Difference between revisions of "User:CHA-STG/Sandbox"

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[[File:GW_Logo.png|center]]
 
 
{{GameInfobox
 
|bordercolor = black
 
|title = Giga Wing
 
|background = #f8f8f8
 
|image = GW_Title.png
 
|width = 324px;
 
|imagecaption = Title screen
 
|imagescalepx = 180px
 
 
|developer = [[Takumi]]
 
|
 
|music =
 
|
 
|program =
 
|
 
|art =
 
|
 
|releasedate = 1999
 
 
|nextgame = '''''[[Mars Matrix|Mars Matrix: Hyper Solid Shooting]]'''''
 
}}
 
 
__TOC__
 
 
 
== Giga Wing ==
 
 
== Gameplay Overview ==
 
 
=== Controls ===
 
----
 
''Giga Wing'' uses two buttons for its control scheme, with the Shot button also controlling the game's bullet reflection mechanic. On the Sega Dreamcast port, the player can set up dedicated buttons for auto-firing the Shot and using the reflection weapon.
 
 
{| class="wikitable"
 
|-
 
! scope="col" style="width: 80px;" | Button
 
! scope="col" style="width: 330px;" | Function
 
|-
 
| <center>'''A (Tap)'''</center> || <center>'''Shot'''</center><small>Fire the player's Shot weapon.<br>Tap intervals are very wide, reducing the overall rate of button mashing.</small>
 
|-
 
| <center>'''A (Hold)'''</center> || <center>'''Reflect Force'''</center><small>Unleashes a massive blast that reflects enemy bullets.<br>Takes a second to charge, and once used, the gauge must cool down before it can be used again.<br>Fully invincible upon successful activation.</small>
 
|-
 
| <center>'''B'''</center> || <center>'''Bomb'''</center><small>Releases a massive, explosive bomb attack that clears the screen of bullets, makes the player invincible, and deals massive damage.
 
</small>
 
|-
 
|}
 
 
 
=== Ships ===
 
=== Ships ===
 
----
 
----
There are four ships to play in ''Giga Wing'', each one being piloted by a different character, which feature their own unique dialogue between stages.
+
There are four ships to play in ''Giga Wing'', each one being piloted by a different character, which feature their own unique dialogue between stages.<br>
 +
A fifth ship can be unlocked in the Dreamcast port by 1CCing the game.
  
 
{| class="wikitable" style="font-size:120%; border:1px solid #222222; background-color:#f8f8ff; width: 40%; margin-bottom: 0px; margin-top: 0px;"
 
{| class="wikitable" style="font-size:120%; border:1px solid #222222; background-color:#f8f8ff; width: 40%; margin-bottom: 0px; margin-top: 0px;"
Line 64: Line 16:
 
| style="text-align:center;" | Average
 
| style="text-align:center;" | Average
 
|-
 
|-
|colspan="13" style="text-align:center;" | '''Raijin'''<br>
+
| colspan="13" style="text-align:center;" | '''Raijin'''<br>
 
----
 
----
[[File:GW_Ship_Raijin.png]]
+
[[File:GW_Ship_Raijin.png]]<br>
 +
A basic ship that has good screen coverage and movement, but low power.<br>
 +
| [[File:GW_Bomb_Raijin.png]]
 
|}
 
|}
 
 
----
 
----
 
+
{| class="wikitable" style="font-size:120%; border:1px solid #222222; background-color:#f8f8ff; width: 40%; margin-bottom: 0px; margin-top: 0px;"
=== Items ===
+
|-
----
+
! colspan=2 style="background-color:#77BBDD; color:#ffffff;" | <big>Isha</big>
{| class="wikitable"
+
! style="background-color:#a9a9a9; color:#ffffff;" | Power
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Weapon
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Speed
 
|-
 
|-
! Item || Description
+
{{!}} colspan="2" rowspan="2" | [[File:GW_CharSel_Isha.png|center]]
 +
| style="text-align:center;" | Average
 +
| style="text-align:center;" | Homing Missile
 +
| style="text-align:center;" | Low
 
|-
 
|-
| <div style='text-align: center;'>'''Power-Up'''</div>
+
|colspan="13" style="text-align:center;" | '''Porchka'''<br>
|| Power-up item.
+
----
 +
[[File:GW_Ship_Porchka.png]]<br>
 +
Features two options that fire homing missiles. Missiles track whatever enemy is closest.
 +
| [[File:GW_Bomb_Porchka.png]]
 +
|}
 +
----
 +
{| class="wikitable" style="font-size:120%; border:1px solid #222222; background-color:#f8f8ff; width: 40%; margin-bottom: 0px; margin-top: 0px;"
 
|-
 
|-
| <div style='text-align: center;'>'''Bomb Item'''</div>
+
! colspan=2 style="background-color:#22BB44; color:#ffffff;" | <big>Stuck</big>
|| Bomb item. Adds a bomb to the stock.
+
! style="background-color:#a9a9a9; color:#ffffff;" | Power
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Weapon
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Speed
 
