowspan="1" | [[File:GMD_st4_drill_truck.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_st4_drill_truck.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' A truck with a lot of turrets blocking the path, despite the looks it has low HP.
 +
 
'''Appears in:''' Stage 4.
 
'''Appears in:''' Stage 4.
  
Line 1,225: Line 1,321:
 
| colspan="2" rowspan="1" | [[File:GMD_magic_ship.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_magic_ship.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Fires magic bullets in an enclosing pattern followed by a mixture of aimed and static patterns.
 +
 
'''Appears in:''' Stage 3, 4 and 6.
 
'''Appears in:''' Stage 3, 4 and 6.
  
Line 1,240: Line 1,338:
 
| colspan="2" rowspan="1" | [[File:GMD_st4_large_tank.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_st4_large_tank.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' A large tank with several turrets to destroy.
 +
 
'''Appears in:''' Stage 1, 3, 4 and 5.
 
'''Appears in:''' Stage 1, 3, 4 and 5.
  
Line 1,249: Line 1,349:
 
*'''Spinning turret underneath:''' Armor.
 
*'''Spinning turret underneath:''' Armor.
 
*'''Body:''' Shield.
 
*'''Body:''' Shield.
 
'''Note:''' There are multiple versions of this tank found throughout the game with a different arrangement of turrets, these turrets follow the same item drop as the ones found in tanks (e.g. a large tank with a spinning turret on top will drop the Accessory once said turret is destroyed).
 
 
|-
 
|-
 
|}
 
|}
Line 1,261: Line 1,359:
 
| colspan="2" rowspan="1" | [[File:GMD_tank4.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_tank4.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Aims at the player and fires missiles.
 +
 
'''Appears in:''' Stage 4 and 5.
 
'''Appears in:''' Stage 4 and 5.
  
Line 1,278: Line 1,378:
 
| colspan="2" rowspan="1" | [[File:GMD_beholder.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_beholder.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Fires bullets in an '''[[Help:Dodging_strategy#Aimed_even|enclosing pattern]]''' and creates clones of itself.
 +
 
'''Appears in:''' Stage 4 and 6.
 
'''Appears in:''' Stage 4 and 6.
  
Line 1,293: Line 1,395:
 
| colspan="2" rowspan="1" | [[File:GMD_beholder_clone.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_beholder_clone.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Unlike the original beholder this one doesn't attack and leaves shortly after, releases magic bullets when destroyed.
 +
 
'''Appears in:''' Stage 4 and 6.
 
'''Appears in:''' Stage 4 and 6.
  
Line 1,306: Line 1,410:
 
! <big>Info</big>
 
! <big>Info</big>
 
|-
 
|-
| colspan="2" rowspan="1" | [[File:GMD_gold_ship.png]]
+
| colspan="2" rowspan="1" | [[File:GMD_spiked_shield_ship.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
'''Appears in:''' Stage 2, 5 and 6.
+
'''Description:''' Fires several spreads.
 +
 
 +
'''Appears in:''' Stage 2 and 4.
  
 
'''Polarity:''' None.
 
'''Polarity:''' None.
  
 
'''Drops:'''
 
'''Drops:'''
*'''Core:''' Food.
+
*'''Cockpit:''' Armor
*'''Body:''' Helmet.
+
*'''Spiked shield:''' Helmet.
 +
*'''Body:''' Armor.
 
|-
 
|-
 
|}
 
|}
Line 1,325: Line 1,432:
 
| colspan="2" rowspan="1" | [[File:GMD_water_tank1.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_water_tank1.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Aims at the player and fires single bullets.
 +
 
'''Appears in:''' Stage 4.
 
'''Appears in:''' Stage 4.
  
Line 1,342: Line 1,451:
 
| colspan="2" rowspan="1" | [[File:GMD_st4_serpent.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_st4_serpent.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Fires a laser.
 +
 
'''Appears in:''' Stage 4.
 
'''Appears in:''' Stage 4.
  
Line 1,359: Line 1,470:
 
| colspan="2" rowspan="1" | [[File:GMD_water_tank2.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_water_tank2.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Its spinning turret fires bullets in several angles.
 +
 
'''Appears in:''' Stage 4.
 
'''Appears in:''' Stage 4.
  
Line 1,376: Line 1,489:
 
| colspan="2" rowspan="1" | [[File:GMD_water_tank3.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_water_tank3.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Aims at the player and fires twin bullets.
 +
 
'''Appears in:''' Stage 4.
 
'''Appears in:''' Stage 4.
  
Line 1,393: Line 1,508:
 
| colspan="2" rowspan="1" | [[File:GMD_bombs_gobligan.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_bombs_gobligan.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Drops several bombs and leaves, the bombs will explode on their own if not destroyed for a while.
 +
 
'''Appears in:''' Stage 4, 5 and 6.
 
'''Appears in:''' Stage 4, 5 and 6.
  
Line 1,408: Line 1,525:
 
| colspan="2" rowspan="1" | [[File:GMD_homing_bullets_gobligan.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_homing_bullets_gobligan.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Fires two homing bullets.
 +
 
'''Appears in:''' Stage 2, 4, 5 and 6.
 
'''Appears in:''' Stage 2, 4, 5 and 6.
  
Line 1,423: Line 1,542:
 
| colspan="2" rowspan="1" | [[File:GMD_water_tank4.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_water_tank4.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Aims at the player and fires missiles.
 +
 
'''Appears in:''' Stage 4.
 
'''Appears in:''' Stage 4.
  
Line 1,428: Line 1,549:
  
 
'''Drops:'''
 
'''Drops:'''
*'''Turret:''' Accessory.
+
*'''Missile launcher:''' Accessory.
 
*'''Body:''' Armor.
 
*'''Body:''' Armor.
 
|-
 
|-
Line 1,440: Line 1,561:
 
| colspan="2" rowspan="1" | [[File:GMD_hover_turtle.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_hover_turtle.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Its turrets fire overlapping bullets while the cannon fires small spreads.
 +
 
'''Appears in:''' Stage 3 and 4.
 
'''Appears in:''' Stage 3 and 4.
  
Line 1,459: Line 1,582:
 
| colspan="2" rowspan="1" | [[File:GMD_st4-5_gobligan.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_st4-5_gobligan.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Completely harmless to the player.
 +
 
'''Appears in:''' Stage 1, 4 and 5.
 
'''Appears in:''' Stage 1, 4 and 5.
  
Line 1,533: Line 1,658:
 
| colspan="2" rowspan="1" | [[File:GMD_st5_train.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_st5_train.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Train carrying a wagon with many turrets and tanks listed below.
 +
 
'''Appears in:''' Stage 5.
 
'''Appears in:''' Stage 5.
  
Line 1,548: Line 1,675:
 
| colspan="2" rowspan="1" | [[File:GMD_blade_disk.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_blade_disk.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Zako enemy. Its bullets can be sealed.
 +
 
'''Appears in:''' Every stage.
 
'''Appears in:''' Every stage.
  
Line 1,563: Line 1,692:
 
| colspan="2" rowspan="1" | [[File:GMD_tank1.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_tank1.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Aims at the player and fires single bullets.
 +
 
'''Appears in:''' Stage 1, 3, 4, and 5.
 
'''Appears in:''' Stage 1, 3, 4, and 5.
  
Line 1,570: Line 1,701:
 
*'''Turret:''' Food.
 
*'''Turret:''' Food.
 
*'''Body:''' Shoes.
 
*'''Body:''' Shoes.
 
'''Note:''' Technically this enemy is in stage 2 and 6 on top of the carriers. However it's a different version that only drops a single item therefore it's treated as a unique enemy.
 
 
|-
 
|-
 
|}
 
|}
Line 1,582: Line 1,711:
 
| colspan="2" rowspan="1" | [[File:GMD_tank3.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_tank3.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Aims at the player and fires twin bullets.
 +
 
'''Appears in:''' Stage 1, 3, 4 and 5.
 
'''Appears in:''' Stage 1, 3, 4 and 5.
  
Line 1,589: Line 1,720:
 
*'''Turret:''' Staff.
 
*'''Turret:''' Staff.
 
*'''Body:''' Shoes.
 
*'''Body:''' Shoes.
 
'''Note:''' Technically this enemy is in stage 2 and 6 on top of the carriers. However it's a different version that only drops a single item therefore it's treated as a unique enemy.
 
 
|-
 
|-
 
|}
 
|}
Line 1,601: Line 1,730:
 
| colspan="2" rowspan="1" | [[File:GMD_tank2.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_tank2.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Its spinning turret fires bullets in several angles.
 +
 
'''Appears in:''' Stage 1, 4 and 5.
 
'''Appears in:''' Stage 1, 4 and 5.
  
Line 1,618: Line 1,749:
 
| colspan="2" rowspan="1" | [[File:GMD_tank4.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_tank4.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Aims at the player and fires missiles.
 +
 
'''Appears in:''' Stage 4 and 5.
 
'''Appears in:''' Stage 4 and 5.
  
