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- 03:05, 10 April 2021 diff hist +296 N File:SDOJ Logo.png Logo of ''DoDonpachi SaiDaiOuJou'', taken from the official Cave website prior to takedown. An archived copy of the site can be viewed at https://archive.cavedb.com/saidaioujou/, as of April 2021. The original image was edited in Adobe Photoshop to make the background transparent.
- 17:36, 31 March 2021 diff hist +372 Ibara →Player 2: Dyne: Added note about bomb bug
- 19:54, 14 January 2021 diff hist +1,098 Battle Garegga →Trivia: Added a link to the Genius of Garegga fansite (feel free to move if this is in the wrong section, seemed the most appropriate of those currently present)
- 20:55, 3 December 2020 diff hist -420 m Ibara →Game Modes: Removed outdated and incorrect info about Extended mode only adjusting minimum rank
- 21:26, 25 November 2020 diff hist +358 m Ibara →Settings
- 15:50, 16 November 2020 diff hist +12 m Ibara →Hardware and Special Features
- 15:44, 16 November 2020 diff hist +72 m Ibara →Test Mode
- 15:42, 16 November 2020 diff hist +112 Ibara →Hardware and Special Features
- 15:41, 16 November 2020 diff hist +98 m Ibara →Option Slots: Added note to update Option Collection diagram
- 15:38, 16 November 2020 diff hist +2,235 Ibara Added Hardware and Special Features section
- 20:20, 3 November 2020 diff hist +151 m Ikaruga →Named Enemies: Adjusted formatting of text and table layouts
- 20:15, 3 November 2020 diff hist +2,500 Ikaruga →Named Enemies: Added descriptions for all enemies. Needs some formatting adjustments!
- 00:18, 3 November 2020 diff hist +350 Ikaruga →Named Enemies: Added description for Renjaku and Torafuzuku
- 09:33, 31 October 2020 diff hist +112 m Ikaruga Added link to Hall of Records
- 09:31, 31 October 2020 diff hist +62 m STG Hall of Records →Treasure: Added Anchors for Ikaruga and Radiant Silvergun
- 20:17, 30 October 2020 diff hist +241 m Ikaruga →Named Enemies: Starting to add descriptions and notes.
- 20:04, 30 October 2020 diff hist -1,425 m Ikaruga →Trivia: removed enemy data table
- 19:52, 30 October 2020 diff hist -11 m Ikaruga →Enemies: Updated Quick Reference Table to be a separate anchor
- 18:24, 30 October 2020 diff hist +1,480 Ikaruga →Enemies: Added collapsible Quick Reference table for HP/Revenge Bullet values
- 00:38, 29 October 2020 diff hist -24 m Ikaruga →Named Enemies: Adjusted headings, removed 'enemies first encountered anchors'
- 00:19, 29 October 2020 diff hist +2,452 Ikaruga →Named Enemies: Added remaining named enemies, still lacking descriptions and info
- 23:56, 28 October 2020 diff hist +3,197 Ikaruga →Enemies: Added all Chapter 1 enemies
- 23:07, 28 October 2020 diff hist +817 Ikaruga →Enemies: Created basic template for enemy info
- 21:33, 28 October 2020 diff hist +15 Ikaruga Created 'Enemies' section
- 20:19, 26 October 2020 diff hist +54 m Ikaruga →Stages: Adjusted table to have all images on one side for easier readability. Adjusted table max width.
- 21:38, 3 September 2020 diff hist +331 Ibara →Playstation 2 Port
- 21:34, 3 September 2020 diff hist +390 Ibara →Playstation 2 Port: Updated based on feedback from Plasmo
- 19:15, 3 September 2020 diff hist +1,413 Ibara →Release
- 19:02, 3 September 2020 diff hist +720 Ikaruga →Version differences: Added energy bar layout, chain count, and translation columns
- 20:51, 14 August 2020 diff hist +4,288 Ibara →Hadou Gun: Added Hadou section and basic explanation
- 20:03, 14 August 2020 diff hist +165 File:Ibara Hadou Example.png →Summary current
- 19:30, 14 August 2020 diff hist +391 N File:Ibara Hadou Example.png Example of the Hadou Gun in Ibara. A - The Hadou Gun is 'armed' and ready to be fired. It will not actually be released until the 'B' button is released. B - The Hadou has been fired. The projectile can be seen traveling up the screen. C - The Hadou has connected. The projectile has created a 'stuck' explosion that will persist for a few seconds, and has left a trail behind.
- 19:04, 13 August 2020 diff hist +50 Main Page →Latest game articles: Added Ikaruga to the list
- 19:02, 13 August 2020 diff hist +101 Shmups Wiki:List of shooting games Added Ikaruga to the list
- 18:41, 13 August 2020 diff hist +268 Ibara →Bomb Stock: Added Bomb Stock Chart graphic
- 18:38, 13 August 2020 diff hist +12 File:Ibara Bomb Stock Chart.png →Summary: Added table, adjusted formatting. current
- 18:37, 13 August 2020 diff hist +410 N File:Ibara Bomb Stock Chart.png Composite image showing Bomb Stock at different levels in Ibara. A = no bombs or fragments. B = No bombs, one fragment. C = No bombs, 24 fragments. D = 2 bombs, 24 fragments. E = 4 bombs, 40 fragments. Original images captured in MAME 0.221B at native resolution, then upscaled to 400% using Nearest Neighbor interpolation. Adjustments and graphics made in Adobe Photoshop and Illustrator.
- 17:33, 13 August 2020 diff hist +128 Ibara →Bomb Stock
- 06:27, 11 August 2020 diff hist +130 Ibara →Bomb Stock
- 21:05, 10 August 2020 diff hist +1,311 Ibara →Main Shot
- 19:22, 10 August 2020 diff hist -3 m Ibara →Bomb Stock
- 19:18, 10 August 2020 diff hist +3,677 Ibara →Bombs: Basic explanation of Bomb system
- 18:22, 10 August 2020 diff hist +191 N File:Ibara Bomb Example.png An example showing the spread and destructive power of a Bomb in Ibara. Captured in MAME 0.221B at native resolution, then upscaled to 400% using Nearest Neighbor interpolation. current
- 18:14, 10 August 2020 diff hist +136 m Ibara →Aura Flash: Added note explaining that Aura Flash only occurs during Hadou Arming, not on release
- 18:11, 10 August 2020 diff hist -2 m Ibara →Aura Flash: Minor adjustment to use consistent terminology for Hadou Gun
- 21:43, 7 August 2020 diff hist +93 STG Hall of Records →CAVE: Added anchors for SDOJ
- 18:15, 7 August 2020 diff hist +60 File:Ibara Dead Zones.png →Summary current
- 18:02, 7 August 2020 diff hist -24 Ibara →Bomb Items: Added surplus value for Full Bomb item
- 18:01, 7 August 2020 diff hist +113 m Ibara →Aura Flash: Updated with Japanese terminology from INH booklet
- 17:56, 7 August 2020 diff hist +11 m Ibara →Item Drop Table: Added a name for INH booklet ref since it will likely be reused