Difference between revisions of "Great Mahou Daisakusen/Drop list"

From Shmups Wiki -- The Digital Library of Shooting Games
Jump to navigation Jump to search
m
 
(12 intermediate revisions by the same user not shown)
Line 3: Line 3:
 
Every enemy is listed in order of appearance, only present once per stage to avoid repeats, with a few exceptions.
 
Every enemy is listed in order of appearance, only present once per stage to avoid repeats, with a few exceptions.
  
==Stage 1==
+
==Stage 1 Enemies==
  
===Spinning blade disk===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_blade_disk.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Zako enemy. Its bullets can be sealed.
  
'''Appears in:''' Stage 1, 2, 3, 4, 5 and 6.
+
'''Appears in:''' Every stage.
  
 
'''Polarity:''' None.
 
'''Polarity:''' None.
  
 
'''Drops:''' Accessory.
 
'''Drops:''' Accessory.
 +
|-
 +
|}
  
===Wizard===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_wizard.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Fires 3-Way aimed magic bullets, can be sealed.
  
'''Appears in:''' Stage 1, 2, 3, 4, 5 and 6.
+
'''Appears in:''' Every stage.
  
 
'''Polarity:''' <span style="color:red">'''Red'''</span> or <span style="color:blue">'''Blue'''</span>.
 
'''Polarity:''' <span style="color:red">'''Red'''</span> or <span style="color:blue">'''Blue'''</span>.
  
 
'''Drops:''' Staff.
 
'''Drops:''' Staff.
 +
|-
 +
|}
  
===Single turret tank===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_tank1.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Aims at the player and fires single bullets.
  
'''Appears in:''' Stage 1, 2, 3, 4, 5 and 6.
+
'''Appears in:''' Stage 1, 3, 4, and 5.
  
 
'''Polarity:''' None.
 
'''Polarity:''' None.
Line 30: Line 55:
 
*'''Turret:''' Food.
 
*'''Turret:''' Food.
 
*'''Body:''' Shoes.
 
*'''Body:''' Shoes.
 +
|-
 +
|}
  
===Yellow plane===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_yellow_plane.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Frequently used as a "filler" enemy after a big enemy has been taken out, can be lured off-screen by moving upwards while sealing its bullets.
  
 
'''Appears in:''' Stage 1, 2, 3, 4 and 6.
 
'''Appears in:''' Stage 1, 2, 3, 4 and 6.
Line 38: Line 72:
  
 
'''Drops:''' Food.
 
'''Drops:''' Food.
 +
|-
 +
|}
  
===Dragon===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_st1-2_dragon.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Its wings fire aimed twin bullets while the center fires magic bullets forward.
  
'''Appears in:''' Stage 1, 2, 3 and 6.
+
'''Appears in:''' Stage 1 and 2.
  
 
'''Polarity:''' <span style="color:red">'''Red'''</span> or <span style="color:blue">'''Blue'''</span>.
 
'''Polarity:''' <span style="color:red">'''Red'''</span> or <span style="color:blue">'''Blue'''</span>.
Line 47: Line 90:
 
'''Drops:'''
 
'''Drops:'''
 
*'''Wings:''' Armor.
 
*'''Wings:''' Armor.
*'''Body:''' Shield (stage 1 and 2), Axe (stage 3 and 6).
+
*'''Body:''' Shield.
 +
|-
 +
|}
  
===Gobligan===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_st1_gobligan.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Completely harmless to the player.
  
 
'''Appears in:''' Stage 1, 4 and 5.
 
'''Appears in:''' Stage 1, 4 and 5.
Line 60: Line 112:
  
 
'''Note:''' While there are multiple versions of this enemy with different behavior (e.g. fighting a civilian, running away) and they all drop the Food item, the Pinwheel can only be obtained from the one coming out of the woods at the beginning of stage 1.
 
'''Note:''' While there are multiple versions of this enemy with different behavior (e.g. fighting a civilian, running away) and they all drop the Food item, the Pinwheel can only be obtained from the one coming out of the woods at the beginning of stage 1.
 +
|-
 +
|}
  
===Drill===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_st1_drill.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Appears from the ground, fires once if the player is far away enough.
  
 
'''Appears in:''' Stage 1.
 
'''Appears in:''' Stage 1.
Line 68: Line 129:
  
 
'''Drops:''' Axe.
 
'''Drops:''' Axe.
 +
|-
 +
|}
  
===Large tank===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_st1_large_tank.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' A large tank with several turrets to destroy.
  
'''Appears in:''' Stage 1, 2, 3, 4 and 5.
+
'''Appears in:''' Stage 1, 3, 4 and 5.
  
 
'''Polarity:''' None.
 
'''Polarity:''' None.
Line 78: Line 148:
 
*'''Single turret:''' Food.
 
*'''Single turret:''' Food.
 
*'''Main turret:''' Shield.
 
*'''Main turret:''' Shield.
*'''Spinning turret underneath:''' Armor.
+
*'''Spinning turrets underneath:''' Armor.
 
*'''Body:''' Shield.
 
*'''Body:''' Shield.
 +
|-
 +
|}
  
'''Note:''' There are multiple versions of this tank found throughout the game with a different arrangement of turrets, these turrets follow the same item drop as the ones found in tanks (e.g. a large tank with a spinning turret on top will drop the Accessory once said turret is destroyed).
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 
+
|-
===Spinning turret tank===
+
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_tank2.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Its spinning turret fires bullets in several angles.
  
 
'''Appears in:''' Stage 1, 4 and 5.
 
'''Appears in:''' Stage 1, 4 and 5.
Line 92: Line 169:
 
*'''Turret:''' Accessory.
 
*'''Turret:''' Accessory.
 
*'''Body:''' Shoes.
 
*'''Body:''' Shoes.
 +
|-
 +
|}
  
===Missile gobligan===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_missile_gobligan.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Fires very slow bullets before releasing a barrage of aimed missiles.
  
 
'''Appears in:''' Stage 1, 2 and 6.
 
'''Appears in:''' Stage 1, 2 and 6.
Line 100: Line 186:
  
 
'''Drops:''' Accessory.
 
'''Drops:''' Accessory.
 +
|-
 +
|}
  
===Twin turret tank===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_tank3.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Aims at the player and fires twin bullets.
  
 
'''Appears in:''' Stage 1, 3, 4 and 5.
 
'''Appears in:''' Stage 1, 3, 4 and 5.
Line 110: Line 205:
 
*'''Turret:''' Staff.
 
*'''Turret:''' Staff.
 
*'''Body:''' Shoes.
 
*'''Body:''' Shoes.
 +
|-
 +
|}
  
===Rocket arms gobligan===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_arms_gobligan.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Performs a rocket punch.
  
 
'''Appears in:''' Stage 1, 2 and 6.
 
'''Appears in:''' Stage 1, 2 and 6.
Line 120: Line 224:
 
*'''Arms:''' Sword.
 
*'''Arms:''' Sword.
 
*'''Body:''' Accessory.
 
*'''Body:''' Accessory.
 +
|-
 +
|}
 +
 +
==Stage 1 Boss==
 +
 +
<tabber>
 +
 +
Phase 1=
 +
 +
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_busturtle_1.png|center]]
 +
| style="text-align: left" |
 +
'''Appears in:''' Stage 1.
 +
 +
'''Polarity:''' <span style="color:red">'''Red'''</span>, none (everything but the head, the large turret and small red guns).
  
==Stage 2==
+
'''Drops:'''
 +
*'''Small red guns:''' Food.
 +
*'''Small turrets:''' Food.
 +
*'''Large magic turret:''' Accessory, '''Dragonfly.'''
 +
**'''Secret item requirements:''' <span style="color:blue">'''Blue polarity'''</span> '''+ empty bomb gauge.'''
 +
*'''Drill on back:''' Ring, '''Fairy of Woods.'''
 +
**'''Secret item requirement: Level 5 charged shot or higher.'''
 +
*'''Head:''' Treasure, '''Ruby.'''
 +
**'''Secret item requirements: Level 3 shot and magic or higher + Level 5 charged shot or higher.'''
 +
|-
 +
|}
  
===White ship===
+
|-|
 +
 
 +
Phase 2=
 +
 
 +
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_busturtle_2.png|center]]
 +
| style="text-align: left" |
 +
'''Appears in:''' Stage 1.
 +
 
 +
'''Polarity:''' <span style="color:red">'''Red'''</span>, none (everything but the head and the large turret).
 +
 
 +
'''Drops:'''
 +
*'''Large twin turrets:''' Ring.
 +
*'''Green drones:''' Food.
 +
*'''Large magic turret:''' Accessory, '''Dragonfly.'''
 +
**'''Secret item requirements:''' <span style="color:blue">'''Blue polarity'''</span> '''+ empty bomb gauge.'''
 +
*'''Head:''' Treasure, '''Ruby.'''
 +
**'''Secret item requirements: Level 3 shot and magic or higher + Level 5 charged shot or higher.'''
 +
|-
 +
|}
 +
 
 +
|-|
 +
 
 +
Phase 3=
 +
 
 +
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_busturtle_3.png|center]]
 +
| style="text-align: left" |
 +
'''Appears in:''' Stage 1.
 +
 
 +
'''Polarity:''' <span style="color:red">'''Red'''</span>, none (everything but the head).
 +
 
 +
'''Drops:'''
 +
*'''Green drones:''' Food.
 +
*'''Drone generator:''' Accessory.
 +
*'''Yellow turrets:''' Accessory.
 +
*'''Head:''' Treasure, '''Ruby.'''
 +
**'''Secret item requirements: Level 3 shot and magic or higher + Level 5 charged shot or higher.'''
 +
|-
 +
|}
 +
 
 +
|-|
 +
 
 +
</tabber>
 +
 
 +
==Stage 2 Enemies==
 +
 
 +
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_jetfighter.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Zako enemy, depending on the current rank it will fire 2-Way spreads or 3-Way spreads.
  
 
'''Appears in:''' Stage 2 and 6.
 
'''Appears in:''' Stage 2 and 6.
Line 130: Line 325:
  
 
'''Drops:''' Axe.
 
'''Drops:''' Axe.
 +
|-
 +
|}
  
===Flying single turret tank===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_flying_tank1.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Aims at the player and fires single bullets.
  
'''Appears in:''' Stage 2 and 6.
+
'''Appears in:''' Stage 2.
  
 
'''Polarity:''' None.
 
'''Polarity:''' None.
Line 140: Line 344:
 
*'''Turret:''' Food.
 
*'''Turret:''' Food.
 
*'''Body:''' Armor.
 
*'''Body:''' Armor.
 +
|-
 +
|}
  
===Large ship===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_gold_ship.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Fires bullets aimed around and directly at the player.
  
 
'''Appears in:''' Stage 2, 5 and 6.
 
'''Appears in:''' Stage 2, 5 and 6.
Line 150: Line 363:
 
*'''Core:''' Food.
 
*'''Core:''' Food.
 
*'''Body:''' Helmet.
 
*'''Body:''' Helmet.
 +
|-
 +
|}
  
===Kamikaze spinning blade===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_kamikaze_blade_disk.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Tries to collide with the player, its turret might fire along the way.
  
 
'''Appears in:''' Stage 2 and 6.
 
'''Appears in:''' Stage 2 and 6.
Line 158: Line 380:
  
 
'''Drops:''' Sword.
 
'''Drops:''' Sword.
 +
|-
 +
|}
  
===Spinning blade disk===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_blade_disk.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Zako enemy. Its bullets can be sealed.
  
'''Appears in:''' Stage 1, 2, 3, 4, 5 and 6.
+
'''Appears in:''' Every stage.
  
 
'''Polarity:''' None.
 
'''Polarity:''' None.
  
 
'''Drops:''' Accessory.
 
'''Drops:''' Accessory.
 +
|-
 +
|}
  
===Wizard===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_wizard.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Fires 3-Way aimed magic bullets, can be sealed.
  
'''Appears in:''' Stage 1, 2, 3, 4, 5 and 6.
+
'''Appears in:''' Every stage.
  
 
'''Polarity:''' <span style="color:red">'''Red'''</span> or <span style="color:blue">'''Blue'''</span>.
 
'''Polarity:''' <span style="color:red">'''Red'''</span> or <span style="color:blue">'''Blue'''</span>.
  
 
'''Drops:''' Staff.
 
'''Drops:''' Staff.
 +
|-
 +
|}
  
===Yellow plane===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_yellow_plane.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Frequently used as a "filler" enemy after a big enemy has been taken out, can be lured off-screen by moving upwards while sealing its bullets.
  
 
'''Appears in:''' Stage 1, 2, 3, 4 and 6.
 
'''Appears in:''' Stage 1, 2, 3, 4 and 6.
Line 182: Line 431:
  
 
'''Drops:''' Food.
 
'''Drops:''' Food.
 +
|-
 +
|}
  
===Dragon===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_st1-2_dragon.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Its wings fire aimed twin bullets while the center fires magic bullets forward.
  
'''Appears in:''' Stage 1, 2, 3 and 6.
+
'''Appears in:''' Stage 1 and 2.
  
 
'''Polarity:''' <span style="color:red">'''Red'''</span> or <span style="color:blue">'''Blue'''</span>.
 
'''Polarity:''' <span style="color:red">'''Red'''</span> or <span style="color:blue">'''Blue'''</span>.
Line 191: Line 449:
 
'''Drops:'''
 
'''Drops:'''
 
*'''Wings:''' Armor.
 
*'''Wings:''' Armor.
*'''Body:''' Shield (stage 1 and 2), Axe (stage 3 and 6).
+
*'''Body:''' Shield.
 +
|-
 +
|}
  
===Spiked shield ship===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_spiked_shield_ship.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Fires several spreads.
  
 
'''Appears in:''' Stage 2 and 4.
 
'''Appears in:''' Stage 2 and 4.
Line 200: Line 467:
  
 
'''Drops:'''
 
'''Drops:'''
*'''Core:''' Armor
+
*'''Cockpit:''' Armor
*'''Spiked shield:''' Helmet.
+
*'''Spiked shields:''' Helmet.
 
*'''Body:''' Armor.
 
*'''Body:''' Armor.
 +
|-
 +
|}
  
===Carrier ship===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_carrier.png|center]]
 +
| style="text-align: left" |
 +
'''Description''': A carrier ship with several destructible parts and enemies on top of it.
  
 
'''Appears in:''' Stage 2 and 6.
 
'''Appears in:''' Stage 2 and 6.
  
'''Polarity:''' <span style="color:red">'''Red'''</span>.
+
'''Polarity:''' <span style="color:red">'''Red'''</span>, none (small turrets and tanks).
 +
 
 +
'''Drops:'''
 +
*'''Small turrets:''' Food.
 +
*'''Missile tanks:''' Accessory.
 +
*'''Twin turret tanks:''' Staff.
 +
*'''Single turret tanks:''' Food.
 +
*'''Boosters:''' Staff.
 +
*'''Side rows:''' Food.
 +
*'''Propeller's body:''' Shoes.
 +
*'''Front propellers:''' Shoes.
 +
*'''Front wings:''' Axe.
 +
*'''Cockpit:''' Axe.
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_st2_midboss.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' The mid-boss of Stage 2. The timer before it escapes is very short so try to destroy it as soon as possible.
 +
 
 +
'''Appears in:''' Stage 2.
 +
 
 +
'''Polarity:''' <span style="color:red">'''Red'''</span> or <span style="color:blue">'''Blue'''</span>.
  
 
'''Drops:'''
 
'''Drops:'''
 +
*'''Wings:''' Shield.
 +
*'''Rear guns:''' Shoes.
 +
*'''Body:''' Sword, '''Legend Sword.'''
 +
**'''Secret item requirements: Opposite polarity + 4 or more bombs in stock.'''
 +
|-
 +
|}
  
===Flying twin turret tank===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_flying_tank2.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Aims at the player and fires twin bullets.
  
 
'''Appears in:''' Stage 2 and 6.
 
'''Appears in:''' Stage 2 and 6.
Line 221: Line 537:
 
*'''Turret:''' Staff.
 
