User:1ccsDontMatter/cleo

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RAM

410988 - 16 - game state var?

41098A - 16 - game state var?

410996 - 16 - demo move timer (does the next move at 0)

410998 - 16 - demo move instruction index (points to table of demo moves)

4109ED - 32 - score (not BCD)

410A00 - 32 - "blocks"

410A16 - 16 - current block X index (visual only?)

410A18 - 16 - current block Y index (visual only?)

410A1A - 16 - timer, dec until block pushed down at 0

410ACB - arr - current game board state

410F8E - arr - elements of current selected block (9 16-bit values)

410FDD - arr - elements of NEXT block (9 16-bit values)