Difference between revisions of "Infinos Exa"
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|art = Highma Fuyuno | |art = Highma Fuyuno | ||
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− | |releasedate = | + | |releasedate = Spring 2020 |
|previousgame = Infinos Gaiden | |previousgame = Infinos Gaiden | ||
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− | + | '''Infinos EXA''' is a horizontal-scrolling shoot-em-up released on exA Arcadia in 2020. It is an enhanced version of '''Infinos Gaiden'''. It has numerous new features for the EXA Mode such as new ships, new enemy designs, some boss swap, different colour palette for bosses, different colour palette for some levels, new bullet patterns and an arrange soundtrack. | |
− | '''Infinos EXA''' is a horizontal-scrolling shoot-em-up released on exA Arcadia in 2020. It is an enhanced version of '''Infinos Gaiden'''. It has numerous new features for the EXA Mode such as new ships, new enemy designs, boss swap, different colour palette for bosses, new bullet patterns and an arrange soundtrack. | ||
== Gameplay Overview == | == Gameplay Overview == | ||
The game plays like a simple classic from the early 1990s. Your ship has a main shot and you can collect different coloured power-up that gives you '''bits''' (the word used for '''options''' in this game. There are also speed items and barrier items (the word used for '''shield''' is this game). | The game plays like a simple classic from the early 1990s. Your ship has a main shot and you can collect different coloured power-up that gives you '''bits''' (the word used for '''options''' in this game. There are also speed items and barrier items (the word used for '''shield''' is this game). | ||
− | Original Mode : | + | '''Original Mode''' : You start the game with two (2) extra lives. There are three (3) levels of power-up. Collecting any coloured power-up item will raise the level by one (1). The ship can get a 3-hits shield when a barrier item is collected. Bits can be used to do damage. |
− | Exa Mode : | + | '''Exa Mode''' : You don't have any extra life. Your ship is fully powered-up and has a full 5-hits shield from the beginning. You can replenish your shield units by collecting a barrier item and by having a full barrier gauge that fills up as you destroy ennemies. The gauge will fill up faster when you have a lower count of shield units remaining. If your shield has all its 5 units and the barrier gauge gets full, it will stay like that until your ship gets hit. The gauge will be emptied and you'll gain one (1) unit of shield right away. Bits can be used to do damage. |
=== Controls === | === Controls === | ||
Line 78: | Line 76: | ||
In '''Original Mode''' : Gives your ship a 3-hits shield. | In '''Original Mode''' : Gives your ship a 3-hits shield. | ||
− | In '''Exa Mode''' : Replenishes 2 units of your 5-hits shield. If your ship does not have a shield, it will replenish 3 units. | + | In '''Exa Mode''' : Replenishes two (2) units of your 5-hits shield. If your ship does not have a shield, it will replenish 3 units. |
+ | * '''S - Speed:''' Increases the speed level of a ship by one (1) level. It increases up to three (3) levels. | ||
− | + | === Extra life === | |
+ | ---- | ||
+ | There are no extra life in both modes. | ||
=== Path === | === Path === | ||
---- | ---- | ||
− | There are two (2) possible paths. | + | There are two (2) possible paths to choose after beating the Stage 6 boss. |
+ | |||
+ | After the boss explodes, a pulsing portal remains on screen for a few seconds. | ||
+ | |||
+ | |||
+ | '''Stage 7''' | ||
+ | |||
+ | If you stay away from the portal, it will collapse on itself after a few seconds and you will advance to the last stage, Stage 7. | ||
+ | |||
+ | |||
+ | '''EX Stage''' | ||
+ | |||
+ | If you put your ship directly on the portal, you'll be transported to the EX Stage instead of the Stage 7. The game will end after completing the EX Stage. | ||
+ | |||
+ | The EX Stage is the hardest of all the stages. It contains many ennemies and a boss rush with modified versions of the bosses of the Special Challenges of the original PC game. | ||
+ | |||
+ | The third and last boss of the EX Stage has four (4) forms. | ||
+ | |||
+ | There is an alternate ending when beating the EX Stage. | ||
=== Rank === | === Rank === | ||
Line 101: | Line 120: | ||
You score points by destroying enemies and destructible elements. Some larger enemies and bosses have destructible parts. These parts have to be destroyed prior to the destruction of the enemy to get points from them. Some bosses are also spawning zako enemies. | You score points by destroying enemies and destructible elements. Some larger enemies and bosses have destructible parts. These parts have to be destroyed prior to the destruction of the enemy to get points from them. Some bosses are also spawning zako enemies. | ||
