Difference between revisions of "Shippu Mahou Daisakusen/Enemy list"
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Line 23: | Line 23: | ||
|score = 50 | |score = 50 | ||
|spinscore = 100 | |spinscore = 100 | ||
− | |worthspin = | + | |worthspin = If not dangerous |
− | |locales = Basalna | + | |locales = Basalna City |
|attacks = Bumping | |attacks = Bumping | ||
|dangerlevel = Very low | |dangerlevel = Very low | ||
− | |content = An imp that will dive and try to non-lethally bump the the player. Extremely | + | |content = An imp that will dive and try to non-lethally bump the the player. Extremely harmless. |
}} | }} | ||
Line 39: | Line 39: | ||
|spinscore = 0 | |spinscore = 0 | ||
|worthspin = No | |worthspin = No | ||
− | |locales = Basalna | + | |locales = Basalna City |
|attacks = [[Dodging_strategy#Random_bullet_patterns|Random cone]] | |attacks = [[Dodging_strategy#Random_bullet_patterns|Random cone]] | ||
|dangerlevel = Low | |dangerlevel = Low | ||
|content = An extremely rare and unusual ship that only appears when traveling at minimum speed near the start of Basalna City. Strangely, it is the only enemy that awards no score. | |content = An extremely rare and unusual ship that only appears when traveling at minimum speed near the start of Basalna City. Strangely, it is the only enemy that awards no score. | ||
+ | }} | ||
+ | |||
+ | |||
+ | |||
+ | {{KGPEnemyTable | ||
+ | |side=left | ||
+ | |image = KGP-s1-rotator.png | ||
+ | |imagepx = 100px | ||
+ | |health = Low | ||
+ | |collisiontype = [[Shippu_Mahou_Daisakusen/Enemy_list#Body_types|Solid, weak]] | ||
+ | |score = 100 | ||
+ | |spinscore = 200 | ||
+ | |worthspin = Yes | ||
+ | |locales = Basalna City | ||
+ | |attacks = - | ||
+ | |dangerlevel = - | ||
+ | |content = Harmless buoys that hug the screen edges in Basalna City. | ||
+ | }} | ||
+ | |||
+ | {{KGPEnemyTable | ||
+ | |side=right | ||
+ | |image = KGP-s1-purpleflyingtank.png | ||
+ | |imagepx = 130px | ||
+ | |health = Low | ||
+ | |collisiontype = [[Shippu_Mahou_Daisakusen/Enemy_list#Body_types|Solid, weak]] | ||
+ | |score = 500 | ||
+ | |spinscore = 1000 | ||
+ | |worthspin = Yes | ||
+ | |locales = Basalna City | ||
+ | |attacks = [[Dodging_strategy#Aimed_bullet_patterns|Aimed 3-way]] | ||
+ | |dangerlevel = Medium | ||
+ | |content = A flying tank. Destroy quickly or they will pollute the area with bullets. | ||
+ | ''Spinkill strategy:'' Spinkill ASAP. You will have trouble approaching them once they start firing. | ||
+ | }} | ||
+ | |||
+ | |||
+ | |||
+ | {{KGPEnemyTable | ||
+ | |side=left | ||
+ | |image = KGP-s1-skullship.png | ||
+ | |imagepx = 100px | ||
+ | |health = Medium | ||
+ | |collisiontype = [[Shippu_Mahou_Daisakusen/Enemy_list#Body_types|Solid, weak]] | ||
+ | |score = 1500 | ||
+ | |spinscore = 3000 | ||
+ | |worthspin = Yes | ||
+ | |locales = Basalna City | ||
+ | |attacks = [[Dodging_strategy#Static_bullet_patterns|Static shots]] | ||
+ | |dangerlevel = Medium | ||
+ | |content = The "toughest" enemies in Basalna City. Sometimes they fail to spawn, causing resets on score runs. | ||
+ | ''Spinkill strategy:'' Spinkill before they can fire, or spinkill from the top where there is no threat of being shot. | ||
+ | }} | ||
+ | |||
+ | {{KGPEnemyTable | ||
+ | |side=right | ||
+ | |image = KGP-s1-witch.png | ||
+ | |imagepx = 130px | ||
+ | |health = Very low | ||
+ | |collisiontype = [[Shippu_Mahou_Daisakusen/Enemy_list#Body_types|Solid, weak]] | ||
+ | |score = 100 | ||
+ | |spinscore = 200 | ||
+ | |worthspin = Yes | ||
+ | |locales = Basalna City | ||
+ | |attacks = - | ||
+ | |dangerlevel = - | ||
+ | |content = Just an enemy racer you can destroy for points. | ||
