Difference between revisions of "Choujikuu Yousai Macross II/Strategy"
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m (Added a couple of sprites for Expert stage 1) |
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| [[File:MacrossII_MedalSmall.png | 30px | Small medal]] x4 | | [[File:MacrossII_MedalSmall.png | 30px | Small medal]] x4 | ||
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− | | [[File:MacrossII_MechFormation.png | | + | | [[File:MacrossII_MechFormation.png | 118px | Eight Zentradi Powered Suits arranged in a circle, with the rightmost one coloured red]] x5 |
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| style="text-align:left" | <b>BONUS</b>: Destroy the red mech (30,000 points each) <br><br> The green mechs cannot be destroyed <br> Order of appearance: right, up, left, down, center | | style="text-align:left" | <b>BONUS</b>: Destroy the red mech (30,000 points each) <br><br> The green mechs cannot be destroyed <br> Order of appearance: right, up, left, down, center |
Revision as of 17:13, 4 November 2023
This page is a work in progress. Please wait warmly.
The maximum score gain for each stage is provided, with the following assumptions and caveats:
- Tick points are not included.
- Every enemy listed here is killed, except for destructible missiles.
- Every item listed here is collected, as well as bombs.
- No miss, no bomb.
Beginner Course
Stage 1
Stage 2
Stage 3
Medium Course
Stage 1
Stage 2
Stage 3
Expert Course
Stage 1: Disorder
Maximum score gain (up to and including wave 63):
- Without bomb bonus: 554,900
- With bomb bonus (4 bombs): 594,900
Wave-based Enemies
Time-based Events
Stage 2: Ishtar
Maximum score gain (up to and including wave 25):
- Without bomb bonus: 934,500
- With bomb bonus (5 bombs): 984,500
This assumes that the optimal path is always chosen (lower, upper, any, upper). Enemies and items on the less optimal paths are excluded from the calculation.
As the stage is an autoscroller until the boss is defeated, the time-based events will be listed first.