Difference between revisions of "File:Ibara HUD.png"
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(The game screen and HUD of Ibara, with callouts and overlays indicating various elements. Captured in MAME 0.221B at native resolution, then upscaled to 400% using Nearest Neighbor interpolation. Overlays created in Adobe Photoshop and Illustrator.) |
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Revision as of 22:45, 26 July 2020
Summary
The game screen and HUD of Ibara, with callouts and overlays indicating various elements. Captured in MAME 0.221B at native resolution, then upscaled to 400% using Nearest Neighbor interpolation. Overlays created in Adobe Photoshop and Illustrator.
File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 04:06, 27 July 2020 | ![]() | 960 × 1,280 (223 KB) | Softdrink (talk | contribs) | Adjusted colors slightly to improve visibility. |
22:45, 26 July 2020 | ![]() | 960 × 1,280 (229 KB) | Softdrink (talk | contribs) | The game screen and HUD of Ibara, with callouts and overlays indicating various elements. Captured in MAME 0.221B at native resolution, then upscaled to 400% using Nearest Neighbor interpolation. Overlays created in Adobe Photoshop and Illustrator. |
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