+ | }} | ||
+ | |||
+ | |||
+ | |||
+ | {{KGPEnemyTable | ||
+ | |side=left | ||
+ | |image = KGP-s1-gareggaship.png | ||
+ | |imagepx = 130px | ||
+ | |health = Very low | ||
+ | |collisiontype = [[Shippu_Mahou_Daisakusen/Enemy_list#Body_types|Solid, weak]] | ||
+ | |score = 100 | ||
+ | |spinscore = 200 | ||
+ | |worthspin = Yes | ||
+ | |locales = Basalna City | ||
+ | |attacks = - | ||
+ | |dangerlevel = - | ||
+ | |content = Just an enemy racer you can destroy for points. | ||
+ | }} | ||
+ | |||
+ | {{KGPEnemyTable | ||
+ | |side=right | ||
+ | |image = KGP-s1-yellowgaregga.png | ||
+ | |imagepx = 130px | ||
+ | |health = Very low | ||
+ | |collisiontype = [[Shippu_Mahou_Daisakusen/Enemy_list#Body_types|Solid, weak]] | ||
+ | |score = 100 | ||
+ | |spinscore = 200 | ||
+ | |worthspin = Yes | ||
+ | |locales = Basalna City | ||
+ | |attacks = - | ||
+ | |dangerlevel = - | ||
+ | |content = Just an enemy racer you can destroy for points. | ||
+ | }} | ||
+ | |||
+ | |||
+ | |||
+ | {{KGPEnemyTable | ||
+ | |side=left | ||
+ | |image = KGP-s1-musclegaregga.png | ||
+ | |imagepx = 130px | ||
+ | |health = Very low | ||
+ | |collisiontype = [[Shippu_Mahou_Daisakusen/Enemy_list#Body_types|Solid, weak]] | ||
+ | |score = 100 | ||
+ | |spinscore = 200 | ||
+ | |worthspin = Yes | ||
+ | |locales = Basalna City | ||
+ | |attacks = - | ||
+ | |dangerlevel = - | ||
+ | |content = Just an enemy racer you can destroy for points. | ||
+ | }} | ||
+ | |||
+ | {{KGPEnemyTable | ||
+ | |side=right | ||
+ | |image = KGP-s1-carpet.png | ||
+ | |imagepx = 130px | ||
+ | |health = Very low | ||
+ | |collisiontype = [[Shippu_Mahou_Daisakusen/Enemy_list#Body_types|Solid, weak]] | ||
+ | |score = 150 | ||
+ | |spinscore = 300 | ||
+ | |worthspin = Yes | ||
+ | |locales = Basalna City | ||
+ | |attacks = - | ||
+ | |dangerlevel = - | ||
+ | |content = It's Carpet. She becomes a fully playable character in a later game, [[Armed Police Batrider]]. | ||
+ | }} | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | {{KGPEnemyTable | ||
+ | |side=left | ||
+ | |image = KGP-s1-pointyracer.png | ||
+ | |imagepx = 130px | ||
+ | |health = Very low | ||
+ | |collisiontype = [[Shippu_Mahou_Daisakusen/Enemy_list#Body_types|Solid, weak]] | ||
+ | |score = 100 | ||
+ | |spinscore = 200 | ||
+ | |worthspin = Yes | ||
+ | |locales = Basalna City | ||
+ | |attacks = - | ||
+ | |dangerlevel = - | ||
+ | |content = Just an enemy racer you can destroy for points. | ||
+ | }} | ||
+ | |||
+ | {{KGPEnemyTable | ||
+ | |side=right | ||
+ | |image = KGP-s1-meteorracer.png | ||
+ | |imagepx = 130px | ||
+ | |health = Very low | ||
+ | |collisiontype = [[Shippu_Mahou_Daisakusen/Enemy_list#Body_types|Solid, weak]] | ||
+ | |score = 500 | ||
+ | |spinscore = 1000 | ||
+ | |worthspin = Yes | ||
+ | |locales = Basalna City | ||
+ | |attacks = - | ||
+ | |dangerlevel = - | ||
+ | |content = Just an enemy racer you can destroy for points. He's worth more points than the others though. | ||
+ | }} | ||
+ | |||
+ | |||
+ | |||
+ | {{KGPEnemyTable | ||
+ | |side=left | ||
+ | |image = KGP-s1-bugjockey.png | ||
+ | |imagepx = 130px | ||
+ | |health = Medium | ||
+ | |collisiontype = [[Shippu_Mahou_Daisakusen/Enemy_list#Body_types|Solid, weak]] | ||
+ | |score = 1300 | ||
+ | |spinscore = 2600 | ||
+ | |worthspin = Yes | ||
+ | |locales = Basalna City | ||
+ | |attacks = - | ||
+ | |dangerlevel = - | ||
+ | |content = A sturdy enemy racer worth much more points than all the others. | ||
}} | }} |
Revision as of 02:45, 9 July 2020
Contents
Enemy collision types
Each enemy has various properties that determine how they react to collisions.
Body types
- Solid: This enemy can collide with the player.
