Difference between revisions of "Vs Gradius"

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== Version Differences ==  
 
== Version Differences ==  
 
== Video References ==
 
 
[[Vs Gradius/Video Index|Video index for Vs Gradius]]
 
 
  
 
[[Category:Horizontal orientation]]
 
[[Category:Horizontal orientation]]

Revision as of 09:42, 21 November 2023

VsGradius logo.png

Vs Gradius
VsGradius title screen.png

Title screen

Developer: Konami
Publisher: Konami
Release date: Arcade NA: 1986
PS4/Switch: August 15, 2019
Previous game: Gradius
Next game: Salamander

Vs Gradius is a horizontal scrolling shoot em' up developed and published by Konami in the year 1986. It is a arcade conversion of the NES Gradius port.

The game was never released outside of North American arcades, only recently getting a port on the PlayStation 4 and Nintendo Switch.

Gameplay Overview

Controls

Vs Gradius is a 2 button game with 7 stages. Finishing all of them will start the 2nd loop.

  • A button: Equips the slot highlighted in the Power Meter.
  • B button: Fires the player's main weapon/missiles.

Power Meter

VsGradius power meter.png

Collecting Power Capsules highlights one slot going from left to right. Grabbing a Power Capsule when the last slot is highlighted makes it go back to the Speed Up. Dying with a Power Capsule not utilized will highlight the Speed Up slot regardless of where it originally was.

Each slot does the following:

Slot Effect
Speed Up
Increases the player's speed. Can be equipped several times.
Missile
Adds a ground-based projectile.
Double
Adds a secondary shot giving more coverage. Equipping Double replaces Laser in case the player was using it.
Laser
Upgrades the main shot. Higher damaging than both the regular shot and Double. Equipping Laser replaces Double in case the player was using it.
Option
Adds an orange orb that mimics the player's movement and weapons. Can only be equipped 2 times.
?
Activates a shield that grants protection against bullets and enemies.

Items

There are two types of collectable Power Capsules which appear upon defeating certain enemies or enemy formations.

Item Description
VsGradius PowerRed.png
Red
Collect these to advance the Power Meter.
VsGradius PowerBlue.png
Blue
Destroys or damages all enemies on-screen when collected. Appears after a certain number of Red Capsules have appeared.

Loops

Vs Gradius loops infinitely. Upon a completion of a loop, the player is stripped of all their power-ups, specific enemies begin to move faster, and now have a 50% chance to fire a suicide bullet when destroyed.

Strategy

WIP

Version Differences