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Chapter I: War upon the East Frontier
Frontier Tank
Frontier Tank
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Behavior: Small grounded walking tanks with little health that come in huge groups. On Judgement difficulty, they are much more dangerous as they shoot a large amount of bullets in a cone around their target with green rings being shot among them.
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Special: no Special condition
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Stats:
- health: 2HP
- point values: 200pts (no special)
- regular item drops: 1 small cog (10pts, 2.5% Vaunt)
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Frontier Hopper
Frontier Hopper
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Behavior: Small enemies that drill out of the ground and jump along fixed routes.
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Special: The enemy is destroyed mid-air.
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Stats:
- health: 9HP
- point values: 200pts (no special), 1000pts (special)
- regular item drops: 1 small cog (10pts, 2.5% Vaunt)
- special item drops: 6 small cogs, 2 medium cogs (260pts, 35% Vaunt)
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Frontier Saucer
Frontier Saucer
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Behavior: Small betentacled saucers floating across the screen. On Judgement, they shoot revenge bullets upon getting destroyed.
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Special: no special condition
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Stats:
- health: 1HP
- point values: 100pts (no special)
- regular item drops: 1 small cog, 1 medium cog (110pts, 12.5% Vaunt)
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Frontier Rhino
Frontier Rhino
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Behavior: The turrets don't drop their items until the rhino itself is destroyed. On Judgement difficulty the spiralling bullets will maintain their trajectory and fling unpredictably upon the rhino getting destroyed {add video clip to show this}.
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Special: The enemy is destroyed after its three turrets have been destroyed.
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Stats:
- health: 150HP (rhino), 12HP (turret)
- point values: 3000pts (no special), 250pts (turret), 10000pts (special)
- regular item drops: 1 small cog, 1 large cog (1010pts, 22.5% Vaunt)
- turret item drops: 2 small cogs, 2 medium cogs (220pts, 25% Vaunt)
- special item drops: 3 small cogs, 1 large cog, 3 bonus cogs, 1 gear (3630pts, 127.7% Vaunt)
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