*'''Turret:''' Staff.
 
*'''Body:''' Armor.
 
*'''Body:''' Armor.
 +
|-
 +
|}
  
===Flying spinning turret tank===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_flying_tank3.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Its spinning turret fires bullets in several angles.
  
 
'''Appears in:''' Stage 2 and 6.
 
'''Appears in:''' Stage 2 and 6.
Line 231: Line 556:
 
*'''Turret:''' Accessory.
 
*'''Turret:''' Accessory.
 
*'''Body:''' Armor.
 
*'''Body:''' Armor.
 +
|-
 +
|}
  
===Flying gobligan===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_flying_gobligan.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Dives down, its horizontal movement is based on the player's position.
  
 
'''Appears in:''' Stage 2, 3, 5 and 6.
 
'''Appears in:''' Stage 2, 3, 5 and 6.
Line 239: Line 573:
  
 
'''Drops:''' Helmet.
 
'''Drops:''' Helmet.
 +
|-
 +
|}
  
===Missile gobligan===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_missile_gobligan.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Fires very slow bullets before releasing a barrage of aimed missiles.
  
 
'''Appears in:''' Stage 1, 2 and 6.
 
'''Appears in:''' Stage 1, 2 and 6.
Line 247: Line 590:
  
 
'''Drops:''' Accessory.
 
'''Drops:''' Accessory.
 +
|-
 +
|}
  
===Rocket arms gobligan===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_arms_gobligan.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Performs a rocket punch.
  
 
'''Appears in:''' Stage 1, 2 and 6.
 
'''Appears in:''' Stage 1, 2 and 6.
Line 257: Line 609:
 
*'''Arms:''' Sword.
 
*'''Arms:''' Sword.
 
*'''Body:''' Accessory.
 
*'''Body:''' Accessory.
 +
|-
 +
|}
  
===Homing bullets gobligan===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_homing_bullets_gobligan.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Fires two homing bullets.
  
 
'''Appears in:''' Stage 2, 4, 5 and 6.
 
'''Appears in:''' Stage 2, 4, 5 and 6.
Line 265: Line 626:
  
 
'''Drops:''' Ring.
 
'''Drops:''' Ring.
 +
|-
 +
|}
 +
 +
==Stage 2 Boss==
 +
 +
<tabber>
 +
 +
Phase 1=
 +
 +
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_dration_1.png|center]]
 +
| style="text-align: left" |
 +
'''Appears in:''' Stage 2.
 +
 +
'''Polarity:''' <span style="color:blue">'''Blue'''</span>.
 +
 +
'''Drops:'''
 +
*'''Wings:''' Shoes.
 +
*'''Small guns:''' Food.
 +
*'''Remnants of small guns:''' Food.
 +
*'''Jets:''' Food.
 +
*'''Propellers:''' Sword, '''Fairy of Wind.'''
 +
**'''Secret item requirements:''' <span style="color:red">'''Red polarity'''</span> '''+ level 5 charged shot or higher.'''
 +
*'''Body:''' Axe.
 +
|-
 +
|}
 +
 +
|-|
 +
 +
Phase 2=
 +
 +
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_dration_2.png|center]]
 +
| style="text-align: left" |
 +
'''Appears in:''' Stage 2.
 +
 +
'''Polarity:''' <span style="color:blue">'''Blue'''</span>.
 +
 +
'''Drops:'''
 +
*'''Dragon heads:''' Sword.
 +
*'''Propellers:''' Sword, '''Fairy of Wind.'''
 +
**'''Secret item requirements:''' <span style="color:red">'''Red polarity'''</span> '''+ level 5 charged shot or higher.'''
 +
*'''Gun at the tip of the wings:''' Helmet.
 +
*'''Base of gun:''' Axe.
 +
*'''Body:''' Axe.
 +
|-
 +
|}
 +
 +
|-|
  
==Stage 3==
+
Phase 3=
  
===Spinning blade disk===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_dration_3.png|center]]
 +
| style="text-align: left" |
 +
'''Appears in:''' Stage 2.
  
'''Appears in:''' Stage 1, 2, 3, 4, 5 and 6.
+
'''Polarity:''' <span style="color:blue">'''Blue'''</span>.
 +
 
 +
'''Drops:'''
 +
*'''Core:''' Treasure, '''Emerald.'''
 +
**'''Secret item requirements: Level 5 charged shot or higher + 4 or more bombs in stock.'''
 +
|-
 +
|}
 +
 
 +
</tabber>
 +
 
 +
==Stage 3 Enemies==
 +
 
 +
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_blade_disk.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Zako enemy. Its bullets can be sealed.
 +
 
 +
'''Appears in:''' Every stage.
  
 
'''Polarity:''' None.
 
'''Polarity:''' None.
  
 
'''Drops:''' Accessory.
 
'''Drops:''' Accessory.
 +
|-
 +
|}
  
===Flying gobligan===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_flying_gobligan.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Dives down, its horizontal movement is based on the player's position.
  
'''Appears in:''' Stage 2, 3 and 6.
+
'''Appears in:''' Stage 2, 3, 5 and 6.
  
 
'''Polarity:''' None.
 
'''Polarity:''' None.
  
 
'''Drops:''' Helmet.
 
'''Drops:''' Helmet.
 +
|-
 +
|}
  
===Hover turtle===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_hover_turtle.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Its turrets fire overlapping bullets while the cannon fires small spreads.
  
 
'''Appears in:''' Stage 3 and 4.
 
'''Appears in:''' Stage 3 and 4.
Line 294: Line 758:
 
*'''Main cannon:''' Helmet.
 
*'''Main cannon:''' Helmet.
 
*'''Body:''' Ring, '''Legend Armor.'''
 
*'''Body:''' Ring, '''Legend Armor.'''
'''Secret item requirements: 4 or more bombs in stock + level 8 charged shot.'''
+
**'''Secret item requirements: 4 or more bombs in stock + level 8 charged shot.'''
 +
|-
 +
|}
  
===Wizard===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_wizard.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Fires 3-Way aimed magic bullets, can be sealed.
  
'''Appears in:''' Stage 1, 2, 3, 4, 5 and 6.
+
'''Appears in:''' Every stage.
  
 
'''Polarity:''' <span style="color:red">'''Red'''</span> or <span style="color:blue">'''Blue'''</span>.
 
'''Polarity:''' <span style="color:red">'''Red'''</span> or <span style="color:blue">'''Blue'''</span>.
  
 
'''Drops:''' Staff.
 
'''Drops:''' Staff.
 +
|-
 +
|}
  
===Yellow plane===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_yellow_plane.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Frequently used as a "filler" enemy after a big enemy has been taken out, can be lured off-screen by moving upwards while sealing its bullets.
  
 
'''Appears in:''' Stage 1, 2, 3, 4 and 6.
 
'''Appears in:''' Stage 1, 2, 3, 4 and 6.
Line 311: Line 793:
  
 
'''Drops:''' Food.
 
'''Drops:''' Food.
 +
|-
 +
|}
  
===Dragon===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_st3-6_dragon.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Its wings fire aimed and static bullets while the center fires 3-Way magic bullets.
  
'''Appears in:''' Stage 1, 2, 3 and 6.
+
'''Appears in:''' Stage 3 and 6.
  
 
'''Polarity:''' <span style="color:red">'''Red'''</span> or <span style="color:blue">'''Blue'''</span>.
 
'''Polarity:''' <span style="color:red">'''Red'''</span> or <span style="color:blue">'''Blue'''</span>.
  
 
'''Drops:'''
 
'''Drops:'''
*'''Wings:''' Armor.
+
*'''Wings:''' Shield.
*'''Body:''' Shield (stage 1 and 2), Axe (stage 3 and 6).
+
*'''Body:''' Axe.
 +
|-
 +
|}
  
===Large side drill===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_st3_large_drill.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Starts firing fast spreads when low enough on the screen. This enemy is extremely resilient if you try to take it down with its own polarity, always use <span style="color:blue">'''blue'''</span>.
  
 
'''Appears in:''' Stage 3.
 
'''Appears in:''' Stage 3.
Line 331: Line 831:
  
 
'''Secret item requirement: Empty bomb gauge.'''
 
'''Secret item requirement: Empty bomb gauge.'''
 +
|-
 +
|}
  
===Twin turret tank===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_tank3.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Aims at the player and fires twin bullets.
  
 
'''Appears in:''' Stage 1, 3, 4 and 5.
 
'''Appears in:''' Stage 1, 3, 4 and 5.
Line 341: Line 850:
 
*'''Turret:''' Staff.
 
*'''Turret:''' Staff.
 
*'''Body:''' Shoes.
 
*'''Body:''' Shoes.
 +
|-
 +
|}
  
===Small turret===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_small_turret1.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' A very small turret that aims at the player and fires single bullets.
  
 
'''Appears in:''' Stage 3, 5 and 6.
 
'''Appears in:''' Stage 3, 5 and 6.
Line 349: Line 867:
  
 
'''Drops:''' Food.
 
'''Drops:''' Food.
 +
|-
 +
|}
  
===Single turret tank===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_tank1.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Aims at the player and fires single bullets.
  
'''Appears in:''' Stage 1, 2, 3, 4, 5 and 6.
+
'''Appears in:''' Stage 1, 3, 4, and 5.
  
 
'''Polarity:''' None.
 
'''Polarity:''' None.
Line 359: Line 886:
 
*'''Turret:''' Food.
 
*'''Turret:''' Food.
 
*'''Body:''' Shoes.
 
*'''Body:''' Shoes.
 +
|-
 +
|}
  
===Large laser turret===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_laser_cannon.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Locks-on to the player's position and fires a large laser.
  
 
'''Appears in:''' Stage 3 and 5.
 
'''Appears in:''' Stage 3 and 5.
Line 367: Line 903:
  
 
'''Drops:''' Sword.
 
'''Drops:''' Sword.
 +
|-
 +
|}
  
===Mid-size ship===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_magic_ship.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Fires magic bullets in an enclosing pattern followed by a mixture of aimed and static patterns.
  
 
'''Appears in:''' Stage 3, 4 and 6.
 
'''Appears in:''' Stage 3, 4 and 6.
Line 375: Line 920:
  
 
'''Drops:''' Staff.
 
'''Drops:''' Staff.
 +
|-
 +
|}
  
===Dormant dragon===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_st3_dormant_dragon.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' A dragon chilling amongst all the havoc, non-threatening.
  
 
'''Appears in:''' Stage 3.
 
'''Appears in:''' Stage 3.
Line 383: Line 937:
  
 
'''Drops:''' Armor.
 
'''Drops:''' Armor.
 +
|-
 +
|}
  
===Large tank===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_st3_large_tank.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' A large tank with several turrets to destroy.
  
'''Appears in:''' Stage 1, 2, 3, 4 and 5.
+
'''Appears in:''' Stage 1, 3, 4 and 5.
  
 
'''Polarity:''' None.
 
'''Polarity:''' None.
Line 395: Line 958:
 
*'''Twin turret:''' Staff.
 
*'''Twin turret:''' Staff.
 
*'''Main turret:''' Shield.
 
*'''Main turret:''' Shield.
*'''Spinning turret underneath:''' Armor.
+
*'''Spinning turrets underneath:''' Armor.
 
*'''Body:''' Shield.
 
*'''Body:''' Shield.
 +
|-
 +
|}
  
'''Note:''' There are multiple versions of this tank found throughout the game with a different arrangement of turrets, these turrets follow the same item drop as the ones found in tanks (e.g. a large tank with a spinning turret on top will drop the Accessory once said turret is destroyed).
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_large_turret1.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' A large turret that aims at the player and fires single bullets.
  
===Large single turret===
+
'''Appears in:''' Stage 3 and 5.
 
 
'''Appears in:''' Stage 3, and 5.
 
  
 
'''Polarity:''' None.
 
'''Polarity:''' None.
  
 
'''Drops:''' Sword.
 
'''Drops:''' Sword.
 +
|-
 +
|}
  
===Large twin turret===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_large_turret2.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' A large turret that aims at the player and fires twin bullets.
  
 
'''Appears in:''' Stage 3, 5 and 6.
 
'''Appears in:''' Stage 3, 5 and 6.
Line 415: Line 994:
  
 
'''Drops:''' Ring.
 
'''Drops:''' Ring.
 +
|-
 +
|}
 +
 +
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_st3_midboss.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' The mid-boss of Stage 3. Has quite a lot of destructible parts but none of them are particularly threatening. Most importantly, this serves as the last opportunity to finish item sets such as the Staff, Accessory, Armor and Helmet.
 +
 +
'''Appears in:''' Stage 3.
 +
 +
'''Polarity:''' <span style="color:red">'''Red'''</span>, none (everything but the cockpit and its core).
 +
 +
'''Drops:'''
 +
*'''Twin laser turret:'''
 +
**'''Side turrets:''' Staff.
 +
**'''Body:''' Accessory.
 +
*'''Doors:''' Food.
 +
*'''Enclosing turrets:''' Food.
 +
*'''Small turrets:''' Food.
 +
*'''Large spinning turrets:''' Ring.
 +
*'''Cockpit guns:''' Armor.
 +
*'''Cockpit:''' Shield.
 +
*'''Core:''' Helmet.
 +
|-
 +
|}
 +
 +
==Stage 3 Boss==
 +
 +
<tabber>
 +
 +
Phase 1=
 +
 +
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_dribling_1.png|center]]
 +
| style="text-align: left" |
 +
'''Appears in:''' Stage 3.
 +
 +
'''Polarity:''' None.
  
==Stage 4==
+
'''Drops:'''
 +
*'''Arms:''' Sword.
 +
*'''Shoulders:''' Shield.
 +
*'''Red guns in chest:''' Food.
 +
*'''Chest turret:''' Accessory, '''Fairy of Earth.'''
 +
**'''Secret item requirement: Level 5 charged shot or higher.'''
 +
*'''Head:''' Treasure, '''Crystal.'''
 +
**'''Secret item requirements: Level 5 charged shot or higher + 4 or more bombs in stock'''
 +
|-
 +
|}
  
===Spinning blade disk===
+
|-|
  
'''Appears in:''' Stage 1, 2, 3, 4, 5 and 6.
+
Phase 2=
 +
 
 +
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_dribling_2.png|center]]
 +
| style="text-align: left" |
 +
'''Appears in:''' Stage 3.
 +
 
 +
'''Polarity:''' None.
 +
 
 +
'''Drops:'''
 +
*'''Magic containers:''' Armor.
 +
*'''Rear magic guns:''' Food.
 +
*'''Head:''' Treasure, '''Crystal.'''
 +
**'''Secret item requirements: Level 5 charged shot or higher + 4 or more bombs in stock'''
 +
|-
 +
|}
 +
 
 +
</tabber>
 +
 
 +
==Stage 4 Enemies==
 +
 
 +
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_blade_disk.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Zako enemy. Its bullets can be sealed.
 +
 
 +
'''Appears in:''' Every stage.
  
 
'''Polarity:''' None.
 
'''Polarity:''' None.
  
 
'''Drops:''' Accessory.
 
'''Drops:''' Accessory.
 +
|-
 +
|}
  
===Drill bug===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_drill_bug.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Flies down and launches its drill along the way, the drill will release a large spread of bullets when destroyed.
  
 
'''Appears in:''' Stage 4 and 6.
 
'''Appears in:''' Stage 4 and 6.
Line 435: Line 1,112:
 
*'''Drill:''' Ring.
 
*'''Drill:''' Ring.
 
*'''Bug:''' Shield.
 
*'''Bug:''' Shield.
 +
|-
 +
|}
  
===Treasure chest===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_st4_treasure_chest.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Drops a large coin power up when destroyed normally. Non-threatening enemy, but essential for scoring.
  
 
'''Appears in:''' Stage 4.
 
'''Appears in:''' Stage 4.
Line 445: Line 1,131:
  
 
'''Secret item requirement: Have a x12 multiplier (all regular sets completed).'''
 
