Difference between revisions of "User:CHA-STG/Sandbox"

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=== Ships ===
 +
----
 +
There are four ships to play in ''Giga Wing'', each one being piloted by a different character, which feature their own unique dialogue between stages.<br>
 +
A fifth ship can be unlocked in the Dreamcast port by 1CCing the game.
  
{{GameInfobox
+
{| class="wikitable" style="font-size:120%; border:1px solid #222222; background-color:#f8f8ff; width: 40%; margin-bottom: 0px; margin-top: 0px;"
|bordercolor = #fa1c40
 
|innerbordercolor = #fa1c40
 
|title = Crimzon Clover
 
|background = #f0f8ff
 
|image = crimzoncloverworldignitiontitle.png
 
|width = 324px;
 
|imagecaption = Title screen
 
|imagescalepx = 180px
 
 
 
|developer = [[Yotsubane]]
 
|music = potechi
 
|program =
 
|art =
 
|releasedate = '''Doujin''': January 11, 2011 (PC), 2013 (Arcade) <br/> '''World Ignition''': June 6, 2014 (PC) <br/> '''World EXplosion''': October 29, 2020 (NS), December 6, 2021 (PC)
 
}}
 
 
 
 
 
[[File:crimzoncloverworldignitionlogo.jpg|center]]
 
'''''Crimzon Clover''''' (クリムゾンクローバー) is a indie vertical [[shooting game]] developed by YOTSUBANE and released in 2011 for Windows PCs.
 
An arcade version was released in 2013, and an updated version of the game, known as '''''Crimzon Clover: World Ignition''''', was released in 2014 on Steam and GOG.
 
It was then superseded by '''''Crimzon Clover: World EXplosion''''' for Nintendo Switch in 2020, and Steam in 2021.
 
 
 
The game focuses on the destruction of a mechanical army known as the '''Gorgoneion''', and their new doomsday weapon known as the '''Crimson Heart'''. The primary focus with the game's overall gameplay is on utilizing '''homing lock-on shots''' -- which activate a score multiplier -- and a [[hyper system]] mechanic known as '''Break Mode''' and '''Double Break Mode'''.
 
 
 
__TOC__
 
<!--Table of Contents-->
 
==Controls==
 
{| class="wikitable"
 
|-
 
! scope="col" style="width: 80px;" | Button
 
! scope="col" style="width: 330px;" | Function
 
|-
 
| '''A''' || Shot (OK)
 
 
|-
 
|-
| '''B''' || Lock (CANCEL) / Slow Movement / Narrow Shot
+
! colspan=2 style="background-color:#EE0099; color:#ffffff;" | <big>Sinnosuke</big>
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Power
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Weapon
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Speed
 
|-
 
|-
| '''C''' || Break / Double Break / Bomb
+
{{!}} colspan="2" rowspan="2" | [[File:GW_CharSel_Sinnosuke.png|center]]
 +
| style="text-align:center;" | Low
 +
| style="text-align:center;" | Wide Shot
 +
| style="text-align:center;" | Average
 
|-
 
|-
|'''Start''' || Pause (START)
+
| colspan="13" style="text-align:center;" | '''Raijin'''<br>
 +
----
 +
[[File:GW_Ship_Raijin.png]]<br>
 +
A basic ship that has good screen coverage and movement, but low power.<br>
 +
| [[File:GW_Bomb_Raijin.png]]
 
|}
 
|}
 
+
----
==Ships==
+
{| class="wikitable" style="font-size:120%; border:1px solid #222222; background-color:#f8f8ff; width: 40%; margin-bottom: 0px; margin-top: 0px;"
 
 
===TYPE-I===
 
<div style="display:table; border:8px double  Darkred">[[File:Type1Large.jpg|420px]]</div>
 
