Difference between revisions of "Sexy Parodius"
Jump to navigation
Jump to search
Neo Antwon (talk | contribs) |
Neo Antwon (talk | contribs) (→Items) |
||
Line 28: | Line 28: | ||
*'''Power-up Icon:''' | *'''Power-up Icon:''' | ||
− | *'''Blue Bell:''' | + | *'''Blue Bell:''' Gives you a screen clearing super bomb. |
− | *'''Green Bell:''' | + | *'''Green Bell:''' Turns your character big and invulnerable. |
− | *'''White Bell:''' | + | *'''White Bell:''' Summons a little pink ball character named Alex to help you out by attacking enemies. It has its own HP pool starting at 10 out of a maximum of 20 regaining HP by eating bells. |
− | *'''Red Bell:''' | + | *'''Red Bell:''' Gives you the Kiku Beam, a decently long laser wall, that can block bullets and damage enemies. You get 3 of these per red bell. |
− | *'''Purple Bell:''' | + | *'''Purple Bell:''' This bell will turn most small enemies on screen into power up icons. |
=== Rank === | === Rank === | ||
Line 48: | Line 48: | ||
=== Scoring === | === Scoring === | ||
---- | ---- | ||
− | |||
== Strategy == | == Strategy == |
Revision as of 03:49, 25 October 2020
Contents
( Sexy Parodius )
Gameplay Overview
- There are 3 Power up schemes to choose from in this game: Manual, Semiauto and Auto. These also influence your button layout/button functions.
- Manual:
- Semiauto:
- Auto:
Controls
- A: Fires standard shots.
Characters / Ships
Weapons
Items
- Power-up Icon:
- Blue Bell: Gives you a screen clearing super bomb.
- Green Bell: Turns your character big and invulnerable.
- White Bell: Summons a little pink ball character named Alex to help you out by attacking enemies. It has its own HP pool starting at 10 out of a maximum of 20 regaining HP by eating bells.
- Red Bell: Gives you the Kiku Beam, a decently long laser wall, that can block bullets and damage enemies. You get 3 of these per red bell.
- Purple Bell: This bell will turn most small enemies on screen into power up icons.
Rank
- Starting game rank is determined by the power up style chosen at the character select screen.
Loops
Scoring
Strategy
Story
Development History
- This is the final arcade game in the Parodius series.
Version Differences
- Saturn and Psx ports play very close, if not exactly the same, to the arcade pcb version.
Gallery
(Template Page) |
---|
FatDragonHats |
References & Contributors
Neo_Antwon