Difference between revisions of "User:1ccsDontMatter/notes"

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== chitta ==  
 
== chitta ==  
  
red wep: You want to be far away and central to the target so the streams can converge on it.
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red wep: You want to be far away and central to the target so the streams can converge on it. Bad in tight areas.
  
 
==Ice corridor==
 
==Ice corridor==
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l1 score: 55k
 
l1 score: 55k
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==crossfire==
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l2 canonns: rank rolls over due to speed and enemies fire slower
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 +
==strato sphere==
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knight enemies: dont stay at the bottom of the screen or you get crushed and spit into bullet streams
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==kobold tower==
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===boss===
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l2: easier to time out than to kill due to enemies after being strong

Revision as of 20:52, 2 July 2020

Gain

Green weapon: pierce deep body parts + 2 shot streams

Red weapon: often more damage from behind

ice treasures: stay top of the screen

chitta

red wep: You want to be far away and central to the target so the streams can converge on it. Bad in tight areas.

Ice corridor

Boss

Ice attack: Hug wall adjacent to torso


forest of dead

boss

l1 score: 55k

crossfire

l2 canonns: rank rolls over due to speed and enemies fire slower

strato sphere

knight enemies: dont stay at the bottom of the screen or you get crushed and spit into bullet streams


kobold tower

boss

l2: easier to time out than to kill due to enemies after being strong