{| class="wikitable"
 
|-
 
! scope="col" style="width: 120px;" | Ship Functions
 
! scope="col" style="width: 290px;" | Specs
 
 
|-
 
|-
| '''Ship Speed''' || Slow
+
! colspan=2 style="background-color:#77BBDD; color:#ffffff;" | <big>Isha</big>
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Power
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Weapon
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Speed
 
|-
 
|-
| '''Attack Width''' || Wide; narrow when locked-on.
+
{{!}} colspan="2" rowspan="2" | [[File:GW_CharSel_Isha.png|center]]
 +
| style="text-align:center;" | Average
 +
| style="text-align:center;" | Homing Missile
 +
| style="text-align:center;" | Low
 
|-
 
|-
| '''Attack Strength''' || Weak
+
|colspan="13" style="text-align:center;" | '''Porchka'''<br>
|-
+
----
| '''Lock-on Speed''' || Fast
+
[[File:GW_Ship_Porchka.png]]<br>
 +
Features two options that fire homing missiles. Missiles track whatever enemy is closest.
 +
| [[File:GW_Bomb_Porchka.png]]
 
|}
 
|}
 
+
----
===TYPE-II===
+
{| class="wikitable" style="font-size:120%; border:1px solid #222222; background-color:#f8f8ff; width: 40%; margin-bottom: 0px; margin-top: 0px;"
<div style="display:table; border:8px double  DarkBlue">[[File:Type2Large.jpg|420px]]</div>
 
{| class="wikitable"
 
 
|-
 
|-
! scope="row" style="width: 120px;" | Ship Functions
+
! colspan=2 style="background-color:#22BB44; color:#ffffff;" | <big>Stuck</big>
! scope="row" style="width: 290px;" | Specs
+
! style="background-color:#a9a9a9; color:#ffffff;" | Power
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Weapon
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Speed
 
|-
 
|-
| '''Ship Speed''' || Average
+
{{!}} colspan="2" rowspan="2" | [[File:GW_CharSel_Stuck.png|center]]
 +
| style="text-align:center;" | High
 +
| style="text-align:center;" | Explosive Mine
 +
| style="text-align:center;" | High
 
|-
 
|-
| '''Attack Width''' || Variable; Trace options can be locked in place.
+
|colspan="13" style="text-align:center;" | '''Jiderstand'''<br>
|-
+
----
| '''Attack Strength''' || Average
+
[[File:GW_Ship_Jiderstand.png]]<br>
|-
+
A high power, technical ship. Mine options' angle can be adjusted.
| '''Lock-on Speed''' || Average
+
| [[File:GW_Bomb_Jiderstand.png]]
 
|}
 
|}
 
+
----
===TYPE-III===
+
{| class="wikitable" style="font-size:120%; border:1px solid #222222; background-color:#f8f8ff; width: 40%; margin-bottom: 0px; margin-top: 0px;"
<div style="display:table; border:8px double  Gold">[[File:Type3Large.jpg|420px]]</div>
 
{| class="wikitable"
 
|-
 
! scope="row" style="width: 120px;" | Ship Functions
 
! scope="row" style="width: 290px;" | Specs
 
 
|-
 
|-
| '''Ship Speed''' || Fast
+
! colspan=2 style="background-color:#FF4400; color:#ffffff;" | <big>Ruby</big>
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Power
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Weapon
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Speed
 
|-
 
|-
| '''Attack Width''' || Narrow; narrower when locked-on.
+
{{!}} colspan="2" rowspan="2" | [[File:GW_CharSel_Ruby.png|center]]
 +
| style="text-align:center;" | High
 +
| style="text-align:center;" | Straight Shot
 +
| style="text-align:center;" | Highest
 
|-
 
|-
| '''Attack Strength''' || High
+
|colspan="13" style="text-align:center;" | '''Carmine'''<br>
|-
+
----
| '''Lock-on Speed''' || Slow
+
[[File:GW_Ship_Carmine.png]]<br>
 +
A high-speed ship focused on power and aggression.
 +
| [[File:GW_Bomb_Carmine.png]]
 
|}
 
|}
Note: Lock-on Shots do not increase break gauge, unless they kill the enemy.
+
----
===TYPE-Z===
+
{| class="wikitable" style="font-size:120%; border:1px solid #222222; background-color:#f8f8ff; width: 40%; margin-bottom: 0px; margin-top: 0px;"
<div style="display:table; border:8px double  Purple">[[File:TypeZLarge.jpg|420px]]</div>
 
