Difference between revisions of "CounterAttack"
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− | [[File: | + | [[File:Uprisingbanner.png|CounterAttack: Uprising Banner small|center]] |
{{GameInfobox | {{GameInfobox | ||
|bordercolor = black | |bordercolor = black | ||
− | |title = | + | |title = CounterAttack |
|background = #f8f8f8 | |background = #f8f8f8 | ||
|image = CounterAttack Box Art.jpg | |image = CounterAttack Box Art.jpg | ||
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|2D art = Rodolpho Langhi, PinkPlum, never. | |2D art = Rodolpho Langhi, PinkPlum, never. | ||
| | | | ||
− | |releasedate = 11 Mar, 2019 | + | |releasedate = 11 Mar, 2019 (Steam) |
}} | }} | ||
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− | == | + | == CounterAttack: Uprising == |
− | ''' | + | '''CounterAttack: Uprising''' is an arcade scrolling space shooter with deep weapon customization, 4 player local CO-OP, 8 player online CO-OP, 32 level branching campaign, and a level+campaign editor. |
+ | On September 28th, 2023 CounterAttack: Uprising launched on Nintendo Switch while simultaneously updated Xbox One and Steam versions to CounterAttack: Uprising. The Uprising update brought two new levels and 25 new attachments, as well as interface improvements and optimizations. | ||
+ | |||
+ | The official page is https://www.CounterAttackUprising.com | ||
+ | |||
+ | It is available on [https://www.nintendo.com/store/products/counterattack-uprising-switch/ Nintendo Switch], [https://www.xbox.com/en-US/games/store/counterattack/9nd0qv2nqrm0?cid=CounterAttackUprising Xbox One], and [https://store.steampowered.com/app/451600/CounterAttack?utm_source=playcounterattack.com&utm_campaign=playcounterattack Steam (Windows, Linux, Mac)]. | ||
== Gameplay Overview == | == Gameplay Overview == | ||
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Entering the Kunomi Code on the Survival level select screen unlocks StarCat survival | Entering the Kunomi Code on the Survival level select screen unlocks StarCat survival | ||
+ | On Xbox One there are a few "secret" durable / DLCs you can find. For example, here's "secret" link for [https://www.microsoft.com/store/r/9n1w7nnhdp9v Fighter Squadron]. | ||
=== Characters / Ships / Styles === | === Characters / Ships / Styles === | ||
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=== Scoring === | === Scoring === | ||
---- | ---- | ||
− | + | Scoring in CounterAttack: Uprising is done per level and per player, then added together after the game is won or lost and submitted to high scores. All players will share the same final high score. The Nintendo Switch, Xbox One, and Steam versions all have separate high score boards. | |
+ | |||
+ | Score is granted (or taken!) by the following attributes: | ||
+ | DamageDone, PlayerDeaths, PowerupsTotalPickupUp, PowerupsTotalUsed, SpecialsTotalPickupUp, SpecialsTotalUsed, TotalKills, BonusPoints (Awarded by picking up yellow diamond quantium, having bonus point modules, spin bonus, killstreaks, and killing bosses), Killstreak | ||
+ | |||
+ | (used for accuracy calculation) | ||
+ | TotalShotsFired, TotalShotsHit | ||
+ | |||
+ | Cleared Bonus = A curved calculation: at 90% you get 0 points, at 99.9% you get 10,000 points at 100% you get 50,000 points | ||
+ | DeathPenalty = Deaths * 4000 | ||
+ | |||
+ | Score = 30.25 * TotalKills + 500 * (PowerupsPickupUp + SpecialsPickedUp) + DamageDone * 3.60 + BonusPoints + (Kills * 0.6 * Accuracy) + ClearedBonus | ||
+ | TotalScore = Score - DeathPenalty | ||
+ | |||
+ | Scores cannot go negative, so the lowest score a player can get is 0. | ||
== Strategy == | == Strategy == | ||
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== Story == | == Story == | ||