Line 1,635: Line 1,768:
 
| colspan="2" rowspan="1" | [[File:GMD_large_turret2.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_large_turret2.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' A large turret that aims at the player and fires twin bullets.
 +
 
'''Appears in:''' Stage 3, 5 and 6.
 
'''Appears in:''' Stage 3, 5 and 6.
  
Line 1,650: Line 1,785:
 
| colspan="2" rowspan="1" | [[File:GMD_flying_gobligan.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_flying_gobligan.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Dives down, its horizontal movement is based on the player's position.
 +
 
'''Appears in:''' Stage 2, 3, 5 and 6.
 
'''Appears in:''' Stage 2, 3, 5 and 6.
  
Line 1,665: Line 1,802:
 
| colspan="2" rowspan="1" | [[File:GMD_wizard.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_wizard.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Fires 3-Way aimed magic bullets, can be sealed.
 +
 
'''Appears in:''' Every stage.
 
'''Appears in:''' Every stage.
  
Line 1,680: Line 1,819:
 
| colspan="2" rowspan="1" | [[File:GMD_small_turret2.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_small_turret2.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' A small turrets that aims at the player. Despite the weak appearance, it fires a fast 5-way shot.
 +
 
'''Appears in:''' Stage 5.
 
'''Appears in:''' Stage 5.
  
Line 1,695: Line 1,836:
 
| colspan="2" rowspan="1" | [[File:GMD_small_turret1.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_small_turret1.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' A very small turret that aims at the player and fires single bullets.
 +
 
'''Appears in:''' Stage 3, 5 and 6.
 
'''Appears in:''' Stage 3, 5 and 6.
  
Line 1,710: Line 1,853:
 
| colspan="2" rowspan="1" | [[File:GMD_large_turret1.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_large_turret1.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' A large turret that aims at the player and fires single bullets.
 +
 
'''Appears in:''' Stage 3 and 5.
 
'''Appears in:''' Stage 3 and 5.
  
Line 1,725: Line 1,870:
 
| colspan="2" rowspan="1" | [[File:GMD_st5_large_tank_1.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_st5_large_tank_1.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' A large tank with several turrets to destroy.
 +
 
'''Appears in:''' Stage 1, 2, 3, 4 and 5.
 
'''Appears in:''' Stage 1, 2, 3, 4 and 5.
  
Line 1,735: Line 1,882:
 
*'''Spinning turret underneath:''' Armor.
 
*'''Spinning turret underneath:''' Armor.
 
*'''Body:''' Shield.
 
*'''Body:''' Shield.
 
'''Note:''' There are multiple versions of this tank found throughout the game with a different arrangement of turrets, these turrets follow the same item drop as the ones found in tanks (e.g. a large tank with a spinning turret on top will drop the Accessory once said turret is destroyed).
 
 
|-
 
|-
 
|}
 
|}
Line 1,747: Line 1,892:
 
| colspan="2" rowspan="1" | [[File:GMD_gold_ship.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_gold_ship.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Fires bullets aimed around and directly at the player.
 +
 
'''Appears in:''' Stage 2, 5 and 6.
 
'''Appears in:''' Stage 2, 5 and 6.
  
Line 1,762: Line 1,909:
 
! <big>Info</big>
 
! <big>Info</big>
 
|-
 
|-
| colspan="2" rowspan="1" | [[File:GMD_laser cannon.png]]
+
| colspan="2" rowspan="1" | [[File:GMD_laser_cannon.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Locks-on to the player's position and fires a large laser.
 +
 
'''Appears in:''' Stage 3 and 5.
 
'''Appears in:''' Stage 3 and 5.
  
Line 1,779: Line 1,928:
 
| colspan="2" rowspan="1" | [[File:GMD_st5_containers_and_barrels.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_st5_containers_and_barrels.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Stage decoration.
 +
 
'''Appears in:''' Stage 5.
 
'''Appears in:''' Stage 5.
  
Line 1,794: Line 1,945:
 
| colspan="2" rowspan="1" | [[File:GMD_st5_snail.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_st5_snail.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description''' Slow-moving but fires several fast aimed bullets.
 +
 
'''Appears in:''' Stage 5.
 
'''Appears in:''' Stage 5.
  
Line 1,811: Line 1,964:
 
| colspan="2" rowspan="1" | [[File:GMD_cannon_turtle.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_cannon_turtle.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Its turrets fire overlapping bullets while the cannon fires a very fast line of bullets.
 +
 
'''Appears in:''' Stage 4 and 5.
 
'''Appears in:''' Stage 4 and 5.
  
Line 1,830: Line 1,985:
 
| colspan="2" rowspan="1" | [[File:GMD_st5_drills_and_tanks.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_st5_drills_and_tanks.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Stage decoration.
 +
 
'''Appears in:''' Stage 5.
 
'''Appears in:''' Stage 5.
  
Line 1,845: Line 2,002:
 
| colspan="2" rowspan="1" | [[File:GMD_st5_dormant_busturtle.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_st5_dormant_busturtle.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' An inactive version of Busturtle, only the twin turrets can attack.
 +
 
'''Appears in:''' Stage 5.
 
'''Appears in:''' Stage 5.
  
Line 1,862: Line 2,021:
 
| colspan="2" rowspan="1" | [[File:GMD_st1_large_tank.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_st1_large_tank.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' A large tank with several turrets to destroy.
 +
 
'''Appears in:''' Stage 1, 3, 4 and 5.
 
'''Appears in:''' Stage 1, 3, 4 and 5.
  
Line 1,871: Line 2,032:
 
*'''Spinning turret underneath:''' Armor.
 
*'''Spinning turret underneath:''' Armor.
 
*'''Body:''' Shield.
 
*'''Body:''' Shield.
 
'''Note:''' There are multiple versions of this tank found throughout the game with a different arrangement of turrets, these turrets follow the same item drop as the ones found in tanks (e.g. a large tank with a spinning turret on top will drop the Accessory once said turret is destroyed).
 
 
|-
 
|-
 
|}
 
|}
Line 1,883: Line 2,042:
 
| colspan="2" rowspan="1" | [[File:GMD_st5_gray_ship.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_st5_gray_ship.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Stationary ship. The last 4 ones will shoot very fast bullets when you're nearby, destroy as quick as you can.
 +
 
'''Appears in:''' Stage 5.
 
'''Appears in:''' Stage 5.
  
Line 1,900: Line 2,061:
 
| colspan="2" rowspan="1" | [[File:GMD_st4-5_gobligan.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_st4-5_gobligan.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Completely harmless to the player.
 +
 
'''Appears in:''' Stage 1, 4 and 5.
 
'''Appears in:''' Stage 1, 4 and 5.
  
Line 1,915: Line 2,078:
 
| colspan="2" rowspan="1" | [[File:GMD_st5_large_tank_2.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_st5_large_tank_2.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' A large tank with several turrets to destroy.
 +
 
'''Appears in:''' Stage 1, 2, 3, 4 and 5.
 
'''Appears in:''' Stage 1, 2, 3, 4 and 5.
  
Line 1,925: Line 2,090:
 
*'''Spinning turret underneath:''' Armor.
 
*'''Spinning turret underneath:''' Armor.
 
*'''Body:''' Shield.
 
*'''Body:''' Shield.
 
'''Note:''' There are multiple versions of this tank found throughout the game with a different arrangement of turrets, these turrets follow the same item drop as the ones found in tanks (e.g. a large tank with a spinning turret on top will drop the Accessory once said turret is destroyed).
 
 
|-
 
|-
 
|}
 
|}
Line 1,937: Line 2,100:
 
| colspan="2" rowspan="1" | [[File:GMD_st5_large_tank_3.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_st5_large_tank_3.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' A large tank with several turrets to destroy.
 +
 
'''Appears in:''' Stage 1, 2, 3, 4 and 5.
 
'''Appears in:''' Stage 1, 2, 3, 4 and 5.
  
Line 1,947: Line 2,112:
 
*'''Spinning turret underneath:''' Armor.
 
*'''Spinning turret underneath:''' Armor.
 
*'''Body:''' Shield.
 
*'''Body:''' Shield.
 
'''Note:''' There are multiple versions of this tank found throughout the game with a different arrangement of turrets, these turrets follow the same item drop as the ones found in tanks (e.g. a large tank with a spinning turret on top will drop the Accessory once said turret is destroyed).
 
 
|-
 
|-
 
|}
 
|}
Line 1,959: Line 2,122:
 
| colspan="2" rowspan="1" | [[File:GMD_st5_large_tank_1.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_st5_large_tank_1.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' A large tank with several turrets to destroy.
 +
 
'''Appears in:''' Stage 1, 2, 3, 4 and 5.
 
'''Appears in:''' Stage 1, 2, 3, 4 and 5.
  
Line 1,969: Line 2,134:
 
*'''Spinning turret underneath:''' Armor.
 
*'''Spinning turret underneath:''' Armor.
 
*'''Body:''' Shield.
 
*'''Body:''' Shield.
 
