Difference between revisions of "Chaos Field"

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Revision as of 04:00, 4 August 2021

Chaos Field
CField Title (Arcade).png

Arcade ver. title screen

Developer: Milestone Inc.
Publisher: Able Corporation
Director: Manabu Matsumoto
Producer: Hiroshi Kimura
Music: Kō Hayashi
Daisuke Nagata
Art: Ryohei Murakami
Release date: Arcade (NAOMI) : May 25, 2004
Dreamcast : December 16, 2004
Gamecube : February 24, 2005 (JP), December 20, 2005 (US)
PlayStation 2 : December 21, 2005
Previous game: n/a
Next game: Radirgy


About

Chaos Field (カオスフィールド) is a 2004 vertical-scrolling shooter arcade game developed by MileStone Inc. and published by Able Corporation. It was the first game by Milestone, and, like their other games, is a vertical shoot-'em-up. The game was only released in Japan, but eventually got released in the west with it's Nintendo Gamecube port called Chaos Field Extended. One day after the western release, a PlayStation 2 version, called Chaos Field New Order, was released in Japan. 'Chaos Field' is also included in Milestone's shoot-em-up collections for Wii (Ultimate Shooting Collection and Milestone Shooting Collection 2).

The game consists entirely of boss battles, featuring five stages with three bosses each. The player can choose to play as one of three characters, each with their own ship that has a unique primary weapon. The player also can flip the environment at will between two parallel worlds.

Gameplay

n/a

Controls


(Controls shown below are the default controls for the Dreamcast version.)

  • A: Primary Weapon Fire
  • B: Sword/Saber Slash (can be used up to 3 times before small cooldown)
  • L and R: Change between Order and Chaos field
  • B: Description

Unlockable Secrets


If a game features unlockable modes, extras, secrets character etc. such as the Mahou characters in Battle Garegga or Strong Style in DoDonPachi DaiFukkatsu that are relevant to the basic system of a game, put these codes here. Otherwise, omit this section.

Characters / Ships / Styles


This section should include the characters or ships, if any, that the player can select in the game. Ideally, different "styles" (for games that use them, such as DoDonPachi) would also be included here.

If there is only one playable character and no elements to augment/customize your ship, this section can be omitted from the page.

Weapons


This section describes the weapons that you use in the game and elaborates on them further. Stuff like standard shots, focus shots, bombs, weapon pickups that differ in functionality, options, etc. This can be omitted if not relevant to the game in question.

Items


This section describes any and all collectibles that you acquire in the game. An example being any Power Up items or Medals from Battle Garegga. Include secret items such as extra lives as well.

Rank


If the game features a relevant rank system, use this section to discuss it in more detail. Otherwise, this can be omitted.

Loops


If a game features a loop system, elaborate on it in detail here. Otherwise, omit this section.

Scoring


This section should cover a general breakdown of the scoring system of the game. Feel free to put the meat and potatoes here. A great example of a scoring section is the DoDonPachi page.

Strategy

See (Template Page)/Strategy for stage maps, enemy and boss descriptions, walkthroughs, and advanced play strategies.


This section details some particular strategic information about the game and its gameplay, such as hidden 1UPs and some basic scoring tricks. For anything particularly deep or highly complex, you can probably leave it in the Strategy page.

(Currently evaluating whether or not this specific section should even include information outside of the separated Strategy pages. Worth thinking about as a community.)


Story

Basic story breakdowns, plot information, and endings are included here.

If there is no story at all, or any information about the setting, then this section can be omitted. Try to include at least small things here when you can.


Development History

If available, you can include information here about the hardware, the development of the game, and its general reception. Try to have as much information in this section cited as possible.


Version Differences

  • Include information here about differences in a game between various versions. This includes regional differences, patch updates/bugfixes, and the like.

Trivia

  • Cool facts and random tidbits go here!

Gallery

See (Template Page)/Gallery for our collection of images and scans for the game.


Video References

If the game already has an existing entry in the Video Index, please link to the page here. If you want to link to smaller clips perhaps not included in the Index, you can also leave them here.


Other

We have support for wikitables, giving us the potential to add lots of cool info in a small box on the page somewhere, but we are not using them at the moment. I'm just leaving this here so we can have it handy in case we decide to actually use them. Feel free to not use this section.

(Template Page)
put your stuff here

References & Contributors

  1. Remember to include everyone that you can in your credits if they contributed information! | Having links handy is even better, when available.
  2. If you are a primary source of information for a game, be sure to link to your Shmup Wiki user account by including a link to your profile, such as: [[User:(You)|(Your Name)]]
    1. And while you're at it, make yourself a little profile page (if you want, of course)! As a contributor, you deserve to be recognized for your efforts.


  • This incomplete page was assembled by KAR0US.