'''Secret item requirement: Have a x12 multiplier (all regular sets completed).'''
 +
|-
 +
|}
  
===Mimic===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_st4_mimic.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Living creature inside a treasure chest, remains dormant until being attacked, The sealing range is fairly generous and it can't shoot upwards, use that to your advantage.
  
 
'''Appears in:''' Stage 4.
 
'''Appears in:''' Stage 4.
Line 455: Line 1,150:
  
 
'''Secret item requirements: Have any of the "armor" item sets (Shield, Armor or Helmet) completed + 4 or more bombs in stock.'''
 
'''Secret item requirements: Have any of the "armor" item sets (Shield, Armor or Helmet) completed + 4 or more bombs in stock.'''
 +
|-
 +
|}
  
===Single turret tank===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_tank1.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Aims at the player and fires single bullets.
  
'''Appears in:''' Stage 1, 2, 3, 4, 5 and 6.
+
'''Appears in:''' Stage 1, 3, 4, and 5.
  
 
'''Polarity:''' None.
 
'''Polarity:''' None.
Line 465: Line 1,169:
 
*'''Turret:''' Food.
 
*'''Turret:''' Food.
 
*'''Body:''' Shoes.
 
*'''Body:''' Shoes.
 +
|-
 +
|}
  
===Twin turret tank===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_tank3.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Aims at the player and fires twin bullets.
  
 
'''Appears in:''' Stage 1, 3, 4 and 5.
 
'''Appears in:''' Stage 1, 3, 4 and 5.
Line 475: Line 1,188:
 
*'''Turret:''' Staff.
 
*'''Turret:''' Staff.
 
*'''Body:''' Shoes.
 
*'''Body:''' Shoes.
 +
|-
 +
|}
  
===Large shielded ship===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_large_shielded_ship.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Large ship with a considerable amount of HP. Fires very dense spread, dispose of as soon as possible.
  
 
'''Appears in:''' Stage 4 and 6.
 
'''Appears in:''' Stage 4 and 6.
Line 483: Line 1,205:
  
 
'''Drops:'''
 
'''Drops:'''
*'''Core:''' Armor.
+
*'''Cockpit:''' Armor.
 
*'''Left spiked shield:''' Helmet.
 
*'''Left spiked shield:''' Helmet.
 
*'''Body:''' Armor.
 
*'''Body:''' Armor.
  
 
'''Note:''' The left shield can be destroyed and will drop its corresponding item but the right one does not, possibly a bug.
 
'''Note:''' The left shield can be destroyed and will drop its corresponding item but the right one does not, possibly a bug.
 +
|-
 +
|}
  
===Wizard===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_wizard.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Fires 3-Way aimed magic bullets, can be sealed.
  
'''Appears in:''' Stage 1, 2, 3, 4, 5 and 6.
+
'''Appears in:''' Every stage.
  
 
'''Polarity:''' <span style="color:red">'''Red'''</span> or <span style="color:blue">'''Blue'''</span>.
 
'''Polarity:''' <span style="color:red">'''Red'''</span> or <span style="color:blue">'''Blue'''</span>.
  
 
'''Drops:''' Staff.
 
'''Drops:''' Staff.
 +
|-
 +
|}
  
===Spinning turret tank===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_tank2.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Its spinning turret fires bullets in several angles.
  
 
'''Appears in:''' Stage 1, 4 and 5.
 
'''Appears in:''' Stage 1, 4 and 5.
Line 506: Line 1,246:
 
*'''Turret:''' Accessory.
 
*'''Turret:''' Accessory.
 
*'''Body:''' Shoes.
 
*'''Body:''' Shoes.
 +
|-
 +
|}
  
===Cannon Turtle===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_cannon_turtle.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Its turrets fire overlapping bullets while the cannon fires a very fast line of bullets.
  
 
'''Appears in:''' Stage 4 and 5.
 
'''Appears in:''' Stage 4 and 5.
Line 517: Line 1,266:
 
*'''Cannon:''' Helmet.
 
*'''Cannon:''' Helmet.
 
*'''Body:''' Treasure, '''Legend Boots.'''
 
*'''Body:''' Treasure, '''Legend Boots.'''
'''Secret item requirements: 4 or more bombs in stock + level 8 charged shot.'''
+
**'''Secret item requirements: 4 or more bombs in stock + level 8 charged shot.'''
 +
|-
 +
|}
  
===Yellow plane===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_yellow_plane.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Frequently used as a "filler" enemy after a big enemy has been taken out, can be lured off-screen by moving upwards while sealing its bullets.
  
 
'''Appears in:''' Stage 1, 2, 3, 4 and 6.
 
'''Appears in:''' Stage 1, 2, 3, 4 and 6.
Line 526: Line 1,284:
  
 
'''Drops:''' Food.
 
'''Drops:''' Food.
 +
|-
 +
|}
  
===Drill truck===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_st4_drill_truck.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' A truck with a lot of turrets blocking the path, despite the looks it has low HP.
  
 
'''Appears in:''' Stage 4.
 
'''Appears in:''' Stage 4.
Line 538: Line 1,305:
 
*'''Turret on back:''' Staff.
 
*'''Turret on back:''' Staff.
 
*'''Drill:''' Treasure, '''Bamboo.'''
 
*'''Drill:''' Treasure, '''Bamboo.'''
*'''Secret item requirement: Empty bomb gauge.'''
+
**'''Secret item requirement: Empty bomb gauge.'''
 
*'''Body:''' Treasure.
 
*'''Body:''' Treasure.
 +
|-
 +
|}
  
===Mid-size ship===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_magic_ship.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Fires magic bullets in an enclosing pattern followed by a mixture of aimed and static patterns.
  
 
'''Appears in:''' Stage 3, 4 and 6.
 
'''Appears in:''' Stage 3, 4 and 6.
Line 548: Line 1,324:
  
 
'''Drops:''' Staff.
 
'''Drops:''' Staff.
 +
|-
 +
|}
  
===Large tank===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_st4_large_tank.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' A large tank with several turrets to destroy.
  
'''Appears in:''' Stage 1, 2, 3, 4 and 5.
+
'''Appears in:''' Stage 1, 3, 4 and 5.
  
 
'''Polarity:''' None.
 
'''Polarity:''' None.
  
 
'''Drops:'''
 
'''Drops:'''
*'''Spinning turret:''' Accessory.
+
*'''Spinning turrets:''' Accessory.
 
*'''Main turret:''' Shield.
 
*'''Main turret:''' Shield.
*'''Spinning turret underneath:''' Armor.
+
*'''Spinning turrets underneath:''' Armor.
 
*'''Body:''' Shield.
 
*'''Body:''' Shield.
 +
|-
 +
|}
  
'''Note:''' There are multiple versions of this tank found throughout the game with a different arrangement of turrets, these turrets follow the same item drop as the ones found in tanks (e.g. a large tank with a spinning turret on top will drop the Accessory once said turret is destroyed).
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 
+
|-
===Missile tank===
+
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_tank4.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Aims at the player and fires missiles.
  
 
'''Appears in:''' Stage 4 and 5.
 
'''Appears in:''' Stage 4 and 5.
Line 572: Line 1,364:
 
*'''Missile launcher:''' Accessory.
 
*'''Missile launcher:''' Accessory.
 
*'''Body:''' Shoes.
 
*'''Body:''' Shoes.
 +
|-
 +
|}
  
===Beholder===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_beholder.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Fires bullets in an '''[[Help:Dodging_strategy#Aimed_even|enclosing pattern]]''' and creates clones of itself.
  
 
'''Appears in:''' Stage 4 and 6.
 
'''Appears in:''' Stage 4 and 6.
Line 580: Line 1,381:
  
 
'''Drops:''' Armor.
 
'''Drops:''' Armor.
 +
|-
 +
|}
  
===Beholder clone===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_beholder_clone.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Unlike the original beholder this one doesn't attack and leaves shortly after, releases magic bullets when destroyed.
  
''' Appears in:''' Stage 4 and 6.
+
'''Appears in:''' Stage 4 and 6.
  
''' Polarity:''' <span style="color:red">'''Red'''</span> or <span style="color:blue">'''Blue'''</span>.
+
'''Polarity:''' <span style="color:red">'''Red'''</span> or <span style="color:blue">'''Blue'''</span>.
  
''' Drops:''' Axe.
+
'''Drops:''' Axe.
 +
|-
 +
|}
  
===Spiked shield ship===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_spiked_shield_ship.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Fires several spreads.
  
 
'''Appears in:''' Stage 2 and 4.
 
'''Appears in:''' Stage 2 and 4.
Line 596: Line 1,415:
  
 
'''Drops:'''
 
'''Drops:'''
*'''Core:''' Armor
+
*'''Cockpit:''' Armor
*'''Spiked shield:''' Helmet.
+
*'''Spiked shields:''' Helmet.
 
*'''Body:''' Armor.
 
*'''Body:''' Armor.
 +
|-
 +
|}
  
===Water single turret tank===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_water_tank1.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Aims at the player and fires single bullets.
  
 
'''Appears in:''' Stage 4.
 
'''Appears in:''' Stage 4.
Line 609: Line 1,437:
 
*'''Turret:''' Food.
 
*'''Turret:''' Food.
 
*'''Body:''' Armor.
 
*'''Body:''' Armor.
 +
|-
 +
|}
  
===Serpent===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_st4_serpent.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Fires a laser.
  
 
'''Appears in:''' Stage 4.
 
'''Appears in:''' Stage 4.
Line 619: Line 1,456:
  
 
'''Secret item requirement: Empty bomb gauge.'''
 
'''Secret item requirement: Empty bomb gauge.'''
 +
|-
 +
|}
  
===Water spinning turret tank===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_water_tank2.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Its spinning turret fires bullets in several angles.
  
 
'''Appears in:''' Stage 4.
 
'''Appears in:''' Stage 4.
Line 629: Line 1,475:
 
*'''Turret:''' Accessory.
 
*'''Turret:''' Accessory.
 
*'''Body:''' Armor.
 
*'''Body:''' Armor.
 +
|-
 +
|}
  
===Water twin turret tank===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_water_tank3.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Aims at the player and fires twin bullets.
  
 
'''Appears in:''' Stage 4.
 
'''Appears in:''' Stage 4.
Line 639: Line 1,494:
 
*'''Turret:''' Staff.
 
*'''Turret:''' Staff.
 
*'''Body:''' Armor.
 
*'''Body:''' Armor.
 +
|-
 +
|}
  
===Bombs gobligan===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_bombs_gobligan.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Drops several bombs and leaves, the bombs will explode on their own if not destroyed for a while.
  
 
'''Appears in:''' Stage 4, 5 and 6.
 
'''Appears in:''' Stage 4, 5 and 6.
Line 647: Line 1,511:
  
 
'''Drops:''' Shield.
 
'''Drops:''' Shield.
 +
|-
 +
|}
  
===Homing bullets gobligan===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_homing_bullets_gobligan.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Fires two homing bullets.
  
 
'''Appears in:''' Stage 2, 4, 5 and 6.
 
'''Appears in:''' Stage 2, 4, 5 and 6.
Line 655: Line 1,528:
  
 
'''Drops:''' Ring.
 
'''Drops:''' Ring.
 +
|-
 +
|}
  
===Water missile tank===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_water_tank4.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Aims at the player and fires missiles.
  
 
'''Appears in:''' Stage 4.
 
'''Appears in:''' Stage 4.
Line 665: Line 1,547:
 
*'''Missile launcher:''' Accessory.
 
*'''Missile launcher:''' Accessory.
 
*'''Body:''' Armor.
 
*'''Body:''' Armor.
 +
|-
 +
|}
  
===Hover turtle===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_hover_turtle.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Its turrets fire overlapping bullets while the cannon fires small spreads.
  
 
'''Appears in:''' Stage 3 and 4.
 
'''Appears in:''' Stage 3 and 4.
Line 676: Line 1,567:
 
*'''Main cannon:''' Helmet.
 
*'''Main cannon:''' Helmet.
 
*'''Body:''' Ring, '''Legend Armor.'''
 
*'''Body:''' Ring, '''Legend Armor.'''
'''Secret item requirements: 4 or more bombs in stock + level 8 charged shot.'''
+
**'''Secret item requirements: 4 or more bombs in stock + level 8 charged shot.'''
 +
|-
 +
|}
  
===Gobligan===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_st4-5_gobligan.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Completely harmless to the player.
  
 
'''Appears in:''' Stage 1, 4 and 5.
 
'''Appears in:''' Stage 1, 4 and 5.
Line 685: Line 1,585:
  
 
'''Drops:''' Food.
 
'''Drops:''' Food.
 +
|-
 +
|}
 +
 +
==Stage 4 Boss==
 +
 +
<tabber>
 +
 +
Phase 1=
  
==Stage 5==
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_cypider_1.png|center]]
 +
| style="text-align: left" |
 +
'''Appears in:''' Stage 4.
  
===Train===
+
'''Polarity:''' <span style="color:blue">'''Blue'''</span>, none (guns and small spiders).
 +
 
 +
'''Drops:'''
 +
*'''Legs:''' Shoes.
 +
*'''Bouncing bullets gun:''' Food.
 +
*'''Missile launcher:''' Accessory.
 +
*'''Slow bullets gun:''' Staff.
 +
*'''Abdomen:''' Staff, '''Fairy of Water.'''
 +
**'''Secret item requirements:''' <span style="color:red">'''Red polarity'''</span> '''+ level 5 charged shot or higher.'''
 +
*'''Small spiders:''' Food.
 +
*'''First layer of head''': Helmet.
 +
|-
 +
|}
 +
 
 +
|-|
 +
 
 +
Phase 2=
 +
 
 +
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_cypider_2.png|center]]
 +
| style="text-align: left" |
 +
'''Appears in:''' Stage 4.
 +
 
 +
'''Polarity:''' <span style="color:blue">'''Blue'''</span>, none (guns and small spiders).
 +
 
 +
'''Drops:'''
 +
*'''Bouncing bullets gun:''' Food.
 +
*'''Missile launcher:''' Accessory
 +
*'''Slow bullets gun:''' Staff.
 +
*'''Remnants of Abdomen:''' Treasure.
 +
*'''Small spiders:''' Food.
 +
*'''Head:''' Treasure, '''Pearl.'''
 +
**'''Secret item requirements: Empty magic meter + 4 or more bombs in stock.'''
 +
|-
 +
|}
 +
 
 +
</tabber>
 +
 
 +
==Stage 5 Enemies==
 +
 
 +
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_st5_train.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Train carrying a wagon with many turrets and tanks listed below.
  
 
'''Appears in:''' Stage 5.
 
'''Appears in:''' Stage 5.
Line 695: Line 1,661:
  
 
'''Drops:''' Sword.
 
'''Drops:''' Sword.
 +
|-
 +
|}
  
===Spinning blade disk===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_blade_disk.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Zako enemy. Its bullets can be sealed.
  
'''Appears in:''' Stage 1, 2, 3, 4, 5 and 6.
+
'''Appears in:''' Every stage.
  
 
'''Polarity:''' None.
 
'''Polarity:''' None.
  
 
'''Drops:''' Accessory.
 
'''Drops:''' Accessory.
 +
|-
 +
|}
  
===Single turret tank===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_tank1.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Aims at the player and fires single bullets.
  
'''Appears in:''' Stage 1, 2, 3, 4, 5 and 6.
+
'''Appears in:''' Stage 1, 3, 4, and 5.
  
 
'''Polarity:''' None.
 
'''Polarity:''' None.
Line 713: Line 1,697:
 
*'''Turret:''' Food.
 
*'''Turret:''' Food.
 
*'''Body:''' Shoes.
 
*'''Body:''' Shoes.
 +
|-
 +
|}
  
===Twin turret tank===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_tank3.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Aims at the player and fires twin bullets.
  
 
'''Appears in:''' Stage 1, 3, 4 and 5.
 
'''Appears in:''' Stage 1, 3, 4 and 5.
Line 723: Line 1,716:
 
*'''Turret:''' Staff.
 
*'''Turret:''' Staff.
 
*'''Body:''' Shoes.
 