'''Note:''' There are multiple versions of this tank found throughout the game with a different arrangement of turrets, these turrets follow the same item drop as the ones found in tanks (e.g. a large tank with a spinning turret on top will drop the Accessory once said turret is destroyed).
 
 
|-
 
|-
 
|}
 
|}
Line 1,981: Line 2,144:
 
| colspan="2" rowspan="1" | [[File:GMD_st5_cage.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_st5_cage.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Stage decoration. Breaking it will let all the baby dragons inside free.
 +
 
'''Appears in:''' Stage 5.
 
'''Appears in:''' Stage 5.
  
Line 1,996: Line 2,161:
 
| colspan="2" rowspan="1" | [[File:GMD_baby_dragon.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_baby_dragon.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Breathes fire.
 +
 
'''Appears in:''' Stage 5 and 6.
 
'''Appears in:''' Stage 5 and 6.
  
Line 2,011: Line 2,178:
 
| colspan="2" rowspan="1" | [[File:GMD_bombs_gobligan.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_bombs_gobligan.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Drops several bombs and leaves, the bombs will explode on their own if not destroyed for a while.
 +
 
'''Appears in:''' Stage 4, 5 and 6.
 
'''Appears in:''' Stage 4, 5 and 6.
  
Line 2,026: Line 2,195:
 
| colspan="2" rowspan="1" | [[File:GMD_homing_bullets_gobligan.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_homing_bullets_gobligan.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Fires two homing bullets.
 +
 
'''Appears in:''' Stage 2, 4, 5 and 6.
 
'''Appears in:''' Stage 2, 4, 5 and 6.
  
Line 2,043: Line 2,214:
 
| colspan="2" rowspan="1" | [[File:GMD_stealth_bomber_A.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_stealth_bomber_A.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' A different version of the stage 2 mid-boss. Has higher HP and more dangerous attacks.
 +
 
'''Appears in:''' Stage 5.
 
'''Appears in:''' Stage 5.
  
Line 2,062: Line 2,235:
 
| colspan="2" rowspan="1" | [[File:GMD_stealtth_bomber_B.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_stealtth_bomber_B.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' A different version of the stage 2 mid-boss. Has much higher HP and more dangerous attacks.
 +
 
'''Appears in:''' Stage 5.
 
'''Appears in:''' Stage 5.
  
Line 2,158: Line 2,333:
 
| colspan="2" rowspan="1" | [[File:GMD_blade_disk.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_blade_disk.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Zako enemy. Its bullets can be sealed.
 +
 
'''Appears in:''' Every stage.
 
'''Appears in:''' Every stage.
  
Line 2,173: Line 2,350:
 
| colspan="2" rowspan="1" | [[File:GMD_missile_gobligan.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_missile_gobligan.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Fires very slow bullets before releasing a barrage of aimed missiles.
 +
 
'''Appears in:''' Stage 1, 2 and 6.
 
'''Appears in:''' Stage 1, 2 and 6.
  
Line 2,188: Line 2,367:
 
| colspan="2" rowspan="1" | [[File:GMD_arms_gobligan.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_arms_gobligan.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Performs a rocket punch.
 +
 
'''Appears in:''' Stage 1, 2 and 6.
 
'''Appears in:''' Stage 1, 2 and 6.
  
Line 2,205: Line 2,386:
 
| colspan="2" rowspan="1" | [[File:GMD_bombs_gobligan.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_bombs_gobligan.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Drops several bombs and leaves, the bombs will explode on their own if not destroyed for a while.
 +
 
'''Appears in:''' Stage 4, 5 and 6.
 
'''Appears in:''' Stage 4, 5 and 6.
  
Line 2,210: Line 2,393:
  
 
'''Drops:''' Shield.
 
'''Drops:''' Shield.
 +
|-
 +
|}
 +
 +
{| class="wikitable" style="background-color:#FFFFFF;"
 +
|-
 +
! colspan="2" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_homing_bullets_gobligan.png]]
 +
| style="text-align: left" |
 +
'''Description:''' Fires two homing bullets.
 +
 +
'''Appears in:''' Stage 2, 4, 5 and 6.
 +
 +
'''Polarity:''' None.
 +
 +
'''Drops:''' Ring.
 
|-
 
|-
 
|}
 
|}
Line 2,220: Line 2,420:
 
| colspan="2" rowspan="1" | [[File:GMD_flying_gobligan.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_flying_gobligan.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Dives down, its horizontal movement is based on the player's position.
 +
 
'''Appears in:''' Stage 2, 3, 5 and 6.
 
'''Appears in:''' Stage 2, 3, 5 and 6.
  
Line 2,235: Line 2,437:
 
| colspan="2" rowspan="1" | [[File:GMD_gold_ship.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_gold_ship.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Fires bullets aimed around and directly at the player.
 +
 
'''Appears in:''' Stage 2, 5 and 6.
 
'''Appears in:''' Stage 2, 5 and 6.
  
Line 2,252: Line 2,456:
 
| colspan="2" rowspan="1" | [[File:GMD_magic_ship.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_magic_ship.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Fires magic bullets in an enclosing pattern followed by a mixture of aimed and static patterns.
 +
 
'''Appears in:''' Stage 3, 4 and 6.
 
'''Appears in:''' Stage 3, 4 and 6.
  
Line 2,267: Line 2,473:
 
| colspan="2" rowspan="1" | [[File:GMD_large_shielded_ship.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_large_shielded_ship.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Large ship with a considerable amount of HP. Fires very dense spread, dispose of as soon as possible.
 +
 
'''Appears in:''' Stage 4 and 6.
 
'''Appears in:''' Stage 4 and 6.
  
Line 2,287: Line 2,495:
 
| colspan="2" rowspan="1" | [[File:GMD_kamikaze_blade_disk.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_kamikaze_blade_disk.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Tries to collide with the player, its turret might fire along the way.
 +
 
'''Appears in:''' Stage 2 and 6.
 
'''Appears in:''' Stage 2 and 6.
  
Line 2,302: Line 2,512:
 
| colspan="2" rowspan="1" | [[File:GMD_jetfighter.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_jetfighter.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Zako enemy, depending on the current rank it will fire 2-Way spreads or 3-Way spreads.
 +
 
'''Appears in:''' Stage 2 and 6.
 
'''Appears in:''' Stage 2 and 6.
  
Line 2,317: Line 2,529:
 
| colspan="2" rowspan="1" | [[File:GMD_flying_tank4.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_flying_tank4.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Aims at the player and fires missiles.
 +
 
'''Appears in:''' Stage 6.
 
'''Appears in:''' Stage 6.
  
Line 2,334: Line 2,548:
 
| colspan="2" rowspan="1" | [[File:GMD_flying_tank3.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_flying_tank3.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Its spinning turret fires bullets in several angles.
 +
 
'''Appears in:''' Stage 2 and 6.
 
'''Appears in:''' Stage 2 and 6.
  
Line 2,351: Line 2,567:
 
| colspan="2" rowspan="1" | [[File:GMD_wizard.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_wizard.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Fires 3-Way aimed magic bullets, can be sealed.
 +
 
'''Appears in:''' Every stage.
 
'''Appears in:''' Every stage.
  
Line 2,366: Line 2,584:
 
| colspan="2" rowspan="1" | [[File:GMD_baby_dragon.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_baby_dragon.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Breathes fire.
 +
 
'''Appears in:''' Stage 5 and 6.
 
'''Appears in:''' Stage 5 and 6.
  
Line 2,381: Line 2,601:
 
| colspan="2" rowspan="1" | [[File:GMD_carrier.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_carrier.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description''': A carrier ship with several destructible parts and enemies on top of it.
 +
 
'''Appears in:''' Stage 2 and 6.
 
'''Appears in:''' Stage 2 and 6.
  
Line 2,406: Line 2,628:
 
| colspan="2" rowspan="1" | [[File:GMD_st6_gray_ship.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_st6_gray_ship.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Fires several very slow bullets followed by fast spreads.
 +
 
'''Appears in:''' Stage 6.
 
'''Appears in:''' Stage 6.
  
Line 2,424: Line 2,648:
 
| colspan="2" rowspan="1" | [[File:GMD_yellow_plane.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_yellow_plane.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Frequently used as a "filler" enemy after a big enemy has been taken out, can be lured off-screen by moving upwards while sealing its bullets.
 +
 
'''Appears in:''' Stage 1, 2, 3, 4 and 6.
 
'''Appears in:''' Stage 1, 2, 3, 4 and 6.
  
Line 2,439: Line 2,665:
 
| colspan="2" rowspan="1" | [[File:GMD_flying_tank2.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_flying_tank2.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Aims at the player and fires twin bullets.
 +
 
'''Appears in:''' Stage 2 and 6.
 
'''Appears in:''' Stage 2 and 6.
  
Line 2,456: Line 2,684:
 
| colspan="2" rowspan="1" | [[File:GMD_drill_bug.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_drill_bug.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Flies down and launches its drill along the way, the drill will release a large spread of bullets when destroyed.
 +
 
'''Appears in:''' Stage 4 and 6.
 
'''Appears in:''' Stage 4 and 6.
  
Line 2,473: Line 2,703:
 
| colspan="2" rowspan="1" | [[File:GMD_beholder.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_beholder.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Fires bullets in an '''[[Help:Dodging_strategy#Aimed_even|enclosing pattern]]''' and creates clones of itself.
 +
 
'''Appears in:''' Stage 4 and 6.
 