− | Earth is under attack! The Automations, humanity's own creation, have rebelled. They will stop at nothing short of the complete destruction of their former masters. There is but one hope, the Experimental Space Fighter program. | + | ''Earth is under attack! The Automations, humanity's own creation, have rebelled. They will stop at nothing short of the complete destruction of their former masters. There is but one hope, the Experimental Space Fighter program.'' - From [https://store.steampowered.com/app/451600/CounterAttack/ the Steam Store page description]. |
− | |||
− | |||
---- | ---- | ||
== Trivia == | == Trivia == | ||
− | The character, General | + | The character, General Weise, is based off of one of the first beta testers [https://twitter.com/GamesRelative/status/697649786627846146 @WeiseGamer]. |
The playable character, Carl, is based off of the devs brother | The playable character, Carl, is based off of the devs brother |
Latest revision as of 08:38, 22 August 2024
Title screen
Developer: | Relative Games |
---|---|
Music: | Bryan "Clearside" Dych, McAvidity, Rxzy Donaldson, Denny Schneidemesser, p0ss, yd |
Release date: | 11 Mar, 2019 (Steam) |
Contents
CounterAttack: Uprising
CounterAttack: Uprising is an arcade scrolling space shooter with deep weapon customization, 4 player local CO-OP, 8 player online CO-OP, 32 level branching campaign, and a level+campaign editor.
On September 28th, 2023 CounterAttack: Uprising launched on Nintendo Switch while simultaneously updated Xbox One and Steam versions to CounterAttack: Uprising. The Uprising update brought two new levels and 25 new attachments, as well as interface improvements and optimizations.
The official page is https://www.CounterAttackUprising.com
It is available on Nintendo Switch, Xbox One, and Steam (Windows, Linux, Mac).
Gameplay Overview
Most CounterAttack levels follow a horizontal scrolling SHMUP style. You progress through a branching campaign until you arrive at one of two possible ending levels. There are 3 special levels that break this mold: the submarine level, tank level, and vertical scrolling level.
Controls
CounterAttack has several control schemes. It supports Keyboard, Keyboard+Mouse, Mouse, and Gamepad.
Keyboard Controls
- LeftCtrl (Press or Hold): Fire Main Gun
- Space (Press): Use speak ability
- Left Alt: Use Powerup
- WASD or ArrowKeys Movement
- Left Shift Space Breaks (Half movement speed)
- ESC Pause
- Q or ] Action Button 1
- E or [ Action Button 2
Gamepad Controls
Mouse Controls
- LMB Fire Main Gun
- RMB Use Special
- MMB Use Powerup
- MB4 Action Button 1
- MB5 Action Button 2
- Mouse Axis Movement
Unlockable Secrets
Entering the Kunomi Code on the difficulty select screen unlocks Impossible difficulty
Entering the Kunomi Code on the Survival level select screen unlocks StarCat survival
On Xbox One there are a few "secret" durable / DLCs you can find. For example, here's "secret" link for Fighter Squadron.
Characters / Ships / Styles
There are 8 playable ships/characters:
Marcus Marcus was institutionalized prior to the invasion. He escaped and stole an experimental fighter with a new type of meson shockwave weapon. With this ship he entered the fray and destroyed countless automaton attack drones. While he isn't officially sanctioned and did technically steal a classified craft, it has been determined that he does more good than harm as he carves a path of destruction towards the automaton AI.
Special: Meson Shockwave
Passive: Twitchshot
Colonel Sloane Sloane is the top Air Force pilot and the natural choice to lead the defence of Earth. She’s been honored with the Air Force Cross, Air Force Distinguished Service Medal, Air Force Combat Action Medal, Aerial Achievement Medal, and many more. A natural leader and skilled warrior, Earth's defence couldn’t be in better hands. She can summon her squadron during battle. Special: Support Squadron Passive: Sloan Aura
Biff Biff began weight training at the age of 15. He won Mr Universe at the age of 20 and continued to amaze the world again and again. He personally developed various systems in the X-101 program and knows the fighters as well as anybody. His popularity and skill made him impossible to reject as a candidate for the advanced fighter program. His ship has the B.F.B. installed.