*'''Body:''' Shoes.
 +
|-
 +
|}
  
===Spinning turret tank===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_tank2.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Its spinning turret fires bullets in several angles.
  
 
'''Appears in:''' Stage 1, 4 and 5.
 
'''Appears in:''' Stage 1, 4 and 5.
Line 733: Line 1,735:
 
*'''Turret:''' Accessory.
 
*'''Turret:''' Accessory.
 
*'''Body:''' Shoes.
 
*'''Body:''' Shoes.
 +
|-
 +
|}
  
===Missile tank===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_tank4.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Aims at the player and fires missiles.
  
 
'''Appears in:''' Stage 4 and 5.
 
'''Appears in:''' Stage 4 and 5.
Line 743: Line 1,754:
 
*'''Missile launcher:''' Accessory.
 
*'''Missile launcher:''' Accessory.
 
*'''Body:''' Shoes.
 
*'''Body:''' Shoes.
 +
|-
 +
|}
  
===Large twin turret===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_large_turret2.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' A large turret that aims at the player and fires twin bullets.
  
 
'''Appears in:''' Stage 3, 5 and 6.
 
'''Appears in:''' Stage 3, 5 and 6.
Line 751: Line 1,771:
  
 
'''Drops:''' Ring.
 
'''Drops:''' Ring.
 +
|-
 +
|}
  
===Flying gobligan===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_flying_gobligan.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Dives down, its horizontal movement is based on the player's position.
  
 
'''Appears in:''' Stage 2, 3, 5 and 6.
 
'''Appears in:''' Stage 2, 3, 5 and 6.
Line 759: Line 1,788:
  
 
'''Drops:''' Helmet.
 
'''Drops:''' Helmet.
 +
|-
 +
|}
  
===Wizard===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_wizard.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Fires 3-Way aimed magic bullets, can be sealed.
  
'''Appears in:''' Stage 1, 2, 3, 4, 5 and 6.
+
'''Appears in:''' Every stage.
  
 
'''Polarity:''' <span style="color:red">'''Red'''</span> or <span style="color:blue">'''Blue'''</span>.
 
'''Polarity:''' <span style="color:red">'''Red'''</span> or <span style="color:blue">'''Blue'''</span>.
  
 
'''Drops:''' Staff.
 
'''Drops:''' Staff.
 +
|-
 +
|}
  
===Brown turret===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_small_turret2.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' A small turrets that aims at the player. Despite the weak appearance, it fires a fast 5-way shot.
  
 
'''Appears in:''' Stage 5.
 
'''Appears in:''' Stage 5.
Line 774: Line 1,821:
 
'''Polarity:''' None.
 
'''Polarity:''' None.
  
'''Drops:''' Food
+
'''Drops:''' Food.
 +
|-
 +
|}
  
===Small turret===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_small_turret1.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' A very small turret that aims at the player and fires single bullets.
  
 
'''Appears in:''' Stage 3, 5 and 6.
 
'''Appears in:''' Stage 3, 5 and 6.
Line 783: Line 1,839:
  
 
'''Drops:''' Food.
 
'''Drops:''' Food.
 +
|-
 +
|}
  
===Large single turret===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_large_turret1.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' A large turret that aims at the player and fires single bullets.
  
'''Appears in:''' Stage 3, and 5.
+
'''Appears in:''' Stage 3 and 5.
  
 
'''Polarity:''' None.
 
'''Polarity:''' None.
  
 
'''Drops:''' Sword.
 
'''Drops:''' Sword.
 +
|-
 +
|}
  
===Large tank===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_st5_large_tank_1.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' A large tank with several turrets to destroy.
  
 
'''Appears in:''' Stage 1, 2, 3, 4 and 5.
 
'''Appears in:''' Stage 1, 2, 3, 4 and 5.
Line 799: Line 1,873:
  
 
'''Drops:
 
'''Drops:
*'''Single turret:''' Food.
+
*'''Single turrets:''' Food.
 
*'''Twin turret:''' Staff.
 
*'''Twin turret:''' Staff.
 
*'''Main turret:''' Shield.
 
*'''Main turret:''' Shield.
*'''Spinning turret underneath:''' Armor.
+
*'''Spinning turrets underneath:''' Armor.
 
*'''Body:''' Shield.
 
*'''Body:''' Shield.
 +
|-
 +
|}
  
'''Note:''' There are multiple versions of this tank found throughout the game with a different arrangement of turrets, these turrets follow the same item drop as the ones found in tanks (e.g. a large tank with a spinning turret on top will drop the Accessory once said turret is destroyed).
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 
+
|-
===Large ship===
+
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_gold_ship.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Fires bullets aimed around and directly at the player.
  
 
'''Appears in:''' Stage 2, 5 and 6.
 
'''Appears in:''' Stage 2, 5 and 6.
Line 816: Line 1,897:
 
*'''Core:''' Food.
 
*'''Core:''' Food.
 
*'''Body:''' Helmet.
 
*'''Body:''' Helmet.
 +
|-
 +
|}
  
===Large laser turret===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_laser_cannon.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Locks-on to the player's position and fires a large laser.
  
 
'''Appears in:''' Stage 3 and 5.
 
'''Appears in:''' Stage 3 and 5.
Line 824: Line 1,914:
  
 
'''Drops:''' Sword.
 
'''Drops:''' Sword.
 +
|-
 +
|}
  
===Containers and barrels===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_st5_containers_and_barrels.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Stage decoration.
  
 
'''Appears in:''' Stage 5.
 
'''Appears in:''' Stage 5.
Line 832: Line 1,931:
  
 
'''Drops:''' Food.
 
'''Drops:''' Food.
 +
|-
 +
|}
  
===Snails===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_st5_snail.png|center]]
 +
| style="text-align: left" |
 +
'''Description''' Slow-moving but fires several fast aimed bullets.
  
 
'''Appears in:''' Stage 5.
 
'''Appears in:''' Stage 5.
Line 842: Line 1,950:
 
*'''Turrets:''' Shoes.
 
*'''Turrets:''' Shoes.
 
*'''Shell:''' Shield.
 
*'''Shell:''' Shield.
 +
|-
 +
|}
  
===Cannon Turtle===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_cannon_turtle.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Its turrets fire overlapping bullets while the cannon fires a very fast line of bullets.
  
 
'''Appears in:''' Stage 4 and 5.
 
'''Appears in:''' Stage 4 and 5.
Line 853: Line 1,970:
 
*'''Cannon:''' Helmet.
 
*'''Cannon:''' Helmet.
 
*'''Body:''' Treasure, '''Legend Boots.'''
 
*'''Body:''' Treasure, '''Legend Boots.'''
'''Secret item requirements: 4 or more bombs in stock + level 8 charged shot.'''
+
**'''Secret item requirements: 4 or more bombs in stock + level 8 charged shot.'''
 +
|-
 +
|}
  
===Drills and tanks===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_st5_drills_and_tanks.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Stage decoration.
  
 
'''Appears in:''' Stage 5.
 
'''Appears in:''' Stage 5.
Line 862: Line 1,988:
  
 
'''Drops:''' Food.
 
'''Drops:''' Food.
 +
|-
 +
|}
  
===Dormant Busturtle===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_st5_dormant_busturtle.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' An inactive version of Busturtle, only the twin turrets can attack.
  
 
'''Appears in:''' Stage 5.
 
'''Appears in:''' Stage 5.
Line 870: Line 2,005:
  
 
'''Drops:'''
 
'''Drops:'''
*'''Large twin turret:''' Ring
+
*'''Large twin turrets:''' Ring.
 
*'''Head:''' Armor.
 
*'''Head:''' Armor.
 +
|-
 +
|}
  
===Large tank===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_st1_large_tank.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' A large tank with several turrets to destroy.
  
'''Appears in:''' Stage 1, 2, 3, 4 and 5.
+
'''Appears in:''' Stage 1, 3, 4 and 5.
  
 
'''Polarity:''' None.
 
'''Polarity:''' None.
  
 
'''Drops:'''
 
'''Drops:'''
*'''Single turret:''' Food.
+
*'''Single turrets:''' Food.
 
*'''Main turret:''' Shield.
 
*'''Main turret:''' Shield.
*'''Spinning turret underneath:''' Armor.
+
*'''Spinning turrets underneath:''' Armor.
 
*'''Body:''' Shield.
 
*'''Body:''' Shield.
 +
|-
 +
|}
  
'''Note:''' There are multiple versions of this tank found throughout the game with a different arrangement of turrets, these turrets follow the same item drop as the ones found in tanks (e.g. a large tank with a spinning turret on top will drop the Accessory once said turret is destroyed).
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 
+
|-
===Gray ship===
+
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_st5_gray_ship.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Stationary ship. The last 4 ones will shoot very fast bullets when you're nearby, destroy as quick as you can.
  
 
'''Appears in:''' Stage 5.
 
'''Appears in:''' Stage 5.
Line 893: Line 2,044:
 
'''Polarity:''' None.
 
'''Polarity:''' None.
  
'''Drops:'''  
+
'''Drops:''' Sword.
*Sword.
 
  
===Gobligan===
+
'''Note:''' Different from the one in stage 6.
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_st4-5_gobligan.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Completely harmless to the player.
  
 
'''Appears in:''' Stage 1, 4 and 5.
 
'''Appears in:''' Stage 1, 4 and 5.
Line 903: Line 2,064:
  
 
'''Drops:''' Food.
 
'''Drops:''' Food.
 +
|-
 +
|}
  
===Large tank===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_st5_large_tank_2.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' A large tank with several turrets to destroy.
  
 
'''Appears in:''' Stage 1, 2, 3, 4 and 5.
 
'''Appears in:''' Stage 1, 2, 3, 4 and 5.
Line 911: Line 2,081:
  
 
'''Drops:'''
 
'''Drops:'''
*'''Spinning turret:''' Accessory.
+
*'''Spinning turrets:''' Accessory.
 
*'''Single turret:''' Food.
 
*'''Single turret:''' Food.
 
*'''Main turret:''' Shield.
 
*'''Main turret:''' Shield.
*'''Spinning turret underneath:''' Armor.
+
*'''Spinning turrets underneath:''' Armor.
 
*'''Body:''' Shield.
 
*'''Body:''' Shield.
 +
|-
 +
|}
  
'''Note:''' There are multiple versions of this tank found throughout the game with a different arrangement of turrets, these turrets follow the same item drop as the ones found in tanks (e.g. a large tank with a spinning turret on top will drop the Accessory once said turret is destroyed).
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 
+
|-
===Large tank===
+
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_st5_large_tank_3.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' A large tank with several turrets to destroy.
  
 
'''Appears in:''' Stage 1, 2, 3, 4 and 5.
 
'''Appears in:''' Stage 1, 2, 3, 4 and 5.
Line 926: Line 2,103:
  
 
'''Drops:'''
 
'''Drops:'''
*'''Missile launcher:''' Accessory.
+
*'''Missile launchers:''' Accessory.
 
*'''Single turret:''' Food.
 
*'''Single turret:''' Food.
 
*'''Main turret:''' Shield.
 
*'''Main turret:''' Shield.
*'''Spinning turret underneath:''' Armor.
+
*'''Spinning turrets underneath:''' Armor.
 
*'''Body:''' Shield.
 
*'''Body:''' Shield.
 +
|-
 +
|}
  
'''Note:''' There are multiple versions of this tank found throughout the game with a different arrangement of turrets, these turrets follow the same item drop as the ones found in tanks (e.g. a large tank with a spinning turret on top will drop the Accessory once said turret is destroyed).
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 
+
|-
===Large tank===
+
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_st5_large_tank_1.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' A large tank with several turrets to destroy.
  
 
'''Appears in:''' Stage 1, 2, 3, 4 and 5.
 
'''Appears in:''' Stage 1, 2, 3, 4 and 5.
Line 940: Line 2,124:
 
'''Polarity:''' None.
 
'''Polarity:''' None.
  
'''Drops:'''
+
'''Drops:
 +
*'''Single turrets:''' Food.
 
*'''Twin turret:''' Staff.
 
*'''Twin turret:''' Staff.
*'''Single turret:''' Food.
 
 
*'''Main turret:''' Shield.
 
*'''Main turret:''' Shield.
*'''Spinning turret underneath:''' Armor.
+
*'''Spinning turrets underneath:''' Armor.
 
*'''Body:''' Shield.
 
*'''Body:''' Shield.
 +
|-
 +
|}
  
'''Note:''' There are multiple versions of this tank found throughout the game with a different arrangement of turrets, these turrets follow the same item drop as the ones found in tanks (e.g. a large tank with a spinning turret on top will drop the Accessory once said turret is destroyed).
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 
+
|-
===Cage===
+
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_st5_cage.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Stage decoration. Breaking it will let all the baby dragons inside free.
  
 
'''Appears in:''' Stage 5.
 
'''Appears in:''' Stage 5.
Line 956: Line 2,147:
  
 
'''Drops:''' Shield.
 
'''Drops:''' Shield.
 +
|-
 +
|}
  
===Baby dragon===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_baby_dragon.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Breathes fire.
  
 
'''Appears in:''' Stage 5 and 6.
 
'''Appears in:''' Stage 5 and 6.
Line 964: Line 2,164:
  
 
'''Drops:''' Accessory.
 
'''Drops:''' Accessory.
 +
|-
 +
|}
  
===Bombs gobligan===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_bombs_gobligan.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Drops several bombs and leaves, the bombs will explode on their own if not destroyed for a while.
  
 
'''Appears in:''' Stage 4, 5 and 6.
 
'''Appears in:''' Stage 4, 5 and 6.
Line 972: Line 2,181:
  
 
'''Drops:''' Shield.
 
'''Drops:''' Shield.
 +
|-
 +
|}
  
===Homing bullets gobligan===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_homing_bullets_gobligan.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Fires two homing bullets.
  
 
'''Appears in:''' Stage 2, 4, 5 and 6.
 
'''Appears in:''' Stage 2, 4, 5 and 6.
Line 980: Line 2,198:
  
 
'''Drops:''' Ring.
 
'''Drops:''' Ring.
 +
|-
 +
|}
 +
 +
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_stealth_bomber_A.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' A different version of the stage 2 mid-boss. Has higher HP and more dangerous attacks.
 +
 +
'''Appears in:''' Stage 5.
 +
 +
'''Polarity:''' <span style="color:red">'''Red'''</span>.
 +
 +
'''Drops:'''
 +
*'''Wings:''' Shield.
 +
*'''Rear guns:''' Shoes.
 +
*'''Body:''' Sword, '''Legend Sword.'''
 +
**'''Secret item requirements:'''  <span style="color:blue">'''Blue polarity'''</span> '''+ 4 or more bombs in stock.'''
 +
|-
 +
|}
 +
 +
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_stealtth_bomber_B.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' A different version of the stage 2 mid-boss. Has higher HP and more dangerous attacks.
 +
 +
'''Appears in:''' Stage 5.
 +
 +
'''Polarity:''' <span style="color:blue">'''Blue'''</span>.
 +
 +
'''Drops:'''
 +
*'''Wings:''' Shield.
 +
*'''Rear guns:''' Shoes.
 +
*'''Body:''' Sword, '''Legend Sword.'''
 +
**'''Secret item requirements:'''  <span style="color:red">'''Red polarity'''</span> '''+ 4 or more bombs in stock.'''
 +
|-
 +
|}
 +
 +
==Stage 5 Boss==
  
==Stage 6==
+
<tabber>
  
===Spinning blade disk===
+
Phase 1=
  
'''Appears in:''' Stage 1, 2, 3, 4, 5 and 6.
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_infernon_1.png|center]]
 +
| style="text-align: left" |
 +
'''Appears in:''' Stage 5.
 +
 
 +
'''Polarity:''' <span style="color:red">'''Red'''</span> and <span style="color:blue">'''Blue'''</span>.
 +
 
 +
'''Drops:'''
 +
*'''Left side:''' Shield.
 +
*'''Right side:''' Shield.
 +
|-
 +
|}
 +
 
 +
|-|
 +
 
 +
Phase 2=
 +
 
 +
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_infernon_2.png|center]]
 +
| style="text-align: left" |
 +
'''Appears in:''' Stage 5.
 +
 
 +
'''Polarity:''' <span style="color:red">'''Red'''</span> and <span style="color:blue">'''Blue'''</span>.
 +
 
 +
'''Drops:'''
 +
*'''Left side:''' Helmet.
 +
*'''Right side:''' Helmet.
 +
*'''Cockpit:''' Shield.
 +
 
 +
'''Note:''' When this phase starts sometimes the Cockpit and right side will be imbued in blue polarity, whether this happens or not is random.
 +
|-
 +
|}
 +
 
 +
|-|
 +
 
 +
Phase 3=
 +
 
 +
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_infernon_3.png|center]]
 +
| style="text-align: left" |
 +
'''Appears in:''' Stage 5.
 +
 
 +
'''Polarity:''' <span style="color:red">'''Red'''</span> and <span style="color:blue">'''Blue'''</span>.
 +
 
 +
'''Drops:'''
 +
*'''Left side:''' Treasure, '''Diamond.'''
 +
**'''Secret item requirements: Empty magic meter + 4 or more bombs in stock.'''
 +
*'''Right side:''' Treasure, '''Diamond.'''
 +
**'''Secret item requirements: Empty magic meter + 4 or more bombs in stock.'''
 +
*'''Cockpit's core:''' Treasure, '''Fairy of Fire.'''
 +
**'''Secret item requirement: Level 5 charged shot or higher.'''
 +
 
 +
'''Note:''' When this phase starts sometimes the Cockpit and right side will be imbued in blue polarity, whether this happens or not is random.
 +
|-
 +
|}
 +
 
 +
</tabber>
 +
 
 +
==Stage 6 Enemies==
 +
 
 +
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_blade_disk.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Zako enemy. Its bullets can be sealed.
 +
 
 +
'''Appears in:''' Every stage.
  