- None: This enemy cannot collide with the player.
Collision reaction
- Weak: By far the most common collision type, the player will damage the enemy during collision. Only enemies of this type can be spin killed.
- Invincible: Enemies of this type take no damage from a collision, but might still be damaged by weapons.
- Deadly: Enemies of this type destroy the player on collision.
Enemy list
Basalna City
Enemy | Health | Score | Worth spin-killing? | Attack type |
---|---|---|---|---|
![]() |
Low | 50 | If not dangerous | Bumping |
Collision type | Spin score | Appears in... | Danger level | |
Solid, weak | 100 | Basalna City | Very low | |
An imp that will dive and try to non-lethally bump the the player. Extremely harmless. |
Enemy | Health | Score | Worth spin-killing? | Attack type |
---|---|---|---|---|
![]() |
Medium | 0 | No | Random cone |
Collision type | Spin score | Appears in... | Danger level | |
Solid, weak | 0 | Basalna City | Low | |
An extremely rare and unusual ship that only appears when traveling at minimum speed near the start of Basalna City. Strangely, it is the only enemy that awards no score. |
Enemy | Health | Score | Worth spin-killing? | Attack type |
---|---|---|---|---|
![]() |
Low | 100 | Yes | - |
Collision type | Spin score | Appears in... | Danger level | |
Solid, weak | 200 | Basalna City | - | |
Harmless buoys that hug the screen edges in Basalna City. |
Enemy | Health | Score | Worth spin-killing? | Attack type |
---|---|---|---|---|
![]() |
Low | 500 | Yes | Aimed 3-way |
Collision type | Spin score | Appears in... | Danger level | |
Solid, weak | 1000 | Basalna City | Medium | |
A flying tank. Destroy quickly or they will pollute the area with bullets.
Spinkill strategy: Spinkill ASAP. You will have trouble approaching them once they start firing. |
Enemy | Health | Score | Worth spin-killing? | Attack type |
---|---|---|---|---|
![]() |
Medium | 1500 | Yes | Static shots |
Collision type | Spin score | Appears in... | Danger level | |
Solid, weak | 3000 | Basalna City | Medium | |
The "toughest" enemies in Basalna City. Sometimes they fail to spawn, causing resets on score runs.
Spinkill strategy: Spinkill before they can fire, or spinkill from the top where there is no threat of being shot. |
Enemy | Health | Score | Worth spin-killing? | Attack type |
---|---|---|---|---|
![]() |
Very low | 100 | Yes | - |
Collision type | Spin score | Appears in... | Danger level | |
Solid, weak | 200 | Basalna City | - | |
Just an enemy racer you can destroy for points. |
Enemy | Health | Score | Worth spin-killing? | Attack type |
---|---|---|---|---|
![]() |
Very low | 100 | Yes | - |
Collision type | Spin score | Appears in... | Danger level | |
Solid, weak | 200 | Basalna City | - | |
Just an enemy racer you can destroy for points. |
Enemy | Health | Score | Worth spin-killing? | Attack type |
---|---|---|---|---|
![]() |
Very low | 100 | Yes | - |
Collision type | Spin score | Appears in... | Danger level | |
Solid, weak | 200 | Basalna City | - | |
Just an enemy racer you can destroy for points. |
Enemy | Health | Score | Worth spin-killing? | Attack type |
---|---|---|---|---|
![]() |
Very low | 100 | Yes | - |
Collision type | Spin score | Appears in... | Danger level | |
Solid, weak | 200 | Basalna City | - | |
Just an enemy racer you can destroy for points. |
Enemy | Health | Score | Worth spin-killing? | Attack type |
---|---|---|---|---|
![]() |
Very low | 150 | Yes | - |
Collision type | Spin score | Appears in... | Danger level | |
Solid, weak | 300 | Basalna City | - | |
It's Carpet. She becomes a fully playable character in a later game, Armed Police Batrider. |
Enemy | Health | Score | Worth spin-killing? | Attack type |
---|---|---|---|---|
![]() |
Very low | 100 | Yes | - |
Collision type | Spin score | Appears in... | Danger level | |
Solid, weak | 200 | Basalna City | - | |
Just an enemy racer you can destroy for points. |
Enemy | Health | Score | Worth spin-killing? | Attack type |
---|---|---|---|---|
![]() |
Very low | 500 | Yes | - |
Collision type | Spin score | Appears in... | Danger level | |
Solid, weak | 1000 | Basalna City | - | |
Just an enemy racer you can destroy for points. He's worth more points than the others though. |
Enemy | Health | Score | Worth spin-killing? | Attack type |
---|---|---|---|---|
![]() |
Medium | 1300 | Yes | - |
Collision type | Spin score | Appears in... | Danger level | |
Solid, weak | 2600 | Basalna City | - | |
A sturdy enemy racer worth much more points than all the others. |