'''Appears in:''' Stage 4 and 6.
  
Line 2,488: Line 2,720:
 
| colspan="2" rowspan="1" | [[File:GMD_beholder_clone.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_beholder_clone.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Unlike the original beholder this one doesn't attack and leaves shortly after, releases magic bullets when destroyed.
 +
 
'''Appears in:''' Stage 4 and 6.
 
'''Appears in:''' Stage 4 and 6.
  
Line 2,503: Line 2,737:
 
| colspan="2" rowspan="1" | [[File:GMD_st3-6_dragon.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_st3-6_dragon.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' Its wings fire aimed and static bullets while the center fires 3-Way magic bullets.
 +
 
'''Appears in:''' Stage 3 and 6.
 
'''Appears in:''' Stage 3 and 6.
  
Line 2,520: Line 2,756:
 
| colspan="2" rowspan="1" | [[File:GMD_small_turret1.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_small_turret1.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' A very small turret that aims at the player and fires single bullets.
 +
 
'''Appears in:''' Stage 3, 5 and 6.
 
'''Appears in:''' Stage 3, 5 and 6.
  
Line 2,535: Line 2,773:
 
| colspan="2" rowspan="1" | [[File:GMD_large_turret2.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_large_turret2.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' A large turret that aims at the player and fires twin bullets.
 +
 
'''Appears in:''' Stage 3, 5 and 6.
 
'''Appears in:''' Stage 3, 5 and 6.
  
Line 2,550: Line 2,790:
 
| colspan="2" rowspan="1" | [[File:GMD_large_turret3.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_large_turret3.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' A large spinning turret.
 +
 
'''Appears in:''' Stage 3 and 6.
 
'''Appears in:''' Stage 3 and 6.
  
Line 2,565: Line 2,807:
 
| colspan="2" rowspan="1" | [[File:GMD_large_turret4.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_large_turret4.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' A large cannon that fires two lasers.
 +
 
'''Appears in:''' Stage 3 and 6.
 
'''Appears in:''' Stage 3 and 6.
  
Line 2,584: Line 2,828:
 
| colspan="2" rowspan="1" | [[File:GMD_st6_midboss.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_st6_midboss.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' The stage 6 mid-boss.
 +
 
'''Appears in:''' Stage 6.
 
'''Appears in:''' Stage 6.
  
Line 2,599: Line 2,845:
 
| colspan="2" rowspan="1" | [[File:GMD_st6_garden.png]]
 
| colspan="2" rowspan="1" | [[File:GMD_st6_garden.png]]
 
| style="text-align: left" |
 
| style="text-align: left" |
 +
'''Description:''' A second mid-boss of sorts. The timer before it self-destruct is quite lengthy, you can stall this section for power up drops if your shot or magic are underleveled.
 +
 
'''Appears in:''' Stage 6.
 
'''Appears in:''' Stage 6.
  

Revision as of 23:33, 15 March 2023

This page lists all of the enemies in Great Mahou Daisakusen and the items they drop once destroyed, knowing what items each enemy has and where to find them is essential for scoring.

Every enemy is listed in order of appearance, only present once per stage to avoid repeats, with a few exceptions.

Stage 1 Enemies

Enemy Info
GMD blade disk.png

Description: Zako enemy. Its bullets can be sealed.

Appears in: Every stage.

Polarity: None.

Drops: Accessory.

Enemy Info
GMD wizard.png

Description: Fires 3-Way aimed magic bullets, can be sealed.

Appears in: Every stage.

Polarity: Red or Blue.

Drops: Staff.

Enemy Info
GMD tank1.png

Description: Aims at the player and fires single bullets.

Appears in: Stage 1, 3, 4, and 5.

Polarity: None.

Drops:

  • Turret: Food.
  • Body: Shoes.
Enemy Info
GMD yellow plane.png

Description: Frequently used as a "filler" enemy after a big enemy has been taken out, can be lured off-screen by moving upwards while sealing its bullets.

Appears in: Stage 1, 2, 3, 4 and 6.

Polarity: None.

Drops: Food.

Enemy Info
GMD st1-2 dragon.png

Description: Its wings fire aimed twin bullets while the center fires magic bullets forward.

Appears in: Stage 1 and 2.

Polarity: Red or Blue.

Drops:

  • Wings: Armor.
  • Body: Shield.
Enemy Info
GMD st1 gobligan.png

Description: Completely harmless to the player.

Appears in: Stage 1, 4 and 5.

Polarity: None.

Drops: Food, Pinwheel.

Secret item requirement: Empty bomb gauge.

Note: While there are multiple versions of this enemy with different behavior (e.g. fighting a civilian, running away) and they all drop the Food item, the Pinwheel can only be obtained from the one coming out of the woods at the beginning of stage 1.

Enemy Info
GMD st1 drill.png

Description: Appears from the ground, fires once if the player is far away enough.

Appears in: Stage 1.

Polarity: None.

Drops: Axe.

Enemy Info
GMD st1 large tank.png

Description: A large tank with several turrets to destroy.

Appears in: Stage 1, 3, 4 and 5.

Polarity: None.

Drops:

  • Single turret: Food.
  • Main turret: Shield.
  • Spinning turret underneath: Armor.
  • Body: Shield.
Enemy Info
GMD tank2.png

Description: Its spinning turret fires bullets in several angles.

Appears in: Stage 1, 4 and 5.

Polarity: None.

Drops:

  • Turret: Accessory.
  • Body: Shoes.
Enemy Info
GMD missile gobligan.png

Description: Fires very slow bullets before releasing a barrage of aimed missiles.

Appears in: Stage 1, 2 and 6.

Polarity: None.

Drops: Accessory.

Enemy Info
GMD tank3.png

Description: Aims at the player and fires twin bullets.

Appears in: Stage 1, 3, 4 and 5.

Polarity: None.

Drops:

  • Turret: Staff.
  • Body: Shoes.
Enemy Info
GMD arms gobligan.png

Description: Performs a rocket punch.

Appears in: Stage 1, 2 and 6.

Polarity: None.

Drops:

  • Arms: Sword.
  • Body: Accessory.

Stage 1 Boss

Enemy Info
GMD busturtle 1.png

Appears in: Stage 1.

Polarity: Red, none (everything but the head, the large turret and small red guns).

Drops:

  • Small red guns: Food.
  • Small turrets: Food.
  • Large magic turret: Accessory, Dragonfly.
  • Secret item requirements: Blue polarity + empty bomb gauge.
  • Drill on back: Ring, Fairy of Woods.
  • Secret item requirement: Level 5 charged shot or higher.
  • Head: Treasure, Ruby.
  • Secret item requirements: Level 3 or higher shot and magic + Level 5 or higher charged shot.

Enemy Info
GMD busturtle 2.png

Appears in: Stage 1.

Polarity: Red, none (everything but the head and the large turret).

Drops:

  • Large twin turrets: Ring.
  • Green drones: Food.
  • Large magic turret: Accessory, Dragonfly.
  • Secret item requirements: Blue polarity + empty bomb gauge.
  • Head: Treasure, Ruby.
  • Secret item requirements: Level 3 or higher shot and magic + Level 5 or higher charged shot.

Enemy Info
GMD busturtle 3.png

Appears in: Stage 1.

Polarity: Red, none (everything but the head).

Drops:

  • Green drones: Food.
  • Drone generator: Accessory.
  • Yellow turrets: Accessory.
  • Head: Treasure, Ruby.
  • Secret item requirements: Level 3 or higher shot and magic + Level 5 or higher charged shot.

Stage 2 Enemies

Enemy Info
GMD jetfighter.png

Description: Zako enemy, depending on the current rank it will fire 2-Way spreads or 3-Way spreads.

Appears in: Stage 2 and 6.

Polarity: None.

Drops: Axe.

Enemy Info
GMD flying tank1.png

Description: Aims at the player and fires single bullets.

Appears in: Stage 2.

Polarity: None.

Drops:

  • Turret: Food.
  • Body: Armor.
Enemy Info
GMD gold ship.png

Description: Fires bullets aimed around and directly at the player.

Appears in: Stage 2, 5 and 6.

Polarity: None.

Drops:

  • Core: Food.
  • Body: Helmet.
Enemy Info
GMD kamikaze blade disk.png

Description: Tries to collide with the player, its turret might fire along the way.

Appears in: Stage 2 and 6.

Polarity: None.

Drops: Sword.

Enemy Info
GMD blade disk.png

Description: Zako enemy. Its bullets can be sealed.

Appears in: Every stage.

Polarity: None.

Drops: Accessory.

Enemy Info
GMD wizard.png

Description: Fires 3-Way aimed magic bullets, can be sealed.

Appears in: Every stage.

Polarity: Red or Blue.

Drops: Staff.

Enemy Info
GMD yellow plane.png

Description: Frequently used as a "filler" enemy after a big enemy has been taken out, can be lured off-screen by moving upwards while sealing its bullets.

Appears in: Stage 1, 2, 3, 4 and 6.

Polarity: None.

Drops: Food.