 
'''Polarity:''' None.
 
'''Polarity:''' None.
  
 
'''Drops:''' Accessory.
 
'''Drops:''' Accessory.
 +
|-
 +
|}
  
===Missile gobligan===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_missile_gobligan.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Fires very slow bullets before releasing a barrage of aimed missiles.
  
 
'''Appears in:''' Stage 1, 2 and 6.
 
'''Appears in:''' Stage 1, 2 and 6.
Line 998: Line 2,352:
  
 
'''Drops:''' Accessory.
 
'''Drops:''' Accessory.
 +
|-
 +
|}
  
===Rocket arms gobligan===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_arms_gobligan.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Performs a rocket punch.
  
 
'''Appears in:''' Stage 1, 2 and 6.
 
'''Appears in:''' Stage 1, 2 and 6.
Line 1,008: Line 2,371:
 
*'''Arms:''' Sword.
 
*'''Arms:''' Sword.
 
*'''Body:''' Accessory.
 
*'''Body:''' Accessory.
 +
|-
 +
|}
  
===Bombs gobligan===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_bombs_gobligan.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Drops several bombs and leaves, the bombs will explode on their own if not destroyed for a while.
  
 
'''Appears in:''' Stage 4, 5 and 6.
 
'''Appears in:''' Stage 4, 5 and 6.
Line 1,016: Line 2,388:
  
 
'''Drops:''' Shield.
 
'''Drops:''' Shield.
 +
|-
 +
|}
  
===Homing bullets gobligan===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_homing_bullets_gobligan.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Fires two homing bullets.
  
 
'''Appears in:''' Stage 2, 4, 5 and 6.
 
'''Appears in:''' Stage 2, 4, 5 and 6.
Line 1,024: Line 2,405:
  
 
'''Drops:''' Ring.
 
'''Drops:''' Ring.
 +
|-
 +
|}
  
===Flying gobligan===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_flying_gobligan.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Dives down, its horizontal movement is based on the player's position.
  
 
'''Appears in:''' Stage 2, 3, 5 and 6.
 
'''Appears in:''' Stage 2, 3, 5 and 6.
Line 1,032: Line 2,422:
  
 
'''Drops:''' Helmet.
 
'''Drops:''' Helmet.
 +
|-
 +
|}
  
===Large ship===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_gold_ship.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Fires bullets aimed around and directly at the player.
  
 
'''Appears in:''' Stage 2, 5 and 6.
 
'''Appears in:''' Stage 2, 5 and 6.
Line 1,042: Line 2,441:
 
*'''Core:''' Food.
 
*'''Core:''' Food.
 
*'''Body:''' Helmet.
 
*'''Body:''' Helmet.
 +
|-
 +
|}
  
===Mid-size ship===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_magic_ship.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Fires magic bullets in an enclosing pattern followed by a mixture of aimed and static patterns.
  
 
'''Appears in:''' Stage 3, 4 and 6.
 
'''Appears in:''' Stage 3, 4 and 6.
Line 1,050: Line 2,458:
  
 
'''Drops:''' Staff.
 
'''Drops:''' Staff.
 +
|-
 +
|}
  
===Large shielded ship===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_large_shielded_ship.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Large ship with a considerable amount of HP. Fires very dense spread, dispose of as soon as possible.
  
 
'''Appears in:''' Stage 4 and 6.
 
'''Appears in:''' Stage 4 and 6.
Line 1,058: Line 2,475:
  
 
'''Drops:'''
 
'''Drops:'''
*'''Core:''' Armor.
+
*'''Cockpit:''' Armor.
 
*'''Left spiked shield:''' Helmet.
 
*'''Left spiked shield:''' Helmet.
 
*'''Body:''' Armor.
 
*'''Body:''' Armor.
  
 
'''Note:''' The left shield can be destroyed and will drop its corresponding item but the right one does not, possibly a bug.
 
'''Note:''' The left shield can be destroyed and will drop its corresponding item but the right one does not, possibly a bug.
 +
|-
 +
|}
  
===Kamikaze spinning blade===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_kamikaze_blade_disk.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Tries to collide with the player, its turret might fire along the way.
  
 
'''Appears in:''' Stage 2 and 6.
 
'''Appears in:''' Stage 2 and 6.
Line 1,071: Line 2,497:
  
 
'''Drops:''' Sword.
 
'''Drops:''' Sword.
 +
|-
 +
|}
  
===White ship===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_jetfighter.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Zako enemy, depending on the current rank it will fire 2-Way spreads or 3-Way spreads.
  
 
'''Appears in:''' Stage 2 and 6.
 
'''Appears in:''' Stage 2 and 6.
Line 1,079: Line 2,514:
  
 
'''Drops:''' Axe.
 
'''Drops:''' Axe.
 +
|-
 +
|}
  
===Flying missile tank===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_flying_tank4.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Aims at the player and fires missiles.
  
 
'''Appears in:''' Stage 6.
 
'''Appears in:''' Stage 6.
Line 1,089: Line 2,533:
 
*'''Missile launcher:''' Accessory.
 
*'''Missile launcher:''' Accessory.
 
*'''Body:''' Armor.
 
*'''Body:''' Armor.
 +
|-
 +
|}
  
===Flying spinning turret tank===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_flying_tank3.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Its spinning turret fires bullets in several angles.
  
 
'''Appears in:''' Stage 2 and 6.
 
'''Appears in:''' Stage 2 and 6.
Line 1,099: Line 2,552:
 
*'''Turret:''' Accessory.
 
*'''Turret:''' Accessory.
 
*'''Body:''' Armor.
 
*'''Body:''' Armor.
 +
|-
 +
|}
  
===Wizard===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_wizard.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Fires 3-Way aimed magic bullets, can be sealed.
  
'''Appears in:''' Stage 1, 2, 3, 4, 5 and 6.
+
'''Appears in:''' Every stage.
  
 
'''Polarity:''' <span style="color:red">'''Red'''</span> or <span style="color:blue">'''Blue'''</span>.
 
'''Polarity:''' <span style="color:red">'''Red'''</span> or <span style="color:blue">'''Blue'''</span>.
  
 
'''Drops:''' Staff.
 
'''Drops:''' Staff.
 +
|-
 +
|}
  
===Baby dragon===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_baby_dragon.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Breathes fire.
  
 
'''Appears in:''' Stage 5 and 6.
 
'''Appears in:''' Stage 5 and 6.
Line 1,115: Line 2,586:
  
 
'''Drops:''' Accessory.
 
'''Drops:''' Accessory.
 +
|-
 +
|}
  
===Carrier ship===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_carrier.png|center]]
 +
| style="text-align: left" |
 +
'''Description''': A carrier ship with several destructible parts and enemies on top of it.
  
 
'''Appears in:''' Stage 2 and 6.
 
'''Appears in:''' Stage 2 and 6.
  
'''Polarity:''' <span style="color:red">'''Red'''</span>.
+
'''Polarity:''' <span style="color:red">'''Red'''</span>, none (small turrets and tanks).
  
 
'''Drops:'''
 
'''Drops:'''
 +
*'''Small turrets:''' Food.
 +
*'''Missile tanks:''' Accessory.
 +
*'''Twin turret tanks:''' Staff.
 +
*'''Single turret tanks:''' Food.
 +
*'''Boosters:''' Staff.
 +
*'''Side rows:''' Food.
 +
*'''Propeller's body:''' Shoes.
 +
*'''Front propellers:''' Shoes.
 +
*'''Front wings:''' Axe.
 +
*'''Cockpit:''' Axe.
 +
|-
 +
|}
  
===Gray ship===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_st6_gray_ship.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Fires several very slow bullets followed by fast spreads.
  
 
'''Appears in:''' Stage 6.
 
'''Appears in:''' Stage 6.
Line 1,134: Line 2,633:
 
*'''Drill:''' Food.
 
*'''Drill:''' Food.
 
*'''Body:''' Sword.
 
*'''Body:''' Sword.
 +
|-
 +
|}
  
===Yellow plane===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_yellow_plane.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Frequently used as a "filler" enemy after a big enemy has been taken out, can be lured off-screen by moving upwards while sealing its bullets.
  
 
'''Appears in:''' Stage 1, 2, 3, 4 and 6.
 
'''Appears in:''' Stage 1, 2, 3, 4 and 6.
Line 1,142: Line 2,650:
  
 
'''Drops:''' Food.
 
'''Drops:''' Food.
 +
|-
 +
|}
  
===Flying twin turret tank===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_flying_tank2.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Aims at the player and fires twin bullets.
  
 
'''Appears in:''' Stage 2 and 6.
 
'''Appears in:''' Stage 2 and 6.
Line 1,152: Line 2,669:
 
*'''Turret:''' Staff.
 
*'''Turret:''' Staff.
 
*'''Body:''' Armor.
 
*'''Body:''' Armor.
 +
|-
 +
|}
  
===Drill bug===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_drill_bug.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Flies down and launches its drill along the way, the drill will release a large spread of bullets when destroyed.
  
 
'''Appears in:''' Stage 4 and 6.
 
'''Appears in:''' Stage 4 and 6.
Line 1,162: Line 2,688:
 
*'''Drill:''' Ring.
 
*'''Drill:''' Ring.
 
*'''Bug:''' Shield.
 
*'''Bug:''' Shield.
 +
|-
 +
|}
  
===Beholder===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_beholder.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Fires bullets in an '''[[Help:Dodging_strategy#Aimed_even|enclosing pattern]]''' and creates clones of itself.
  
 
'''Appears in:''' Stage 4 and 6.
 
'''Appears in:''' Stage 4 and 6.
Line 1,170: Line 2,705:
  
 
'''Drops:''' Armor.
 
'''Drops:''' Armor.
 +
|-
 +
|}
  
===Beholder clone===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_beholder_clone.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Unlike the original beholder this one doesn't attack and leaves shortly after, releases magic bullets when destroyed.
  
''' Appears in:''' Stage 4 and 6.
+
'''Appears in:''' Stage 4 and 6.
  
''' Polarity:''' <span style="color:red">'''Red'''</span> or <span style="color:blue">'''Blue'''</span>.
+
'''Polarity:''' <span style="color:red">'''Red'''</span> or <span style="color:blue">'''Blue'''</span>.
  
''' Drops:''' Axe.
+
'''Drops:''' Axe.
 +
|-
 +
|}
  
===Dragon===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_st3-6_dragon.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' Its wings fire aimed and static bullets while the center fires 3-Way magic bullets.
  
'''Appears in:''' Stage 1, 2, 3 and 6.
+
'''Appears in:''' Stage 3 and 6.
  
 
'''Polarity:''' <span style="color:red">'''Red'''</span> or <span style="color:blue">'''Blue'''</span>.
 
'''Polarity:''' <span style="color:red">'''Red'''</span> or <span style="color:blue">'''Blue'''</span>.
  
 
'''Drops:'''
 
'''Drops:'''
*'''Wings:''' Armor.
+
*'''Wings:''' Shield.
*'''Body:''' Shield (stage 1 and 2), Axe (stage 3 and 6).
+
*'''Body:''' Axe.
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_st6_midboss.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' The stage 6 mid-boss. The spinning turrets will quickly flood the screen with bullets if not destroyed fast enough. The mid-boss itself can be deal with easily by moving from one lane to the other when it fires its aimed bullets.
 +
 
 +
'''Appears in:''' Stage 6.
 +
 
 +
'''Polarity:''' None.
 +
 
 +
'''Drops:'''
 +
*'''Small turrets:''' Food.
 +
*'''Large twin turrets:''' Ring.
 +
*'''Large spinning turrets:''' Ring.
 +
*'''Main turret: Legend Armor.'''
 +
 
 +
'''Note:''' This is the only enemy in the game that holds a secret item with no requirement needed. It'll always drop the Legend Armor no matter what.
 +
|-
 +
|}
 +
 
 +
<tabber>
 +
 
 +
Phase 1=
 +
 
 +
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_boss_rush_busturtle_1.png|center]]
 +
| style="text-align: left" |
 +
'''Appears in:''' Stage 6.
 +
 
 +
'''Polarity:''' <span style="color:red">'''Red'''</span>, none (everything but the head, the large turret and small red guns).
 +
 
 +
'''Drops:'''
 +
 
 +
*'''Small red guns:''' Food.
 +
*'''Small turrets:''' Food.
 +
*'''Missile launchers:''' Accessory.
 +
*'''Large magic turret:''' Treasure, '''Legend Helmet.'''
 +
**'''Secret item requirements: 4 or more bombs in stock.'''
 +
*'''Drill on back:''' Ring, '''Fairy of Woods.'''
 +
**'''Secret item requirement: Level 5 charged shot or higher.'''
 +
*'''Head:''' Treasure, '''Ruby.'''
 +
**'''Secret item requirements: Level 3 shot and magic or higher + Level 5 charged shot or higher.'''
 +
|-
 +
|}
 +
 
 +
|-|
 +
 
 +
Phase 2=
 +
 
 +
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_boss_rush_busturtle_2.png|center]]
 +
| style="text-align: left" |
 +
'''Appears in:''' Stage 6.
 +
 
 +
'''Polarity:''' <span style="color:red">'''Red'''</span>, none (everything but the head and the large turret).
 +
 
 +
'''Drops:'''
 +
 
 +
*'''Large magic turret:''' Treasure, '''Legend Helmet.'''
 +
**'''Secret item requirements: 4 or more bombs in stock.'''
 +
*'''Slow bullets guns:''' Staff.
 +
*'''Head:''' Treasure, '''Ruby.'''
 +
**'''Secret item requirements: Level 3 shot and magic or higher + Level 5 charged shot or higher.'''
 +
|-
 +
|}
 +
 
 +
|-|
 +
 
 +
Phase 3=
 +
 
 +
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_boss_rush_busturtle_3.png|center]]
 +
| style="text-align: left" |
 +
'''Appears in:''' Stage 6.
 +
 
 +
'''Polarity:''' <span style="color:red">'''Red'''</span>, none (everything but the head).
 +
 
 +
'''Drops:'''
 +
 
 +
*'''Green drones:''' Food.
 +
*'''Drone generator:''' Accessory.
 +
*'''Yellow turrets:''' Accessory.
 +
*'''Head:''' Treasure, '''Ruby.'''
 +
**'''Secret item requirements: Level 3 shot and magic or higher + Level 5 charged shot or higher.'''
 +
|-
 +
|}
 +
 
 +
|-|
 +
 
 +
</tabber>
 +
 
 +
<tabber>
  
===Small turret===
+
Phase 1=
  
'''Appears in:''' Stage 3, 5 and 6.
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_boss_rush_dribling_1.png|center]]
 +
| style="text-align: left" |
 +
'''Appears in:''' Stage 6.
  
