Difference between revisions of "Devil Blade Reboot"

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== Trivia ==
 
== Trivia ==
 
*There´s a enemy pattern that resembles R-Type´s Lvl.3 Counter-Air Laser.
 
*There´s a enemy pattern that resembles R-Type´s Lvl.3 Counter-Air Laser.
*The game was initally known as Devil Blade Prototype, which started development on 2018. A demo came out with that title before it was changed on the final release.
+
*The game was initally known as Devil Blade Prototype, which started development on 2017. A demo came out with that title before it was changed on the final release.
  
 
== References & Contributors ==
 
== References & Contributors ==

Latest revision as of 04:38, 4 July 2024

DBR logo.png
Devil Blade Reboot
DBRilus.jpg

Developer: SHIGATAKE GAMES
Music: Haru (Reboot), Shigatake
Release date: May 23 2024

Devil Blade Reboot (デビルブレイドリブート) is a shmup by SHIGATAKE GAMES created with STGBuilder and released on May 23 2024.

The game is a remake of Shigatake`s original work made on Dezaemon PLUS.

For replay videos, visit the Video Index.

First time boot-up

Upon starting the game for the first time, the player is asked to register a name and select language. Then the game tells the player to read the manual.

Gameplay Overview

The player has 2 shot types. Wide and Narrow. It also has a bomb system.

There`s two types of assist ships, one that drops bomb capsules, and another one that drops blue capsule that contain shields. If blue capsules are destroyed with shield equiped, they grant crystals for bonus points.

Controls


  • Button 1: Shot
  • Button 2: Bomb/Boost
  • Button 3: Change shots

Scoring

Scoring consists of enemy killing proximity, which can grant multipliers. Berserk is what increases multipliers, and it`s activated by making it reach 100%. It has a timer, and if it expires, it has to reach 100% again to reactivate the Berserk.

If the player holds down the bomb button, a bomb can be spent to activate Boost, which also triggers Bersek mode.

Normal multipliers: x1, x2, x3, x4.

Berserk multipliers: s5, x10, x15, x20

Blue crystals grants 10,000 pts. each.

Extends are every 2,000,000 pts.

After a stage is cleared, the values go like this:

  • No-Miss bonus: 100000 pts.
  • Shot down bonus: Variates depending on percentage
  • Boost bonus: Variates depending on percentage

After that, the total bonus is formed and adds up to the player`s score. The stage score bonus is also formed as well. Coins are also granted.

Rank

Rank seems to exist in this game, and the way it works is that it can alter some enemy patterns. Berserk activation is what alters the rank.

Difficulties

  • Easy: For first time players. Has auto-bomb. Bombing restores shield.
  • Normal: For experienced. Bombing restores shield
  • Hard: For players who seek challenge. Bombing does not restore shield.
  • Inferno: Devilish difficulty. Disables bombing and shield items. Both assist planes drop blue capsules that always grant blue crystals. Rank is always maxed out, and there´s only 2 score extends, and death occurs if Berserk Mode remains inactive for too long.

Modes

The game offers 2 modes:

  • Reboot: The remaked version of Devil Blade, with new scenes and graphics.
  • Retro: Features original game while keeping the enemy proximity multiplier system. (The mode has to be purchased on unlock menu. Price of mode is listed on unlock section).

Shot weapons

DBR-W.png

Widespread vulcan.

DBR-N.png

Narrow shots. Slow movement while firing.

Items

DBR-Bomb.png
Bomb: Spawned from Bomb capsules. Grants an extra bomb. However, they do not spawn in Inferno difficulty.
DBR-Shield.png
Shield: Spawned from blue capsules. Grants a shield. However, they do not spawn in Inferno difficulty.
DBR-BlueCrystal.png
Blue crystal: Spawns from destroying blue capsules with shield active. Grants bonus points. On Inferno, they always spawn from both assist planes.

Unlock menu

The game`s shop. Coins are gathered by completing stages.

List of unlockables:

  • Continiues: Increases the credits. The amount is increased per mode. (Price increases on each purchase).
  • Gallery: Unlocks extra images. (Total of 43 images. Price increases on each purchase).
  • Wallpaper: Extra wallpepers. (Price increases on each purchase).
  • Sound (Retro): Sound test of Retro BGM (Total of 15 tracks. Price increases on each purchase).
  • Sound (Reboot): Sound test of Reboot BGM (Total of 15 tracks. Price increases on each purchase).
  • Stage select: Able to choose a stage freely. (Cost: 100 coins).
  • Music type: Able to play with Retro BGM on Reboot mode (Cost: 200 coins).
  • Retro mode: Play the original game (Cost: 300 coins).

Trivia

  • There´s a enemy pattern that resembles R-Type´s Lvl.3 Counter-Air Laser.
  • The game was initally known as Devil Blade Prototype, which started development on 2017. A demo came out with that title before it was changed on the final release.

References & Contributors

Contributors:

  1. Images, some unlocks costs and most info provided byJSAV2006STG(ABC)
  2. Rank info and additional Inferno difficulty info provided by (Jaimers):