Enemy Info
GMD st1-2 dragon.png

Description: Its wings fire aimed twin bullets while the center fires magic bullets forward.

Appears in: Stage 1 and 2.

Polarity: Red or Blue.

Drops:

  • Wings: Armor.
  • Body: Shield.
Enemy Info
GMD spiked shield ship.png

Description: Fires several spreads.

Appears in: Stage 2 and 4.

Polarity: None.

Drops:

  • Cockpit: Armor
  • Spiked shield: Helmet.
  • Body: Armor.
Enemy Info
GMD carrier.png

Description: A carrier ship with several destructible parts and enemies on top of it.

Appears in: Stage 2 and 6.

Polarity: Red, none (small turrets and tanks).

Drops:

  • Small turret: Food.
  • Missile tank: Accessory.
  • Twin turret tank: Staff.
  • Single turret tank: Food.
  • Boosters: Staff.
  • Side rows: Food.
  • Propeller's body: Shoes.
  • Front propellers: Shoes.
  • Front wings: Axe.
  • Cockpit: Axe.
Enemy Info
GMD flying tank2.png

Description: Aims at the player and fires twin bullets.

Appears in: Stage 2 and 6.

Polarity: None.

Drops:

  • Turret: Staff.
  • Body: Armor.
Enemy Info
GMD flying tank3.png

Description: Its spinning turret fires bullets in several angles.

Appears in: Stage 2 and 6.

Polarity: None.

Drops:

  • Turret: Accessory.
  • Body: Armor.
Enemy Info
GMD flying gobligan.png

Description: Dives down, its horizontal movement is based on the player's position.

Appears in: Stage 2, 3, 5 and 6.

Polarity: None.

Drops: Helmet.

Enemy Info
GMD missile gobligan.png

Description: Fires very slow bullets before releasing a barrage of aimed missiles.

Appears in: Stage 1, 2 and 6.

Polarity: None.

Drops: Accessory.

Enemy Info
GMD arms gobligan.png

Description: Performs a rocket punch.

Appears in: Stage 1, 2 and 6.

Polarity: None.

Drops:

  • Arms: Sword.
  • Body: Accessory.
Enemy Info
GMD homing bullets gobligan.png

Description: Fires two homing bullets.

Appears in: Stage 2, 4, 5 and 6.

Polarity: None.

Drops: Ring.

Stage 2 Mid-boss

Enemy Info
GMD st2 midboss.png

Description: The mid-boss of Stage 2. The timer before it escapes is very short so try to destroy it as soon as possible.

Appears in: Stage 2.

Polarity: Red or Blue.

Drops:

  • Wings: Shield.
  • Rear guns: Shoes.
  • Body: Sword, Legend Sword.
  • Secret item requirements: Opposite polarity + 4 or more bombs in stock.

Stage 2 Boss

Enemy Info
GMD dration 1.png

Appears in: Stage 2.

Polarity: Blue.

Drops:

  • Wings: Shoes.
  • Small guns: Food.
  • Remnants of small guns: Food.
  • Jets: Food.
  • Propellers: Sword, Fairy of Wind.
  • Secret item requirements: Red polarity + level 5 charged shot or higher.
  • Body: Axe.

Enemy Info
GMD dration 2.png

Appears in: Stage 2.

Polarity: Blue.

Drops:

  • Dragon heads: Sword.
  • Propellers: Sword, Fairy of Wind.
  • Secret item requirements: Red polarity + level 5 charged shot or higher.
  • Gun at the tip of the wings: Helmet.
  • Base of gun: Axe.
  • Body: Axe.

Enemy Info
GMD dration 3.png

Appears in: Stage 2.

Polarity: Blue.

Drops:

  • Core: Treasure, Emerald.
  • Secret item requirements: Level 5 charged shot or higher + 4 or more bombs in stock.

Stage 3 Enemies

Enemy Info
GMD blade disk.png

Description: Zako enemy. Its bullets can be sealed.

Appears in: Every stage.

Polarity: None.

Drops: Accessory.

Enemy Info
GMD flying gobligan.png

Description: Dives down, its horizontal movement is based on the player's position.

Appears in: Stage 2, 3, 5 and 6.

Polarity: None.

Drops: Helmet.

Enemy Info
GMD hover turtle.png

Description: Its turrets fire overlapping bullets while the cannon fires small spreads.

Appears in: Stage 3 and 4.

Polarity: None.

Drops:

  • Small turrets: Shoes.
  • Main cannon: Helmet.
  • Body: Ring, Legend Armor.
  • Secret item requirements: 4 or more bombs in stock + level 8 charged shot.
Enemy Info
GMD wizard.png

Description: Fires 3-Way aimed magic bullets, can be sealed.

Appears in: Every stage.

Polarity: Red or Blue.

Drops: Staff.

Enemy Info
GMD yellow plane.png

Description: Frequently used as a "filler" enemy after a big enemy has been taken out, can be lured off-screen by moving upwards while sealing its bullets.

Appears in: Stage 1, 2, 3, 4 and 6.

Polarity: None.

Drops: Food.

Enemy Info
GMD st3-6 dragon.png

Description: Its wings fire aimed and static bullets while the center fires 3-Way magic bullets.

Appears in: Stage 3 and 6.

Polarity: Red or Blue.

Drops:

  • Wings: Shield.
  • Body: Axe.
Enemy Info
GMD st3 large drill.png

Description: Starts firing fast spreads when low enough on the screen. This enemy is extremely resilient if you try to take it down with its own polarity, always use blue.

Appears in: Stage 3.

Polarity: Red.

Drops: Sword, Mobichan.

Secret item requirement: Empty bomb gauge.

Enemy Info
GMD tank3.png

Description: Aims at the player and fires twin bullets.

Appears in: Stage 1, 3, 4 and 5.

Polarity: None.

Drops:

  • Turret: Staff.
  • Body: Shoes.
Enemy Info
GMD small turret1.png

Description: A very small turret that aims at the player and fires single bullets.

Appears in: Stage 3, 5 and 6.

Polarity: None.

Drops: Food.

Enemy Info
GMD tank1.png

Description: Aims at the player and fires single bullets.

Appears in: Stage 1, 3, 4, and 5.

Polarity: None.

Drops:

  • Turret: Food.
  • Body: Shoes.
Enemy Info
GMD laser cannon.png

Description: Locks-on to the player's position and fires a large laser.

Appears in: Stage 3 and 5.

Polarity: Red or Blue.

Drops: Sword.

Enemy Info
GMD magic ship.png

Description: Fires magic bullets in an enclosing pattern followed by a mixture of aimed and static patterns.

Appears in: Stage 3, 4 and 6.

Polarity: Red or Blue.

Drops: Staff.

Enemy Info
GMD st3 dormant dragon.png

Description: A dragon chilling amongst all the havoc, non-threatening.

Appears in: Stage 3.

Polarity: Red.

Drops: Armor.

Enemy Info
GMD st3 large tank.png

Description: A large tank with several turrets to destroy.

Appears in: Stage 1, 3, 4 and 5.

Polarity: None.

Drops:

  • Spinning turret: Accessory.
  • Single turret: Food.
  • Twin turret: Staff.
  • Main turret: Shield.
  • Spinning turret underneath: Armor.
  • Body: Shield.
Enemy Info
GMD large turret1.png

Description: A large turret that aims at the player and fires single bullets.

Appears in: Stage 3 and 5.

Polarity: None.

Drops: Sword.

Enemy Info
GMD large turret2.png

Description: A large turret that aims at the player and fires twin bullets.

Appears in: Stage 3, 5 and 6.

Polarity: None.

Drops: Ring.

Stage 3 Mid-boss

Enemy Info
GMD st3 midboss.png

Description: The mid-boss of Stage 3. Has quite a lot of destructible parts but none of them are particularly threatening. Most importantly, this serves as the last opportunity to finish item sets such as the Staff, Accessory, Armor and Helmet.

Appears in: Stage 3.

Polarity: Red, none (everything but the cockpit and its core).

Drops:

  • Twin laser turret:
    • Side turrets: Staff.
    • Body: Accessory.
  • Doors: Food.
  • Enclosing turret: Food.
  • Small turrets: Food.
  • Large spinning turret: Ring.
  • Cockpit guns: Armor.
  • Cockpit: Shield.
  • Core: Helmet.

Stage 3 Boss

Enemy Info
GMD dribling 1.png

Appears in: Stage 3.

Polarity: None.

Drops:

  • Arms: Sword.
  • Shoulders: Shield.
  • Red guns in chest: Food.
  • Chest turret: Accessory, Fairy of Earth.
  • Secret item requirement: Level 5 charged shot or higher.
  • Head: Treasure, Crystal.
  • Secret item requirements: Level 5 charged shot or higher + 4 or more bombs in stock

Enemy Info
GMD dribling 2.png

Appears in: Stage 3.

Polarity: None.

Drops:

  • Magic containers: Armor.
  • Rear magic guns: Food.
  • Head: Treasure, Crystal.
  • Secret item requirements: Level 5 charged shot or higher + 4 or more bombs in stock

Stage 4 Enemies

Enemy Info
GMD blade disk.png

Description: Zako enemy. Its bullets can be sealed.