 
'''Polarity:''' None.
 
'''Polarity:''' None.
  
'''Drops:''' Food.
+
'''Drops:'''
 +
*'''Arms:''' Sword.
 +
*'''Shoulder cannon:''' Shield.
 +
*'''Red guns in chest:''' Food.
 +
*'''Chest turret:''' Accessory, '''Fairy of Earth.'''
 +
**'''Secret item requirement:''' Level 5 charged shot or higher.'''
 +
*'''Head:''' Treasure, '''Crystal.'''
 +
**'''Secret item requirements: Level 5 charged shot or higher + 4 or more bombs in stock'''
 +
|-
 +
|}
 +
 
 +
|-|
  
===Large twin turret===
+
Phase 2=
  
'''Appears in:''' Stage 3, 5 and 6.
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_boss_rush_dribling_2.png|center]]
 +
| style="text-align: left" |
 +
'''Appears in:''' Stage 6.
  
 
'''Polarity:''' None.
 
'''Polarity:''' None.
  
'''Drops:''' Ring.
+
'''Drops:'''
 +
*'''Rear magic guns:''' Food.
 +
*'''Head:''' Treasure, '''Crystal.'''
 +
**'''Secret item requirements: Level 5 charged shot or higher + 4 or more bombs in stock'''
 +
|-
 +
|}
 +
 
 +
</tabber>
 +
 
 +
<tabber>
  
===Spinning turret===
+
Phase 1=
  
 +
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_ninja_1.png|center|150px]]
 +
| style="text-align: left" |
 
'''Appears in:''' Stage 6.
 
'''Appears in:''' Stage 6.
  
 
'''Polarity:''' None.
 
'''Polarity:''' None.
  
'''Drops:''' Ring.
+
'''Drops:''' Sword, '''Fairy of Fire.'''
 +
 
 +
'''Secret item requirement: Level 5 charged shot or higher.'''
 +
|-
 +
|}
 +
 
 +
|-|
 +
 
 +
Phase 2=
 +
 
 +
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_ninja_2.png|center|150px]]
 +
| style="text-align: left" |
 +
'''Appears in:''' Stage 6.
 +
 
 +
'''Polarity:''' <span style="color:red">'''Red'''</span>.
 +
 
 +
'''Drops:''' Treasure, '''Emerald.'''
 +
 
 +
'''Secret item requirements: Level 5 charged shot or higher + 4 or more bombs in stock.'''
 +
|-
 +
|}
 +
 
 +
</tabber>
  
===Twin laser cannon===
+
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_st6_garden.png|center]]
 +
| style="text-align: left" |
 +
'''Description:''' A second mid-boss of sorts. The timer before it self-destructs is quite lengthy, you can stall this section for power up drops if your shot or magic are underleveled.
  
 
'''Appears in:''' Stage 6.
 
'''Appears in:''' Stage 6.
Line 1,220: Line 2,958:
  
 
'''Drops:'''
 
'''Drops:'''
*'''Turrets:''' Staff.
+
*'''Small turrets:''' Food.
*'''Body:''' Accessory.
+
*'''Twin laser turrets:'''
 +
**'''Side turrets:''' Staff.
 +
**'''Body:''' Accessory.
 +
*'''Large twin turrets:''' Ring.
 +
*'''Large spinning turrets:''' Ring.
 +
*'''House:''' Ring.
 +
|-
 +
|}
 +
 
 +
==Stage 6 Boss==
 +
 
 +
<tabber>
 +
 
 +
Phase 1=
 +
 
 +
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_gigafacer_1.png|center]]
 +
| style="text-align: left" |
 +
'''Appears in:''' Stage 6.
 +
 
 +
'''Polarity:''' None.
 +
 
 +
'''Drops:''' Treasure, '''Fairy of Water.'''
 +
 
 +
'''Secret item requirement: Level 5 charged shot or higher.'''
 +
|-
 +
|}
 +
 
 +
|-|
 +
 
 +
Phase 2=
 +
 
 +
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_gigafacer_2.png|center]]
 +
| style="text-align: left" |
 +
'''Appears in:''' Stage 6.
 +
 
 +
'''Polarity:''' None.
 +
 
 +
'''Drops:''' Ring, '''Fairy of Wind.'''
 +
 
 +
'''Secret item requirement: Level 5 charged shot or higher.'''
 +
|-
 +
|}
 +
 
 +
|-|
 +
 
 +
Phase 3=
 +
 
 +
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_gigafacer_3.png|center]]
 +
| style="text-align: left" |
 +
'''Appears in:''' Stage 6.
 +
 
 +
'''Polarity:''' None.
 +
 
 +
'''Drops:''' Sword, '''Pearl.'''
 +
 
 +
'''Secret item requirement: 4 or more bombs in stock.'''
 +
|-
 +
|}
 +
 
 +
|-|
 +
 
 +
Phase 4=
 +
 
 +
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_gigafacer_4.png|center]]
 +
| style="text-align: left" |
 +
'''Appears in:''' Stage 6.
 +
 
 +
'''Polarity:''' None.
 +
 
 +
'''Drops:''' Treasure, '''Pinwheel.'''
 +
 
 +
'''Secret item requirements: Level 5 charged shot or higher + empty bomb gauge.'''
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="background-color:#FFFFFF; width: 100%"
 +
|-
 +
! colspan="2" style="width: 18.4%;" | <big>Enemy</big>
 +
! <big>Info</big>
 +
|-
 +
| colspan="2" rowspan="1" | [[File:GMD_gigafacer_hands.png|center]]
 +
| style="text-align: left" |
 +
'''Appears in:''' Stage 6.
 +
 
 +
'''Polarity:''' None.
 +
 
 +
'''Drops:''' Treasure, '''Diamond.'''
 +
 
 +
'''Secret item requirement: 4 or more bombs in stock.'''
 +
|-
 +
|}
 +
 
 +
</tabber>
  
 
==References==
 
==References==

Latest revision as of 20:35, 16 March 2023

This page lists all of the enemies in Great Mahou Daisakusen and the items they drop once destroyed, knowing what items each enemy has and where to find them is essential for scoring.

Every enemy is listed in order of appearance, only present once per stage to avoid repeats, with a few exceptions.

Stage 1 Enemies

Enemy Info
GMD blade disk.png

Description: Zako enemy. Its bullets can be sealed.

Appears in: Every stage.

Polarity: None.

Drops: Accessory.

Enemy Info
GMD wizard.png

Description: Fires 3-Way aimed magic bullets, can be sealed.

Appears in: Every stage.

Polarity: Red or Blue.

Drops: Staff.

Enemy Info
GMD tank1.png

Description: Aims at the player and fires single bullets.

Appears in: Stage 1, 3, 4, and 5.

Polarity: None.

Drops:

  • Turret: Food.
  • Body: Shoes.
Enemy Info
GMD yellow plane.png

Description: Frequently used as a "filler" enemy after a big enemy has been taken out, can be lured off-screen by moving upwards while sealing its bullets.

Appears in: Stage 1, 2, 3, 4 and 6.

Polarity: None.

Drops: Food.

Enemy Info
GMD st1-2 dragon.png

Description: Its wings fire aimed twin bullets while the center fires magic bullets forward.

Appears in: Stage 1 and 2.

Polarity: Red or Blue.

Drops:

  • Wings: Armor.
  • Body: Shield.
Enemy Info
GMD st1 gobligan.png

Description: Completely harmless to the player.

Appears in: Stage 1, 4 and 5.

Polarity: None.

Drops: Food, Pinwheel.

Secret item requirement: Empty bomb gauge.

Note: While there are multiple versions of this enemy with different behavior (e.g. fighting a civilian, running away) and they all drop the Food item, the Pinwheel can only be obtained from the one coming out of the woods at the beginning of stage 1.

Enemy Info
GMD st1 drill.png

Description: Appears from the ground, fires once if the player is far away enough.

Appears in: Stage 1.

Polarity: None.

Drops: Axe.

Enemy Info
GMD st1 large tank.png

Description: A large tank with several turrets to destroy.

Appears in: Stage 1, 3, 4 and 5.

Polarity: None.

Drops:

  • Single turret: Food.
  • Main turret: Shield.
  • Spinning turrets underneath: Armor.
  • Body: Shield.
Enemy Info
GMD tank2.png

Description: Its spinning turret fires bullets in several angles.

Appears in: Stage 1, 4 and 5.

Polarity: None.

Drops:

  • Turret: Accessory.
  • Body: Shoes.
Enemy Info
GMD missile gobligan.png

Description: Fires very slow bullets before releasing a barrage of aimed missiles.

Appears in: Stage 1, 2 and 6.

Polarity: None.

Drops: Accessory.

Enemy Info
GMD tank3.png

Description: Aims at the player and fires twin bullets.

Appears in: Stage 1, 3, 4 and 5.

Polarity: None.

Drops:

  • Turret: Staff.
  • Body: Shoes.
Enemy Info
GMD arms gobligan.png

Description: Performs a rocket punch.

Appears in: Stage 1, 2 and 6.

Polarity: None.

Drops:

  • Arms: Sword.
  • Body: Accessory.

Stage 1 Boss

Enemy Info
GMD busturtle 1.png

Appears in: Stage 1.

Polarity: Red, none (everything but the head, the large turret and small red guns).

Drops:

  • Small red guns: Food.
  • Small turrets: Food.
  • Large magic turret: Accessory, Dragonfly.
    • Secret item requirements: Blue polarity + empty bomb gauge.
  • Drill on back: Ring, Fairy of Woods.
    • Secret item requirement: Level 5 charged shot or higher.
  • Head: Treasure, Ruby.
    • Secret item requirements: Level 3 shot and magic or higher + Level 5 charged shot or higher.

Enemy Info
GMD busturtle 2.png

Appears in: Stage 1.

Polarity: Red, none (everything but the head and the large turret).

Drops:

  • Large twin turrets: Ring.
  • Green drones: Food.
  • Large magic turret: Accessory, Dragonfly.
    • Secret item requirements: Blue polarity + empty bomb gauge.
  • Head: Treasure, Ruby.
    • Secret item requirements: Level 3 shot and magic or higher + Level 5 charged shot or higher.

Enemy Info
GMD busturtle 3.png

Appears in: Stage 1.

Polarity: Red, none (everything but the head).

Drops:

  • Green drones: Food.
  • Drone generator: Accessory.
  • Yellow turrets: Accessory.
  • Head: Treasure, Ruby.
    • Secret item requirements: Level 3 shot and magic or higher + Level 5 charged shot or higher.

Stage 2 Enemies

Enemy Info
GMD jetfighter.png

Description: Zako enemy, depending on the current rank it will fire 2-Way spreads or 3-Way spreads.

Appears in: Stage 2 and 6.

Polarity: None.

Drops: Axe.

Enemy Info
GMD flying tank1.png

Description: Aims at the player and fires single bullets.

Appears in: Stage 2.

Polarity: None.

Drops:

  • Turret: Food.
  • Body: Armor.
Enemy Info
GMD gold ship.png

Description: Fires bullets aimed around and directly at the player.

Appears in: Stage 2, 5 and 6.

Polarity: None.

Drops:

  • Core: Food.
  • Body: Helmet.
Enemy Info
GMD kamikaze blade disk.png

Description: Tries to collide with the player, its turret might fire along the way.

Appears in: Stage 2 and 6.

Polarity: None.

Drops: Sword.

Enemy Info
GMD blade disk.png

Description: Zako enemy. Its bullets can be sealed.

Appears in: Every stage.

Polarity: None.

Drops: Accessory.

Enemy Info
GMD wizard.png

Description: Fires 3-Way aimed magic bullets, can be sealed.

Appears in: Every stage.

Polarity: Red or Blue.

Drops: Staff.

Enemy Info
GMD yellow plane.png

Description: Frequently used as a "filler" enemy after a big enemy has been taken out, can be lured off-screen by moving upwards while sealing its bullets.

Appears in: Stage 1, 2, 3, 4 and 6.

Polarity: None.

Drops: Food.

Enemy Info
GMD st1-2 dragon.png

Description: Its wings fire aimed twin bullets while the center fires magic bullets forward.

Appears in: Stage 1 and 2.

Polarity: Red or Blue.

Drops:

  • Wings: Armor.
  • Body: Shield.
Enemy Info
GMD spiked shield ship.png

Description: Fires several spreads.

Appears in: Stage 2 and 4.

Polarity: None.

Drops:

  • Cockpit: Armor
  • Spiked shields: Helmet.
  • Body: Armor.
Enemy Info
GMD carrier.png

Description: A carrier ship with several destructible parts and enemies on top of it.

Appears in: Stage 2 and 6.

Polarity: Red, none (small turrets and tanks).

Drops:

  • Small turrets: Food.
  • Missile tanks: Accessory.
  • Twin turret tanks: Staff.
  • Single turret tanks: Food.
  • Boosters: Staff.
  • Side rows: Food.
  • Propeller's body: Shoes.
  • Front propellers: Shoes.
  • Front wings: Axe.
  • Cockpit: Axe.
Enemy Info
GMD st2 midboss.png

Description: The mid-boss of Stage 2. The timer before it escapes is very short so try to destroy it as soon as possible.

Appears in: Stage 2.

Polarity: Red or Blue.

Drops:

  • Wings: Shield.
  • Rear guns: Shoes.
  • Body: Sword, Legend Sword.
    • Secret item requirements: Opposite polarity + 4 or more bombs in stock.
Enemy Info
GMD flying tank2.png

Description: Aims at the player and fires twin bullets.

Appears in: Stage 2 and 6.

Polarity: None.

Drops:

  • Turret: Staff.
  • Body: Armor.
Enemy Info
GMD flying tank3.png

Description: Its spinning turret fires bullets in several angles.

Appears in: Stage 2 and 6.

Polarity: None.

Drops:

  • Turret: Accessory.
  • Body: Armor.
Enemy Info
GMD flying gobligan.png

Description: Dives down, its horizontal movement is based on the player's position.

Appears in: Stage 2, 3, 5 and 6.

Polarity: None.

Drops: Helmet.

Enemy Info
GMD missile gobligan.png

Description: Fires very slow bullets before releasing a barrage of aimed missiles.

Appears in: Stage 1, 2 and 6.

Polarity: None.

Drops: Accessory.

Enemy Info
GMD arms gobligan.png

Description: Performs a rocket punch.

Appears in: Stage 1, 2 and 6.

Polarity: None.

Drops:

  • Arms: Sword.
  • Body: Accessory.
Enemy Info
GMD homing bullets gobligan.png

Description: Fires two homing bullets.

Appears in: Stage 2, 4, 5 and 6.

Polarity: None.

Drops: Ring.

Stage 2 Boss

Enemy Info
GMD dration 1.png

Appears in: Stage 2.

Polarity: Blue.

Drops:

  • Wings: Shoes.
  • Small guns: Food.
  • Remnants of small guns: Food.
  • Jets: Food.
  • Propellers: Sword, Fairy of Wind.
    • Secret item requirements: Red polarity + level 5 charged shot or higher.
  • Body: Axe.

Enemy Info
GMD dration 2.png

Appears in: Stage 2.

Polarity: Blue.

Drops:

  • Dragon heads: Sword.
  • Propellers: Sword, Fairy of Wind.
    • Secret item requirements: Red polarity + level 5 charged shot or higher.
  • Gun at the tip of the wings: Helmet.
  • Base of gun: Axe.
  • Body: Axe.

Enemy Info
GMD dration 3.png

Appears in: Stage 2.

Polarity: Blue.

Drops:

  • Core: Treasure, Emerald.
    • Secret item requirements: Level 5 charged shot or higher + 4 or more bombs in stock.