− | There is no other scoring system or extra points to get from items and remaining lives. Destructible weaponry from enemies does not give points either. | + | There is no other scoring system or extra points to get from items and remaining lives. Destructible weaponry from enemies, such as missiles, does not give points either. |
== Story == | == Story == | ||
− | |||
− | |||
− | |||
---- | ---- | ||
+ | Many decades had passed since the war with the Argus Forces… | ||
+ | |||
+ | The founding of the Infinos Federation helped expedite the healing of the lands once ravaged by war, and the forces of Infinos established a defensive network to counter any potential alien threats. All was well until a scouting ship came across something peculiar… | ||
+ | |||
+ | As the scout cruised through space near the planet Gralia, the ship transmitted a report back to headquarters regarding a previously unknown dimensional wormhole; it would be the ship’s last transmission. | ||
== Development History == | == Development History == | ||
− | |||
---- | ---- | ||
+ | Infinos EXA was announced during JAEPO 2018. First location test was held at the Takadanobaba Mikado game center in July 2018. At first, the power up and barrier systems were the same for both modes. Only ennemies and bosses patterns were harder for the EXA Mode. To have a more unique and balanced experience, changes were made to the power up and barrier systems that are present in the final EXA mode. Type-B and Type-C ships were also added after the first location test. The last location test was held again at the Takadanobaba Mikado game center in December 2019. | ||
== Version Differences == | == Version Differences == | ||
− | |||
---- | ---- | ||
+ | '''Version 1.0.8T''' | ||
+ | |||
+ | Input Lag: 1 Frame | ||
+ | |||
+ | Reduced input lag from 2 frames to 1 frame | ||
+ | |||
+ | |||
+ | '''Version 1.1.0''' | ||
+ | |||
+ | Input Lag: 1 Frame | ||
+ | |||
+ | JVS’ Compatible: Yes | ||
+ | |||
+ | Updated wallpaper | ||
+ | |||
+ | Updated attract video in the game selection menu | ||
+ | |||
+ | Improved scanlines display | ||
+ | |||
+ | Improved overall audio volume output | ||
+ | |||
+ | Added music and sound effects volume adjustment options to the Test Menu | ||
+ | |||
+ | Added wallpaper setting to the Test Menu | ||
+ | |||
+ | Reduced Free Play manual quit timer from 15 seconds to 3 seconds | ||
+ | |||
+ | Compatible with the APM2/3 cabinets’ Home button | ||
+ | |||
+ | Compatible with DIP 1 vertical orientation mode | ||
+ | |||
+ | DIP 3 now rotates the screen orientation 180 degrees | ||
+ | |||
+ | Compatible with the JVS’ standard | ||
== Trivia == | == Trivia == | ||
− | |||
---- | ---- | ||
+ | Infinos EXA started to be sold to private individual in Japan in July 2020. Prior, it was sold exclusively to game centers in Japan and to anyone oversea. | ||
== Gallery == | == Gallery == | ||
− | |||
− | |||
− | |||
---- | ---- | ||
+ | http://picorinnesoft.web.fc2.com/infinos_exa_screen_en.html | ||
== References & Contributors == | == References & Contributors == | ||
<small> | <small> | ||
− | # Informations gathering from Infinos EXA's official website (http://picorinnesoft.web.fc2.com/infinos_exa_en.html), Picorinne Soft's blog (http://picorinnesoft.game-ss.com) and from the game itself by [[User:Liquidus0|Liquidus0]] | + | # Informations gathering from Infinos EXA's official website (http://picorinnesoft.web.fc2.com/infinos_exa_en.html), Picorinne Soft's blog (http://picorinnesoft.game-ss.com), exA Arcadia's website (https://exa.ac/) and from the game itself by [[User:Liquidus0|Liquidus0]] |
* This template page was assembled by [[User:CHA-STG|CHA-STG]] and [[User:Plasmo|Plasmo]].</small> | * This template page was assembled by [[User:CHA-STG|CHA-STG]] and [[User:Plasmo|Plasmo]].</small> |
Latest revision as of 17:30, 26 July 2025
Title screen
Developer: | Picorinne Soft |
---|---|
Music: | Hyakutaro Tsukumo |
Program: | RYO |
Art: | Highma Fuyuno |
Release date: | Spring 2020 |
Previous game: | Infinos Gaiden |
Next game: | Andro Dunos 2 |
Contents
Infinos EXA is a horizontal-scrolling shoot-em-up released on exA Arcadia in 2020. It is an enhanced version of Infinos Gaiden. It has numerous new features for the EXA Mode such as new ships, new enemy designs, some boss swap, different colour palette for bosses, different colour palette for some levels, new bullet patterns and an arrange soundtrack.
Gameplay Overview
The game plays like a simple classic from the early 1990s. Your ship has a main shot and you can collect different coloured power-up that gives you bits (the word used for options in this game. There are also speed items and barrier items (the word used for shield is this game).
Original Mode : You start the game with two (2) extra lives. There are three (3) levels of power-up. Collecting any coloured power-up item will raise the level by one (1). The ship can get a 3-hits shield when a barrier item is collected. Bits can be used to do damage.