Appears in: Every stage.

Polarity: None.

Drops: Accessory.

Enemy Info
GMD drill bug.png

Description: Flies down and launches its drill along the way, the drill will release a large spread of bullets when destroyed.

Appears in: Stage 4 and 6.

Polarity: None.

Drops:

  • Drill: Ring.
  • Bug: Shield.
Enemy Info
GMD st4 treasure chest.png

Description: Drops a large coin power up when destroyed normally. Non-threatening enemy, but essential for scoring.

Appears in: Stage 4.

Polarity: None.

Drops: Uncollected items from regular sets, items from the Jewel and Capcom sets.

Secret item requirement: Have a x12 multiplier (all regular sets completed).

Enemy Info
GMD st4 mimic.png

Description: Living creature inside a treasure chest, remains dormant until being attacked, The sealing range is fairly generous and it can't shoot upwards, use that to your advantage.

Appears in: Stage 4.

Polarity: None.

Drops: Axe, Legend Shield.

Secret item requirements: Have any of the "armor" item sets (Shield, Armor or Helmet) completed + 4 or more bombs in stock.

Enemy Info
GMD tank1.png

Description: Aims at the player and fires single bullets.

Appears in: Stage 1, 3, 4, and 5.

Polarity: None.

Drops:

  • Turret: Food.
  • Body: Shoes.
Enemy Info
GMD tank3.png

Description: Aims at the player and fires twin bullets.

Appears in: Stage 1, 3, 4 and 5.

Polarity: None.

Drops:

  • Turret: Staff.
  • Body: Shoes.
Enemy Info
GMD large shielded ship.png

Description: Large ship with a considerable amount of HP. Fires very dense spread, dispose of as soon as possible.

Appears in: Stage 4 and 6.

Polarity: None.

Drops:

  • Cockpit: Armor.
  • Left spiked shield: Helmet.
  • Body: Armor.

Note: The left shield can be destroyed and will drop its corresponding item but the right one does not, possibly a bug.

Enemy Info
GMD wizard.png

Description: Fires 3-Way aimed magic bullets, can be sealed.

Appears in: Every stage.

Polarity: Red or Blue.

Drops: Staff.

Enemy Info
GMD tank2.png

Description: Its spinning turret fires bullets in several angles.

Appears in: Stage 1, 4 and 5.

Polarity: None.

Drops:

  • Turret: Accessory.
  • Body: Shoes.
Enemy Info
GMD cannon turtle.png

Description: Its turrets fire overlapping bullets while the cannon fires a very fast line of bullets.

Appears in: Stage 4 and 5.

Polarity: None.

Drops:

  • Turrets: Shoes.
  • Cannon: Helmet.
  • Body: Treasure, Legend Boots.

Secret item requirements: 4 or more bombs in stock + level 8 charged shot.

Enemy Info
GMD yellow plane.png

Description: Frequently used as a "filler" enemy after a big enemy has been taken out, can be lured off-screen by moving upwards while sealing its bullets.

Appears in: Stage 1, 2, 3, 4 and 6.

Polarity: None.

Drops: Food.

Enemy Info
GMD st4 drill truck.png

Description: A truck with a lot of turrets blocking the path, despite the looks it has low HP.

Appears in: Stage 4.

Polarity: None.

Drops:

  • Single turrets: Shield.
  • Spread gun: Armor.
  • Turret on back: Staff.
  • Drill: Treasure, Bamboo.
  • Secret item requirement: Empty bomb gauge.
  • Body: Treasure.
Enemy Info
GMD magic ship.png

Description: Fires magic bullets in an enclosing pattern followed by a mixture of aimed and static patterns.

Appears in: Stage 3, 4 and 6.

Polarity: Red or Blue.

Drops: Staff.

Enemy Info
GMD st4 large tank.png

Description: A large tank with several turrets to destroy.

Appears in: Stage 1, 3, 4 and 5.

Polarity: None.

Drops:

  • Spinning turret: Accessory.
  • Main turret: Shield.
  • Spinning turret underneath: Armor.
  • Body: Shield.
Enemy Info
GMD tank4.png

Description: Aims at the player and fires missiles.

Appears in: Stage 4 and 5.

Polarity: None.

Drops:

  • Missile launcher: Accessory.
  • Body: Shoes.
Enemy Info
GMD beholder.png

Description: Fires bullets in an enclosing pattern and creates clones of itself.

Appears in: Stage 4 and 6.

Polarity: Red or Blue.

Drops: Armor.

Enemy Info
GMD beholder clone.png

Description: Unlike the original beholder this one doesn't attack and leaves shortly after, releases magic bullets when destroyed.

Appears in: Stage 4 and 6.

Polarity: Red or Blue.

Drops: Axe.

Enemy Info
GMD spiked shield ship.png

Description: Fires several spreads.

Appears in: Stage 2 and 4.

Polarity: None.

Drops:

  • Cockpit: Armor
  • Spiked shield: Helmet.
  • Body: Armor.
Enemy Info
GMD water tank1.png

Description: Aims at the player and fires single bullets.

Appears in: Stage 4.

Polarity: None.

Drops:

  • Turret: Food.
  • Body: Armor.
Enemy Info
GMD st4 serpent.png

Description: Fires a laser.

Appears in: Stage 4.

Polarity: Blue.

Drops: Staff, Holstein.

Secret item requirement: Empty bomb gauge.

Enemy Info
GMD water tank2.png

Description: Its spinning turret fires bullets in several angles.

Appears in: Stage 4.

Polarity: None.

Drops:

  • Turret: Accessory.
  • Body: Armor.
Enemy Info
GMD water tank3.png

Description: Aims at the player and fires twin bullets.

Appears in: Stage 4.

Polarity: None.

Drops:

  • Turret: Staff.
  • Body: Armor.
Enemy Info
GMD bombs gobligan.png

Description: Drops several bombs and leaves, the bombs will explode on their own if not destroyed for a while.

Appears in: Stage 4, 5 and 6.

Polarity: None.

Drops: Shield.

Enemy Info
GMD homing bullets gobligan.png

Description: Fires two homing bullets.

Appears in: Stage 2, 4, 5 and 6.

Polarity: None.

Drops: Ring.

Enemy Info
GMD water tank4.png

Description: Aims at the player and fires missiles.

Appears in: Stage 4.

Polarity: None.

Drops:

  • Missile launcher: Accessory.
  • Body: Armor.
Enemy Info
GMD hover turtle.png

Description: Its turrets fire overlapping bullets while the cannon fires small spreads.

Appears in: Stage 3 and 4.

Polarity: None.

Drops:

  • Small turrets: Shoes.
  • Main cannon: Helmet.
  • Body: Ring, Legend Armor.
  • Secret item requirements: 4 or more bombs in stock + level 8 charged shot.
Enemy Info
GMD st4-5 gobligan.png

Description: Completely harmless to the player.

Appears in: Stage 1, 4 and 5.

Polarity: None.

Drops: Food.

Stage 4 Boss

Enemy Info
GMD cypider 1.png

Appears in: Stage 4.

Polarity: Blue, none (guns and small spiders).

Drops:

  • Legs: Shoes.
  • Bouncing bullets gun: Food.
  • Missile launcher: Accessory.
  • Slow bullets gun: Staff.
  • Abdomen: Staff, Fairy of Water.
  • Secret item requirements: Red polarity + level 5 charged shot or higher.
  • Small spiders: Food.
  • First layer of head: Helmet.

Enemy Info
GMD cypider 2.png

Appears in: Stage 4.

Polarity: Blue, none (guns and small spiders).

Drops:

  • Bouncing bullets gun: Food.
  • Missile launcher: Accessory
  • Slow bullets gun: Staff.
  • Remnants of Abdomen: Treasure.
  • Small spiders: Food.
  • Head: Treasure, Pearl.
  • Secret item requirements: Empty magic meter + 4 or more bombs in stock.

Stage 5 Enemies

Enemy Info
GMD st5 train.png

Description: Train carrying a wagon with many turrets and tanks listed below.

Appears in: Stage 5.

Polarity: None.

Drops: Sword.

Enemy Info
GMD blade disk.png

Description: Zako enemy. Its bullets can be sealed.

Appears in: Every stage.

Polarity: None.

Drops: Accessory.

Enemy Info
GMD tank1.png

Description: Aims at the player and fires single bullets.

Appears in: Stage 1, 3, 4, and 5.

Polarity: None.

Drops:

  • Turret: Food.
  • Body: Shoes.
Enemy Info
GMD tank3.png

Description: Aims at the player and fires twin bullets.

Appears in: Stage 1, 3, 4 and 5.

Polarity: None.

Drops:

  • Turret: Staff.
  • Body: Shoes.
Enemy Info
GMD tank2.png

Description: Its spinning turret fires bullets in several angles.

Appears in: Stage 1, 4 and 5.

Polarity: None.

Drops:

  • Turret: Accessory.
  • Body: Shoes.
Enemy Info
GMD tank4.png

Description: Aims at the player and fires missiles.

Appears in: Stage 4 and 5.