Stage 3 Enemies

Enemy Info
GMD blade disk.png

Description: Zako enemy. Its bullets can be sealed.

Appears in: Every stage.

Polarity: None.

Drops: Accessory.

Enemy Info
GMD flying gobligan.png

Description: Dives down, its horizontal movement is based on the player's position.

Appears in: Stage 2, 3, 5 and 6.

Polarity: None.

Drops: Helmet.

Enemy Info
GMD hover turtle.png

Description: Its turrets fire overlapping bullets while the cannon fires small spreads.

Appears in: Stage 3 and 4.

Polarity: None.

Drops:

  • Small turrets: Shoes.
  • Main cannon: Helmet.
  • Body: Ring, Legend Armor.
    • Secret item requirements: 4 or more bombs in stock + level 8 charged shot.
Enemy Info
GMD wizard.png

Description: Fires 3-Way aimed magic bullets, can be sealed.

Appears in: Every stage.

Polarity: Red or Blue.

Drops: Staff.

Enemy Info
GMD yellow plane.png

Description: Frequently used as a "filler" enemy after a big enemy has been taken out, can be lured off-screen by moving upwards while sealing its bullets.

Appears in: Stage 1, 2, 3, 4 and 6.

Polarity: None.

Drops: Food.

Enemy Info
GMD st3-6 dragon.png

Description: Its wings fire aimed and static bullets while the center fires 3-Way magic bullets.

Appears in: Stage 3 and 6.

Polarity: Red or Blue.

Drops:

  • Wings: Shield.
  • Body: Axe.
Enemy Info
GMD st3 large drill.png

Description: Starts firing fast spreads when low enough on the screen. This enemy is extremely resilient if you try to take it down with its own polarity, always use blue.

Appears in: Stage 3.

Polarity: Red.

Drops: Sword, Mobichan.

Secret item requirement: Empty bomb gauge.

Enemy Info
GMD tank3.png

Description: Aims at the player and fires twin bullets.

Appears in: Stage 1, 3, 4 and 5.

Polarity: None.

Drops:

  • Turret: Staff.
  • Body: Shoes.
Enemy Info
GMD small turret1.png

Description: A very small turret that aims at the player and fires single bullets.

Appears in: Stage 3, 5 and 6.

Polarity: None.

Drops: Food.

Enemy Info
GMD tank1.png

Description: Aims at the player and fires single bullets.

Appears in: Stage 1, 3, 4, and 5.

Polarity: None.

Drops:

  • Turret: Food.
  • Body: Shoes.
Enemy Info
GMD laser cannon.png

Description: Locks-on to the player's position and fires a large laser.

Appears in: Stage 3 and 5.

Polarity: Red or Blue.

Drops: Sword.

Enemy Info
GMD magic ship.png

Description: Fires magic bullets in an enclosing pattern followed by a mixture of aimed and static patterns.

Appears in: Stage 3, 4 and 6.

Polarity: Red or Blue.

Drops: Staff.

Enemy Info
GMD st3 dormant dragon.png

Description: A dragon chilling amongst all the havoc, non-threatening.

Appears in: Stage 3.

Polarity: Red.

Drops: Armor.

Enemy Info
GMD st3 large tank.png

Description: A large tank with several turrets to destroy.

Appears in: Stage 1, 3, 4 and 5.

Polarity: None.

Drops:

  • Spinning turret: Accessory.
  • Single turret: Food.
  • Twin turret: Staff.
  • Main turret: Shield.
  • Spinning turrets underneath: Armor.
  • Body: Shield.
Enemy Info
GMD large turret1.png

Description: A large turret that aims at the player and fires single bullets.

Appears in: Stage 3 and 5.

Polarity: None.

Drops: Sword.

Enemy Info
GMD large turret2.png

Description: A large turret that aims at the player and fires twin bullets.

Appears in: Stage 3, 5 and 6.

Polarity: None.

Drops: Ring.

Enemy Info
GMD st3 midboss.png

Description: The mid-boss of Stage 3. Has quite a lot of destructible parts but none of them are particularly threatening. Most importantly, this serves as the last opportunity to finish item sets such as the Staff, Accessory, Armor and Helmet.

Appears in: Stage 3.

Polarity: Red, none (everything but the cockpit and its core).

Drops:

  • Twin laser turret:
    • Side turrets: Staff.
    • Body: Accessory.
  • Doors: Food.
  • Enclosing turrets: Food.
  • Small turrets: Food.
  • Large spinning turrets: Ring.
  • Cockpit guns: Armor.
  • Cockpit: Shield.
  • Core: Helmet.

Stage 3 Boss

Enemy Info
GMD dribling 1.png

Appears in: Stage 3.

Polarity: None.

Drops:

  • Arms: Sword.
  • Shoulders: Shield.
  • Red guns in chest: Food.
  • Chest turret: Accessory, Fairy of Earth.
    • Secret item requirement: Level 5 charged shot or higher.
  • Head: Treasure, Crystal.
    • Secret item requirements: Level 5 charged shot or higher + 4 or more bombs in stock

Enemy Info
GMD dribling 2.png

Appears in: Stage 3.

Polarity: None.

Drops:

  • Magic containers: Armor.
  • Rear magic guns: Food.
  • Head: Treasure, Crystal.
    • Secret item requirements: Level 5 charged shot or higher + 4 or more bombs in stock

Stage 4 Enemies

Enemy Info
GMD blade disk.png

Description: Zako enemy. Its bullets can be sealed.

Appears in: Every stage.

Polarity: None.

Drops: Accessory.

Enemy Info
GMD drill bug.png

Description: Flies down and launches its drill along the way, the drill will release a large spread of bullets when destroyed.

Appears in: Stage 4 and 6.

Polarity: None.

Drops:

  • Drill: Ring.
  • Bug: Shield.
Enemy Info
GMD st4 treasure chest.png

Description: Drops a large coin power up when destroyed normally. Non-threatening enemy, but essential for scoring.

Appears in: Stage 4.

Polarity: None.

Drops: Uncollected items from regular sets, items from the Jewel and Capcom sets.

Secret item requirement: Have a x12 multiplier (all regular sets completed).

Enemy Info
GMD st4 mimic.png

Description: Living creature inside a treasure chest, remains dormant until being attacked, The sealing range is fairly generous and it can't shoot upwards, use that to your advantage.

Appears in: Stage 4.

Polarity: None.

Drops: Axe, Legend Shield.

Secret item requirements: Have any of the "armor" item sets (Shield, Armor or Helmet) completed + 4 or more bombs in stock.

Enemy Info
GMD tank1.png

Description: Aims at the player and fires single bullets.

Appears in: Stage 1, 3, 4, and 5.

Polarity: None.

Drops:

  • Turret: Food.
  • Body: Shoes.
Enemy Info
GMD tank3.png

Description: Aims at the player and fires twin bullets.

Appears in: Stage 1, 3, 4 and 5.

Polarity: None.

Drops:

  • Turret: Staff.
  • Body: Shoes.
Enemy Info
GMD large shielded ship.png

Description: Large ship with a considerable amount of HP. Fires very dense spread, dispose of as soon as possible.

Appears in: Stage 4 and 6.

Polarity: None.

Drops:

  • Cockpit: Armor.
  • Left spiked shield: Helmet.
  • Body: Armor.

Note: The left shield can be destroyed and will drop its corresponding item but the right one does not, possibly a bug.

Enemy Info
GMD wizard.png

Description: Fires 3-Way aimed magic bullets, can be sealed.

Appears in: Every stage.

Polarity: Red or Blue.

Drops: Staff.

Enemy Info
GMD tank2.png

Description: Its spinning turret fires bullets in several angles.

Appears in: Stage 1, 4 and 5.

Polarity: None.

Drops:

  • Turret: Accessory.
  • Body: Shoes.
Enemy Info
GMD cannon turtle.png

Description: Its turrets fire overlapping bullets while the cannon fires a very fast line of bullets.

Appears in: Stage 4 and 5.

Polarity: None.

Drops:

  • Turrets: Shoes.
  • Cannon: Helmet.
  • Body: Treasure, Legend Boots.
    • Secret item requirements: 4 or more bombs in stock + level 8 charged shot.
Enemy Info
GMD yellow plane.png

Description: Frequently used as a "filler" enemy after a big enemy has been taken out, can be lured off-screen by moving upwards while sealing its bullets.

Appears in: Stage 1, 2, 3, 4 and 6.

Polarity: None.

Drops: Food.

Enemy Info
GMD st4 drill truck.png

Description: A truck with a lot of turrets blocking the path, despite the looks it has low HP.

Appears in: Stage 4.

Polarity: None.

Drops:

  • Single turrets: Shield.
  • Spread gun: Armor.
  • Turret on back: Staff.
  • Drill: Treasure, Bamboo.
    • Secret item requirement: Empty bomb gauge.
  • Body: Treasure.
Enemy Info
GMD magic ship.png

Description: Fires magic bullets in an enclosing pattern followed by a mixture of aimed and static patterns.

Appears in: Stage 3, 4 and 6.

Polarity: Red or Blue.

Drops: Staff.

Enemy Info
GMD st4 large tank.png

Description: A large tank with several turrets to destroy.

Appears in: Stage 1, 3, 4 and 5.

Polarity: None.

Drops:

  • Spinning turrets: Accessory.
  • Main turret: Shield.
  • Spinning turrets underneath: Armor.
  • Body: Shield.
Enemy Info
GMD tank4.png

Description: Aims at the player and fires missiles.

Appears in: Stage 4 and 5.

Polarity: None.

Drops:

  • Missile launcher: Accessory.
  • Body: Shoes.
Enemy Info
GMD beholder.png

Description: Fires bullets in an enclosing pattern and creates clones of itself.

Appears in: Stage 4 and 6.

Polarity: Red or Blue.

Drops: Armor.

Enemy Info
GMD beholder clone.png

Description: Unlike the original beholder this one doesn't attack and leaves shortly after, releases magic bullets when destroyed.

Appears in: Stage 4 and 6.

Polarity: Red or Blue.

Drops: Axe.

Enemy Info
GMD spiked shield ship.png

Description: Fires several spreads.

Appears in: Stage 2 and 4.

Polarity: None.

Drops:

  • Cockpit: Armor
  • Spiked shields: Helmet.
  • Body: Armor.
Enemy Info
GMD water tank1.png

Description: Aims at the player and fires single bullets.

Appears in: Stage 4.

Polarity: None.

Drops:

  • Turret: Food.
  • Body: Armor.
Enemy Info
GMD st4 serpent.png

Description: Fires a laser.

Appears in: Stage 4.

Polarity: Blue.

Drops: Staff, Holstein.

Secret item requirement: Empty bomb gauge.

Enemy Info
GMD water tank2.png

Description: Its spinning turret fires bullets in several angles.

Appears in: Stage 4.

Polarity: None.

Drops:

  • Turret: Accessory.
  • Body: Armor.
Enemy Info
GMD water tank3.png

Description: Aims at the player and fires twin bullets.

Appears in: Stage 4.

Polarity: None.

Drops:

  • Turret: Staff.
  • Body: Armor.
Enemy Info
GMD bombs gobligan.png

Description: Drops several bombs and leaves, the bombs will explode on their own if not destroyed for a while.

Appears in: Stage 4, 5 and 6.

Polarity: None.

Drops: Shield.

Enemy Info
GMD homing bullets gobligan.png

Description: Fires two homing bullets.

Appears in: Stage 2, 4, 5 and 6.

Polarity: None.

Drops: Ring.

Enemy Info
GMD water tank4.png

Description: Aims at the player and fires missiles.

Appears in: Stage 4.

Polarity: None.

Drops:

  • Missile launcher: Accessory.
  • Body: Armor.
Enemy Info
GMD hover turtle.png

Description: Its turrets fire overlapping bullets while the cannon fires small spreads.

Appears in: Stage 3 and 4.

Polarity: None.

Drops:

  • Small turrets: Shoes.
  • Main cannon: Helmet.
  • Body: Ring, Legend Armor.
    • Secret item requirements: 4 or more bombs in stock + level 8 charged shot.
Enemy Info
GMD st4-5 gobligan.png

Description: Completely harmless to the player.

Appears in: Stage 1, 4 and 5.

Polarity: None.

Drops: Food.

Stage 4 Boss

Enemy Info
GMD cypider 1.png

Appears in: Stage 4.

Polarity: Blue, none (guns and small spiders).

Drops:

  • Legs: Shoes.
  • Bouncing bullets gun: Food.
  • Missile launcher: Accessory.
  • Slow bullets gun: Staff.
  • Abdomen: Staff, Fairy of Water.
    • Secret item requirements: Red polarity + level 5 charged shot or higher.
  • Small spiders: Food.
  • First layer of head: Helmet.

Enemy Info
GMD cypider 2.png

Appears in: Stage 4.

Polarity: Blue, none (guns and small spiders).

Drops:

  • Bouncing bullets gun: Food.
  • Missile launcher: Accessory
  • Slow bullets gun: Staff.
  • Remnants of Abdomen: Treasure.
  • Small spiders: Food.
  • Head: Treasure, Pearl.
    • Secret item requirements: Empty magic meter + 4 or more bombs in stock.

Stage 5 Enemies

Enemy Info
GMD st5 train.png

Description: Train carrying a wagon with many turrets and tanks listed below.

Appears in: Stage 5.

Polarity: None.

Drops: Sword.

Enemy Info
GMD blade disk.png

Description: Zako enemy. Its bullets can be sealed.

Appears in: Every stage.

Polarity: None.

Drops: Accessory.

Enemy Info
GMD tank1.png

Description: Aims at the player and fires single bullets.

Appears in: Stage 1, 3, 4, and 5.

Polarity: None.

Drops:

  • Turret: Food.
  • Body: Shoes.
Enemy Info
GMD tank3.png

Description: Aims at the player and fires twin bullets.

Appears in: Stage 1, 3, 4 and 5.

Polarity: None.

Drops:

  • Turret: Staff.
  • Body: Shoes.
Enemy Info
GMD tank2.png

Description: Its spinning turret fires bullets in several angles.

Appears in: Stage 1, 4 and 5.

Polarity: None.

Drops:

  • Turret: Accessory.
  • Body: Shoes.
Enemy Info
GMD tank4.png

Description: Aims at the player and fires missiles.

Appears in: Stage 4 and 5.

Polarity: None.

Drops:

  • Missile launcher: Accessory.
  • Body: Shoes.
Enemy Info
GMD large turret2.png

Description: A large turret that aims at the player and fires twin bullets.

Appears in: Stage 3, 5 and 6.

Polarity: None.

Drops: Ring.

Enemy Info
GMD flying gobligan.png

Description: Dives down, its horizontal movement is based on the player's position.

Appears in: Stage 2, 3, 5 and 6.

Polarity: None.

Drops: Helmet.

Enemy Info
GMD wizard.png

Description: Fires 3-Way aimed magic bullets, can be sealed.

Appears in: Every stage.

Polarity: Red or Blue.

Drops: Staff.

Enemy Info
GMD small turret2.png

Description: A small turrets that aims at the player. Despite the weak appearance, it fires a fast 5-way shot.

Appears in: Stage 5.

Polarity: None.

Drops: Food.

Enemy Info
GMD small turret1.png

Description: A very small turret that aims at the player and fires single bullets.

Appears in: Stage 3, 5 and 6.

Polarity: None.

Drops: Food.

Enemy Info
GMD large turret1.png

Description: A large turret that aims at the player and fires single bullets.

Appears in: Stage 3 and 5.

Polarity: None.

Drops: Sword.

Enemy Info
GMD st5 large tank 1.png

Description: A large tank with several turrets to destroy.

Appears in: Stage 1, 2, 3, 4 and 5.

Polarity: None.

Drops:

  • Single turrets: Food.
  • Twin turret: Staff.
  • Main turret: Shield.
  • Spinning turrets underneath: Armor.
  • Body: Shield.
Enemy Info
GMD gold ship.png

Description: Fires bullets aimed around and directly at the player.