Exa Mode : You don't have any extra life. Your ship is fully powered-up and has a full 5-hits shield from the beginning. You can replenish your shield units by collecting a barrier item and by having a full barrier gauge that fills up as you destroy ennemies. The gauge will fill up faster when you have a lower count of shield units remaining. If your shield has all its 5 units and the barrier gauge gets full, it will stay like that until your ship gets hit. The gauge will be emptied and you'll gain one (1) unit of shield right away. Bits can be used to do damage.
Controls
- A: Shoot
- B: Change bits position
Ships
- Type-A - Foria mp-Failnaught: Standard high firepower.
Power:2/3
Firing Rate:2/3
Speed:2/3
- Type-B - Foria dp-Caduceus: Easy to use. Rapid firing rate, but low power. New ship exclusive to the exA Arcadia release.
Power:1/3
Firing Rate:3/3
Speed:3/3
- Type-C - Foria mp-TYPE0: Expert ship. Powerful shot, especially at point blank, but low firing rate. This ship used be to available only in Infinos Gaiden Legend Mode.
Power:3/3
Firing Rate:1/3
Speed: 2/3
Weapons Items
- Green: Plasma Laser. High firepower and penetration power.
- Blue: Blast Laser. Explodes when the shot hits and enemy or object.
- Red: Wave Laser. Goes through the ground, objects and structures.
Items
- B - Barrier: Gives a shield your ship.
In Original Mode : Gives your ship a 3-hits shield.
In Exa Mode : Replenishes two (2) units of your 5-hits shield. If your ship does not have a shield, it will replenish 3 units.
- S - Speed: Increases the speed level of a ship by one (1) level. It increases up to three (3) levels.
Extra life
There are no extra life in both modes.
Path
There are two (2) possible paths to choose after beating the Stage 6 boss.
After the boss explodes, a pulsing portal remains on screen for a few seconds.
Stage 7
If you stay away from the portal, it will collapse on itself after a few seconds and you will advance to the last stage, Stage 7.
EX Stage
If you put your ship directly on the portal, you'll be transported to the EX Stage instead of the Stage 7. The game will end after completing the EX Stage.
The EX Stage is the hardest of all the stages. It contains many ennemies and a boss rush with modified versions of the bosses of the Special Challenges of the original PC game.
The third and last boss of the EX Stage has four (4) forms.
There is an alternate ending when beating the EX Stage.
Rank
There is no rank system for this game.
Loops
There is no loop for this game.
Scoring
You score points by destroying enemies and destructible elements. Some larger enemies and bosses have destructible parts. These parts have to be destroyed prior to the destruction of the enemy to get points from them. Some bosses are also spawning zako enemies.
There is no other scoring system or extra points to get from items and remaining lives. Destructible weaponry from enemies, such as missiles, does not give points either.
Story
Many decades had passed since the war with the Argus Forces…
The founding of the Infinos Federation helped expedite the healing of the lands once ravaged by war, and the forces of Infinos established a defensive network to counter any potential alien threats. All was well until a scouting ship came across something peculiar…
As the scout cruised through space near the planet Gralia, the ship transmitted a report back to headquarters regarding a previously unknown dimensional wormhole; it would be the ship’s last transmission.
Development History
Infinos EXA was announced during JAEPO 2018. First location test was held at the Takadanobaba Mikado game center in July 2018. At first, the power up and barrier systems were the same for both modes. Only ennemies and bosses patterns were harder for the EXA Mode. To have a more unique and balanced experience, changes were made to the power up and barrier systems that are present in the final EXA mode. Type-B and Type-C ships were also added after the first location test. The last location test was held again at the Takadanobaba Mikado game center in December 2019.
Version Differences
Version 1.0.8T
Input Lag: 1 Frame
Reduced input lag from 2 frames to 1 frame
Version 1.1.0
Input Lag: 1 Frame
JVS’ Compatible: Yes
Updated wallpaper
Updated attract video in the game selection menu
Improved scanlines display
Improved overall audio volume output
Added music and sound effects volume adjustment options to the Test Menu
Added wallpaper setting to the Test Menu
Reduced Free Play manual quit timer from 15 seconds to 3 seconds
Compatible with the APM2/3 cabinets’ Home button
Compatible with DIP 1 vertical orientation mode
DIP 3 now rotates the screen orientation 180 degrees
Compatible with the JVS’ standard
Trivia
Infinos EXA started to be sold to private individual in Japan in July 2020. Prior, it was sold exclusively to game centers in Japan and to anyone oversea.
Gallery
http://picorinnesoft.web.fc2.com/infinos_exa_screen_en.html
References & Contributors
- Informations gathering from Infinos EXA's official website (http://picorinnesoft.web.fc2.com/infinos_exa_en.html), Picorinne Soft's blog (http://picorinnesoft.game-ss.com), exA Arcadia's website (https://exa.ac/) and from the game itself by Liquidus0