Polarity: None.

Drops:

  • Missile launcher: Accessory.
  • Body: Shoes.
Enemy Info
GMD large turret2.png

Description: A large turret that aims at the player and fires twin bullets.

Appears in: Stage 3, 5 and 6.

Polarity: None.

Drops: Ring.

Enemy Info
GMD flying gobligan.png

Description: Dives down, its horizontal movement is based on the player's position.

Appears in: Stage 2, 3, 5 and 6.

Polarity: None.

Drops: Helmet.

Enemy Info
GMD wizard.png

Description: Fires 3-Way aimed magic bullets, can be sealed.

Appears in: Every stage.

Polarity: Red or Blue.

Drops: Staff.

Enemy Info
GMD small turret2.png

Description: A small turrets that aims at the player. Despite the weak appearance, it fires a fast 5-way shot.

Appears in: Stage 5.

Polarity: None.

Drops: Food.

Enemy Info
GMD small turret1.png

Description: A very small turret that aims at the player and fires single bullets.

Appears in: Stage 3, 5 and 6.

Polarity: None.

Drops: Food.

Enemy Info
GMD large turret1.png

Description: A large turret that aims at the player and fires single bullets.

Appears in: Stage 3 and 5.

Polarity: None.

Drops: Sword.

Enemy Info
GMD st5 large tank 1.png

Description: A large tank with several turrets to destroy.

Appears in: Stage 1, 2, 3, 4 and 5.

Polarity: None.

Drops:

  • Single turret: Food.
  • Twin turret: Staff.
  • Main turret: Shield.
  • Spinning turret underneath: Armor.
  • Body: Shield.
Enemy Info
GMD gold ship.png

Description: Fires bullets aimed around and directly at the player.

Appears in: Stage 2, 5 and 6.

Polarity: None.

Drops:

  • Core: Food.
  • Body: Helmet.
Enemy Info
GMD laser cannon.png

Description: Locks-on to the player's position and fires a large laser.

Appears in: Stage 3 and 5.

Polarity: Red or Blue.

Drops: Sword.

Enemy Info
GMD st5 containers and barrels.png

Description: Stage decoration.

Appears in: Stage 5.

Polarity: None.

Drops: Food.

Enemy Info
GMD st5 snail.png

Description Slow-moving but fires several fast aimed bullets.

Appears in: Stage 5.

Polarity: None.

Drops:

  • Turrets: Shoes.
  • Shell: Shield.
Enemy Info
GMD cannon turtle.png

Description: Its turrets fire overlapping bullets while the cannon fires a very fast line of bullets.

Appears in: Stage 4 and 5.

Polarity: None.

Drops:

  • Turrets: Shoes.
  • Cannon: Helmet.
  • Body: Treasure, Legend Boots.

Secret item requirements: 4 or more bombs in stock + level 8 charged shot.

Enemy Info
GMD st5 drills and tanks.png

Description: Stage decoration.

Appears in: Stage 5.

Polarity: None.

Drops: Food.

Enemy Info
GMD st5 dormant busturtle.png

Description: An inactive version of Busturtle, only the twin turrets can attack.

Appears in: Stage 5.

Polarity: None.

Drops:

  • Large twin turret: Ring.
  • Head: Armor.
Enemy Info
GMD st1 large tank.png

Description: A large tank with several turrets to destroy.

Appears in: Stage 1, 3, 4 and 5.

Polarity: None.

Drops:

  • Single turret: Food.
  • Main turret: Shield.
  • Spinning turret underneath: Armor.
  • Body: Shield.
Enemy Info
GMD st5 gray ship.png

Description: Stationary ship. The last 4 ones will shoot very fast bullets when you're nearby, destroy as quick as you can.

Appears in: Stage 5.

Polarity: None.

Drops: Sword.

Note: Different from the one in stage 6.

Enemy Info
GMD st4-5 gobligan.png

Description: Completely harmless to the player.

Appears in: Stage 1, 4 and 5.

Polarity: None.

Drops: Food.

Enemy Info
GMD st5 large tank 2.png

Description: A large tank with several turrets to destroy.

Appears in: Stage 1, 2, 3, 4 and 5.

Polarity: None.

Drops:

  • Spinning turret: Accessory.
  • Single turret: Food.
  • Main turret: Shield.
  • Spinning turret underneath: Armor.
  • Body: Shield.
Enemy Info
GMD st5 large tank 3.png

Description: A large tank with several turrets to destroy.

Appears in: Stage 1, 2, 3, 4 and 5.

Polarity: None.

Drops:

  • Missile launcher: Accessory.
  • Single turret: Food.
  • Main turret: Shield.
  • Spinning turret underneath: Armor.
  • Body: Shield.
Enemy Info
GMD st5 large tank 1.png

Description: A large tank with several turrets to destroy.

Appears in: Stage 1, 2, 3, 4 and 5.

Polarity: None.

Drops:

  • Single turret: Food.
  • Twin turret: Staff.
  • Main turret: Shield.
  • Spinning turret underneath: Armor.
  • Body: Shield.
Enemy Info
GMD st5 cage.png

Description: Stage decoration. Breaking it will let all the baby dragons inside free.

Appears in: Stage 5.

Polarity: None.

Drops: Shield.

Enemy Info
GMD baby dragon.png

Description: Breathes fire.

Appears in: Stage 5 and 6.

Polarity: Red or Blue.

Drops: Accessory.

Enemy Info
GMD bombs gobligan.png

Description: Drops several bombs and leaves, the bombs will explode on their own if not destroyed for a while.

Appears in: Stage 4, 5 and 6.

Polarity: None.

Drops: Shield.

Enemy Info
GMD homing bullets gobligan.png

Description: Fires two homing bullets.

Appears in: Stage 2, 4, 5 and 6.

Polarity: None.

Drops: Ring.

Stage 5 Mid-boss

Enemy Info
GMD stealth bomber A.png

Description: A different version of the stage 2 mid-boss. Has higher HP and more dangerous attacks.

Appears in: Stage 5.

Polarity: Red.

Drops:

  • Wings: Shield.
  • Rear guns: Shoes.
  • Body: Sword, Legend Sword.
  • Secret item requirements: Blue polarity + 4 or more bombs in stock.
Enemy Info
GMD stealtth bomber B.png

Description: A different version of the stage 2 mid-boss. Has much higher HP and more dangerous attacks.

Appears in: Stage 5.

Polarity: Blue.

Drops:

  • Wings: Shield.
  • Rear guns: Shoes.
  • Body: Sword, Legend Sword.
  • Secret item requirements: Red polarity + 4 or more bombs in stock.

Stage 5 Boss

Enemy Info
GMD infernon 1.png

Appears in: Stage 5.

Polarity: Red and Blue.

Drops:

  • Left side: Shield.
  • Right side: Shield.

Enemy Info
GMD infernon 2.png

Appears in: Stage 5.

Polarity: Red and Blue.

Drops:

  • Left side: Helmet.
  • Right side: Helmet.
  • Cockpit: Shield.

Note: When this phase starts sometimes the Cockpit and right side will be imbued in blue polarity, whether this happens or not is random.

Enemy Info
GMD infernon 3.png

Appears in: Stage 5.

Polarity: Red and Blue.

Drops:

  • Left side: Treasure, Diamond.
  • Right side: Treasure, Diamond.
  • Secret item requirements: Empty magic meter + 4 or more bombs in stock.
  • Cockpit's core: Treasure, Fairy of Fire.
  • Secret item requirement: Level 5 charged shot or higher.

Note: When this phase starts sometimes the Cockpit and right side will be imbued in blue polarity, whether this happens or not is random.

Stage 6 Enemies

Enemy Info
GMD blade disk.png

Description: Zako enemy. Its bullets can be sealed.

Appears in: Every stage.

Polarity: None.

Drops: Accessory.

Enemy Info
GMD missile gobligan.png

Description: Fires very slow bullets before releasing a barrage of aimed missiles.

Appears in: Stage 1, 2 and 6.

Polarity: None.

Drops: Accessory.

Enemy Info
GMD arms gobligan.png

Description: Performs a rocket punch.

Appears in: Stage 1, 2 and 6.

Polarity: None.

Drops:

  • Arms: Sword.
  • Body: Accessory.
Enemy Info
GMD bombs gobligan.png

Description: Drops several bombs and leaves, the bombs will explode on their own if not destroyed for a while.

Appears in: Stage 4, 5 and 6.

Polarity: None.

Drops: Shield.

Enemy Info
GMD homing bullets gobligan.png

Description: Fires two homing bullets.

Appears in: Stage 2, 4, 5 and 6.

Polarity: None.

Drops: Ring.

Enemy Info
GMD flying gobligan.png

Description: Dives down, its horizontal movement is based on the player's position.

Appears in: Stage 2, 3, 5 and 6.

Polarity: None.

Drops: Helmet.

Enemy Info
GMD gold ship.png

Description: Fires bullets aimed around and directly at the player.

Appears in: Stage 2, 5 and 6.

Polarity: None.

Drops:

  • Core: Food.
  • Body: Helmet.
Enemy Info
GMD magic ship.png

Description: Fires magic bullets in an enclosing pattern followed by a mixture of aimed and static patterns.

