Difference between revisions of "Mushihimesama Futari"

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__TOC__
 
__TOC__
  
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== Gameplay Overview ==
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=== Controls ===
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----
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[[File:Joystick Three Button.png|frameless|none]]
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* '''A (Press):''' Wide shot
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* '''A (Hold):''' Focus shot
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* '''B:''' Bomb
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* '''C (Hold)''' Wide shot (autofire)
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While using focus shot, movement speed is reduced.
  
 
== Console Release Notes ==
 
== Console Release Notes ==

Revision as of 00:31, 31 January 2021

Mushimesama Futari Logo.jpg

Mushihimesama Futari is a vertical scrolling shooter developed by CAVE. It is the sequel to Mushihimesama, and contains a new second playable character named 'Palm'.

Mushihimesama Futari
Template Title.png

Title screen

Developer: CAVE
Music: Manabu Namiki
Kimihiro Abe
Program: Tsuneki Ikeda
Art: Hideki Nomura
Release date: October 27, 2006

Gameplay Overview

Controls


Joystick Three Button.png
  • A (Press): Wide shot
  • A (Hold): Focus shot
  • B: Bomb
  • C (Hold) Wide shot (autofire)

While using focus shot, movement speed is reduced.

Console Release Notes

Xbox 360

  • Physical Release? - Yes
  • Region Locked? - No
  • Arranged Modes - Yes: 'Arrange', 'Novice' [1]
  • Online Leaderboards? - Yes
  • Tate Option? - Yes
  • Original Arcade Graphics - Yes in Version 1.5 'Arcade' mode (and Xbox 360 can be forced to output 4:3 ratio at 480p)
  • Internal Scanlines Generator: Yes- 'Picture Setting D' :)
  • Graphical Filters: This release has a huge variety of graphical options!
  • Training mode - Yes
  • Training Mode Configuration:
- Save States - No
- Level Select - Yes
- Customise Resources - Yes, all.
- Save multiple sets of training configurations - No
- Boss Fight Select - Yes :)
- Mid Boss Fight Select - No
- Save Training Run Replays - No
  • Replay Mode - Yes (& can download high scoring replays from Leaderboards)
  • Replay Options:
- Can slow playback to 1/16 speed.