Difference between revisions of "Psikyo"

From Shmups Wiki -- The Digital Library of Shooting Games
Jump to navigation Jump to search
(Correct spelling of Harakami's name, somewhat correct and comment out information that isn't exactly correct.)
 
(7 intermediate revisions by 5 users not shown)
Line 2: Line 2:
  
  
'''Psikyo''' (Japanese: ''Saikyō'' / '''彩京''') was a Japanese game developer and publisher that developed a number of shooting games between 1992 and 2003. It was formed by ex-[[Video System]] staff who had previously worked on [[Rabio Lepus]]<ref name="lepus">"[https://www.mobygames.com/game/rabbit-punch | Rabbit Punch]" at Mobygames. Retrieved 14.09.20.</ref>, [[Turbo Force]]<ref name="turbo">"[http://shmuplations.com/turboforce/ | Turbo Force 1997 Developer Interview]", Shmuplations.com, trans. "blackoak". Retrieved 14.09.20.</ref> and the first game of the [[Aero Fighters]] series.<ref name="aero">"[https://www.mobygames.com/game/aero-fighters | Aero Fighters]" at Mobygames.com. Retrieved 14.09.20.</ref><ref name="shmuplations">"[http://shmuplations.com/psikyo/ | Two 1997 Developer Interviews]", Shmuplations.com, trans. "blackoak". Retrieved 14.09.20.</ref> In 2002 they were acquired by X-Nauts and stopped developing games in-house. X-Nauts.Psikyo shut down in 2005 and ZeroDiv, an [https://en.wikipedia.org/wiki/Systems_engineering SES company] formed the same year by former Psikyo developer Takayuki Haragami<ref name="zerodiv">"[https://www.4gamer.net/games/999/G999905/20190329056/ |「彩京」コンテンツを扱うゼロディブがシティコネクションの完全子会社に。ゼロディブ代表の原神敬幸氏はシティコネクションの執行役員に就任]", 4gamer.net 2019. Retrieved 14.09.20.</ref>, acquired the rights to their properties. ZeroDiv primarily licensed the rights to mobile developers<ref name="gamesindustry">"[https://www.gamesindustry.biz/articles/strikers-1945-plus-iphone-version-of-neo-geo--ps2-and-psp-shooter-launched-on-the-app-store | Strikers 1945 Plus]", Gamesindustry.biz 2009. Retrieved 14.09.20.</ref><ref name="silicone">"[https://www.siliconera.com/psikyo-defunct-but-their-game-library-lives-on/ | Psikyo Defunct, But Their Game Library Lives On]", Siliconera.com 2009. Retrieved 14.09.20.</ref> until they were acquired by City Connection in 2019.<ref name="zerodiv"/>
+
'''Psikyo''' (Japanese: ''Saikyō'' / '''彩京''') was a Japanese game developer and publisher that developed a number of shooting games between 1992 and 2003. It was formed by ex-[[Video System]] staff who had previously worked on [[Rabio Lepus]]<ref name="lepus">"[https://www.mobygames.com/game/rabbit-punch | Rabbit Punch]" at Mobygames. Retrieved 14.09.20.</ref>, [[Turbo Force]]<ref name="turbo">"[http://shmuplations.com/turboforce/ | Turbo Force 1997 Developer Interview]", Shmuplations.com, trans. "blackoak". Retrieved 14.09.20.</ref> and the first game of the [[Aero Fighters]] series.<ref name="aero">"[https://www.mobygames.com/game/aero-fighters | Aero Fighters]" at Mobygames.com. Retrieved 14.09.20.</ref><ref name="shmuplations">"[http://shmuplations.com/psikyo/ | Two 1997 Developer Interviews]", Shmuplations.com, trans. "blackoak". Retrieved 14.09.20.</ref> In 2002 they were acquired by X-Nauts and stopped developing games in-house. X-Nauts.Psikyo shut down in 2005 and ZeroDiv, an [https://en.wikipedia.org/wiki/Systems_engineering SES company] formed the same year by former Psikyo developer Takayuki Harakami<ref name="zerodiv">"[https://www.4gamer.net/games/999/G999905/20190329056/ |「彩京」コンテンツを扱うゼロディブがシティコネクションの完全子会社に。ゼロディブ代表の原神敬幸氏はシティコネクションの執行役員に就任]", 4gamer.net 2019. Retrieved 14.09.20.</ref>, became the Japanese liaison for the Psikyo property rights.
 +
<!--
 +
NOTE TO EDITORS: There is substantial misinformation around the Psikyo property rights, intentionally created by certain parties to exert undue influence. I (trap15) will eventually get around to setting the record straight here.
 +
OLD INFORMATION: ZeroDiv primarily licensed the rights to mobile developers<ref name="gamesindustry">"[https://www.gamesindustry.biz/articles/strikers-1945-plus-iphone-version-of-neo-geo--ps2-and-psp-shooter-launched-on-the-app-store | Strikers 1945 Plus]", Gamesindustry.biz 2009. Retrieved 14.09.20.</ref><ref name="silicone">"[https://www.siliconera.com/psikyo-defunct-but-their-game-library-lives-on/ | Psikyo Defunct, But Their Game Library Lives On]", Siliconera.com 2009. Retrieved 14.09.20.</ref> until they were acquired by City Connection in 2019.<ref name="zerodiv"/>
 +
-->
  