Appears in: Stage 3, 4 and 6.

Polarity: Red or Blue.

Drops: Staff.

Enemy Info
GMD large shielded ship.png

Description: Large ship with a considerable amount of HP. Fires very dense spread, dispose of as soon as possible.

Appears in: Stage 4 and 6.

Polarity: None.

Drops:

  • Cockpit: Armor.
  • Left spiked shield: Helmet.
  • Body: Armor.

Note: The left shield can be destroyed and will drop its corresponding item but the right one does not, possibly a bug.

Enemy Info
GMD kamikaze blade disk.png

Description: Tries to collide with the player, its turret might fire along the way.

Appears in: Stage 2 and 6.

Polarity: None.

Drops: Sword.

Enemy Info
GMD jetfighter.png

Description: Zako enemy, depending on the current rank it will fire 2-Way spreads or 3-Way spreads.

Appears in: Stage 2 and 6.

Polarity: None.

Drops: Axe.

Enemy Info
GMD flying tank4.png

Description: Aims at the player and fires missiles.

Appears in: Stage 6.

Polarity: None.

Drops:

  • Missile launcher: Accessory.
  • Body: Armor.
Enemy Info
GMD flying tank3.png

Description: Its spinning turret fires bullets in several angles.

Appears in: Stage 2 and 6.

Polarity: None.

Drops:

  • Turret: Accessory.
  • Body: Armor.
Enemy Info
GMD wizard.png

Description: Fires 3-Way aimed magic bullets, can be sealed.

Appears in: Every stage.

Polarity: Red or Blue.

Drops: Staff.

Enemy Info
GMD baby dragon.png

Description: Breathes fire.

Appears in: Stage 5 and 6.

Polarity: Red or Blue.

Drops: Accessory.

Enemy Info
GMD carrier.png

Description: A carrier ship with several destructible parts and enemies on top of it.

Appears in: Stage 2 and 6.

Polarity: Red, none (small turrets and tanks).

Drops:

  • Small turret: Food.
  • Missile tank: Accessory.
  • Twin turret tank: Staff.
  • Single turret tank: Food.
  • Boosters: Staff.
  • Side rows: Food.
  • Propeller's body: Shoes.
  • Front propellers: Shoes.
  • Front wings: Axe.
  • Cockpit: Axe.
Enemy Info
GMD st6 gray ship.png

Description: Fires several very slow bullets followed by fast spreads.

Appears in: Stage 6.

Polarity: None.

Drops:

  • Shields: Helmet.
  • Drill: Food.
  • Body: Sword.
Enemy Info
GMD yellow plane.png

Description: Frequently used as a "filler" enemy after a big enemy has been taken out, can be lured off-screen by moving upwards while sealing its bullets.

Appears in: Stage 1, 2, 3, 4 and 6.

Polarity: None.

Drops: Food.

Enemy Info
GMD flying tank2.png

Description: Aims at the player and fires twin bullets.

Appears in: Stage 2 and 6.

Polarity: None.

Drops:

  • Turret: Staff.
  • Body: Armor.
Enemy Info
GMD drill bug.png

Description: Flies down and launches its drill along the way, the drill will release a large spread of bullets when destroyed.

Appears in: Stage 4 and 6.

Polarity: None.

Drops:

  • Drill: Ring.
  • Bug: Shield.
Enemy Info
GMD beholder.png

Description: Fires bullets in an enclosing pattern and creates clones of itself.

Appears in: Stage 4 and 6.

Polarity: Red or Blue.

Drops: Armor.

Enemy Info
GMD beholder clone.png

Description: Unlike the original beholder this one doesn't attack and leaves shortly after, releases magic bullets when destroyed.

Appears in: Stage 4 and 6.

Polarity: Red or Blue.

Drops: Axe.

Enemy Info
GMD st3-6 dragon.png

Description: Its wings fire aimed and static bullets while the center fires 3-Way magic bullets.

Appears in: Stage 3 and 6.

Polarity: Red or Blue.

Drops:

  • Wings: Shield.
  • Body: Axe.
Enemy Info
GMD small turret1.png

Description: A very small turret that aims at the player and fires single bullets.

Appears in: Stage 3, 5 and 6.

Polarity: None.

Drops: Food.

Enemy Info
GMD large turret2.png

Description: A large turret that aims at the player and fires twin bullets.

Appears in: Stage 3, 5 and 6.

Polarity: None.

Drops: Ring.

Enemy Info
File:GMD large turret3.png

Description: A large spinning turret.

Appears in: Stage 3 and 6.

Polarity: None.

Drops: Ring.

Enemy Info
File:GMD large turret4.png

Description: A large cannon that fires two lasers.

Appears in: Stage 3 and 6.

Polarity: None.

Drops:

  • Turrets: Staff.
  • Body: Accessory.

Stage 6 Mid-boss

Enemy Info
GMD st6 midboss.png

Description: The stage 6 mid-boss.

Appears in: Stage 6.

Polarity: None.

Drops: Legend Armor.

Enemy Info
GMD st6 garden.png

Description: A second mid-boss of sorts. The timer before it self-destruct is quite lengthy, you can stall this section for power up drops if your shot or magic are underleveled.

Appears in: Stage 6.

Polarity: None.

Drops:

  • Small turrets: Food.
  • Twin laser turrets:
    • Side turrets: Staff.
    • Body: Accessory.
  • Twin turrets: Ring.
  • Spinning turrets: Ring.
  • House: Ring.

Stage 6 Boss

Enemy Info
GMD boss rush busturtle 1.png

Appears in: Stage 6.

Polarity: Red, none (everything but the head, the large turret and small red guns).

Drops:

  • Small red guns: Food.
  • Small turrets: Food.
  • Missile launcher: Accessory.
  • Large magic turret: Treasure, Legend Helmet.
  • Secret item requirements: 4 or more bombs in stock.
  • Drill on back: Ring, Fairy of Woods.
  • Secret item requirement: Level 5 charged shot or higher.
  • Head: Treasure, Ruby.
  • Secret item requirements: Level 3 or higher shot and magic + Level 5 or higher charged shot.

Enemy Info
GMD boss rush busturtle 2.png

Appears in: Stage 6.

Polarity: Red, none (everything but the head and the large turret).

Drops:

  • Large magic turret: Treasure, Legend Helmet.
  • Secret item requirements: 4 or more bombs in stock.
  • Slow bullets guns: Staff.
  • Head: Treasure, Ruby.
  • Secret item requirements: Level 3 or higher shot and magic + Level 5 or higher charged shot.

Enemy Info
GMD boss rush busturtle 3.png

Appears in: Stage 6.

Polarity: Red, none (everything but the head).

Drops:

  • Green drones: Food.
  • Drone generator: Accessory.
  • Yellow turrets: Accessory.
  • Head: Treasure, Ruby.
  • Secret item requirements: Level 3 or higher shot and magic + Level 5 or higher charged shot.

Enemy Info
GMD boss rush dribling 1.png

Appears in: Stage 6.

Polarity: None.

Drops:

  • Arms: Sword.
  • Shoulder cannon: Shield.
  • Red guns in chest: Food.
  • Chest turret: Accessory, Fairy of Earth.
  • Secret item requirement: Level 5 charged shot or higher.
  • Head: Treasure, Crystal.
  • Secret item requirements: Level 5 charged shot or higher + 4 or more bombs in stock

Enemy Info
GMD boss rush dribling 2.png

Appears in: Stage 6.

Polarity: None.

Drops:

  • Rear magic guns: Food.
  • Head: Treasure, Crystal.
  • Secret item requirements: Level 5 charged shot or higher + 4 or more bombs in stock

Enemy Info
GMD ninja 1.png

Appears in: Stage 6.

Polarity: None.

Drops: Sword, Fairy of Fire.

Secret item requirement: Level 5 charged shot or higher.

Enemy Info
GMD ninja 2.png

Appears in: Stage 6.

Polarity: Red.

Drops: Treasure, Emerald.

Secret item requirements: Level 5 charged shot or higher + 4 or more bombs in stock.

Enemy Info
GMD gigafacer 1.png

Appears in: Stage 6.

Polarity: None.

Drops: Treasure, Fairy of Water.

Secret item requirement: Level 5 charged shot or higher.

Enemy Info
GMD gigafacer 2.png

Appears in: Stage 6.

Polarity: None.

Drops: Ring, Fairy of Wind.

Secret item requirement: Level 5 charged shot or higher.

Enemy Info
GMD gigafacer 3.png

Appears in: Stage 6.

Polarity: None.

Drops: Sword, Pearl.

Secret item requirement: 4 or more bombs in stock.

Enemy Info
GMD gigafacer 4.png

Appears in: Stage 6.

Polarity: None.

Drops: Treasure, Pinwheel.

Secret item requirements: Level 5 charged shot or higher + empty bomb gauge.

Enemy Info
GMD gigafacer hands.png

Appears in: Stage 6.

Polarity: None.

Drops: Treasure, Diamond.

Secret item requirement: 4 or more bombs in stock.

References