Difference between revisions of "Blue Wish Resurrection Plus"
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|previousgame= [[Eden's Edge]] | |previousgame= [[Eden's Edge]] | ||
|nextgame = [[Eden's Aegis]] | |nextgame = [[Eden's Aegis]] | ||
− | |officialsite = [xxgameroom.itch.io https://xxgameroom.itch.io/blue-wish-resurrection-plus] | + | |officialsite = [xxgameroom.itch.io, https://xxgameroom.itch.io/blue-wish-resurrection-plus] |
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Revision as of 15:46, 19 January 2023
Start Screen
Developer: | x.x |
---|---|
Official site: | [xxgameroom.itch.io, https://xxgameroom.itch.io/blue-wish-resurrection-plus] |
Release date: | PC Mar 11th, 200 |
Previous game: | Eden's Edge |
Next game: | Eden's Aegis |
Blue Wish Resurrection Plus (or BWRP), is the 5th game created by x.x game room, and indie shmup developer. Their games are very heavily inspired by Cave's design philosophy. This game in particular has a lot of similar bullet and ship designs as the DoDonPachi series. It was released on PC as free software, and it's the third game in the Blue Wish series
The game can be downloaded here
Contents
Gameplay Overview
BWRP is a vertical scrolling bullet-hell shmup with many design cues taken by Cave games, as many shot types, enemy formations and bullet patterns. It has up to 5 levels of power up, and the player can hold up to 6 bombs. There are 2 shot types, focus shot and unfocused shot. By mashing the Shot button or holding the Auto-Shot button, the player will do their unfocused shot, and when the Shot button is held, the player will do their focused shot, and the ship's speed will drop, while also revealing its hitbox, much like other indie shmups like the Touhou series.
The game has by default a "Guard" mechanic put in place which can be turnt off in the options menu. When the player is hit, if they have at least one bomb in stock, a shield will cover them for a while, at the cost of one bomb.
Bombs are either big blasts that cover a portion of the screen (Unfocused), or increase the range and damage of the shot types (Focused), depending on when the player bombs.
The game has 3 difficulties:
Heaven: Akin to Novice Mode in other shmups. Heaven BWRP are one of the better shmups for complete beginners of the genre.
Original:The base difficulty of the game.
Hell:Acts like the Ultra setting in the Mushihimesama games, with a substantial increase in enemy bullets.
There are no loops to be found, and the game has only 5 stages. If the player clears the game on Hell difficulty on one credit, they'll fight the Last True Boss of the game.
The player starts with 3 total lives. The player can gain one extend after every 5 Million points
Ships
Note: Ship stats are rough stimates until more concrete data is found. Research needed.
The titular ship is very similar to the Type C ship in DoDonPachi games, with a wide shot for its unfocused shot, and narrow array for its focused shot. It is a very easy ship to use, but its damage is overall lackluster when compared to other ships.
Blue Hope has very little spread on its unfocused shot, but both shots have good firepower, making this ship the most damaging one no matter the situation. Their good damage makes them great for boss fights, but stages may get complicated if the player doesn't know enemy placing and stage layouts.
Blue Peace is a fairly unique ship, dealing more damage when unfocused, and having better screen coverage while focused. Their stage performance is excellent, but their low damage when focused makes dealing with high HP enemies or bosses trickier.
Eden's Edge is a really un-orthodox ship, with some similarities to the Trace option found in Mushihimesama. The dynamic way the options track movement can make for makeshift screen coverage, or high damage if the player can stack them on top of each other. It heavily rewards knowledge about stage layouts to use every option formation to the fullest
Items
Power Up Increases your shot power (max power after the 4th item). With max power, grabbing a new one will increase score by 50.000 points | |
Bomb Increases your bomb stock by 1. With all bombs stocked, grabbing a new one will increase the score by 50.000 points | |
Cube Enemies will drop these after being destroyed. Their value increases more if the ship is close to them the moment they spawn. | |
Gold Box After unveiling certain parts of the stages, these will appear and keep giving the player points for as long as they are in the screen |
Scoring
TBA