{| class="wikitable"
 
 
|-
 
|-
! scope="col" style="width: 120px;" | Ship Functions
+
! colspan=2 style="background-color:#000000; color:#ffffff;" | <big>Sinnosuke</big>
! scope="col" style="width: 290px;" | Specs
+
! style="background-color:#a9a9a9; color:#ffffff;" | Power
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Weapon
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Speed
 
|-
 
|-
| '''Ship Speed''' || ???
+
{{!}} colspan="2" rowspan="2" | [[File:GW_CharSel_Sinnosuke.png|center]]
 +
| style="text-align:center;" | Highest
 +
| style="text-align:center;" | ???
 +
| style="text-align:center;" | Highest
 
|-
 
|-
| '''Attack Width''' || ???
+
|colspan="13" style="text-align:center;" | '''Stranger'''<br>
|-
+
----
| '''Attack Strength''' || ???
+
[[File:GW_Ship_Stranger.png]]<br>
|-
+
Exclusive to Dreamcast version. Highly overpowered, but terrible for scoring.<br>
| '''Lock-on Speed''' || ???
 
 
|}
 
|}
 +
----
  
==Original==
+
----
===Scoring===
 
==Boost==
 
===Scoring===
 
==Unlimited==
 
===Scoring===
 
==Time Attack==
 
== Console Release Notes ==
 
 
 
'''Steam = "World Ignition"'''
 
 
 
* Physical Release? - No, digital only via Steam.
 
* Region Locked? - No
 
* Arranged Modes - There are 3 modes of play but no arranged modes
 
* Online Leaderboards? - Yes
 
* Tate Option? - Yes
 
* Original Arcade Graphics - Yes
 
* Internal Scanlines Generator: n/a - Graphics are somewhere between 480p and full HD
 
* Graphical Filters: Bilinear
 
* Training mode - Yes
 
* Training Mode Configuration:
 
- Save States - No
 
- Level Select - Yes
 
- Customise Resources - Yes, all.
 
- Save multiple sets of training configurations - Yes :)
 
- Boss Fight Select - Yes :)
 
- Mid Boss Fight Select - No
 
- Save Training Run Replays - No
 
* Replay Mode - Yes (& can download high scoring replays from Leaderboards)
 
* Replay Options:
 
- Can slow playback to 1/16 speed.
 
 
 
== References ==
 
<small>
 
# Primary info provided by [[User:CHA-STG|CHA-STG]]
 
</small>
 
 
 
[[Category:Independent/Doujin shooting games]]
 
[[Category:Vertical orientation]]
 
[[Category:Hyper system mechanic]]
 
[[Category:True Last Boss]]
 
[[Category:Lock-on_mechanic]]
 
[[Category:Bomb_mechanic]]
 

Latest revision as of 20:08, 1 February 2022

Ships


There are four ships to play in Giga Wing, each one being piloted by a different character, which feature their own unique dialogue between stages.
A fifth ship can be unlocked in the Dreamcast port by 1CCing the game.

Sinnosuke Power Weapon Speed
GW CharSel Sinnosuke.png
Low Wide Shot Average
Raijin

GW Ship Raijin.png
A basic ship that has good screen coverage and movement, but low power.

GW Bomb Raijin.png

Isha Power Weapon Speed
GW CharSel Isha.png
Average Homing Missile Low
Porchka

GW Ship Porchka.png
Features two options that fire homing missiles. Missiles track whatever enemy is closest.

GW Bomb Porchka.png

Stuck Power Weapon Speed
GW CharSel Stuck.png
High Explosive Mine High
Jiderstand

GW Ship Jiderstand.png
A high power, technical ship. Mine options' angle can be adjusted.

GW Bomb Jiderstand.png

Ruby Power Weapon Speed
GW CharSel Ruby.png
High Straight Shot Highest
Carmine

GW Ship Carmine.png
A high-speed ship focused on power and aggression.

GW Bomb Carmine.png

Sinnosuke Power Weapon Speed
GW CharSel Sinnosuke.png
Highest ??? Highest
Stranger

File:GW Ship Stranger.png
Exclusive to Dreamcast version. Highly overpowered, but terrible for scoring.