 
Psikyo games are noted for their fast enemy bullet patterns, highly challenging second loops, and random elements.
 
Psikyo games are noted for their fast enemy bullet patterns, highly challenging second loops, and random elements.
Line 11: Line 15:
 
! Game !! Year
 
! Game !! Year
 
|-
 
|-
| ''[[Sengoku Ace]]'' (Samurai Aces) || 1993
+
| ''[[Sengoku Ace]] (Samurai Aces)'' || 1993
 
|-
 
|-
 
| ''[[Gunbird]]'' || 1994
 
| ''[[Gunbird]]'' || 1994
Line 17: Line 21:
 
| ''[[Strikers 1945]]'' || 1995
 
| ''[[Strikers 1945]]'' || 1995
 
|-
 
|-
| ''[[Sengoku Blade]] (Tengai)  || 1996
+
| ''[[Sengoku Blade]] (Tengai)'' || 1996
 
|-
 
|-
 
| ''[[Sol Divide]]'' || 1997
 
| ''[[Sol Divide]]'' || 1997
Line 27: Line 31:
 
| ''[[Gunbird 2]]'' || 1998
 
| ''[[Gunbird 2]]'' || 1998
 
|-
 
|-
| ''[[Strikers 1999]]'' (Strikers 1945 III) || 1999
+
| ''[[Pilot Kids]]'' || 1998
 +
|-
 +
| ''[[Space Bomber]]'' || 1998
 +
|-
 +
| ''[[Strikers 1999]] (Strikers 1945 III)'' || 1999
 +
|-
 +
| ''[[Strikers 1945 Plus]]'' || 1999
 
|-
 
|-
 
| ''[[Dragon Blaze]]'' || 2000
 
| ''[[Dragon Blaze]]'' || 2000
Line 38: Line 48:
  
 
==References==
 
==References==
 +
 +
[[Category:Psikyo]]

Latest revision as of 05:48, 16 July 2025

Psikyo Logo Transparent.png


Psikyo (Japanese: Saikyō / 彩京) was a Japanese game developer and publisher that developed a number of shooting games between 1992 and 2003. It was formed by ex-Video System staff who had previously worked on Rabio Lepus[1], Turbo Force[2] and the first game of the Aero Fighters series.[3][4] In 2002 they were acquired by X-Nauts and stopped developing games in-house. X-Nauts.Psikyo shut down in 2005 and ZeroDiv, an SES company formed the same year by former Psikyo developer Takayuki Harakami[5], became the Japanese liaison for the Psikyo property rights.

Psikyo games are noted for their fast enemy bullet patterns, highly challenging second loops, and random elements.

Shooting games developed by Psikyo
Game Year
Sengoku Ace (Samurai Aces) 1993
Gunbird 1994
Strikers 1945 1995
Sengoku Blade (Tengai) 1996
Sol Divide 1997
Strikers 1945 II 1997
Zero Gunner 1997
Gunbird 2 1998
Pilot Kids 1998
Space Bomber 1998
Strikers 1999 (Strikers 1945 III) 1999
Strikers 1945 Plus 1999
Dragon Blaze 2000
Zero Gunner 2 2001
Cho Aniki: Seinaru Protein Densetsu 2003

References

  1. "| Rabbit Punch" at Mobygames. Retrieved 14.09.20.
  2. "| Turbo Force 1997 Developer Interview", Shmuplations.com, trans. "blackoak". Retrieved 14.09.20.
  3. "| Aero Fighters" at Mobygames.com. Retrieved 14.09.20.
  4. "| Two 1997 Developer Interviews", Shmuplations.com, trans. "blackoak". Retrieved 14.09.20.
  5. "|「彩京」コンテンツを扱うゼロディブがシティコネクションの完全子会社に。ゼロディブ代表の原神敬幸氏はシティコネクションの執行役員に就任", 4gamer.net 2019. Retrieved 14.09.20.