|-
 
|-
| <div style='text-align: center;'>'''Gold Medal'''</div>
+
{{!}} colspan="2" rowspan="2" | [[File:GW_CharSel_Stuck.png|center]]
|| Primary score item. Adds to the score multiplier.
+
| style="text-align:center;" | High
 +
| style="text-align:center;" | Explosive Mine
 +
| style="text-align:center;" | High
 
|-
 
|-
 +
|colspan="13" style="text-align:center;" | '''Jiderstand'''<br>
 +
----
 +
[[File:GW_Ship_Jiderstand.png]]<br>
 +
A high power, technical ship. Mine options' angle can be adjusted.
 +
| [[File:GW_Bomb_Jiderstand.png]]
 
|}
 
|}
 
=== Scoring ===
 
 
----
 
----
 
+
{| class="wikitable" style="font-size:120%; border:1px solid #222222; background-color:#f8f8ff; width: 40%; margin-bottom: 0px; margin-top: 0px;"
 
+
|-
== Strategy ==
+
! colspan=2 style="background-color:#FF4400; color:#ffffff;" | <big>Ruby</big>
<div style='text-align: center;'>
+
! style="background-color:#a9a9a9; color:#ffffff;" | Power
''See [[Giga Wing/Strategy]] for '''stage maps''', '''enemy and boss descriptions''', '''walkthroughs''', and '''advanced play strategies'''.''
+
! style="background-color:#a9a9a9; color:#ffffff;" | Weapon
</div>  
+
! style="background-color:#a9a9a9; color:#ffffff;" | Speed
 +
|-
 +
{{!}} colspan="2" rowspan="2" | [[File:GW_CharSel_Ruby.png|center]]
 +
| style="text-align:center;" | High
 +
| style="text-align:center;" | Straight Shot
 +
| style="text-align:center;" | Highest
 +
|-
 +
|colspan="13" style="text-align:center;" | '''Carmine'''<br>
 
----
 
----
 
+
[[File:GW_Ship_Carmine.png]]<br>
== Story ==
+
A high-speed ship focused on power and aggression.
 
+
| [[File:GW_Bomb_Carmine.png]]
 
+
|}
=====Endings=====
 
 
 
 
 
 
----
 
----
 
+
{| class="wikitable" style="font-size:120%; border:1px solid #222222; background-color:#f8f8ff; width: 40%; margin-bottom: 0px; margin-top: 0px;"
== Development History ==
+
|-
TBD
+
! colspan=2 style="background-color:#000000; color:#ffffff;" | <big>Sinnosuke</big>
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Power
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Weapon
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Speed
 +
|-
 +
{{!}} colspan="2" rowspan="2" | [[File:GW_CharSel_Sinnosuke.png|center]]
 +
| style="text-align:center;" | Highest
 +
| style="text-align:center;" | ???
 +
| style="text-align:center;" | Highest
 +
|-
 +
|colspan="13" style="text-align:center;" | '''Stranger'''<br>
 
----
 
----
 
+
[[File:GW_Ship_Stranger.png]]<br>
== Version Differences ==
+
Exclusive to Dreamcast version. Highly overpowered, but terrible for scoring.<br>
'''World Version (vs. Japan Version)'''
+
|}
*
 
----
 
 
 
== Trivia ==
 
TBD
 
 
----
 
----
  
== Gallery ==
 
<div style='text-align: center;'>
 
''See [[Giga Wing/Gallery]] for our collection of images and scans for the game.''
 
</div>
 
 
----
 
----
 
== Video References ==
 
'''[[Giga Wing/Video_Index|Video Index]]'''
 
 
== References & Contributors ==
 
<small>
 
# Page text, info, and formatting by [[User:CHA-STG|CHA-STG]]
 
</small>
 

Latest revision as of 20:08, 1 February 2022

Ships


There are four ships to play in Giga Wing, each one being piloted by a different character, which feature their own unique dialogue between stages.
A fifth ship can be unlocked in the Dreamcast port by 1CCing the game.

Sinnosuke Power Weapon Speed
GW CharSel Sinnosuke.png
Low Wide Shot Average
Raijin

GW Ship Raijin.png
A basic ship that has good screen coverage and movement, but low power.

GW Bomb Raijin.png

Isha Power Weapon Speed
GW CharSel Isha.png
Average Homing Missile Low
Porchka

GW Ship Porchka.png
Features two options that fire homing missiles. Missiles track whatever enemy is closest.

GW Bomb Porchka.png

Stuck Power Weapon Speed
GW CharSel Stuck.png
High Explosive Mine High
Jiderstand

GW Ship Jiderstand.png
A high power, technical ship. Mine options' angle can be adjusted.

GW Bomb Jiderstand.png

Ruby Power Weapon Speed
GW CharSel Ruby.png
High Straight Shot Highest
Carmine

GW Ship Carmine.png
A high-speed ship focused on power and aggression.

GW Bomb Carmine.png

Sinnosuke Power Weapon Speed
GW CharSel Sinnosuke.png
Highest ??? Highest
Stranger

File:GW Ship Stranger.png
Exclusive to Dreamcast version. Highly overpowered, but terrible for scoring.