Special: B.F.B.
Passive: Bigboy
Ayumi The inventor of the meson blaster technology used in only the most advanced weapons today. One of the most intelligent people alive with a remarkable reaction time. Truly an asset on the front lines. Her ship carries a tactical nuclear missile launcher. Her knowledge of both the experimental fighters and Automatons is invaluable on the front lines. Special: Tactical Nuke Passive: Analysis
Major Joe Joe loved flying since as early as he can remember. He spent a short time as a commercial test pilot before his talents were noticed by the military. They were quick to tap his expertise, and since then Joe has mostly worked on top-secret projects. He is more than a qualified technician and familiar with most operational aspects of the X-101s. He was one of the first pilots selected for the advanced fighter program.
Special: Turbocharge Gun
Passive: Action Joe
Lt. Col. Carl Lt. Col. Carl Peterson was flying since a young age. After joining the airforce, he was quickly promoted following his exemplary performance during several top secret missions. When fighting first broke out with the Automatons Lt. Col. Carl was the test pilot in one of the predecessors of the X-101's. He is credited with being the first human to destroy a wave of Automaton attack drones by using a gravity slingshot to redirect some asteroids. Special: Plasma Strike Passive: Rocker
Sarah Sarah is one of the brightest minds alive today. She played a large role in the discovery of Quantium, the rare material allowing the warping of space-time to generate enormous amounts of energy and achieve FTL. Sarah developed the Quantium systems used to power the upgradeable weapon systems on the X-101 fighters.
Special: Shield
Passive: Survivor
Jinx Jinx was fascinated by computers, games, and software from an early age. Most of her life has been spent tinkering and manipulating information systems across the globe. While not the best pilot her understanding of computer systems is surpassed by no one. She is able to take over and control Automaton ships during combat.
Special: Hackwave
Passive: Autorekt
Attachments: Weapons and Modules
CounterAttack as an attachment system that's split into two categories: Weapons and Modules. Weapons change how a specific weapon works, for example Gauss Cannon replaces the standard spread with a penetrating, single high powered shot. Modules are any attachment that doesn't directly change or replace a weapon, such as shields and powerup magnets.
There are over 540 attachments in total.
Scoring
Scoring in CounterAttack: Uprising is done per level and per player, then added together after the game is won or lost and submitted to high scores. All players will share the same final high score. The Nintendo Switch, Xbox One, and Steam versions all have separate high score boards.
Score is granted (or taken!) by the following attributes: DamageDone, PlayerDeaths, PowerupsTotalPickupUp, PowerupsTotalUsed, SpecialsTotalPickupUp, SpecialsTotalUsed, TotalKills, BonusPoints (Awarded by picking up yellow diamond quantium, having bonus point modules, spin bonus, killstreaks, and killing bosses), Killstreak
(used for accuracy calculation) TotalShotsFired, TotalShotsHit
Cleared Bonus = A curved calculation: at 90% you get 0 points, at 99.9% you get 10,000 points at 100% you get 50,000 points DeathPenalty = Deaths * 4000
Score = 30.25 * TotalKills + 500 * (PowerupsPickupUp + SpecialsPickedUp) + DamageDone * 3.60 + BonusPoints + (Kills * 0.6 * Accuracy) + ClearedBonus TotalScore = Score - DeathPenalty
Scores cannot go negative, so the lowest score a player can get is 0.
Strategy
See (Template Page)/Strategy for stage maps, enemy and boss descriptions, walkthroughs, and advanced play strategies.
Story
Earth is under attack! The Automations, humanity's own creation, have rebelled. They will stop at nothing short of the complete destruction of their former masters. There is but one hope, the Experimental Space Fighter program. - From the Steam Store page description.
Trivia
The character, General Weise, is based off of one of the first beta testers @WeiseGamer.
The playable character, Carl, is based off of the devs brother
Gallery
Video References
References & Contributors
- This page was assembled by Never..