Appears in: Stage 2, 5 and 6.

Polarity: None.

Drops:

  • Core: Food.
  • Body: Helmet.
Enemy Info
GMD laser cannon.png

Description: Locks-on to the player's position and fires a large laser.

Appears in: Stage 3 and 5.

Polarity: Red or Blue.

Drops: Sword.

Enemy Info
GMD st5 containers and barrels.png

Description: Stage decoration.

Appears in: Stage 5.

Polarity: None.

Drops: Food.

Enemy Info
GMD st5 snail.png

Description Slow-moving but fires several fast aimed bullets.

Appears in: Stage 5.

Polarity: None.

Drops:

  • Turrets: Shoes.
  • Shell: Shield.
Enemy Info
GMD cannon turtle.png

Description: Its turrets fire overlapping bullets while the cannon fires a very fast line of bullets.

Appears in: Stage 4 and 5.

Polarity: None.

Drops:

  • Turrets: Shoes.
  • Cannon: Helmet.
  • Body: Treasure, Legend Boots.
    • Secret item requirements: 4 or more bombs in stock + level 8 charged shot.
Enemy Info
GMD st5 drills and tanks.png

Description: Stage decoration.

Appears in: Stage 5.

Polarity: None.

Drops: Food.

Enemy Info
GMD st5 dormant busturtle.png

Description: An inactive version of Busturtle, only the twin turrets can attack.

Appears in: Stage 5.

Polarity: None.

Drops:

  • Large twin turrets: Ring.
  • Head: Armor.
Enemy Info
GMD st1 large tank.png

Description: A large tank with several turrets to destroy.

Appears in: Stage 1, 3, 4 and 5.

Polarity: None.

Drops:

  • Single turrets: Food.
  • Main turret: Shield.
  • Spinning turrets underneath: Armor.
  • Body: Shield.
Enemy Info
GMD st5 gray ship.png

Description: Stationary ship. The last 4 ones will shoot very fast bullets when you're nearby, destroy as quick as you can.

Appears in: Stage 5.

Polarity: None.

Drops: Sword.

Note: Different from the one in stage 6.

Enemy Info
GMD st4-5 gobligan.png

Description: Completely harmless to the player.

Appears in: Stage 1, 4 and 5.

Polarity: None.

Drops: Food.

Enemy Info
GMD st5 large tank 2.png

Description: A large tank with several turrets to destroy.

Appears in: Stage 1, 2, 3, 4 and 5.

Polarity: None.

Drops:

  • Spinning turrets: Accessory.
  • Single turret: Food.
  • Main turret: Shield.
  • Spinning turrets underneath: Armor.
  • Body: Shield.
Enemy Info
GMD st5 large tank 3.png

Description: A large tank with several turrets to destroy.

Appears in: Stage 1, 2, 3, 4 and 5.

Polarity: None.

Drops:

  • Missile launchers: Accessory.
  • Single turret: Food.
  • Main turret: Shield.
  • Spinning turrets underneath: Armor.
  • Body: Shield.
Enemy Info
GMD st5 large tank 1.png

Description: A large tank with several turrets to destroy.

Appears in: Stage 1, 2, 3, 4 and 5.

Polarity: None.

Drops:

  • Single turrets: Food.
  • Twin turret: Staff.
  • Main turret: Shield.
  • Spinning turrets underneath: Armor.
  • Body: Shield.
Enemy Info
GMD st5 cage.png

Description: Stage decoration. Breaking it will let all the baby dragons inside free.

Appears in: Stage 5.

Polarity: None.

Drops: Shield.

Enemy Info
GMD baby dragon.png

Description: Breathes fire.

Appears in: Stage 5 and 6.

Polarity: Red or Blue.

Drops: Accessory.

Enemy Info
GMD bombs gobligan.png

Description: Drops several bombs and leaves, the bombs will explode on their own if not destroyed for a while.

Appears in: Stage 4, 5 and 6.

Polarity: None.

Drops: Shield.

Enemy Info
GMD homing bullets gobligan.png

Description: Fires two homing bullets.

Appears in: Stage 2, 4, 5 and 6.

Polarity: None.

Drops: Ring.

Enemy Info
GMD stealth bomber A.png

Description: A different version of the stage 2 mid-boss. Has higher HP and more dangerous attacks.

Appears in: Stage 5.

Polarity: Red.

Drops:

  • Wings: Shield.
  • Rear guns: Shoes.
  • Body: Sword, Legend Sword.
    • Secret item requirements: Blue polarity + 4 or more bombs in stock.
Enemy Info
GMD stealtth bomber B.png

Description: A different version of the stage 2 mid-boss. Has higher HP and more dangerous attacks.

Appears in: Stage 5.

Polarity: Blue.

Drops:

  • Wings: Shield.
  • Rear guns: Shoes.
  • Body: Sword, Legend Sword.
    • Secret item requirements: Red polarity + 4 or more bombs in stock.

Stage 5 Boss

Enemy Info
GMD infernon 1.png

Appears in: Stage 5.

Polarity: Red and Blue.

Drops:

  • Left side: Shield.
  • Right side: Shield.

Enemy Info
GMD infernon 2.png

Appears in: Stage 5.

Polarity: Red and Blue.

Drops:

  • Left side: Helmet.
  • Right side: Helmet.
  • Cockpit: Shield.

Note: When this phase starts sometimes the Cockpit and right side will be imbued in blue polarity, whether this happens or not is random.

Enemy Info
GMD infernon 3.png

Appears in: Stage 5.

Polarity: Red and Blue.

Drops:

  • Left side: Treasure, Diamond.
    • Secret item requirements: Empty magic meter + 4 or more bombs in stock.
  • Right side: Treasure, Diamond.
    • Secret item requirements: Empty magic meter + 4 or more bombs in stock.
  • Cockpit's core: Treasure, Fairy of Fire.
    • Secret item requirement: Level 5 charged shot or higher.

Note: When this phase starts sometimes the Cockpit and right side will be imbued in blue polarity, whether this happens or not is random.

Stage 6 Enemies

Enemy Info
GMD blade disk.png

Description: Zako enemy. Its bullets can be sealed.

Appears in: Every stage.

Polarity: None.

Drops: Accessory.

Enemy Info
GMD missile gobligan.png

Description: Fires very slow bullets before releasing a barrage of aimed missiles.

Appears in: Stage 1, 2 and 6.

Polarity: None.

Drops: Accessory.

Enemy Info
GMD arms gobligan.png

Description: Performs a rocket punch.

Appears in: Stage 1, 2 and 6.

Polarity: None.

Drops:

  • Arms: Sword.
  • Body: Accessory.
Enemy Info
GMD bombs gobligan.png

Description: Drops several bombs and leaves, the bombs will explode on their own if not destroyed for a while.

Appears in: Stage 4, 5 and 6.

Polarity: None.

Drops: Shield.

Enemy Info
GMD homing bullets gobligan.png

Description: Fires two homing bullets.

Appears in: Stage 2, 4, 5 and 6.

Polarity: None.

Drops: Ring.

Enemy Info
GMD flying gobligan.png

Description: Dives down, its horizontal movement is based on the player's position.

Appears in: Stage 2, 3, 5 and 6.

Polarity: None.

Drops: Helmet.

Enemy Info
GMD gold ship.png

Description: Fires bullets aimed around and directly at the player.

Appears in: Stage 2, 5 and 6.

Polarity: None.

Drops:

  • Core: Food.
  • Body: Helmet.
Enemy Info
GMD magic ship.png

Description: Fires magic bullets in an enclosing pattern followed by a mixture of aimed and static patterns.

Appears in: Stage 3, 4 and 6.

Polarity: Red or Blue.

Drops: Staff.

Enemy Info
GMD large shielded ship.png

Description: Large ship with a considerable amount of HP. Fires very dense spread, dispose of as soon as possible.

Appears in: Stage 4 and 6.

Polarity: None.

Drops:

  • Cockpit: Armor.
  • Left spiked shield: Helmet.
  • Body: Armor.

Note: The left shield can be destroyed and will drop its corresponding item but the right one does not, possibly a bug.

Enemy Info
GMD kamikaze blade disk.png

Description: Tries to collide with the player, its turret might fire along the way.

Appears in: Stage 2 and 6.

Polarity: None.

Drops: Sword.

Enemy Info
GMD jetfighter.png

Description: Zako enemy, depending on the current rank it will fire 2-Way spreads or 3-Way spreads.

Appears in: Stage 2 and 6.

Polarity: None.

Drops: Axe.

Enemy Info
GMD flying tank4.png

Description: Aims at the player and fires missiles.

Appears in: Stage 6.

Polarity: None.

Drops:

  • Missile launcher: Accessory.
  • Body: Armor.
Enemy Info
GMD flying tank3.png

Description: Its spinning turret fires bullets in several angles.

Appears in: Stage 2 and 6.

Polarity: None.

Drops:

  • Turret: Accessory.
  • Body: Armor.
Enemy Info
GMD wizard.png

Description: Fires 3-Way aimed magic bullets, can be sealed.

Appears in: Every stage.

Polarity: Red or Blue.

Drops: Staff.

Enemy Info
GMD baby dragon.png

Description: Breathes fire.

Appears in: Stage 5 and 6.

Polarity: Red or Blue.

Drops: Accessory.

Enemy Info
GMD carrier.png

Description: A carrier ship with several destructible parts and enemies on top of it.

Appears in: Stage 2 and 6.

Polarity: Red, none (small turrets and tanks).

Drops:

  • Small turrets: Food.
  • Missile tanks: Accessory.
  • Twin turret tanks: Staff.
  • Single turret tanks: Food.
  • Boosters: Staff.
  • Side rows: Food.
  • Propeller's body: Shoes.
  • Front propellers: Shoes.
  • Front wings: Axe.
  • Cockpit: Axe.
Enemy Info
GMD st6 gray ship.png

Description: Fires several very slow bullets followed by fast spreads.

Appears in: Stage 6.

Polarity: None.

Drops:

  • Shields: Helmet.
  • Drill: Food.
  • Body: Sword.
Enemy Info
GMD yellow plane.png

Description: Frequently used as a "filler" enemy after a big enemy has been taken out, can be lured off-screen by moving upwards while sealing its bullets.

Appears in: Stage 1, 2, 3, 4 and 6.

Polarity: None.

Drops: Food.

Enemy Info
GMD flying tank2.png

Description: Aims at the player and fires twin bullets.

Appears in: Stage 2 and 6.

Polarity: None.

Drops:

  • Turret: Staff.
  • Body: Armor.
Enemy Info
GMD drill bug.png

Description: Flies down and launches its drill along the way, the drill will release a large spread of bullets when destroyed.

Appears in: Stage 4 and 6.

Polarity: None.

Drops:

  • Drill: Ring.
  • Bug: Shield.
Enemy Info
GMD beholder.png

Description: Fires bullets in an enclosing pattern and creates clones of itself.

Appears in: Stage 4 and 6.

Polarity: Red or Blue.

Drops: Armor.

Enemy Info
GMD beholder clone.png

Description: Unlike the original beholder this one doesn't attack and leaves shortly after, releases magic bullets when destroyed.

Appears in: Stage 4 and 6.

Polarity: Red or Blue.

Drops: Axe.

Enemy Info
GMD st3-6 dragon.png

Description: Its wings fire aimed and static bullets while the center fires 3-Way magic bullets.

Appears in: Stage 3 and 6.

Polarity: Red or Blue.

Drops:

  • Wings: Shield.
  • Body: Axe.
Enemy Info
GMD st6 midboss.png

Description: The stage 6 mid-boss. The spinning turrets will quickly flood the screen with bullets if not destroyed fast enough. The mid-boss itself can be deal with easily by moving from one lane to the other when it fires its aimed bullets.

Appears in: Stage 6.

Polarity: None.

Drops:

  • Small turrets: Food.
  • Large twin turrets: Ring.
  • Large spinning turrets: Ring.
  • Main turret: Legend Armor.

Note: This is the only enemy in the game that holds a secret item with no requirement needed. It'll always drop the Legend Armor no matter what.

Enemy Info
GMD boss rush busturtle 1.png

Appears in: Stage 6.

Polarity: Red, none (everything but the head, the large turret and small red guns).

Drops:

  • Small red guns: Food.
  • Small turrets: Food.
  • Missile launchers: Accessory.
  • Large magic turret: Treasure, Legend Helmet.
    • Secret item requirements: 4 or more bombs in stock.
  • Drill on back: Ring, Fairy of Woods.
    • Secret item requirement: Level 5 charged shot or higher.
  • Head: Treasure, Ruby.
    • Secret item requirements: Level 3 shot and magic or higher + Level 5 charged shot or higher.

Enemy Info
GMD boss rush busturtle 2.png

Appears in: Stage 6.

Polarity: Red, none (everything but the head and the large turret).

Drops:

  • Large magic turret: Treasure, Legend Helmet.
    • Secret item requirements: 4 or more bombs in stock.
  • Slow bullets guns: Staff.
  • Head: Treasure, Ruby.
    • Secret item requirements: Level 3 shot and magic or higher + Level 5 charged shot or higher.

Enemy Info
GMD boss rush busturtle 3.png

Appears in: Stage 6.

Polarity: Red, none (everything but the head).

Drops:

  • Green drones: Food.
  • Drone generator: Accessory.
  • Yellow turrets: Accessory.
  • Head: Treasure, Ruby.
    • Secret item requirements: Level 3 shot and magic or higher + Level 5 charged shot or higher.

Enemy Info
GMD boss rush dribling 1.png

Appears in: Stage 6.

Polarity: None.

Drops:

  • Arms: Sword.
  • Shoulder cannon: Shield.
  • Red guns in chest: Food.
  • Chest turret: Accessory, Fairy of Earth.
    • Secret item requirement: Level 5 charged shot or higher.
  • Head: Treasure, Crystal.
    • Secret item requirements: Level 5 charged shot or higher + 4 or more bombs in stock

Enemy Info
GMD boss rush dribling 2.png

Appears in: Stage 6.

Polarity: None.

Drops:

  • Rear magic guns: Food.
  • Head: Treasure, Crystal.
    • Secret item requirements: Level 5 charged shot or higher + 4 or more bombs in stock

Enemy Info
GMD ninja 1.png

Appears in: Stage 6.

Polarity: None.

Drops: Sword, Fairy of Fire.

Secret item requirement: Level 5 charged shot or higher.

Enemy Info
GMD ninja 2.png

Appears in: Stage 6.

Polarity: Red.

Drops: Treasure, Emerald.

Secret item requirements: Level 5 charged shot or higher + 4 or more bombs in stock.

Enemy Info
GMD st6 garden.png

Description: A second mid-boss of sorts. The timer before it self-destructs is quite lengthy, you can stall this section for power up drops if your shot or magic are underleveled.

Appears in: Stage 6.

Polarity: None.

Drops:

  • Small turrets: Food.
  • Twin laser turrets:
    • Side turrets: Staff.
    • Body: Accessory.
  • Large twin turrets: Ring.
  • Large spinning turrets: Ring.
  • House: Ring.

Stage 6 Boss

Enemy Info
GMD gigafacer 1.png

Appears in: Stage 6.

Polarity: None.

Drops: Treasure, Fairy of Water.

Secret item requirement: Level 5 charged shot or higher.

Enemy Info
GMD gigafacer 2.png

Appears in: Stage 6.

Polarity: None.

Drops: Ring, Fairy of Wind.

Secret item requirement: Level 5 charged shot or higher.

Enemy Info
GMD gigafacer 3.png

Appears in: Stage 6.

Polarity: None.

Drops: Sword, Pearl.

Secret item requirement: 4 or more bombs in stock.

Enemy Info
GMD gigafacer 4.png

Appears in: Stage 6.

Polarity: None.

Drops: Treasure, Pinwheel.

Secret item requirements: Level 5 charged shot or higher + empty bomb gauge.

Enemy Info
GMD gigafacer hands.png

Appears in: Stage 6.

Polarity: None.

Drops: Treasure, Diamond.

Secret item requirement: 4 or more bombs in stock.

References